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https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Add ItemStack key-value meta storage
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parent
c2e7b1f579
commit
f2aa2c6a98
21 changed files with 459 additions and 123 deletions
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@ -5,6 +5,7 @@ set(common_SCRIPT_LUA_API_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/l_env.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_inventory.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_item.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_itemstackmeta.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_mapgen.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_metadata.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_nodemeta.cpp
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@ -284,7 +284,7 @@ int ModApiEnvMod::l_place_node(lua_State *L)
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return 1;
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}
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// Create item to place
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ItemStack item(ndef->get(n).name, 1, 0, "", idef);
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ItemStack item(ndef->get(n).name, 1, 0, idef);
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// Make pointed position
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PointedThing pointed;
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pointed.type = POINTEDTHING_NODE;
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@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#include "lua_api/l_item.h"
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#include "lua_api/l_itemstackmeta.h"
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#include "lua_api/l_internal.h"
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#include "common/c_converter.h"
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#include "common/c_content.h"
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@ -137,16 +138,28 @@ int LuaItemStack::l_set_wear(lua_State *L)
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return 1;
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}
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// get_meta(self) -> string
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int LuaItemStack::l_get_meta(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaItemStack *o = checkobject(L, 1);
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ItemStackMetaRef::create(L, &o->m_stack);
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return 1;
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}
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// DEPRECATED
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// get_metadata(self) -> string
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int LuaItemStack::l_get_metadata(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaItemStack *o = checkobject(L, 1);
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ItemStack &item = o->m_stack;
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lua_pushlstring(L, item.metadata.c_str(), item.metadata.size());
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const std::string &value = item.metadata.getString("");
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lua_pushlstring(L, value.c_str(), value.size());
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return 1;
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}
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// DEPRECATED
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// set_metadata(self, string)
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int LuaItemStack::l_set_metadata(lua_State *L)
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{
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@ -156,7 +169,7 @@ int LuaItemStack::l_set_metadata(lua_State *L)
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size_t len = 0;
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const char *ptr = luaL_checklstring(L, 2, &len);
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item.metadata.assign(ptr, len);
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item.metadata.setString("", std::string(ptr, len));
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lua_pushboolean(L, true);
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return 1;
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@ -211,8 +224,24 @@ int LuaItemStack::l_to_table(lua_State *L)
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lua_setfield(L, -2, "count");
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lua_pushinteger(L, item.wear);
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lua_setfield(L, -2, "wear");
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lua_pushlstring(L, item.metadata.c_str(), item.metadata.size());
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lua_setfield(L, -2, "metadata");
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if (item.metadata.size() == 1 && item.metadata.contains("")) {
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const std::string &value = item.metadata.getString("");
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lua_pushlstring(L, value.c_str(), value.size());
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lua_setfield(L, -2, "metadata");
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} else {
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lua_newtable(L);
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const StringMap &fields = item.metadata.getStrings();
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for (StringMap::const_iterator it = fields.begin();
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it != fields.end(); ++it) {
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const std::string &name = it->first;
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const std::string &value = it->second;
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lua_pushlstring(L, name.c_str(), name.size());
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lua_pushlstring(L, value.c_str(), value.size());
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lua_settable(L, -3);
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}
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lua_setfield(L, -2, "metadata");
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}
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}
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return 1;
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}
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@ -443,6 +472,7 @@ const luaL_reg LuaItemStack::methods[] = {
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luamethod(LuaItemStack, set_count),
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luamethod(LuaItemStack, get_wear),
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luamethod(LuaItemStack, set_wear),
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luamethod(LuaItemStack, get_meta),
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luamethod(LuaItemStack, get_metadata),
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luamethod(LuaItemStack, set_metadata),
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luamethod(LuaItemStack, clear),
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@ -56,9 +56,14 @@ private:
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// set_wear(self, number)
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static int l_set_wear(lua_State *L);
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// get_meta(self) -> string
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static int l_get_meta(lua_State *L);
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// DEPRECATED
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// get_metadata(self) -> string
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static int l_get_metadata(lua_State *L);
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// DEPRECATED
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// set_metadata(self, string)
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static int l_set_metadata(lua_State *L);
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115
src/script/lua_api/l_itemstackmeta.cpp
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115
src/script/lua_api/l_itemstackmeta.cpp
Normal file
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@ -0,0 +1,115 @@
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "lua_api/l_itemstackmeta.h"
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#include "lua_api/l_internal.h"
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#include "common/c_content.h"
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/*
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NodeMetaRef
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*/
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ItemStackMetaRef* ItemStackMetaRef::checkobject(lua_State *L, int narg)
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{
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luaL_checktype(L, narg, LUA_TUSERDATA);
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void *ud = luaL_checkudata(L, narg, className);
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if (!ud)
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luaL_typerror(L, narg, className);
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return *(ItemStackMetaRef**)ud; // unbox pointer
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}
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Metadata* ItemStackMetaRef::getmeta(bool auto_create)
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{
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return &istack->metadata;
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}
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void ItemStackMetaRef::clearMeta()
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{
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istack->metadata.clear();
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}
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void ItemStackMetaRef::reportMetadataChange()
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{
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// TODO
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}
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// Exported functions
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// garbage collector
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int ItemStackMetaRef::gc_object(lua_State *L) {
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ItemStackMetaRef *o = *(ItemStackMetaRef **)(lua_touserdata(L, 1));
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delete o;
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return 0;
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}
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// Creates an NodeMetaRef and leaves it on top of stack
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// Not callable from Lua; all references are created on the C side.
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void ItemStackMetaRef::create(lua_State *L, ItemStack *istack)
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{
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ItemStackMetaRef *o = new ItemStackMetaRef(istack);
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//infostream<<"NodeMetaRef::create: o="<<o<<std::endl;
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*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
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luaL_getmetatable(L, className);
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lua_setmetatable(L, -2);
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}
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void ItemStackMetaRef::Register(lua_State *L)
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{
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lua_newtable(L);
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int methodtable = lua_gettop(L);
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luaL_newmetatable(L, className);
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int metatable = lua_gettop(L);
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lua_pushliteral(L, "__metatable");
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lua_pushvalue(L, methodtable);
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lua_settable(L, metatable); // hide metatable from Lua getmetatable()
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lua_pushliteral(L, "metadata_class");
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lua_pushlstring(L, className, strlen(className));
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lua_settable(L, metatable);
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lua_pushliteral(L, "__index");
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lua_pushvalue(L, methodtable);
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lua_settable(L, metatable);
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lua_pushliteral(L, "__gc");
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lua_pushcfunction(L, gc_object);
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lua_settable(L, metatable);
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lua_pop(L, 1); // drop metatable
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luaL_openlib(L, 0, methods, 0); // fill methodtable
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lua_pop(L, 1); // drop methodtable
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// Cannot be created from Lua
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//lua_register(L, className, create_object);
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}
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const char ItemStackMetaRef::className[] = "ItemStackMetaRef";
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const luaL_reg ItemStackMetaRef::methods[] = {
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luamethod(MetaDataRef, get_string),
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luamethod(MetaDataRef, set_string),
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luamethod(MetaDataRef, get_int),
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luamethod(MetaDataRef, set_int),
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luamethod(MetaDataRef, get_float),
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luamethod(MetaDataRef, set_float),
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luamethod(MetaDataRef, to_table),
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luamethod(MetaDataRef, from_table),
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{0,0}
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};
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59
src/script/lua_api/l_itemstackmeta.h
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59
src/script/lua_api/l_itemstackmeta.h
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@ -0,0 +1,59 @@
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef L_ITEMSTACKMETA_H_
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#define L_ITEMSTACKMETA_H_
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#include "lua_api/l_base.h"
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#include "lua_api/l_metadata.h"
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#include "irrlichttypes_bloated.h"
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#include "inventory.h"
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class ItemStackMetaRef : public MetaDataRef
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{
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private:
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ItemStack *istack;
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static const char className[];
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static const luaL_reg methods[];
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static ItemStackMetaRef *checkobject(lua_State *L, int narg);
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virtual Metadata* getmeta(bool auto_create);
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virtual void clearMeta();
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virtual void reportMetadataChange();
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// Exported functions
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// garbage collector
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static int gc_object(lua_State *L);
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public:
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ItemStackMetaRef(ItemStack *istack): istack(istack) {}
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~ItemStackMetaRef() {}
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// Creates an ItemStackMetaRef and leaves it on top of stack
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// Not callable from Lua; all references are created on the C side.
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static void create(lua_State *L, ItemStack *istack);
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static void Register(lua_State *L);
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};
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#endif
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