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Consistent title bar + render information in mainmenu (#10764)
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parent
f345d00a43
commit
f4118a4fde
5 changed files with 28 additions and 14 deletions
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@ -1390,9 +1390,21 @@ bool Game::createClient(const GameStartData &start_data)
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std::wstring str = utf8_to_wide(PROJECT_NAME_C);
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str += L" ";
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str += utf8_to_wide(g_version_hash);
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{
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const wchar_t *text = nullptr;
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if (simple_singleplayer_mode)
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text = wgettext("Singleplayer");
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else
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text = wgettext("Multiplayer");
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str += L" [";
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str += text;
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str += L"]";
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delete text;
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}
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str += L" [";
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str += driver->getName();
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str += L"]";
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device->setWindowCaption(str.c_str());
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LocalPlayer *player = client->getEnv().getLocalPlayer();
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@ -856,14 +856,6 @@ int ModApiMainMenu::l_get_screen_info(lua_State *L)
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lua_pushnumber(L,RenderingEngine::getDisplayDensity());
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lua_settable(L, top);
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lua_pushstring(L,"display_width");
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lua_pushnumber(L,RenderingEngine::getDisplaySize().X);
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lua_settable(L, top);
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lua_pushstring(L,"display_height");
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lua_pushnumber(L,RenderingEngine::getDisplaySize().Y);
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lua_settable(L, top);
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const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize();
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lua_pushstring(L,"window_width");
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lua_pushnumber(L, window_size.X);
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@ -872,6 +864,10 @@ int ModApiMainMenu::l_get_screen_info(lua_State *L)
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lua_pushstring(L,"window_height");
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lua_pushnumber(L, window_size.Y);
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lua_settable(L, top);
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lua_pushstring(L, "render_info");
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lua_pushstring(L, wide_to_utf8(RenderingEngine::get_video_driver()->getName()).c_str());
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lua_settable(L, top);
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return 1;
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}
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