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Add LuaVoxelManip methods: get_node_at() and set_node_at()

This commit is contained in:
kwolekr 2014-09-01 17:33:21 -04:00
parent 9e4e7072da
commit f3eefeb794
4 changed files with 41 additions and 6 deletions

View file

@ -47,6 +47,9 @@ private:
static int l_set_data(lua_State *L);
static int l_write_to_map(lua_State *L);
static int l_get_node_at(lua_State *L);
static int l_set_node_at(lua_State *L);
static int l_update_map(lua_State *L);
static int l_update_liquids(lua_State *L);