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moved map generator to separate source files

This commit is contained in:
Perttu Ahola 2011-06-25 18:12:41 +03:00
parent b55d2d4a65
commit f2c26e2014
7 changed files with 2002 additions and 1920 deletions

View file

@ -29,16 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "map.h"
#include "client.h"
/*
Temporarily exposed map generator stuff
Should only be used for testing
*/
//extern double base_rock_level_2d(u64 seed, v2s16 p);
//extern double get_mud_add_amount(u64 seed, v2s16 p);
extern s16 find_ground_level_from_noise(u64 seed, v2s16 p2d, s16 precision);
extern bool get_have_sand(u64 seed, v2s16 p2d);
extern double tree_amount_2d(u64 seed, v2s16 p);
#include "mapgen.h"
FarMesh::FarMesh(
scene::ISceneNode* parent,
@ -127,14 +118,14 @@ HeightPoint ground_height(u64 seed, v2s16 p2d)
if(n)
return n->getValue();
HeightPoint hp;
s16 level = find_ground_level_from_noise(seed, p2d, 3);
s16 level = mapgen::find_ground_level_from_noise(seed, p2d, 3);
hp.gh = (level-4)*BS;
hp.ma = (4)*BS;
/*hp.gh = BS*base_rock_level_2d(seed, p2d);
hp.ma = BS*get_mud_add_amount(seed, p2d);*/
hp.have_sand = get_have_sand(seed, p2d);
hp.have_sand = mapgen::get_have_sand(seed, p2d);
if(hp.gh > BS*WATER_LEVEL)
hp.tree_amount = tree_amount_2d(seed, p2d);
hp.tree_amount = mapgen::tree_amount_2d(seed, p2d);
else
hp.tree_amount = 0;
// No mud has been added if mud amount is less than 1