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Move MapBlock (de)serializing code out of Database class
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parent
3feece1f28
commit
eec456be63
12 changed files with 118 additions and 492 deletions
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@ -81,138 +81,44 @@ void Database_Redis::endSave() {
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freeReplyObject(reply);
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}
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bool Database_Redis::saveBlock(MapBlock *block)
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bool Database_Redis::saveBlock(v3s16 blockpos, std::string &data)
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{
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DSTACK(__FUNCTION_NAME);
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v3s16 p3d = block->getPos();
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/*
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Dummy blocks are not written
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*/
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if(block->isDummy())
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{
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errorstream << "WARNING: saveBlock: Not writing dummy block "
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<< PP(p3d) << std::endl;
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return true;
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}
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// Format used for writing
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u8 version = SER_FMT_VER_HIGHEST_WRITE;
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/*
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[0] u8 serialization version
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[1] data
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*/
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std::ostringstream o(std::ios_base::binary);
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o.write((char*)&version, 1);
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// Write basic data
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block->serialize(o, version, true);
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// Write block to database
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std::string tmp1 = o.str();
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std::string tmp2 = i64tos(getBlockAsInteger(p3d));
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std::string tmp = i64tos(getBlockAsInteger(blockpos));
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redisReply *reply = (redisReply *)redisCommand(ctx, "HSET %s %s %b",
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hash.c_str(), tmp2.c_str(), tmp1.c_str(), tmp1.size());
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hash.c_str(), tmp.c_str(), data.c_str(), data.size());
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if (!reply) {
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errorstream << "WARNING: saveBlock: redis command 'HSET' failed on "
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"block " << PP(p3d) << ": " << ctx->errstr << std::endl;
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"block " << PP(blockpos) << ": " << ctx->errstr << std::endl;
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freeReplyObject(reply);
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return false;
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}
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if (reply->type == REDIS_REPLY_ERROR) {
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errorstream << "WARNING: saveBlock: save block " << PP(p3d)
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errorstream << "WARNING: saveBlock: saving block " << PP(blockpos)
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<< "failed" << std::endl;
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freeReplyObject(reply);
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return false;
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}
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// We just wrote it to the disk so clear modified flag
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block->resetModified();
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freeReplyObject(reply);
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return true;
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}
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MapBlock* Database_Redis::loadBlock(v3s16 blockpos)
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std::string Database_Redis::loadBlock(v3s16 blockpos)
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{
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v2s16 p2d(blockpos.X, blockpos.Z);
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std::string tmp = i64tos(getBlockAsInteger(blockpos));
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redisReply *reply;
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reply = (redisReply*) redisCommand(ctx, "HGET %s %s", hash.c_str(), tmp.c_str());
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if(!reply)
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throw FileNotGoodException(std::string("redis command 'HGET %s %s' failed: ") + ctx->errstr);
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if(reply->type != REDIS_REPLY_STRING)
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return "";
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if (reply->type == REDIS_REPLY_STRING && reply->len == 0) {
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freeReplyObject(reply);
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errorstream << "Blank block data in database (reply->len == 0) ("
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<< blockpos.X << "," << blockpos.Y << "," << blockpos.Z << ")" << std::endl;
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if (g_settings->getBool("ignore_world_load_errors")) {
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errorstream << "Ignoring block load error. Duck and cover! "
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<< "(ignore_world_load_errors)" << std::endl;
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} else {
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throw SerializationError("Blank block data in database");
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}
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return NULL;
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}
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if (reply->type == REDIS_REPLY_STRING) {
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/*
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Make sure sector is loaded
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*/
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MapSector *sector = srvmap->createSector(p2d);
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try {
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std::istringstream is(std::string(reply->str, reply->len), std::ios_base::binary);
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freeReplyObject(reply); // std::string copies the memory so we can already do this here
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u8 version = SER_FMT_VER_INVALID;
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is.read((char *)&version, 1);
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if (is.fail())
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throw SerializationError("ServerMap::loadBlock(): Failed"
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" to read MapBlock version");
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MapBlock *block = NULL;
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bool created_new = false;
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block = sector->getBlockNoCreateNoEx(blockpos.Y);
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if (block == NULL)
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{
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block = sector->createBlankBlockNoInsert(blockpos.Y);
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created_new = true;
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}
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// Read basic data
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block->deSerialize(is, version, true);
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// If it's a new block, insert it to the map
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if (created_new)
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sector->insertBlock(block);
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// We just loaded it from, so it's up-to-date.
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block->resetModified();
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}
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catch (SerializationError &e)
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{
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errorstream << "Invalid block data in database"
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<< " (" << blockpos.X << "," << blockpos.Y << "," << blockpos.Z
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<< ") (SerializationError): " << e.what() << std::endl;
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// TODO: Block should be marked as invalid in memory so that it is
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// not touched but the game can run
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if (g_settings->getBool("ignore_world_load_errors")) {
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errorstream << "Ignoring block load error. Duck and cover! "
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<< "(ignore_world_load_errors)" << std::endl;
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} else {
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throw SerializationError("Invalid block data in database");
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}
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}
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return srvmap->getBlockNoCreateNoEx(blockpos); // should not be using this here
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}
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return NULL;
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std::string str(reply->str, reply->len);
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freeReplyObject(reply); // std::string copies the memory so this won't cause any problems
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return str;
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}
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void Database_Redis::listAllLoadableBlocks(std::list<v3s16> &dst)
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