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Modernize lua read (part 2 & 3): C++ templating assurance (#7410)

* Modernize lua read (part 2 & 3): C++ templating assurance

Implement the boolean reader
Implement the string reader
Also remove unused & unimplemented script_error_handler
Add a reader with default value
This commit is contained in:
Loïc Blot 2018-06-30 17:11:38 +02:00 committed by GitHub
parent 227c71eb76
commit eef62c82a2
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GPG key ID: 4AEE18F83AFDEB23
35 changed files with 247 additions and 154 deletions

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@ -156,7 +156,7 @@ int LuaAreaStore::l_get_areas_in_area(lua_State *L)
bool include_data = false;
bool accept_overlap = false;
if (lua_isboolean(L, 4)) {
accept_overlap = lua_toboolean(L, 4);
accept_overlap = readParam<bool>(L, 4);
get_data_and_border_flags(L, 5, &include_borders, &include_data);
}
std::vector<Area *> res;
@ -328,7 +328,7 @@ int LuaAreaStore::create_object(lua_State *L)
NO_MAP_LOCK_REQUIRED;
LuaAreaStore *o = (lua_isstring(L, 1)) ?
new LuaAreaStore(lua_tostring(L, 1)) :
new LuaAreaStore(readParam<std::string>(L, 1)) :
new LuaAreaStore();
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;