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Make AreaStore cache setting private

This commit is contained in:
ShadowNinja 2015-10-29 23:17:44 -04:00
parent 095db16990
commit f021db7243
2 changed files with 6 additions and 7 deletions

View file

@ -62,7 +62,6 @@ protected:
// TODO change to unordered_map when we can
std::map<u32, Area> areas_map;
bool cache_enabled; // don't write to this from subclasses, only read.
public:
// Updates the area's ID
virtual bool insertArea(Area *a) = 0;
@ -83,10 +82,10 @@ public:
{}
AreaStore() :
cache_enabled(true),
m_cacheblock_radius(64),
m_res_cache(1000, &cacheMiss, this),
m_next_id(0)
m_next_id(0),
m_cache_enabled(true)
{
}
@ -103,7 +102,7 @@ private:
u8 m_cacheblock_radius; // if you modify this, call invalidateCache()
LRUCache<v3s16, std::vector<Area *> > m_res_cache;
u32 m_next_id;
bool m_cache_enabled;
};