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Refactor around translatePassword

Change types for passed password from wstring to string, which removes converting
back and forth in most cases. Move the narrow_to_wide conversion, where its neccessary,
closer to irrlicht. Remove trailing spaces in guiPasswordChange.cpp. Make parameters for
translatePassword passed as const reference.
This commit is contained in:
est31 2015-04-17 06:10:30 +02:00
parent 821d0025da
commit f0a1379e5a
8 changed files with 24 additions and 22 deletions

View file

@ -392,7 +392,7 @@ bool ClientLauncher::launch_game(std::string &error_message,
else
playername = menudata.name;
password = translatePassword(playername, narrow_to_wide(menudata.password));
password = translatePassword(playername, menudata.password);
g_settings->set("name", playername);