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Clean up log messages everywhere
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parent
6ec447a1aa
commit
f1d9880006
17 changed files with 247 additions and 248 deletions
49
src/map.cpp
49
src/map.cpp
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@ -1916,7 +1916,7 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef):
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m_database_read(NULL),
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m_database_write(NULL)
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{
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infostream<<__FUNCTION_NAME<<std::endl;
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verbosestream<<__FUNCTION_NAME<<std::endl;
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//m_chunksize = 8; // Takes a few seconds
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@ -1954,7 +1954,7 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef):
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// If directory is empty, it is safe to save into it.
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if(fs::GetDirListing(m_savedir).size() == 0)
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{
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infostream<<"Server: Empty save directory is valid."
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infostream<<"ServerMap: Empty save directory is valid."
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<<std::endl;
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m_map_saving_enabled = true;
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}
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@ -1971,25 +1971,10 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef):
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//m_chunksize = 0;
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}
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/*try{
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// Load chunk metadata
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loadChunkMeta();
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}
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catch(FileNotGoodException &e){
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infostream<<"WARNING: Could not load chunk metadata."
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<<" Disabling chunk-based generator."
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<<std::endl;
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m_chunksize = 0;
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}*/
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/*infostream<<"Server: Successfully loaded chunk "
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"metadata and sector (0,0) from "<<savedir<<
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", assuming valid save directory."
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<<std::endl;*/
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infostream<<"Server: Successfully loaded map "
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<<"and chunk metadata from "<<savedir
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infostream<<"ServerMap: Successfully loaded map "
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<<"metadata from "<<savedir
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<<", assuming valid save directory."
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<<" seed="<<m_seed<<"."
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<<std::endl;
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m_map_saving_enabled = true;
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@ -2004,7 +1989,7 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef):
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}
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catch(std::exception &e)
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{
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infostream<<"WARNING: Server: Failed to load map from "<<savedir
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infostream<<"WARNING: ServerMap: Failed to load map from "<<savedir
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<<", exception: "<<e.what()<<std::endl;
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infostream<<"Please remove the map or fix it."<<std::endl;
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infostream<<"WARNING: Map saving will be disabled."<<std::endl;
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@ -2021,7 +2006,7 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef):
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ServerMap::~ServerMap()
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{
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infostream<<__FUNCTION_NAME<<std::endl;
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verbosestream<<__FUNCTION_NAME<<std::endl;
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try
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{
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@ -2029,16 +2014,16 @@ ServerMap::~ServerMap()
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{
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// Save only changed parts
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save(MOD_STATE_WRITE_AT_UNLOAD);
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infostream<<"Server: saved map to "<<m_savedir<<std::endl;
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infostream<<"ServerMap: Saved map to "<<m_savedir<<std::endl;
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}
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else
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{
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infostream<<"Server: map not saved"<<std::endl;
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infostream<<"ServerMap: Map not saved"<<std::endl;
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}
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}
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catch(std::exception &e)
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{
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infostream<<"Server: Failed to save map to "<<m_savedir
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infostream<<"ServerMap: Failed to save map to "<<m_savedir
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<<", exception: "<<e.what()<<std::endl;
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}
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@ -2693,7 +2678,7 @@ void ServerMap::createDatabase() {
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if(e == SQLITE_ABORT)
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throw FileNotGoodException("Could not create database structure");
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else
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infostream<<"Server: Database structure was created";
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infostream<<"ServerMap: Database structure was created";
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}
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void ServerMap::verifyDatabase() {
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@ -2741,7 +2726,7 @@ void ServerMap::verifyDatabase() {
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throw FileNotGoodException("Cannot prepare read statement");
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}
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infostream<<"Server: Database opened"<<std::endl;
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infostream<<"ServerMap: Database opened"<<std::endl;
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}
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}
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@ -2977,9 +2962,9 @@ void ServerMap::saveMapMeta()
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{
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DSTACK(__FUNCTION_NAME);
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infostream<<"ServerMap::saveMapMeta(): "
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/*infostream<<"ServerMap::saveMapMeta(): "
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<<"seed="<<m_seed
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<<std::endl;
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<<std::endl;*/
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createDirs(m_savedir);
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@ -3006,8 +2991,8 @@ void ServerMap::loadMapMeta()
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{
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DSTACK(__FUNCTION_NAME);
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infostream<<"ServerMap::loadMapMeta(): Loading map metadata"
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<<std::endl;
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/*infostream<<"ServerMap::loadMapMeta(): Loading map metadata"
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<<std::endl;*/
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std::string fullpath = m_savedir + DIR_DELIM + "map_meta.txt";
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std::ifstream is(fullpath.c_str(), std::ios_base::binary);
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@ -3035,7 +3020,7 @@ void ServerMap::loadMapMeta()
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m_seed = params.getU64("seed");
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infostream<<"ServerMap::loadMapMeta(): "<<"seed="<<m_seed<<std::endl;
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verbosestream<<"ServerMap::loadMapMeta(): "<<"seed="<<m_seed<<std::endl;
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}
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void ServerMap::saveSectorMeta(ServerMapSector *sector)
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