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Move MapBlock (de)serializing code out of Database class

This commit is contained in:
sfan5 2014-07-08 20:04:37 +02:00
parent 3feece1f28
commit eec456be63
12 changed files with 118 additions and 492 deletions

View file

@ -270,7 +270,7 @@ public:
// Server implements this.
// Client leaves it as no-op.
virtual bool saveBlock(MapBlock *block){ return false; };
virtual bool saveBlock(MapBlock *block) { return false; };
/*
Updates usage timers and unloads unused blocks and sectors.
@ -485,6 +485,7 @@ public:
// Returns true if sector now resides in memory
//bool deFlushSector(v2s16 p2d);
bool saveBlock(MapBlock *block, Database *db);
bool saveBlock(MapBlock *block);
// This will generate a sector with getSector if not found.
void loadBlock(std::string sectordir, std::string blockfile, MapSector *sector, bool save_after_load=false);
@ -560,4 +561,3 @@ protected:
};
#endif