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Return shadow_sky_body_orbit_tilt setting

Used as a default value when the game does not change the value via API (e.g. legacy server)
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x2048 2023-03-24 12:34:21 +01:00 committed by GitHub
parent 9af587c54e
commit f3b198e490
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8 changed files with 28 additions and 7 deletions

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@ -1919,8 +1919,10 @@ int ObjectRef::l_get_sky(lua_State *L)
lua_pushlstring(L, skybox_params.type.c_str(), skybox_params.type.size());
lua_setfield(L, -2, "type");
lua_pushnumber(L, skybox_params.body_orbit_tilt);
lua_setfield(L, -2, "body_orbit_tilt");
if (skybox_params.body_orbit_tilt != SkyboxParams::INVALID_SKYBOX_TILT) {
lua_pushnumber(L, skybox_params.body_orbit_tilt);
lua_setfield(L, -2, "body_orbit_tilt");
}
lua_newtable(L);
s16 i = 1;