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Reserve vectors before pushing and other code quality changes (#11161)

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sfan5 2021-04-05 13:38:31 +02:00 committed by GitHub
parent 3e1904fa8c
commit f0bad0e2ba
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20 changed files with 106 additions and 108 deletions

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@ -30,7 +30,7 @@ using namespace gui;
GUIButtonItemImage::GUIButtonItemImage(gui::IGUIEnvironment *environment,
gui::IGUIElement *parent, s32 id, core::rect<s32> rectangle,
ISimpleTextureSource *tsrc, std::string item, Client *client,
ISimpleTextureSource *tsrc, const std::string &item, Client *client,
bool noclip)
: GUIButton (environment, parent, id, rectangle, tsrc, noclip)
{
@ -44,7 +44,7 @@ GUIButtonItemImage::GUIButtonItemImage(gui::IGUIEnvironment *environment,
GUIButtonItemImage *GUIButtonItemImage::addButton(IGUIEnvironment *environment,
const core::rect<s32> &rectangle, ISimpleTextureSource *tsrc,
IGUIElement *parent, s32 id, const wchar_t *text, std::string item,
IGUIElement *parent, s32 id, const wchar_t *text, const std::string &item,
Client *client)
{
GUIButtonItemImage *button = new GUIButtonItemImage(environment,