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In-game settings menu using separate Lua environment (#15614)
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parent
3cb07d5fb6
commit
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48 changed files with 652 additions and 290 deletions
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@ -21,6 +21,7 @@ class IGameCallback
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{
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public:
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virtual void exitToOS() = 0;
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virtual void openSettings() = 0;
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virtual void keyConfig() = 0;
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virtual void disconnect() = 0;
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virtual void changePassword() = 0;
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@ -115,6 +116,11 @@ public:
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shutdown_requested = true;
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}
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void openSettings() override
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{
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settings_requested = true;
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}
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void disconnect() override
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{
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disconnect_requested = true;
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@ -151,6 +157,7 @@ public:
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}
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bool disconnect_requested = false;
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bool settings_requested = false;
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bool changepassword_requested = false;
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bool changevolume_requested = false;
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bool keyconfig_requested = false;
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