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Delete irrlichttypes_extrabloated.h (#15723)

Co-authored-by: cx384 <cx384@proton.me>
This commit is contained in:
wrrrzr 2025-02-01 15:41:51 +03:00 committed by GitHub
parent 63e9b01f7d
commit f17498b049
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GPG key ID: B5690EEEBB952194
40 changed files with 62 additions and 61 deletions

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@ -1,8 +1,10 @@
#pragma once
#include "irrlichttypes_extrabloated.h"
#include <algorithm>
#include <string>
#include <IGUIElement.h>
#include <IGUIEnvironment.h>
using namespace irr;
class ISimpleTextureSource;

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@ -17,8 +17,11 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#pragma once
#include "irrlichttypes_extrabloated.h"
#include "util/string.h"
#include <IGUIElement.h>
#include <IGUIEnvironment.h>
#include "irr_v2d.h"
using namespace irr;
class ISimpleTextureSource;

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@ -4,6 +4,7 @@
#include "guiBox.h"
#include <IVideoDriver.h>
#include "irr_v2d.h"
GUIBox::GUIBox(gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id,
const core::rect<s32> &rectangle,

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@ -4,9 +4,11 @@
#pragma once
#include <vector>
#include <array>
#include "irrlichttypes_extrabloated.h"
#include <IGUIElement.h>
#include <IGUIEnvironment.h>
using namespace irr;
class GUIBox : public gui::IGUIElement
{

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@ -4,11 +4,10 @@
#pragma once
#include "irrlichttypes_extrabloated.h"
#include "modalMenu.h"
#include "chat.h"
#include "config.h"
#include "irr_ptr.h"
#include <IGUIEnvironment.h>
class Client;
class GUIScrollBar;

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@ -8,7 +8,9 @@
#include <list>
#include <unordered_map>
#include <string>
#include "irrlichttypes_extrabloated.h"
#include <IGUIElement.h>
#include <IGUIEnvironment.h>
#include "irr_v3d.h"
using namespace irr;

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@ -5,8 +5,11 @@
#pragma once
#include "inventorymanager.h"
#include "irrlichttypes_extrabloated.h"
#include "util/string.h"
#include <IGUIElement.h>
#include <IGUIEnvironment.h>
#include "irr_v2d.h"
using namespace irr;
class GUIFormSpecMenu;

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@ -4,8 +4,10 @@
#pragma once
#include "irrlichttypes_extrabloated.h"
#include "util/string.h"
#include <IGUIElement.h>
#include <IGUIEnvironment.h>
using namespace irr;
class Client;

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@ -7,7 +7,6 @@
#include "guiKeyChangeMenu.h"
#include "debug.h"
#include "guiButton.h"
#include "serialization.h"
#include <string>
#include <IGUICheckBox.h>
#include <IGUIEditBox.h>
@ -16,7 +15,7 @@
#include <IGUIFont.h>
#include <IVideoDriver.h>
#include "settings.h"
#include <algorithm>
#include "gettext.h"
#include "mainmenumanager.h" // for g_gamecallback

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@ -6,12 +6,11 @@
#pragma once
#include "irrlichttypes_extrabloated.h"
#include "modalMenu.h"
#include "gettext.h"
#include "client/keycode.h"
#include <string>
#include <vector>
#include <IGUIEnvironment.h>
class ISimpleTextureSource;

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@ -4,10 +4,8 @@
#pragma once
#include "irrlichttypes_extrabloated.h"
#include "gameparams.h"
#include <string>
#include <list>
struct MainMenuDataForScript {

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@ -17,7 +17,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#pragma once
#include "irrlichttypes_extrabloated.h"
#include "modalMenu.h"
#include <string>

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@ -18,7 +18,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#pragma once
#include "irrlichttypes_extrabloated.h"
#include "modalMenu.h"
#include <string>

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@ -7,10 +7,10 @@
#include <SViewFrustum.h>
#include <IAnimatedMeshSceneNode.h>
#include <IVideoDriver.h>
#include <ISceneManager.h>
#include "IAttributes.h"
#include "porting.h"
#include "client/mesh.h"
#include "settings.h"
GUIScene::GUIScene(gui::IGUIEnvironment *env, scene::ISceneManager *smgr,
gui::IGUIElement *parent, core::recti rect, s32 id)

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@ -4,9 +4,11 @@
#pragma once
#include "irrlichttypes_extrabloated.h"
#include "ICameraSceneNode.h"
#include "StyleSpec.h"
#include <IAnimatedMeshSceneNode.h>
#include <IGUIElement.h>
#include <IGUIEnvironment.h>
using namespace irr;

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@ -12,8 +12,9 @@ the arrow buttons where there is insufficient space.
#pragma once
#include "irrlichttypes_extrabloated.h"
#include <optional>
#include <IGUIElement.h>
#include <IGUIEnvironment.h>
class ISimpleTextureSource;

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@ -4,8 +4,6 @@
#pragma once
#include "irrlichttypes_extrabloated.h"
#include "util/string.h"
#include "guiScrollBar.h"
class GUIScrollContainer : public gui::IGUIElement

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@ -8,9 +8,7 @@
#include <set>
#include <string>
#include <vector>
#include <iostream>
#include "irrlichttypes_extrabloated.h"
#include "guiScrollBar.h"
class ISimpleTextureSource;

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@ -19,7 +19,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#pragma once
#include "irrlichttypes_extrabloated.h"
#include "modalMenu.h"
#include <string>

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@ -23,6 +23,8 @@
#include "IGUIFont.h"
#include <IrrlichtDevice.h>
#include <ISceneCollisionManager.h>
#include <IGUIElement.h>
#include <IGUIEnvironment.h>
#include <iostream>
#include <algorithm>

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@ -15,6 +15,8 @@
#include "IGUIFont.h"
#include "IGUIImage.h"
#include "IGUIStaticText.h"
#include <IGUIElement.h>
#include <IGUIEnvironment.h>
GUITouchscreenLayout::GUITouchscreenLayout(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id,