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Move MapBlock (de)serializing code out of Database class

This commit is contained in:
sfan5 2014-07-08 20:04:37 +02:00
parent 3feece1f28
commit eec456be63
12 changed files with 118 additions and 492 deletions

View file

@ -63,13 +63,13 @@ int Database_SQLite3::Initialized(void)
void Database_SQLite3::beginSave() {
verifyDatabase();
if(sqlite3_exec(m_database, "BEGIN;", NULL, NULL, NULL) != SQLITE_OK)
infostream<<"WARNING: beginSave() failed, saving might be slow.";
errorstream<<"WARNING: beginSave() failed, saving might be slow.";
}
void Database_SQLite3::endSave() {
verifyDatabase();
if(sqlite3_exec(m_database, "COMMIT;", NULL, NULL, NULL) != SQLITE_OK)
infostream<<"WARNING: endSave() failed, map might not have saved.";
errorstream<<"WARNING: endSave() failed, map might not have saved.";
}
void Database_SQLite3::createDirs(std::string path)
@ -99,7 +99,7 @@ void Database_SQLite3::verifyDatabase() {
d = sqlite3_open_v2(dbp.c_str(), &m_database, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, NULL);
if(d != SQLITE_OK) {
infostream<<"WARNING: SQLite3 database failed to open: "<<sqlite3_errmsg(m_database)<<std::endl;
errorstream<<"SQLite3 database failed to open: "<<sqlite3_errmsg(m_database)<<std::endl;
throw FileNotGoodException("Cannot open database file");
}
@ -110,208 +110,87 @@ void Database_SQLite3::verifyDatabase() {
+ itos(g_settings->getU16("sqlite_synchronous"));
d = sqlite3_exec(m_database, querystr.c_str(), NULL, NULL, NULL);
if(d != SQLITE_OK) {
infostream<<"WARNING: Database pragma set failed: "
errorstream<<"Database pragma set failed: "
<<sqlite3_errmsg(m_database)<<std::endl;
throw FileNotGoodException("Cannot set pragma");
}
d = sqlite3_prepare(m_database, "SELECT `data` FROM `blocks` WHERE `pos`=? LIMIT 1", -1, &m_database_read, NULL);
if(d != SQLITE_OK) {
infostream<<"WARNING: SQLite3 database read statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
errorstream<<"SQLite3 read statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
throw FileNotGoodException("Cannot prepare read statement");
}
d = sqlite3_prepare(m_database, "REPLACE INTO `blocks` VALUES(?, ?)", -1, &m_database_write, NULL);
if(d != SQLITE_OK) {
infostream<<"WARNING: SQLite3 database write statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
errorstream<<"SQLite3 write statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
throw FileNotGoodException("Cannot prepare write statement");
}
d = sqlite3_prepare(m_database, "SELECT `pos` FROM `blocks`", -1, &m_database_list, NULL);
if(d != SQLITE_OK) {
infostream<<"WARNING: SQLite3 database list statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
infostream<<"SQLite3 list statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
throw FileNotGoodException("Cannot prepare read statement");
}
infostream<<"ServerMap: SQLite3 database opened"<<std::endl;
}
bool Database_SQLite3::saveBlock(MapBlock *block)
bool Database_SQLite3::saveBlock(v3s16 blockpos, std::string &data)
{
DSTACK(__FUNCTION_NAME);
v3s16 p3d = block->getPos();
/*
Dummy blocks are not written, but is not a save failure
*/
if(block->isDummy())
{
errorstream << "WARNING: saveBlock: Not writing dummy block "
<< PP(p3d) << std::endl;
return true;
}
// Format used for writing
u8 version = SER_FMT_VER_HIGHEST_WRITE;
#if 0
v2s16 p2d(p3d.X, p3d.Z);
std::string sectordir = getSectorDir(p2d);
createDirs(sectordir);
std::string fullpath = sectordir+DIR_DELIM+getBlockFilename(p3d);
std::ofstream o(fullpath.c_str(), std::ios_base::binary);
if(o.good() == false)
throw FileNotGoodException("Cannot open block data");
#endif
/*
[0] u8 serialization version
[1] data
*/
verifyDatabase();
std::ostringstream o(std::ios_base::binary);
o.write((char *)&version, 1);
// Write basic data
block->serialize(o, version, true);
// Write block to database
std::string tmp = o.str();
if (sqlite3_bind_int64(m_database_write, 1, getBlockAsInteger(p3d)) != SQLITE_OK) {
if (sqlite3_bind_int64(m_database_write, 1, getBlockAsInteger(blockpos)) != SQLITE_OK) {
errorstream << "WARNING: saveBlock: Block position failed to bind: "
<< PP(p3d) << ": " << sqlite3_errmsg(m_database) << std::endl;
<< PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
sqlite3_reset(m_database_write);
return false;
}
if (sqlite3_bind_blob(m_database_write, 2, (void *)tmp.c_str(), tmp.size(), NULL) != SQLITE_OK) {
if (sqlite3_bind_blob(m_database_write, 2, (void *) data.c_str(), data.size(), NULL) != SQLITE_OK) {
errorstream << "WARNING: saveBlock: Block data failed to bind: "
<< PP(p3d) << ": " << sqlite3_errmsg(m_database) << std::endl;
<< PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
sqlite3_reset(m_database_write);
return false;
}
if (sqlite3_step(m_database_write) != SQLITE_DONE) {
errorstream << "WARNING: saveBlock: Block failed to save "
<< PP(p3d) << ": " << sqlite3_errmsg(m_database) << std::endl;
<< PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
sqlite3_reset(m_database_write);
return false;
}
// We just wrote it to the disk so clear modified flag
block->resetModified();
sqlite3_reset(m_database_write);
return true;
}
MapBlock* Database_SQLite3::loadBlock(v3s16 blockpos)
std::string Database_SQLite3::loadBlock(v3s16 blockpos)
{
v2s16 p2d(blockpos.X, blockpos.Z);
verifyDatabase();
if (sqlite3_bind_int64(m_database_read, 1, getBlockAsInteger(blockpos)) != SQLITE_OK) {
infostream << "WARNING: Could not bind block position for load: "
errorstream << "Could not bind block position for load: "
<< sqlite3_errmsg(m_database)<<std::endl;
}
if (sqlite3_step(m_database_read) == SQLITE_ROW) {
/*
Make sure sector is loaded
*/
MapSector *sector = srvmap->createSector(p2d);
/*
Load block
*/
const char *data = (const char *)sqlite3_column_blob(m_database_read, 0);
const char *data = (const char *) sqlite3_column_blob(m_database_read, 0);
size_t len = sqlite3_column_bytes(m_database_read, 0);
if (data == NULL || len == 0) {
errorstream << "Blank block data in database (data == NULL || len"
" == 0) (" << blockpos.X << "," << blockpos.Y << ","
<< blockpos.Z << ")" << std::endl;
if (g_settings->getBool("ignore_world_load_errors")) {
errorstream << "Ignoring block load error. Duck and cover! "
<< "(ignore_world_load_errors)" << std::endl;
} else {
throw SerializationError("Blank block data in database");
}
return NULL;
}
std::string datastr(data, len);
//srvmap->loadBlock(&datastr, blockpos, sector, false);
try {
std::istringstream is(datastr, std::ios_base::binary);
u8 version = SER_FMT_VER_INVALID;
is.read((char *)&version, 1);
if (is.fail())
throw SerializationError("ServerMap::loadBlock(): Failed"
" to read MapBlock version");
MapBlock *block = NULL;
bool created_new = false;
block = sector->getBlockNoCreateNoEx(blockpos.Y);
if (block == NULL)
{
block = sector->createBlankBlockNoInsert(blockpos.Y);
created_new = true;
}
// Read basic data
block->deSerialize(is, version, true);
// If it's a new block, insert it to the map
if (created_new)
sector->insertBlock(block);
/*
Save blocks loaded in old format in new format
*/
//if(version < SER_FMT_VER_HIGHEST || save_after_load)
// Only save if asked to; no need to update version
//if(save_after_load)
// saveBlock(block);
// We just loaded it from, so it's up-to-date.
block->resetModified();
}
catch (SerializationError &e)
{
errorstream << "Invalid block data in database"
<< " (" << blockpos.X << "," << blockpos.Y << "," << blockpos.Z << ")"
<< " (SerializationError): " << e.what() << std::endl;
// TODO: Block should be marked as invalid in memory so that it is
// not touched but the game can run
if (g_settings->getBool("ignore_world_load_errors")) {
errorstream << "Ignoring block load error. Duck and cover! "
<< "(ignore_world_load_errors)" << std::endl;
} else {
throw SerializationError("Invalid block data in database");
//assert(0);
}
}
std::string s = "";
if(data)
s = std::string(data, len);
sqlite3_step(m_database_read);
// We should never get more than 1 row, so ok to reset
sqlite3_reset(m_database_read);
return srvmap->getBlockNoCreateNoEx(blockpos); // should not be using this here
return s;
}
sqlite3_reset(m_database_read);
return NULL;
return "";
}
void Database_SQLite3::createDatabase()
@ -368,4 +247,3 @@ Database_SQLite3::~Database_SQLite3()
<< "Failed to close database: rc=" << rc << std::endl;
}
}