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Convert usages of PseudoRandom to PcgRandom for ore and deco placement

In addition to being a better random, this fixes #3228
This commit is contained in:
kwolekr 2015-11-08 23:40:18 -05:00
parent c3e179f256
commit f3ac2517ea
3 changed files with 13 additions and 13 deletions

View file

@ -87,7 +87,7 @@ void Decoration::resolveNodeNames()
size_t Decoration::placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
{
PseudoRandom ps(blockseed + 53);
PcgRandom ps(blockseed + 53);
int carea_size = nmax.X - nmin.X + 1;
// Divide area into parts
@ -170,7 +170,7 @@ size_t Decoration::placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
#if 0
void Decoration::placeCutoffs(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
{
PseudoRandom pr(blockseed + 53);
PcgRandom pr(blockseed + 53);
std::vector<CutoffData> handled_cutoffs;
// Copy over the cutoffs we're interested in so we don't needlessly hold a lock
@ -286,7 +286,7 @@ bool DecoSimple::canPlaceDecoration(MMVManip *vm, v3s16 p)
}
size_t DecoSimple::generate(MMVManip *vm, PseudoRandom *pr, v3s16 p)
size_t DecoSimple::generate(MMVManip *vm, PcgRandom *pr, v3s16 p)
{
if (!canPlaceDecoration(vm, p))
return 0;
@ -327,7 +327,7 @@ DecoSchematic::DecoSchematic()
}
size_t DecoSchematic::generate(MMVManip *vm, PseudoRandom *pr, v3s16 p)
size_t DecoSchematic::generate(MMVManip *vm, PcgRandom *pr, v3s16 p)
{
// Schematic could have been unloaded but not the decoration
// In this case generate() does nothing (but doesn't *fail*)