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Update minetest.conf.example, settings strings and locale files (#8230)
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39 changed files with 16597 additions and 15129 deletions
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@ -1091,6 +1091,11 @@
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# type: int
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# max_out_chat_queue_size = 20
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# Enable register confirmation when connecting to server.
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# If disabled, new account will be registered automatically.
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# type: bool
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# enable_register_confirmation = true
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## Advanced
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# Timeout for client to remove unused map data from memory.
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@ -1291,7 +1296,7 @@
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# to maintain active objects up to this distance in the direction the
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# player is looking. (This can avoid mobs suddenly disappearing from view)
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# type: int
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# active_object_send_range_blocks = 3
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# active_object_send_range_blocks = 4
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# The radius of the volume of blocks around every player that is subject to the
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# active block stuff, stated in mapblocks (16 nodes).
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@ -1303,7 +1308,7 @@
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# From how far blocks are sent to clients, stated in mapblocks (16 nodes).
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# type: int
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# max_block_send_distance = 9
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# max_block_send_distance = 10
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# Maximum number of forceloaded mapblocks.
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# type: int
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@ -1459,9 +1464,10 @@
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# type: bool
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# server_side_occlusion_culling = true
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# Restricts the access of certain client-side functions on servers
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# Combine these byteflags below to restrict client-side features:
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# LOAD_CLIENT_MODS: 1 (disable client mods loading)
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# Restricts the access of certain client-side functions on servers.
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# Combine the byteflags below to restrict client-side features, or set to 0
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# for no restrictions:
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# LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)
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# CHAT_MESSAGES: 2 (disable send_chat_message call client-side)
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# READ_ITEMDEFS: 4 (disable get_item_def call client-side)
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# READ_NODEDEFS: 8 (disable get_node_def call client-side)
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@ -1605,9 +1611,8 @@
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# - Full: Multiple singleplayer worlds, game choice, texture pack chooser, etc.
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# - Simple: One singleplayer world, no game or texture pack choosers. May be
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# necessary for smaller screens.
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# - Auto: Simple on Android, full on everything else.
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# type: enum values: auto, full, simple
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# main_menu_style = auto
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# type: enum values: full, simple
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# main_menu_style = full
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# Replaces the default main menu with a custom one.
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# type: string
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@ -1637,7 +1642,7 @@
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# From how far blocks are generated for clients, stated in mapblocks (16 nodes).
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# type: int
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# max_block_generate_distance = 6
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# max_block_generate_distance = 8
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# Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).
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# Only mapchunks completely within the mapgen limit are generated.
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@ -3001,18 +3006,33 @@
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# emergequeue_limit_generate = 64
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# Number of emerge threads to use.
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# Make this field blank or 0, or increase this number to use multiple threads.
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# On multiprocessor systems, this will improve mapgen speed greatly at the cost
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# of slightly buggy caves.
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# Empty or 0 value:
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# - Automatic selection. The number of emerge threads will be
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# - 'number of processors - 2', with a lower limit of 1.
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# Any other value:
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# - Specifies the number of emerge threads, with a lower limit of 1.
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# Warning: Increasing the number of emerge threads increases engine mapgen
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# speed, but this may harm game performance by interfering with other
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# processes, especially in singleplayer and/or when running Lua code in
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# 'on_generated'.
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# For many users the optimum setting may be '1'.
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# type: int
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# num_emerge_threads = 0
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#
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# Content Store
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# Online Content Repository
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#
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# Show packages in the content store that do not qualify as 'free software'
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# as defined by the Free Software Foundation.
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# type: bool
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# show_nonfree_packages = false
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# The URL for the content repository
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# type: string
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# contentdb_url = https://content.minetest.net
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# Comma-separated list of flags to hide in the content repository.
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# "nonfree" can be used to hide packages which do not qualify as 'free software',
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# as defined by the Free Software Foundation.
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# You can also specify content ratings.
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# These flags are independent from Minetest versions,
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# so see a full list at https://content.minetest.net/help/content_flags/
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# type: string
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# contentdb_flag_blacklist = nonfree, desktop_default
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