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Decoration: Place decorations in mgv6, check if air or cignore before placement

This commit is contained in:
kwolekr 2013-06-17 21:59:42 -04:00
parent 261f559339
commit f18b4872ea
2 changed files with 14 additions and 3 deletions

View file

@ -421,17 +421,22 @@ void DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, s16 start_y,
}
size_t ndecos = c_decolist.size();
content_t c = ndecos ? c_decolist[pr->range(0, ndecos - 1)] : c_deco;
content_t c_place = ndecos ? c_decolist[pr->range(0, ndecos - 1)] : c_deco;
s16 height = (deco_height_max > 0) ?
pr->range(deco_height, deco_height_max) : deco_height;
height = MYMIN(height, max_y - p.Y);
v3s16 em = vm->m_area.getExtent();
for (int i = start_y; i < height; i++) {
vm->m_area.add_y(em, vi, 1);
vm->m_data[vi] = MapNode(c);
content_t c = vm->m_data[vi].getContent();
if (c != CONTENT_AIR && c != CONTENT_IGNORE)
break;
vm->m_data[vi] = MapNode(c_place);
}
}