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Fix situation around aabbox3d default constructor (#15586)
Co-authored-by: JosiahWI <41302989+JosiahWI@users.noreply.github.com>
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commit
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34 changed files with 67 additions and 53 deletions
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@ -115,9 +115,9 @@ struct NodeBox
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// NODEBOX_FIXED
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std::vector<aabb3f> fixed;
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// NODEBOX_WALLMOUNTED
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aabb3f wall_top;
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aabb3f wall_bottom;
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aabb3f wall_side; // being at the -X side
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aabb3f wall_top = dummybox;
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aabb3f wall_bottom = dummybox;
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aabb3f wall_side = dummybox; // being at the -X side
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// NODEBOX_CONNECTED
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// (kept externally to not bloat the structure)
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std::shared_ptr<NodeBoxConnected> connected;
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@ -139,6 +139,10 @@ struct NodeBox
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void reset();
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void serialize(std::ostream &os, u16 protocol_version) const;
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void deSerialize(std::istream &is);
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private:
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/// @note the actual defaults are in reset(), see nodedef.cpp
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static constexpr aabb3f dummybox = aabb3f({0, 0, 0});
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};
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struct MapNode;
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@ -810,14 +814,14 @@ private:
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* The union of all nodes' selection boxes.
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* Might be larger if big nodes are removed from the manager.
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*/
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aabb3f m_selection_box_union;
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aabb3f m_selection_box_union{{0.0f, 0.0f, 0.0f}};
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/*!
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* The smallest box in integer node coordinates that
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* contains all nodes' selection boxes.
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* Might be larger if big nodes are removed from the manager.
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*/
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core::aabbox3d<s16> m_selection_box_int_union;
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core::aabbox3d<s16> m_selection_box_int_union{{0, 0, 0}};
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/*!
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* NodeResolver instances to notify once node registration has finished.
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