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Add ItemStack key-value meta storage
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commit
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21 changed files with 459 additions and 123 deletions
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@ -824,11 +824,32 @@ ItemStack read_item(lua_State* L, int index,Server* srv)
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std::string name = getstringfield_default(L, index, "name", "");
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int count = getintfield_default(L, index, "count", 1);
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int wear = getintfield_default(L, index, "wear", 0);
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std::string metadata = getstringfield_default(L, index, "metadata", "");
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return ItemStack(name, count, wear, metadata, idef);
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}
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else
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{
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ItemStack istack(name, count, wear, idef);
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lua_getfield(L, index, "metadata");
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// Support old metadata format by checking type
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int fieldstable = lua_gettop(L);
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if (lua_istable(L, fieldstable)) {
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lua_pushnil(L);
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while (lua_next(L, fieldstable) != 0) {
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// key at index -2 and value at index -1
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std::string key = lua_tostring(L, -2);
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size_t value_len;
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const char *value_cs = lua_tolstring(L, -1, &value_len);
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std::string value(value_cs, value_len);
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istack.metadata.setString(name, value);
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lua_pop(L, 1); // removes value, keeps key for next iteration
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}
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} else {
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// BACKWARDS COMPATIBLITY
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std::string value = getstringfield_default(L, index, "metadata", "");
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istack.metadata.setString("", value);
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}
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return istack;
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} else {
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throw LuaError("Expecting itemstack, itemstring, table or nil");
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}
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}
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