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Debloat IVideoDriver and IrrlichtDevice includes (#15080)
As the project grows, compile time will not go down unless the header mess is cleaned up one by one to only include exactly what's needed.
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35 changed files with 139 additions and 79 deletions
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@ -6,14 +6,16 @@
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#include "IReferenceCounted.h"
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#include "dimension2d.h"
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#include "IVideoDriver.h"
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#include "EDriverTypes.h"
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#include "EDeviceTypes.h"
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#include "IEventReceiver.h"
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#include "ICursorControl.h"
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#include "ITimer.h"
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#include "IOSOperator.h"
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#include "irrArray.h"
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#include "IrrCompileConfig.h"
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#include "position2d.h"
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#include "SColor.h" // video::ECOLOR_FORMAT
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namespace irr
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{
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@ -38,6 +40,9 @@ class ISceneManager;
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namespace video
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{
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class IContextManager;
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class IImage;
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class ITexture;
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class IVideoDriver;
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extern "C" IRRLICHT_API bool IRRCALLCONV isDriverSupported(E_DRIVER_TYPE driver);
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} // end namespace video
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