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Optimize SAO getStaticData by using std::string pointer instead of return copy
Signed-off-by: Loic Blot <loic.blot@unix-experience.fr>
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parent
e2dd96b432
commit
ef0aa7d5b5
4 changed files with 14 additions and 12 deletions
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@ -1694,7 +1694,8 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
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{
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// Add static object to active static list of the block
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v3f objectpos = object->getBasePosition();
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std::string staticdata = object->getStaticData();
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std::string staticdata = "";
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object->getStaticData(&staticdata);
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StaticObject s_obj(object->getType(), objectpos, staticdata);
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// Add to the block where the object is located in
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v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
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@ -1980,7 +1981,8 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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<<std::endl;
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continue;
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}
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std::string staticdata_new = obj->getStaticData();
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std::string staticdata_new = "";
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obj->getStaticData(&staticdata_new);
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StaticObject s_obj(obj->getType(), objectpos, staticdata_new);
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block->m_static_objects.insert(id, s_obj);
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obj->m_static_block = blockpos_o;
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@ -2020,7 +2022,8 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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if(obj->isStaticAllowed())
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{
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// Create new static object
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std::string staticdata_new = obj->getStaticData();
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std::string staticdata_new = "";
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obj->getStaticData(&staticdata_new);
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StaticObject s_obj(obj->getType(), objectpos, staticdata_new);
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bool stays_in_same_block = false;
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