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https://github.com/luanti-org/luanti.git
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Move MapBlock (de)serializing code out of Database class
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parent
3feece1f28
commit
eec456be63
12 changed files with 118 additions and 492 deletions
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@ -63,13 +63,13 @@ int Database_SQLite3::Initialized(void)
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void Database_SQLite3::beginSave() {
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verifyDatabase();
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if(sqlite3_exec(m_database, "BEGIN;", NULL, NULL, NULL) != SQLITE_OK)
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infostream<<"WARNING: beginSave() failed, saving might be slow.";
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errorstream<<"WARNING: beginSave() failed, saving might be slow.";
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}
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void Database_SQLite3::endSave() {
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verifyDatabase();
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if(sqlite3_exec(m_database, "COMMIT;", NULL, NULL, NULL) != SQLITE_OK)
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infostream<<"WARNING: endSave() failed, map might not have saved.";
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errorstream<<"WARNING: endSave() failed, map might not have saved.";
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}
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void Database_SQLite3::createDirs(std::string path)
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@ -99,7 +99,7 @@ void Database_SQLite3::verifyDatabase() {
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d = sqlite3_open_v2(dbp.c_str(), &m_database, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, NULL);
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if(d != SQLITE_OK) {
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infostream<<"WARNING: SQLite3 database failed to open: "<<sqlite3_errmsg(m_database)<<std::endl;
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errorstream<<"SQLite3 database failed to open: "<<sqlite3_errmsg(m_database)<<std::endl;
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throw FileNotGoodException("Cannot open database file");
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}
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@ -110,208 +110,87 @@ void Database_SQLite3::verifyDatabase() {
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+ itos(g_settings->getU16("sqlite_synchronous"));
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d = sqlite3_exec(m_database, querystr.c_str(), NULL, NULL, NULL);
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if(d != SQLITE_OK) {
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infostream<<"WARNING: Database pragma set failed: "
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errorstream<<"Database pragma set failed: "
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<<sqlite3_errmsg(m_database)<<std::endl;
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throw FileNotGoodException("Cannot set pragma");
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}
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d = sqlite3_prepare(m_database, "SELECT `data` FROM `blocks` WHERE `pos`=? LIMIT 1", -1, &m_database_read, NULL);
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if(d != SQLITE_OK) {
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infostream<<"WARNING: SQLite3 database read statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
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errorstream<<"SQLite3 read statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
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throw FileNotGoodException("Cannot prepare read statement");
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}
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d = sqlite3_prepare(m_database, "REPLACE INTO `blocks` VALUES(?, ?)", -1, &m_database_write, NULL);
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if(d != SQLITE_OK) {
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infostream<<"WARNING: SQLite3 database write statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
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errorstream<<"SQLite3 write statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
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throw FileNotGoodException("Cannot prepare write statement");
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}
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d = sqlite3_prepare(m_database, "SELECT `pos` FROM `blocks`", -1, &m_database_list, NULL);
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if(d != SQLITE_OK) {
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infostream<<"WARNING: SQLite3 database list statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
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infostream<<"SQLite3 list statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
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throw FileNotGoodException("Cannot prepare read statement");
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}
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infostream<<"ServerMap: SQLite3 database opened"<<std::endl;
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}
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bool Database_SQLite3::saveBlock(MapBlock *block)
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bool Database_SQLite3::saveBlock(v3s16 blockpos, std::string &data)
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{
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DSTACK(__FUNCTION_NAME);
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v3s16 p3d = block->getPos();
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/*
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Dummy blocks are not written, but is not a save failure
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*/
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if(block->isDummy())
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{
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errorstream << "WARNING: saveBlock: Not writing dummy block "
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<< PP(p3d) << std::endl;
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return true;
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}
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// Format used for writing
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u8 version = SER_FMT_VER_HIGHEST_WRITE;
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#if 0
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v2s16 p2d(p3d.X, p3d.Z);
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std::string sectordir = getSectorDir(p2d);
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createDirs(sectordir);
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std::string fullpath = sectordir+DIR_DELIM+getBlockFilename(p3d);
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std::ofstream o(fullpath.c_str(), std::ios_base::binary);
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if(o.good() == false)
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throw FileNotGoodException("Cannot open block data");
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#endif
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/*
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[0] u8 serialization version
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[1] data
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*/
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verifyDatabase();
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std::ostringstream o(std::ios_base::binary);
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o.write((char *)&version, 1);
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// Write basic data
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block->serialize(o, version, true);
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// Write block to database
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std::string tmp = o.str();
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if (sqlite3_bind_int64(m_database_write, 1, getBlockAsInteger(p3d)) != SQLITE_OK) {
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if (sqlite3_bind_int64(m_database_write, 1, getBlockAsInteger(blockpos)) != SQLITE_OK) {
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errorstream << "WARNING: saveBlock: Block position failed to bind: "
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<< PP(p3d) << ": " << sqlite3_errmsg(m_database) << std::endl;
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<< PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
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sqlite3_reset(m_database_write);
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return false;
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}
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if (sqlite3_bind_blob(m_database_write, 2, (void *)tmp.c_str(), tmp.size(), NULL) != SQLITE_OK) {
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if (sqlite3_bind_blob(m_database_write, 2, (void *) data.c_str(), data.size(), NULL) != SQLITE_OK) {
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errorstream << "WARNING: saveBlock: Block data failed to bind: "
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<< PP(p3d) << ": " << sqlite3_errmsg(m_database) << std::endl;
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<< PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
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sqlite3_reset(m_database_write);
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return false;
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}
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if (sqlite3_step(m_database_write) != SQLITE_DONE) {
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errorstream << "WARNING: saveBlock: Block failed to save "
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<< PP(p3d) << ": " << sqlite3_errmsg(m_database) << std::endl;
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<< PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
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sqlite3_reset(m_database_write);
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return false;
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}
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// We just wrote it to the disk so clear modified flag
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block->resetModified();
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sqlite3_reset(m_database_write);
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return true;
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}
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MapBlock* Database_SQLite3::loadBlock(v3s16 blockpos)
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std::string Database_SQLite3::loadBlock(v3s16 blockpos)
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{
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v2s16 p2d(blockpos.X, blockpos.Z);
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verifyDatabase();
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if (sqlite3_bind_int64(m_database_read, 1, getBlockAsInteger(blockpos)) != SQLITE_OK) {
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infostream << "WARNING: Could not bind block position for load: "
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errorstream << "Could not bind block position for load: "
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<< sqlite3_errmsg(m_database)<<std::endl;
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}
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if (sqlite3_step(m_database_read) == SQLITE_ROW) {
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/*
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Make sure sector is loaded
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*/
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MapSector *sector = srvmap->createSector(p2d);
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/*
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Load block
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*/
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const char *data = (const char *)sqlite3_column_blob(m_database_read, 0);
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const char *data = (const char *) sqlite3_column_blob(m_database_read, 0);
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size_t len = sqlite3_column_bytes(m_database_read, 0);
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if (data == NULL || len == 0) {
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errorstream << "Blank block data in database (data == NULL || len"
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" == 0) (" << blockpos.X << "," << blockpos.Y << ","
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<< blockpos.Z << ")" << std::endl;
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if (g_settings->getBool("ignore_world_load_errors")) {
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errorstream << "Ignoring block load error. Duck and cover! "
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<< "(ignore_world_load_errors)" << std::endl;
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} else {
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throw SerializationError("Blank block data in database");
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}
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return NULL;
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}
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std::string datastr(data, len);
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//srvmap->loadBlock(&datastr, blockpos, sector, false);
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try {
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std::istringstream is(datastr, std::ios_base::binary);
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u8 version = SER_FMT_VER_INVALID;
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is.read((char *)&version, 1);
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if (is.fail())
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throw SerializationError("ServerMap::loadBlock(): Failed"
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" to read MapBlock version");
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MapBlock *block = NULL;
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bool created_new = false;
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block = sector->getBlockNoCreateNoEx(blockpos.Y);
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if (block == NULL)
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{
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block = sector->createBlankBlockNoInsert(blockpos.Y);
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created_new = true;
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}
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// Read basic data
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block->deSerialize(is, version, true);
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// If it's a new block, insert it to the map
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if (created_new)
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sector->insertBlock(block);
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/*
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Save blocks loaded in old format in new format
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*/
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//if(version < SER_FMT_VER_HIGHEST || save_after_load)
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// Only save if asked to; no need to update version
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//if(save_after_load)
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// saveBlock(block);
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// We just loaded it from, so it's up-to-date.
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block->resetModified();
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}
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catch (SerializationError &e)
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{
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errorstream << "Invalid block data in database"
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<< " (" << blockpos.X << "," << blockpos.Y << "," << blockpos.Z << ")"
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<< " (SerializationError): " << e.what() << std::endl;
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// TODO: Block should be marked as invalid in memory so that it is
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// not touched but the game can run
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if (g_settings->getBool("ignore_world_load_errors")) {
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errorstream << "Ignoring block load error. Duck and cover! "
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<< "(ignore_world_load_errors)" << std::endl;
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} else {
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throw SerializationError("Invalid block data in database");
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//assert(0);
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}
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}
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std::string s = "";
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if(data)
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s = std::string(data, len);
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sqlite3_step(m_database_read);
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// We should never get more than 1 row, so ok to reset
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sqlite3_reset(m_database_read);
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return srvmap->getBlockNoCreateNoEx(blockpos); // should not be using this here
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return s;
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}
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sqlite3_reset(m_database_read);
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return NULL;
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return "";
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}
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void Database_SQLite3::createDatabase()
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@ -368,4 +247,3 @@ Database_SQLite3::~Database_SQLite3()
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<< "Failed to close database: rc=" << rc << std::endl;
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}
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}
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