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Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
* Modernize lua read (part 2 & 3): C++ templating assurance Implement the boolean reader Implement the string reader Also remove unused & unimplemented script_error_handler Add a reader with default value
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35 changed files with 247 additions and 154 deletions
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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <thread>
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#include <mutex>
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#include <unordered_map>
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#include "common/helper.h"
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#include "util/basic_macros.h"
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extern "C" {
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@ -74,7 +75,7 @@ class GUIEngine;
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class ServerActiveObject;
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struct PlayerHPChangeReason;
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class ScriptApiBase {
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class ScriptApiBase : protected LuaHelper {
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public:
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ScriptApiBase(ScriptingType type);
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// fake constructor to allow script API classes (e.g ScriptApiEnv) to virtually inherit from this one.
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