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In-game settings menu using separate Lua environment (#15614)

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grorp 2025-01-19 13:07:04 -05:00 committed by GitHub
parent 3cb07d5fb6
commit eeb6cab4c4
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48 changed files with 652 additions and 290 deletions

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@ -78,6 +78,8 @@ elseif INIT == "client" then
dofile(scriptdir .. "client" .. DIR_DELIM .. "init.lua")
elseif INIT == "emerge" then
dofile(scriptdir .. "emerge" .. DIR_DELIM .. "init.lua")
elseif INIT == "pause_menu" then
dofile(scriptdir .. "pause_menu" .. DIR_DELIM .. "init.lua")
else
error(("Unrecognized builtin initialization type %s!"):format(tostring(INIT)))
end