From ee45f2db434861699e94d10a4dee42b5159ab416 Mon Sep 17 00:00:00 2001 From: "updatepo.sh" Date: Tue, 23 Sep 2025 19:21:21 +0200 Subject: [PATCH] Run updatepo.sh --- po/ar/luanti.po | 226 +- po/az/luanti.po | 9560 +++++++++++++++++++++-------------------- po/bar/luanti.po | 137 +- po/be/luanti.po | 224 +- po/bg/luanti.po | 243 +- po/br/luanti.po | 187 +- po/ca/luanti.po | 222 +- po/cs/luanti.po | 221 +- po/cy/luanti.po | 163 +- po/da/luanti.po | 228 +- po/de/luanti.po | 363 +- po/dv/luanti.po | 138 +- po/el/luanti.po | 182 +- po/eo/luanti.po | 223 +- po/es/luanti.po | 227 +- po/es_US/luanti.po | 146 +- po/et/luanti.po | 210 +- po/eu/luanti.po | 189 +- po/fa/luanti.po | 127 +- po/fi/luanti.po | 144 +- po/fil/luanti.po | 200 +- po/fr/luanti.po | 402 +- po/ga/luanti.po | 126 +- po/gd/luanti.po | 130 +- po/gl/luanti.po | 361 +- po/he/luanti.po | 214 +- po/hi/luanti.po | 212 +- po/hu/luanti.po | 361 +- po/hy/luanti.po | 9548 +++++++++++++++++++++-------------------- po/id/luanti.po | 364 +- po/it/luanti.po | 349 +- po/ja/luanti.po | 364 +- po/jbo/luanti.po | 186 +- po/jv/luanti.po | 129 +- po/kab/luanti.po | 120 +- po/kk/luanti.po | 126 +- po/kmr/luanti.po | 9582 +++++++++++++++++++++--------------------- po/kn/luanti.po | 120 +- po/ko/luanti.po | 277 +- po/kv/luanti.po | 187 +- po/ky/luanti.po | 191 +- po/lt/luanti.po | 213 +- po/luanti.pot | 112 +- po/lv/luanti.po | 210 +- po/lzh/luanti.po | 120 +- po/mi/luanti.po | 129 +- po/mn/luanti.po | 120 +- po/mr/luanti.po | 126 +- po/ms/luanti.po | 226 +- po/ms_Arab/luanti.po | 224 +- po/nb/luanti.po | 225 +- po/nl/luanti.po | 224 +- po/nn/luanti.po | 214 +- po/oc/luanti.po | 132 +- po/pl/luanti.po | 236 +- po/pt/luanti.po | 226 +- po/pt_BR/luanti.po | 242 +- po/ro/luanti.po | 212 +- po/ru/luanti.po | 372 +- po/sk/luanti.po | 225 +- po/sl/luanti.po | 218 +- po/sr/luanti.po | 352 +- po/sr_Cyrl/luanti.po | 212 +- po/sr_Latn/luanti.po | 120 +- po/sv/luanti.po | 215 +- po/sw/luanti.po | 228 +- po/ta/luanti.po | 363 +- po/th/luanti.po | 224 +- po/tl/luanti.po | 9548 +++++++++++++++++++++-------------------- po/tok/luanti.po | 120 +- po/tr/luanti.po | 233 +- po/tt/luanti.po | 143 +- po/uk/luanti.po | 375 +- po/vi/luanti.po | 209 +- po/zh_CN/luanti.po | 359 +- po/zh_TW/luanti.po | 226 +- 76 files changed, 26146 insertions(+), 27696 deletions(-) diff --git a/po/ar/luanti.po b/po/ar/luanti.po index d9e4a814de..789114e0f2 100644 --- a/po/ar/luanti.po +++ b/po/ar/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-07-11 19:59+0200\n" +"POT-Creation-Date: 2025-09-23 19:19+0200\n" "PO-Revision-Date: 2024-05-21 09:01+0000\n" "Last-Translator: Jamil Mohamad Alhussein \n" "Language-Team: Arabic \n" "Language-Team: Azerbaijani ' to get more information, or '.help all' to list everything." msgstr "" -#: builtin/common/chatcommands.lua -msgid "Available commands:" -msgstr "" - -#: builtin/common/chatcommands.lua -msgid "Command not available: " -msgstr "" - #: builtin/common/chatcommands.lua msgid "[all | ] [-t]" msgstr "" -#: builtin/common/chatcommands.lua -msgid "Get help for commands (-t: output in chat)" -msgstr "" - -#: builtin/common/settings/components.lua -msgid "Set" -msgstr "" - #: builtin/common/settings/components.lua msgid "Browse" msgstr "" +#: builtin/common/settings/components.lua +msgid "Conflicts with \"$1\"" +msgstr "" + +#: builtin/common/settings/components.lua +msgid "Edit" +msgstr "" + +#: builtin/common/settings/components.lua +msgid "Remove keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Select directory" msgstr "" @@ -97,15 +105,34 @@ msgid "Select file" msgstr "" #: builtin/common/settings/components.lua -msgid "Edit" +msgid "Set" msgstr "" -#: builtin/common/settings/components.lua -msgid "Conflicts with \"$1\"" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "(No description of setting given)" msgstr "" -#: builtin/common/settings/components.lua -msgid "Remove keybinding" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "2D Noise" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#: builtin/mainmenu/content/dlg_install.lua +#: builtin/mainmenu/content/dlg_overwrite.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_delete_content.lua +#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua +#: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp +#: src/gui/guiPasswordChange.cpp +msgid "Cancel" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Lacunarity" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Octaves" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua @@ -113,6 +140,15 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Persistence" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#: builtin/mainmenu/dlg_config_world.lua +msgid "Save" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: src/settings_translation_file.cpp msgid "Scale" @@ -131,24 +167,16 @@ msgstr "" msgid "Y spread" msgstr "" -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "2D Noise" -msgstr "" - #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Z spread" msgstr "" +#. ~ "absvalue" is a noise parameter flag. +#. It is short for "absolute value". +#. It can be enabled in noise settings in +#. the settings menu. #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Octaves" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Persistence" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Lacunarity" +msgid "absvalue" msgstr "" #. ~ "defaults" is a noise parameter flag. @@ -166,59 +194,6 @@ msgstr "" msgid "eased" msgstr "" -#. ~ "absvalue" is a noise parameter flag. -#. It is short for "absolute value". -#. It can be enabled in noise settings in -#. the settings menu. -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "absvalue" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "(No description of setting given)" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -#: builtin/mainmenu/dlg_config_world.lua -msgid "Save" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -#: builtin/mainmenu/content/dlg_install.lua -#: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua -#: builtin/mainmenu/dlg_delete_content.lua -#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua -#: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp -#: src/gui/guiPasswordChange.cpp -msgid "Cancel" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp -msgid "General" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Touchscreen layout" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Accessibility" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua src/gui/touchscreenlayout.cpp -#: src/settings_translation_file.cpp -msgid "Chat" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp -msgid "Controls" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Movement" -msgstr "" - #: builtin/common/settings/dlg_settings.lua msgid "(The game will need to enable automatic exposure as well)" msgstr "" @@ -235,17 +210,85 @@ msgstr "" msgid "(Use system language)" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Accessibility" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Auto" msgstr "" +#: builtin/common/settings/dlg_settings.lua +#: builtin/mainmenu/content/dlg_contentdb.lua +#: builtin/mainmenu/content/dlg_package.lua src/gui/guiVolumeChange.cpp +msgid "Back" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Buttons with crosshair" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua src/gui/touchscreenlayout.cpp +#: src/settings_translation_file.cpp +msgid "Chat" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua +msgid "Clear" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp +msgid "Controls" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +#: builtin/common/settings/shadows_component.lua +msgid "Disabled" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Enabled" msgstr "" +#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp +msgid "General" +msgstr "" + #: builtin/common/settings/dlg_settings.lua -#: builtin/common/settings/shadows_component.lua -msgid "Disabled" +msgid "Long tap" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Movement" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No results" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Reset setting to default" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Reset setting to default ($1)" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua +msgid "Search" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Short tap" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Show advanced settings" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Show technical names" msgstr "" #: builtin/common/settings/dlg_settings.lua @@ -257,50 +300,11 @@ msgid "Tap with crosshair" msgstr "" #: builtin/common/settings/dlg_settings.lua -msgid "Buttons with crosshair" +msgid "Touchscreen layout" msgstr "" -#: builtin/common/settings/dlg_settings.lua -msgid "Short tap" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Long tap" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -#: builtin/mainmenu/content/dlg_contentdb.lua -#: builtin/mainmenu/content/dlg_package.lua src/gui/guiVolumeChange.cpp -msgid "Back" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Show technical names" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Show advanced settings" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua -msgid "Search" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua -msgid "Clear" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No results" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Reset setting to default ($1)" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Reset setting to default" +#: builtin/common/settings/settingtypes.lua +msgid "Client Mods" msgstr "" #: builtin/common/settings/settingtypes.lua @@ -311,28 +315,8 @@ msgstr "" msgid "Content: Mods" msgstr "" -#: builtin/common/settings/settingtypes.lua -msgid "Client Mods" -msgstr "" - #: builtin/common/settings/shadows_component.lua -msgid "Very Low" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "Low" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "Medium" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "High" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "Very High" +msgid "(The game will need to enable shadows as well)" msgstr "" #: builtin/common/settings/shadows_component.lua @@ -345,29 +329,29 @@ msgid "Dynamic shadows" msgstr "" #: builtin/common/settings/shadows_component.lua -msgid "(The game will need to enable shadows as well)" +msgid "High" msgstr "" -#: builtin/fstk/ui.lua -msgid "OK" +#: builtin/common/settings/shadows_component.lua +msgid "Low" +msgstr "" + +#: builtin/common/settings/shadows_component.lua +msgid "Medium" +msgstr "" + +#: builtin/common/settings/shadows_component.lua +msgid "Very High" +msgstr "" + +#: builtin/common/settings/shadows_component.lua +msgid "Very Low" msgstr "" #: builtin/fstk/ui.lua msgid "" msgstr "" -#: builtin/fstk/ui.lua -msgid "The server has requested a reconnect:" -msgstr "" - -#: builtin/fstk/ui.lua -msgid "Reconnect" -msgstr "" - -#: builtin/fstk/ui.lua -msgid "Main menu" -msgstr "" - #: builtin/fstk/ui.lua msgid "An error occurred in a Lua script:" msgstr "" @@ -376,8 +360,24 @@ msgstr "" msgid "An error occurred:" msgstr "" +#: builtin/fstk/ui.lua +msgid "Main menu" +msgstr "" + +#: builtin/fstk/ui.lua +msgid "OK" +msgstr "" + +#: builtin/fstk/ui.lua +msgid "Reconnect" +msgstr "" + +#: builtin/fstk/ui.lua +msgid "The server has requested a reconnect:" +msgstr "" + #: builtin/mainmenu/common.lua -msgid "Server supports protocol versions between $1 and $2. " +msgid "Protocol version mismatch. " msgstr "" #: builtin/mainmenu/common.lua @@ -385,7 +385,7 @@ msgid "Server enforces protocol version $1. " msgstr "" #: builtin/mainmenu/common.lua -msgid "We support protocol versions between version $1 and $2." +msgid "Server supports protocol versions between $1 and $2. " msgstr "" #: builtin/mainmenu/common.lua @@ -393,60 +393,25 @@ msgid "We only support protocol version $1." msgstr "" #: builtin/mainmenu/common.lua -msgid "Protocol version mismatch. " -msgstr "" - -#: builtin/mainmenu/content/contentdb.lua -msgid "Failed to download \"$1\"" -msgstr "" - -#: builtin/mainmenu/content/contentdb.lua -msgid "" -"Failed to extract \"$1\" (insufficient disk space, unsupported file type or " -"broken archive)" +msgid "We support protocol versions between version $1 and $2." msgstr "" #: builtin/mainmenu/content/contentdb.lua msgid "Error installing \"$1\": $2" msgstr "" +#: builtin/mainmenu/content/contentdb.lua +msgid "Failed to download \"$1\"" +msgstr "" + #: builtin/mainmenu/content/contentdb.lua msgid "Failed to download $1" msgstr "" -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "ContentDB is not available when Luanti was compiled without cURL" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "The package $1 was not found." -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -#: builtin/mainmenu/content/dlg_install.lua -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/serverlistmgr.lua -#: src/client/game.cpp -msgid "Loading..." -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No packages could be retrieved" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "All" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Games" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Mods" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Texture Packs" +#: builtin/mainmenu/content/contentdb.lua +msgid "" +"Failed to extract \"$1\" (insufficient disk space, unsupported file type or " +"broken archive)" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua @@ -460,35 +425,58 @@ msgid "$1 downloading..." msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No updates" +msgid "All" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Update All [$1]" +msgid "ContentDB is not available when Luanti was compiled without cURL" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Downloading..." msgstr "" +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Featured" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Games" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +#: builtin/mainmenu/content/dlg_install.lua +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/serverlistmgr.lua +#: src/client/game.cpp +msgid "Loading..." +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Mods" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No packages could be retrieved" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No updates" +msgstr "" + #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Queued" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Featured" +msgid "Texture Packs" msgstr "" -#: builtin/mainmenu/content/dlg_install.lua -msgid "Already installed" +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "The package $1 was not found." msgstr "" -#: builtin/mainmenu/content/dlg_install.lua -msgid "$1 by $2" -msgstr "" - -#: builtin/mainmenu/content/dlg_install.lua -msgid "Not found" +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Update All [$1]" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -496,7 +484,7 @@ msgid "$1 and $2 dependencies will be installed." msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "$1 will be installed, and $2 dependencies will be skipped." +msgid "$1 by $2" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -504,11 +492,11 @@ msgid "$1 required dependencies could not be found." msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Please check that the base game is correct." +msgid "$1 will be installed, and $2 dependencies will be skipped." msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Install $1" +msgid "Already installed" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -521,7 +509,7 @@ msgid "Dependencies:" msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Install missing dependencies" +msgid "Error getting dependencies for package $1" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -530,7 +518,19 @@ msgid "Install" msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Error getting dependencies for package $1" +msgid "Install $1" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Install missing dependencies" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Not found" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Please check that the base game is correct." msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -545,72 +545,72 @@ msgstr "" msgid "Overwrite" msgstr "" -#: builtin/mainmenu/content/dlg_package.lua -msgid "Donate" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Website" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Source" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Issue Tracker" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Translate" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Forum Topic" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Error loading package information" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "by $1 — $2 downloads — +$3 / $4 / -$5" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "by $1" -msgstr "" - #: builtin/mainmenu/content/dlg_package.lua msgid "ContentDB page" msgstr "" -#: builtin/mainmenu/content/dlg_package.lua -msgid "Install [$1]" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua -msgid "Update" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua -msgid "Uninstall" -msgstr "" - #: builtin/mainmenu/content/dlg_package.lua msgid "Description" msgstr "" +#: builtin/mainmenu/content/dlg_package.lua +msgid "Donate" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Error loading package information" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Error loading reviews" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Forum Topic" +msgstr "" + #: builtin/mainmenu/content/dlg_package.lua msgid "Information" msgstr "" +#: builtin/mainmenu/content/dlg_package.lua +msgid "Install [$1]" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Issue Tracker" +msgstr "" + #: builtin/mainmenu/content/dlg_package.lua msgid "Reviews" msgstr "" #: builtin/mainmenu/content/dlg_package.lua -msgid "Error loading reviews" +msgid "Source" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Translate" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua +msgid "Uninstall" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua +msgid "Update" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Website" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "by $1" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "by $1 — $2 downloads — +$3 / $4 / -$5" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua @@ -618,13 +618,17 @@ msgid "$1 (Enabled)" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua -msgid "Unable to install a $1 as a texture pack" +msgid "$1 mods" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua msgid "Failed to install $1 to $2" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +msgid "Install: Unable to find suitable folder name for $1" +msgstr "" + #: builtin/mainmenu/content/pkgmgr.lua msgid "Unable to find a valid mod, modpack, or game" msgstr "" @@ -634,11 +638,7 @@ msgid "Unable to install a $1 as a $2" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua -msgid "Install: Unable to find suitable folder name for $1" -msgstr "" - -#: builtin/mainmenu/content/pkgmgr.lua -msgid "$1 mods" +msgid "Unable to install a $1 as a texture pack" msgstr "" #: builtin/mainmenu/dlg_clients_list.lua @@ -648,15 +648,7 @@ msgid "" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "World:" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No modpack description provided." -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No game description provided." +msgid "(Enabled, has error)" msgstr "" #: builtin/mainmenu/dlg_config_world.lua @@ -664,7 +656,29 @@ msgid "(Unsatisfied)" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "(Enabled, has error)" +msgid "Disable all" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Disable modpack" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Enable all" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Enable modpack" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "" +"Failed to enable mod \"$1\" as it contains disallowed characters. Only " +"characters [a-z0-9_] are allowed." +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Find More Mods" msgstr "" #: builtin/mainmenu/dlg_config_world.lua @@ -675,90 +689,110 @@ msgstr "" msgid "No (optional) dependencies" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "No game description provided." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No hard dependencies" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "No modpack description provided." +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "No optional dependencies" +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua msgid "Optional dependencies:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "No optional dependencies" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Find More Mods" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Disable modpack" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Enable modpack" +msgid "World:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "enabled" msgstr "" -#: builtin/mainmenu/dlg_config_world.lua -msgid "Disable all" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Enable all" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "" -"Failed to enable mod \"$1\" as it contains disallowed characters. Only " -"characters [a-z0-9_] are allowed." +#: builtin/mainmenu/dlg_create_world.lua +msgid "A world named \"$1\" already exists" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Caverns" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Very large caverns deep in the underground" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Rivers" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Sea level rivers" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Mountains" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Floatlands (experimental)" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Floating landmasses in the sky" +msgid "Additional terrain" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Altitude chill" msgstr "" -#: builtin/mainmenu/dlg_create_world.lua -msgid "Reduces heat with altitude" -msgstr "" - #: builtin/mainmenu/dlg_create_world.lua msgid "Altitude dry" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Reduces humidity with altitude" +msgid "Biome blending" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Biomes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Caverns" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Caves" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Create" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Decorations" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Desert temples" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Development Test is meant for developers." +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "" +"Different dungeon variant generated in desert biomes (only if dungeons " +"enabled)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Dungeons" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Flat terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floating landmasses in the sky" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floatlands (experimental)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Generate non-fractal terrain: Oceans and underground" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Hills" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -770,15 +804,7 @@ msgid "Increases humidity around rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Vary river depth" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Low humidity and high heat causes shallow or dry rivers" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Hills" +msgid "Install another game" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -786,19 +812,23 @@ msgid "Lakes" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Additional terrain" +msgid "Low humidity and high heat causes shallow or dry rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen flags" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Generate non-fractal terrain: Oceans and underground" +msgid "Mapgen-specific flags" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Trees and jungle grass" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Flat terrain" +msgid "Mountains" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -806,41 +836,31 @@ msgid "Mud flow" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Terrain surface erosion" +msgid "Network of tunnels and caves" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Desert temples" +msgid "No game selected" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "" -"Different dungeon variant generated in desert biomes (only if dungeons " -"enabled)" +msgid "Reduces heat with altitude" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert, Jungle, Tundra, Taiga" +msgid "Reduces humidity with altitude" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert, Jungle" +msgid "Rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert" +msgid "Sea level rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Caves" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Dungeons" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Decorations" +msgid "Smooth transition between biomes" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -854,57 +874,37 @@ msgid "Structures appearing on the terrain, typically trees and plants" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Network of tunnels and caves" +msgid "Temperate, Desert" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Biomes" +msgid "Temperate, Desert, Jungle" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Biome blending" +msgid "Temperate, Desert, Jungle, Tundra, Taiga" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Smooth transition between biomes" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Mapgen flags" +msgid "Terrain surface erosion" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Mapgen-specific flags" +msgid "Trees and jungle grass" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Vary river depth" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Very large caverns deep in the underground" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "World name" msgstr "" -#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Mapgen" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Development Test is meant for developers." -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Install another game" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Create" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "No game selected" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "A world named \"$1\" already exists" -msgstr "" - #: builtin/mainmenu/dlg_delete_content.lua msgid "Are you sure you want to delete \"$1\"?" msgstr "" @@ -926,14 +926,6 @@ msgstr "" msgid "Delete World \"$1\"?" msgstr "" -#: builtin/mainmenu/dlg_rebind_keys.lua -msgid "Keybindings changed" -msgstr "" - -#: builtin/mainmenu/dlg_rebind_keys.lua -msgid "The input handling system was reworked in Luanti 5.12.0." -msgstr "" - #: builtin/mainmenu/dlg_rebind_keys.lua msgid "As a result, your keybindings may have been changed." msgstr "" @@ -946,14 +938,30 @@ msgstr "" msgid "Close" msgstr "" +#: builtin/mainmenu/dlg_rebind_keys.lua +msgid "Keybindings changed" +msgstr "" + #: builtin/mainmenu/dlg_rebind_keys.lua msgid "Open settings" msgstr "" +#: builtin/mainmenu/dlg_rebind_keys.lua +msgid "The input handling system was reworked in Luanti 5.12.0." +msgstr "" + +#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp +msgid "Confirm Password" +msgstr "" + #: builtin/mainmenu/dlg_register.lua msgid "Joining $1" msgstr "" +#: builtin/mainmenu/dlg_register.lua +msgid "Missing name" +msgstr "" + #: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua #: builtin/mainmenu/tab_online.lua msgid "Name" @@ -964,24 +972,16 @@ msgstr "" msgid "Password" msgstr "" -#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp -msgid "Confirm Password" +#: builtin/mainmenu/dlg_register.lua +msgid "Passwords do not match" msgstr "" #: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_online.lua msgid "Register" msgstr "" -#: builtin/mainmenu/dlg_register.lua -msgid "Missing name" -msgstr "" - -#: builtin/mainmenu/dlg_register.lua -msgid "Passwords do not match" -msgstr "" - #: builtin/mainmenu/dlg_reinstall_mtg.lua -msgid "Minetest Game is no longer installed by default" +msgid "Dismiss" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua @@ -997,7 +997,7 @@ msgid "" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua -msgid "Dismiss" +msgid "Minetest Game is no longer installed by default" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua @@ -1008,14 +1008,22 @@ msgstr "" msgid "Accept" msgstr "" +#: builtin/mainmenu/dlg_rename_modpack.lua +msgid "Rename Modpack:" +msgstr "" + #: builtin/mainmenu/dlg_rename_modpack.lua msgid "" "This modpack has an explicit name given in its modpack.conf which will " "override any renaming here." msgstr "" -#: builtin/mainmenu/dlg_rename_modpack.lua -msgid "Rename Modpack:" +#: builtin/mainmenu/dlg_server_list_mods.lua +msgid "Expand all" +msgstr "" + +#: builtin/mainmenu/dlg_server_list_mods.lua +msgid "Group by prefix" msgstr "" #: builtin/mainmenu/dlg_server_list_mods.lua @@ -1026,14 +1034,6 @@ msgstr "" msgid "The $1 server uses the following mods:" msgstr "" -#: builtin/mainmenu/dlg_server_list_mods.lua -msgid "Group by prefix" -msgstr "" - -#: builtin/mainmenu/dlg_server_list_mods.lua -msgid "Expand all" -msgstr "" - #: builtin/mainmenu/dlg_version_info.lua msgid "A new $1 version is available" msgstr "" @@ -1046,10 +1046,6 @@ msgid "" "features and bugfixes." msgstr "" -#: builtin/mainmenu/dlg_version_info.lua -msgid "Visit website" -msgstr "" - #: builtin/mainmenu/dlg_version_info.lua msgid "Later" msgstr "" @@ -1058,22 +1054,34 @@ msgstr "" msgid "Never" msgstr "" -#: builtin/mainmenu/init.lua src/client/game_formspec.cpp -msgid "Settings" +#: builtin/mainmenu/dlg_version_info.lua +msgid "Visit website" msgstr "" -#: builtin/mainmenu/serverlistmgr.lua -msgid "Try reenabling public serverlist and check your internet connection." +#: builtin/mainmenu/init.lua src/client/game_formspec.cpp +msgid "Settings" msgstr "" #: builtin/mainmenu/serverlistmgr.lua msgid "Public server list is disabled" msgstr "" +#: builtin/mainmenu/serverlistmgr.lua +msgid "Try reenabling public serverlist and check your internet connection." +msgstr "" + #: builtin/mainmenu/tab_about.lua msgid "About" msgstr "" +#: builtin/mainmenu/tab_about.lua +msgid "Active Contributors" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Active renderer:" +msgstr "" + #: builtin/mainmenu/tab_about.lua msgid "Core Developers" msgstr "" @@ -1083,23 +1091,7 @@ msgid "Core Team" msgstr "" #: builtin/mainmenu/tab_about.lua -msgid "Active Contributors" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Previous Core Developers" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Previous Contributors" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Active renderer:" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Share debug log" +msgid "Open User Data Directory" msgstr "" #: builtin/mainmenu/tab_about.lua @@ -1109,7 +1101,15 @@ msgid "" msgstr "" #: builtin/mainmenu/tab_about.lua -msgid "Open User Data Directory" +msgid "Previous Contributors" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Previous Core Developers" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Share debug log" msgstr "" #: builtin/mainmenu/tab_content.lua @@ -1120,12 +1120,24 @@ msgstr "" msgid "Browse online content [$1]" msgstr "" +#: builtin/mainmenu/tab_content.lua +msgid "Content" +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "Content [$1]" +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "Disable Texture Pack" +msgstr "" + #: builtin/mainmenu/tab_content.lua msgid "Installed Packages:" msgstr "" #: builtin/mainmenu/tab_content.lua -msgid "Update available?" +msgid "No dependencies." msgstr "" #: builtin/mainmenu/tab_content.lua @@ -1137,45 +1149,19 @@ msgid "Rename" msgstr "" #: builtin/mainmenu/tab_content.lua -msgid "No dependencies." -msgstr "" - -#: builtin/mainmenu/tab_content.lua -msgid "Disable Texture Pack" +msgid "Update available?" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Use Texture Pack" msgstr "" -#: builtin/mainmenu/tab_content.lua -msgid "Content" -msgstr "" - -#: builtin/mainmenu/tab_content.lua -msgid "Content [$1]" +#: builtin/mainmenu/tab_local.lua +msgid "Announce Server" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "Install games from ContentDB" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "" -"Luanti is a game-creation platform that allows you to play many different " -"games." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Luanti doesn't come with a game by default." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "You need to install a game before you can create a world." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Install a game" +msgid "Bind Address" msgstr "" #: builtin/mainmenu/tab_local.lua @@ -1186,12 +1172,30 @@ msgstr "" msgid "Enable Damage" msgstr "" +#: builtin/mainmenu/tab_local.lua +msgid "Host Game" +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "Host Server" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "Select Mods" +msgid "Install a game" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Install games from ContentDB" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Luanti doesn't come with a game by default." +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "" +"Luanti is a game-creation platform that allows you to play many different " +"games." msgstr "" #: builtin/mainmenu/tab_local.lua @@ -1199,85 +1203,31 @@ msgid "New" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "Select World:" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Host Game" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Announce Server" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Bind Address" +msgid "Play Game" msgstr "" #: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua msgid "Port" msgstr "" +#: builtin/mainmenu/tab_local.lua +msgid "Select Mods" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Select World:" +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "Server Port" msgstr "" -#: builtin/mainmenu/tab_local.lua -msgid "Play Game" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "No world created or selected!" -msgstr "" - #: builtin/mainmenu/tab_local.lua msgid "Start Game" msgstr "" -#: builtin/mainmenu/tab_online.lua -msgid "" -"Possible filters\n" -"game:\n" -"mod:\n" -"player:" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Refresh" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Address" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Server Description" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Login" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Game: $1" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Number of mods: $1" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "" -"Players:\n" -"$1" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Open server website" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Remove favorite" +#: builtin/mainmenu/tab_local.lua +msgid "You need to install a game before you can create a world." msgstr "" #: builtin/mainmenu/tab_online.lua @@ -1285,7 +1235,7 @@ msgid "Add favorite" msgstr "" #: builtin/mainmenu/tab_online.lua -msgid "Ping" +msgid "Address" msgstr "" #: builtin/mainmenu/tab_online.lua @@ -1302,7 +1252,7 @@ msgid "Favorites" msgstr "" #: builtin/mainmenu/tab_online.lua -msgid "Public Servers" +msgid "Game: $1" msgstr "" #: builtin/mainmenu/tab_online.lua @@ -1313,12 +1263,75 @@ msgstr "" msgid "Join Game" msgstr "" +#: builtin/mainmenu/tab_online.lua +msgid "Login" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Number of mods: $1" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Open server website" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Ping" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "" +"Players:\n" +"$1" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "" +"Possible filters\n" +"game:\n" +"mod:\n" +"player:" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Public Servers" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Refresh" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Remove favorite" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Server Description" +msgstr "" + +#: src/client/client.cpp +msgid "Connection aborted (protocol error?)." +msgstr "" + #: src/client/client.cpp src/client/game.cpp msgid "Connection timed out." msgstr "" #: src/client/client.cpp -msgid "Connection aborted (protocol error?)." +msgid "Done!" +msgstr "" + +#: src/client/client.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" + +#: src/client/client.cpp +msgid "Initializing nodes" +msgstr "" + +#: src/client/client.cpp +msgid "Initializing nodes..." msgstr "" #: src/client/client.cpp @@ -1329,26 +1342,13 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp -msgid "Initializing nodes..." -msgstr "" - -#: src/client/client.cpp -msgid "Initializing nodes" -msgstr "" - -#: src/client/client.cpp -msgid "Done!" -msgstr "" - #: src/client/client.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" +#: src/client/clientlauncher.cpp +msgid "Could not find or load game: " msgstr "" #: src/client/clientlauncher.cpp @@ -1356,11 +1356,7 @@ msgid "Main Menu" msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided password file failed to open: " -msgstr "" - -#: src/client/clientlauncher.cpp -msgid "Please choose a name!" +msgid "No world selected and no address provided. Nothing to do." msgstr "" #: src/client/clientlauncher.cpp @@ -1368,67 +1364,29 @@ msgid "Player name too long." msgstr "" #: src/client/clientlauncher.cpp -msgid "No world selected and no address provided. Nothing to do." +msgid "Please choose a name!" +msgstr "" + +#: src/client/clientlauncher.cpp +msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp msgid "Provided world path doesn't exist: " msgstr "" -#: src/client/clientlauncher.cpp -msgid "Could not find or load game: " -msgstr "" - #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp -msgid "Shutting down..." +#: src/client/game.cpp src/client/shader.cpp src/server.cpp +msgid "" +"\n" +"Check debug.txt for details." msgstr "" #: src/client/game.cpp -msgid "Creating server..." -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Unable to listen on %s because IPv6 is disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Creating client..." -msgstr "" - -#: src/client/game.cpp -msgid "Connection failed for unknown reason" -msgstr "" - -#: src/client/game.cpp src/client/game_formspec.cpp -msgid "Singleplayer" -msgstr "" - -#: src/client/game.cpp -msgid "Multiplayer" -msgstr "" - -#: src/client/game.cpp -msgid "Resolving address..." -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Couldn't resolve address: %s" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Unable to connect to %s because IPv6 is disabled" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Error creating client: %s" +msgid "A serialization error occurred:" msgstr "" #: src/client/game.cpp @@ -1437,104 +1395,15 @@ msgid "Access denied. Reason: %s" msgstr "" #: src/client/game.cpp -msgid "Connecting to server..." +msgid "All debug info hidden" msgstr "" #: src/client/game.cpp -msgid "Client disconnected" +msgid "Automatic forward disabled" msgstr "" #: src/client/game.cpp -msgid "Item definitions..." -msgstr "" - -#: src/client/game.cpp -msgid "Node definitions..." -msgstr "" - -#: src/client/game.cpp -msgid "KiB/s" -msgstr "" - -#: src/client/game.cpp -msgid "MiB/s" -msgstr "" - -#: src/client/game.cpp -msgid "Client side scripting is disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Sound muted" -msgstr "" - -#: src/client/game.cpp -msgid "Sound unmuted" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Volume changed to %d%%" -msgstr "" - -#: src/client/game.cpp -msgid "Sound system is not supported on this build" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode enabled (note: no 'fly' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Pitch move mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Pitch move mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode enabled (note: no 'fast' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode enabled (note: no 'noclip' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Cinematic mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Cinematic mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Can't show block bounds (disabled by game or mod)" +msgid "Automatic forward enabled" msgstr "" #: src/client/game.cpp @@ -1549,54 +1418,10 @@ msgstr "" msgid "Block bounds shown for nearby blocks" msgstr "" -#: src/client/game.cpp -msgid "Automatic forward enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Automatic forward disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Minimap currently disabled by game or mod" -msgstr "" - -#: src/client/game.cpp -msgid "Fog enabled by game or mod" -msgstr "" - -#: src/client/game.cpp -msgid "Fog enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fog disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Debug info shown" -msgstr "" - -#: src/client/game.cpp -msgid "Profiler graph shown" -msgstr "" - -#: src/client/game.cpp -msgid "Wireframe not supported by video driver" -msgstr "" - -#: src/client/game.cpp -msgid "Wireframe shown" -msgstr "" - #: src/client/game.cpp msgid "Bounding boxes shown" msgstr "" -#: src/client/game.cpp -msgid "All debug info hidden" -msgstr "" - #: src/client/game.cpp msgid "Camera update disabled" msgstr "" @@ -1606,24 +1431,197 @@ msgid "Camera update enabled" msgstr "" #: src/client/game.cpp -#, c-format -msgid "" -"Viewing range changed to %d (the maximum), but limited to %d by game or mod" +msgid "Can't show block bounds (disabled by game or mod)" +msgstr "" + +#: src/client/game.cpp +msgid "Cinematic mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Cinematic mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Client disconnected" +msgstr "" + +#: src/client/game.cpp +msgid "Client side scripting is disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Connecting to server..." +msgstr "" + +#: src/client/game.cpp +msgid "Connection error (timed out?)" +msgstr "" + +#: src/client/game.cpp +msgid "Connection failed for unknown reason" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d (the maximum)" +msgid "Couldn't resolve address: %s" +msgstr "" + +#: src/client/game.cpp +msgid "Creating client..." +msgstr "" + +#: src/client/game.cpp +msgid "Creating server..." +msgstr "" + +#: src/client/game.cpp +msgid "Debug info shown" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d, but limited to %d by game or mod" +msgid "Error creating client: %s" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode enabled (note: no 'fast' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode enabled (note: no 'fly' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Fog disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fog enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fog enabled by game or mod" +msgstr "" + +#: src/client/game.cpp +msgid "Item definitions..." +msgstr "" + +#: src/client/game.cpp +msgid "KiB/s" +msgstr "" + +#: src/client/game.cpp +msgid "MiB/s" +msgstr "" + +#: src/client/game.cpp +msgid "Minimap currently disabled by game or mod" +msgstr "" + +#: src/client/game.cpp +msgid "Multiplayer" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode enabled (note: no 'noclip' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Node definitions..." +msgstr "" + +#: src/client/game.cpp +msgid "Pitch move mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Pitch move mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Profiler graph shown" +msgstr "" + +#: src/client/game.cpp +msgid "Resolving address..." +msgstr "" + +#: src/client/game.cpp +msgid "Shutting down..." +msgstr "" + +#: src/client/game.cpp src/client/game_formspec.cpp +msgid "Singleplayer" +msgstr "" + +#: src/client/game.cpp +msgid "Sound muted" +msgstr "" + +#: src/client/game.cpp +msgid "Sound system is not supported on this build" +msgstr "" + +#: src/client/game.cpp +msgid "Sound unmuted" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d" +msgid "The server is probably running a different version of %s." +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Unable to connect to %s because IPv6 is disabled" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Unable to listen on %s because IPv6 is disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range enabled, but forbidden by game or mod" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Viewing changed to %d (the minimum)" msgstr "" #: src/client/game.cpp @@ -1633,42 +1631,65 @@ msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing changed to %d (the minimum)" +msgid "Viewing range changed to %d" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range enabled, but forbidden by game or mod" +#, c-format +msgid "Viewing range changed to %d (the maximum)" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range enabled" +#, c-format +msgid "" +"Viewing range changed to %d (the maximum), but limited to %d by game or mod" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range disabled" +#, c-format +msgid "Viewing range changed to %d, but limited to %d by game or mod" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Volume changed to %d%%" +msgstr "" + +#: src/client/game.cpp +msgid "Wireframe not supported by video driver" +msgstr "" + +#: src/client/game.cpp +msgid "Wireframe shown" msgstr "" #: src/client/game.cpp msgid "Zoom currently disabled by game or mod" msgstr "" -#: src/client/game.cpp -#, c-format -msgid "The server is probably running a different version of %s." +#: src/client/game_formspec.cpp +msgid "- Mode: " msgstr "" -#: src/client/game.cpp -msgid "A serialization error occurred:" +#: src/client/game_formspec.cpp +msgid "- Public: " msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp -msgid "" -"\n" -"Check debug.txt for details." +#. ~ PvP = Player versus Player +#: src/client/game_formspec.cpp +msgid "- PvP: " msgstr "" -#: src/client/game.cpp -msgid "Connection error (timed out?)" +#: src/client/game_formspec.cpp +msgid "- Server Name: " +msgstr "" + +#: src/client/game_formspec.cpp +msgid "Change Password" +msgstr "" + +#: src/client/game_formspec.cpp +msgid "Continue" msgstr "" #: src/client/game_formspec.cpp @@ -1687,22 +1708,6 @@ msgid "" " --> place single item to slot\n" msgstr "" -#: src/client/game_formspec.cpp -msgid "Continue" -msgstr "" - -#: src/client/game_formspec.cpp -msgid "Change Password" -msgstr "" - -#: src/client/game_formspec.cpp -msgid "Game paused" -msgstr "" - -#: src/client/game_formspec.cpp -msgid "Sound Volume" -msgstr "" - #: src/client/game_formspec.cpp msgid "Exit to Menu" msgstr "" @@ -1716,7 +1721,7 @@ msgid "Game info:" msgstr "" #: src/client/game_formspec.cpp -msgid "- Mode: " +msgid "Game paused" msgstr "" #: src/client/game_formspec.cpp @@ -1724,7 +1729,7 @@ msgid "Hosting server" msgstr "" #: src/client/game_formspec.cpp -msgid "Remote server" +msgid "Off" msgstr "" #: src/client/game_formspec.cpp @@ -1732,36 +1737,19 @@ msgid "On" msgstr "" #: src/client/game_formspec.cpp -msgid "Off" -msgstr "" - -#. ~ PvP = Player versus Player -#: src/client/game_formspec.cpp -msgid "- PvP: " -msgstr "" - -#: src/client/game_formspec.cpp -msgid "- Public: " -msgstr "" - -#: src/client/game_formspec.cpp -msgid "- Server Name: " -msgstr "" - -#: src/client/game_formspec.cpp -msgid "You died" +msgid "Remote server" msgstr "" #: src/client/game_formspec.cpp msgid "Respawn" msgstr "" -#: src/client/gameui.cpp -msgid "Chat shown" +#: src/client/game_formspec.cpp +msgid "Sound Volume" msgstr "" -#: src/client/gameui.cpp -msgid "Chat hidden" +#: src/client/game_formspec.cpp +msgid "You died" msgstr "" #: src/client/gameui.cpp @@ -1769,7 +1757,11 @@ msgid "Chat currently disabled by game or mod" msgstr "" #: src/client/gameui.cpp -msgid "HUD shown" +msgid "Chat hidden" +msgstr "" + +#: src/client/gameui.cpp +msgid "Chat shown" msgstr "" #: src/client/gameui.cpp @@ -1777,20 +1769,20 @@ msgid "HUD hidden" msgstr "" #: src/client/gameui.cpp -#, c-format -msgid "Profiler shown (page %d of %d)" +msgid "HUD shown" msgstr "" #: src/client/gameui.cpp msgid "Profiler hidden" msgstr "" -#: src/client/keycode.cpp -msgid "Left Button" +#: src/client/gameui.cpp +#, c-format +msgid "Profiler shown (page %d of %d)" msgstr "" #: src/client/keycode.cpp -msgid "Right Button" +msgid "Backspace" msgstr "" #. ~ Usually paired with the Pause key @@ -1799,127 +1791,104 @@ msgid "Break Key" msgstr "" #: src/client/keycode.cpp -msgid "Middle Button" -msgstr "" - -#: src/client/keycode.cpp -msgid "X Button 1" -msgstr "" - -#: src/client/keycode.cpp -msgid "X Button 2" -msgstr "" - -#: src/client/keycode.cpp -msgid "Backspace" -msgstr "" - -#: src/client/keycode.cpp -msgid "Tab" +msgid "Caps Lock" msgstr "" #: src/client/keycode.cpp msgid "Clear Key" msgstr "" -#: src/client/keycode.cpp -msgid "Return Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Shift Key" -msgstr "" - #: src/client/keycode.cpp msgid "Control Key" msgstr "" -#. ~ Key name, common on Windows keyboards -#: src/client/keycode.cpp -msgid "Menu Key" -msgstr "" - -#. ~ Usually paired with the Break key -#: src/client/keycode.cpp -msgid "Pause Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Caps Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Space" -msgstr "" - -#: src/client/keycode.cpp -msgid "Page Up" -msgstr "" - -#: src/client/keycode.cpp -msgid "Page Down" -msgstr "" - -#: src/client/keycode.cpp -msgid "End" -msgstr "" - -#: src/client/keycode.cpp -msgid "Home" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Up Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Right Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Down Arrow" -msgstr "" - -#. ~ Key name -#: src/client/keycode.cpp -msgid "Select" -msgstr "" - -#. ~ "Print screen" key -#: src/client/keycode.cpp -msgid "Print" -msgstr "" - -#: src/client/keycode.cpp -msgid "Execute" -msgstr "" - -#: src/client/keycode.cpp -msgid "Snapshot" -msgstr "" - -#: src/client/keycode.cpp -msgid "Insert" -msgstr "" - #: src/client/keycode.cpp msgid "Delete Key" msgstr "" #: src/client/keycode.cpp -msgid "Help" +msgid "Down Arrow" msgstr "" +#: src/client/keycode.cpp +msgid "End Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Help Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Home Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Insert" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Arrow" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Click" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Control" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Menu" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Shift" +msgstr "" + +#. ~ Name of key #: src/client/keycode.cpp msgid "Left Windows" msgstr "" #: src/client/keycode.cpp -msgid "Right Windows" +msgid "Menu Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Middle Click" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X1" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X2" +msgstr "" + +#: src/client/keycode.cpp +msgid "Num Lock" +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad *" +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad +" +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad -" +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad ." +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad /" msgstr "" #: src/client/keycode.cpp @@ -1963,99 +1932,78 @@ msgid "Numpad 9" msgstr "" #: src/client/keycode.cpp -msgid "Numpad *" +msgid "Page Down" msgstr "" #: src/client/keycode.cpp -msgid "Numpad +" +msgid "Page Up" +msgstr "" + +#. ~ Usually paired with the Break key +#: src/client/keycode.cpp +msgid "Pause Key" msgstr "" #: src/client/keycode.cpp -msgid "Numpad ." +msgid "Play" +msgstr "" + +#. ~ "Print screen" key +#: src/client/keycode.cpp +msgid "Print" msgstr "" #: src/client/keycode.cpp -msgid "Numpad -" +msgid "Return Key" msgstr "" #: src/client/keycode.cpp -msgid "Numpad /" +msgid "Right Arrow" msgstr "" #: src/client/keycode.cpp -msgid "Num Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Scroll Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Shift" -msgstr "" - -#: src/client/keycode.cpp -msgid "Right Shift" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Control" +msgid "Right Click" msgstr "" #: src/client/keycode.cpp msgid "Right Control" msgstr "" -#: src/client/keycode.cpp -msgid "Left Menu" -msgstr "" - #: src/client/keycode.cpp msgid "Right Menu" msgstr "" #: src/client/keycode.cpp -msgid "IME Escape" +msgid "Right Shift" +msgstr "" + +#. ~ Name of key +#: src/client/keycode.cpp +msgid "Right Windows" msgstr "" #: src/client/keycode.cpp -msgid "IME Convert" +msgid "Scroll Lock" msgstr "" #: src/client/keycode.cpp -msgid "IME Nonconvert" +msgid "Select Key" msgstr "" #: src/client/keycode.cpp -msgid "IME Accept" +msgid "Shift Key" msgstr "" #: src/client/keycode.cpp -msgid "IME Mode Change" +msgid "Space" msgstr "" #: src/client/keycode.cpp -msgid "Apps" +msgid "Tab Key" msgstr "" #: src/client/keycode.cpp -msgid "Sleep" -msgstr "" - -#: src/client/keycode.cpp -msgid "Erase EOF" -msgstr "" - -#: src/client/keycode.cpp -msgid "Play" -msgstr "" - -#: src/client/keycode.cpp -msgid "Zoom Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "OEM Clear" +msgid "Up Arrow" msgstr "" #: src/client/minimap.cpp @@ -2064,29 +2012,25 @@ msgstr "" #: src/client/minimap.cpp #, c-format -msgid "Minimap in surface mode, Zoom x%d" +msgid "Minimap in radar mode, Zoom x%d" msgstr "" #: src/client/minimap.cpp #, c-format -msgid "Minimap in radar mode, Zoom x%d" +msgid "Minimap in surface mode, Zoom x%d" msgstr "" #: src/client/minimap.cpp msgid "Minimap in texture mode" msgstr "" -#: src/client/shader.cpp -msgid "GLSL is not supported by the driver" -msgstr "" - #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" -#: src/content/mod_configuration.cpp -msgid "Some mods have unsatisfied dependencies:" +#: src/client/shader.cpp +msgid "GLSL is not supported by the driver" msgstr "" #. ~ Error when a mod is missing dependencies. Ex: "Mod Title is missing: mod1, mod2, mod3" @@ -2106,22 +2050,30 @@ msgid "" "the mods." msgstr "" -#: src/gui/guiButtonKey.h -msgid "Press Button" +#: src/content/mod_configuration.cpp +msgid "Some mods have unsatisfied dependencies:" msgstr "" -#: src/gui/guiChatConsole.cpp -msgid "Opening webpage" +#: src/gui/guiButtonKey.h +msgid "Press Button" msgstr "" #: src/gui/guiChatConsole.cpp msgid "Failed to open webpage" msgstr "" +#: src/gui/guiChatConsole.cpp +msgid "Opening webpage" +msgstr "" + #: src/gui/guiFormSpecMenu.cpp msgid "Proceed" msgstr "" +#: src/gui/guiOpenURL.cpp +msgid "Open" +msgstr "" + #: src/gui/guiOpenURL.cpp msgid "Open URL?" msgstr "" @@ -2130,12 +2082,8 @@ msgstr "" msgid "Unable to open URL" msgstr "" -#: src/gui/guiOpenURL.cpp -msgid "Open" -msgstr "" - #: src/gui/guiPasswordChange.cpp -msgid "Old Password" +msgid "Change" msgstr "" #: src/gui/guiPasswordChange.cpp @@ -2143,30 +2091,26 @@ msgid "New Password" msgstr "" #: src/gui/guiPasswordChange.cpp -msgid "Change" +msgid "Old Password" msgstr "" #: src/gui/guiPasswordChange.cpp msgid "Passwords do not match!" msgstr "" +#: src/gui/guiVolumeChange.cpp +msgid "Muted" +msgstr "" + #: src/gui/guiVolumeChange.cpp #, c-format msgid "Sound Volume: %d%%" msgstr "" -#: src/gui/guiVolumeChange.cpp -msgid "Muted" -msgstr "" - #: src/gui/touchscreeneditor.cpp msgid "Add button" msgstr "" -#: src/gui/touchscreeneditor.cpp -msgid "Reset" -msgstr "" - #: src/gui/touchscreeneditor.cpp msgid "Done" msgstr "" @@ -2175,6 +2119,10 @@ msgstr "" msgid "Remove" msgstr "" +#: src/gui/touchscreeneditor.cpp +msgid "Reset" +msgstr "" + #: src/gui/touchscreeneditor.cpp msgid "Start dragging a button to add. Tap outside to cancel." msgstr "" @@ -2187,36 +2135,16 @@ msgstr "" msgid "Tap outside to deselect." msgstr "" -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Dig/punch/use" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Place/use" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Jump" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Sneak" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Zoom" -msgstr "" - #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp msgid "Aux1" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Overflow menu" +msgid "Change camera" msgstr "" -#: src/gui/touchscreenlayout.cpp -msgid "Inventory" +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Dig/punch/use" msgstr "" #: src/gui/touchscreenlayout.cpp @@ -2227,24 +2155,24 @@ msgstr "" msgid "Exit" msgstr "" -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle fly" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle fast" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle noclip" +#: src/gui/touchscreenlayout.cpp +msgid "Inventory" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Toggle debug" +msgid "Joystick" +msgstr "" + +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Jump" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Change camera" +msgid "Overflow menu" +msgstr "" + +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Place/use" msgstr "" #: src/gui/touchscreenlayout.cpp @@ -2252,7 +2180,7 @@ msgid "Range select" msgstr "" #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle minimap" +msgid "Sneak" msgstr "" #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp @@ -2260,43 +2188,27 @@ msgid "Toggle chat log" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Joystick" +msgid "Toggle debug" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "Invalid password" +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle fast" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "" -"Your client sent something the server didn't expect. Try reconnecting or " -"updating your client." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle fly" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "The server is running in singleplayer mode. You cannot connect." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle minimap" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "" -"Your client's version is not supported.\n" -"Please contact the server administrator." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle noclip" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "Player name contains disallowed characters" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Player name not allowed" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Too many users" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Empty passwords are disallowed. Set a password and try again." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Zoom" msgstr "" #: src/network/clientpackethandler.cpp @@ -2305,10 +2217,43 @@ msgid "" "unexpectedly, try again in a minute." msgstr "" +#: src/network/clientpackethandler.cpp +msgid "Empty passwords are disallowed. Set a password and try again." +msgstr "" + #: src/network/clientpackethandler.cpp msgid "Internal server error" msgstr "" +#: src/network/clientpackethandler.cpp +msgid "Invalid password" +msgstr "" + +#. ~ DO NOT TRANSLATE THIS LITERALLY! +#. This is a special string which needs to contain the translation's +#. language code (e.g. "de" for German). +#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp +#: src/script/lua_api/l_mainmenu.cpp +msgid "LANG_CODE" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "" +"Name is not registered. To create an account on this server, click 'Register'" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Name is taken. Please choose another name" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Player name contains disallowed characters" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Player name not allowed" +msgstr "" + #: src/network/clientpackethandler.cpp msgid "Server shutting down" msgstr "" @@ -2319,79 +2264,245 @@ msgid "" msgstr "" #: src/network/clientpackethandler.cpp -msgid "" -"Name is not registered. To create an account on this server, click 'Register'" +msgid "The server is running in singleplayer mode. You cannot connect." msgstr "" #: src/network/clientpackethandler.cpp -msgid "Name is taken. Please choose another name" -msgstr "" - -#. ~ DO NOT TRANSLATE THIS LITERALLY! -#. This is a special string which needs to contain the translation's -#. language code (e.g. "de" for German). -#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp -#: src/script/lua_api/l_mainmenu.cpp -msgid "LANG_CODE" +msgid "Too many users" msgstr "" #: src/network/clientpackethandler.cpp msgid "Unknown disconnect reason." msgstr "" +#: src/network/clientpackethandler.cpp +msgid "" +"Your client sent something the server didn't expect. Try reconnecting or " +"updating your client." +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "" +"Your client's version is not supported.\n" +"Please contact the server administrator." +msgstr "" + #: src/server.cpp #, c-format msgid "%s while shutting down: " msgstr "" #: src/settings_translation_file.cpp -msgid "Camera smoothing" +msgid "" +"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" +"Can be used to move a desired point to (0, 0) to create a\n" +"suitable spawn point, or to allow 'zooming in' on a desired\n" +"point by increasing 'scale'.\n" +"The default is tuned for a suitable spawn point for Mandelbrot\n" +"sets with default parameters, it may need altering in other\n" +"situations.\n" +"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Smooths rotation of camera, also called look or mouse smoothing. 0 to " -"disable." +"(X,Y,Z) scale of fractal in nodes.\n" +"Actual fractal size will be 2 to 3 times larger.\n" +"These numbers can be made very large, the fractal does\n" +"not have to fit inside the world.\n" +"Increase these to 'zoom' into the detail of the fractal.\n" +"Default is for a vertically-squashed shape suitable for\n" +"an island, set all 3 numbers equal for the raw shape." msgstr "" #: src/settings_translation_file.cpp -msgid "Camera smoothing in cinematic mode" +msgid "2D noise that controls the shape/size of ridged mountains." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the shape/size of rolling hills." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the shape/size of step mountains." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of ridged mountain ranges." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of rolling hills." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of step mountain ranges." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that locates the river valleys and channels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode parallax strength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining giant caverns." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter " -"cinematic mode by using the key set in Controls." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Build inside player" +"3D noise defining mountain structure and height.\n" +"Also defines structure of floatland mountain terrain." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, you can place nodes at the position (feet + eye level) where you " -"stand.\n" -"This is helpful when working with nodeboxes in small areas." +"3D noise defining structure of floatlands.\n" +"If altered from the default, the noise 'scale' (0.7 by default) may need\n" +"to be adjusted, as floatland tapering functions best when this noise has\n" +"a value range of approximately -2.0 to 2.0." msgstr "" #: src/settings_translation_file.cpp -msgid "Aux1 key for climbing/descending" +msgid "3D noise defining structure of river canyon walls." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise that determines number of dungeons per mapchunk." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down " -"and\n" -"descending." +"3D support.\n" +"Currently supported:\n" +"- none: no 3D output\n" +"- anaglyph: cyan/magenta color 3D\n" +"- topbottom: split screen top/bottom\n" +"- sidebyside: split screen side-by-side\n" +"- crossview: cross-eyed 3D" msgstr "" #: src/settings_translation_file.cpp -msgid "Double tap jump for fly" +msgid "" +"A chosen map seed for a new map, leave empty for random.\n" +"Will be overridden when creating a new world in the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Double-tapping the jump key toggles fly mode." +msgid "A message to be displayed to all clients when the server crashes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "A message to be displayed to all clients when the server shuts down." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "ABM interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "ABM time budget" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Absolute limit of queued blocks to emerge" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Acceleration in air" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Acceleration of gravity, in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active Block Modifiers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active block management interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active block range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active object send range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Adjust the detected display density, used for scaling UI elements." +msgstr "" + +#: src/settings_translation_file.cpp +#, no-c-format +msgid "" +"Adjusts the density of the floatland layer.\n" +"Increase value to increase density. Can be positive or negative.\n" +"Value = 0.0: 50% of volume is floatland.\n" +"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" +"to be sure) creates a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Admin name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Advanced" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"All mesh buffers with less than this number of vertices will be merged\n" +"during map rendering. This improves rendering performance." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Allow clouds to look 3D instead of flat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Allows liquids to be translucent." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Also used for climbing down and descending in water if aux1_descends is " +"disabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Alters the light curve by applying 'gamma correction' to it.\n" +"Higher values make middle and lower light levels brighter.\n" +"Value '1.0' leaves the light curve unaltered.\n" +"This only has significant effect on daylight and artificial\n" +"light, it has very little effect on natural night light." msgstr "" #: src/settings_translation_file.cpp @@ -2399,47 +2510,104 @@ msgid "Always fly fast" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n" -"enabled." +msgid "Ambient occlusion gamma" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle Sneak key" +msgid "Amplifies the valleys." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anisotropic filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Announce server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Announce to this serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anti-aliasing scale" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Antialiasing method" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anticheat flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anticheat movement tolerance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Append item name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Append item name to tooltip." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Apple trees noise" msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, the \"Sneak\" key will toggle when pressed.\n" -"This functionality is ignored when fly is enabled." +"Apply dithering to reduce color banding artifacts.\n" +"Dithering significantly increases the size of losslessly-compressed\n" +"screenshots and it works incorrectly if the display or operating system\n" +"performs additional dithering or if the color channels are not quantized\n" +"to 8 bits.\n" +"With OpenGL ES, dithering only works if the shader supports high\n" +"floating-point precision and it may have a higher performance impact." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle Aux1 key" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "If enabled, the \"Aux1\" key will toggle when pressed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Place repetition interval" +msgid "Arm inertia" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The time in seconds it takes between repeated node placements when holding\n" -"the place button." +"Arm inertia, gives a more realistic movement of\n" +"the arm when the camera moves." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum dig repetition interval" +msgid "Ask to reconnect after crash" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The minimum time in seconds it takes between digging nodes when holding\n" -"the dig button." +"At this distance the server will aggressively optimize which blocks are sent " +"to\n" +"clients.\n" +"Small values potentially improve performance a lot, at the expense of " +"visible\n" +"rendering glitches (some blocks might not be rendered correctly in caves).\n" +"Setting this to a value greater than max_block_send_distance disables this\n" +"optimization.\n" +"Stated in MapBlocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"At this distance the server will perform a simpler and cheaper occlusion " +"check.\n" +"Smaller values potentially improve performance, at the expense of " +"temporarily visible\n" +"rendering glitches (missing blocks).\n" +"This is especially useful for very large viewing range (upwards of 500).\n" +"Stated in MapBlocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Audio" msgstr "" #: src/settings_translation_file.cpp @@ -2451,105 +2619,303 @@ msgid "Automatically jump up single-node obstacles." msgstr "" #: src/settings_translation_file.cpp -msgid "Safe digging and placing" +msgid "Automatically report to the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Autoscaling mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Aux1 key for climbing/descending" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base ground level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base terrain height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base texture size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Basic privileges" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Beach noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Beach noise threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bilinear filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bind address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Biome API" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Biome noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block bounds HUD radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block cull optimize distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block send optimize distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bobbing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold and italic font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold and italic monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Build inside player" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Builtin" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera smoothing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera smoothing in cinematic mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Capture Tracy zones" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Prevent digging and placing from repeating when holding the respective " -"buttons.\n" -"Enable this when you dig or place too often by accident.\n" -"On touchscreens, this only affects digging." +"Capture Tracy zones with the profiler's instrumentation.\n" +"You need to build with Tracy to use this, see doc/developing/profiling.md\n" +"for details." msgstr "" #: src/settings_translation_file.cpp -msgid "Keyboard and Mouse" +msgid "Cave noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Invert mouse" +msgid "Cave noise #1" msgstr "" #: src/settings_translation_file.cpp -msgid "Invert vertical mouse movement." +msgid "Cave noise #2" msgstr "" #: src/settings_translation_file.cpp -msgid "Mouse sensitivity" +msgid "Cave width" msgstr "" #: src/settings_translation_file.cpp -msgid "Mouse sensitivity multiplier." +msgid "Cave1 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: Enable mouse wheel for selection" +msgid "Cave2 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable mouse wheel (scroll) for item selection in hotbar." +msgid "Cavern limit" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: Invert mouse wheel direction" +msgid "Cavern noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Invert mouse wheel (scroll) direction for item selection in hotbar." +msgid "Cavern taper" msgstr "" #: src/settings_translation_file.cpp -msgid "Keybindings" +msgid "Cavern threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Move forward" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move backward" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Will also disable autoforward, when active." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move left" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move right" +msgid "Cavern upper limit" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Also used for climbing down and descending in water if aux1_descends is " -"disabled." +"Center of light curve boost range.\n" +"Where 0.0 is minimum light level, 1.0 is maximum light level." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat command time message threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat commands" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat log level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message count limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message format" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message kick threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message max length" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat weblinks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chunk size" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for digging, punching or using something.\n" -"(Note: The actual meaning might vary on a per-game basis.)" +"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console " +"output." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client Debugging" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client Mesh Chunksize" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client and Server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client modding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client side modding restrictions" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client-side Modding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client-side node lookup range restriction" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Climbing speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cloud radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Clouds in menu" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Color depth for post-processing texture" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Colored fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Colored shadows" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for placing an item/block or for using something.\n" -"(Note: The actual meaning might vary on a per-game basis.)" +"Comma-separated list of AL and ALC extensions that should not be used.\n" +"Useful for testing. See al_extensions.[h,cpp] for details." msgstr "" #: src/settings_translation_file.cpp -msgid "Open inventory" +msgid "" +"Comma-separated list of flags to hide in the content repository.\n" +"\"nonfree\" can be used to hide packages which do not qualify as 'free " +"software',\n" +"as defined by the Free Software Foundation.\n" +"You can also specify content ratings.\n" +"These flags are independent from Luanti versions,\n" +"so see a full list at https://content.luanti.org/help/content_flags/" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for moving fast in fast mode." +msgid "" +"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" +"allow them to upload and download data to/from the internet." msgstr "" #: src/settings_translation_file.cpp -msgid "Open chat" +msgid "" +"Comma-separated list of trusted mods that are allowed to access insecure\n" +"functions even when mod security is on (via request_insecure_environment())." msgstr "" #: src/settings_translation_file.cpp @@ -2557,103 +2923,131 @@ msgid "Command" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for opening the chat window to type commands." +msgid "" +"Compression level to use when saving mapblocks to disk.\n" +"-1 - use default compression level\n" +"0 - least compression, fastest\n" +"9 - best compression, slowest" msgstr "" #: src/settings_translation_file.cpp -msgid "Local command" +msgid "" +"Compression level to use when sending mapblocks to the client.\n" +"-1 - use default compression level\n" +"0 - least compression, fastest\n" +"9 - best compression, slowest" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for opening the chat window to type local commands." +msgid "Connect glass" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle unlimited view range" +msgid "Connect to external media server" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle pitchmove" +msgid "Connects glass if supported by node." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: select next item" +msgid "Console alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: select previous item" +msgid "Console color" msgstr "" #: src/settings_translation_file.cpp -msgid "Mute" +msgid "Console height" msgstr "" #: src/settings_translation_file.cpp -msgid "Increase volume" +msgid "Content Repository" msgstr "" #: src/settings_translation_file.cpp -msgid "Decrease volume" +msgid "ContentDB Flag Blacklist" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle automatic forward" +msgid "ContentDB Max Concurrent Downloads" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle cinematic mode" +msgid "ContentDB URL" msgstr "" #: src/settings_translation_file.cpp -msgid "Screenshot" +msgid "" +"Controls length of day/night cycle.\n" +"Examples:\n" +"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle fullscreen" +msgid "" +"Controls sinking speed in liquid when idling. Negative values will cause\n" +"you to rise instead." msgstr "" #: src/settings_translation_file.cpp -msgid "Drop item" +msgid "Controls steepness/depth of lake depressions." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle HUD" +msgid "Controls steepness/height of hills." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle large chat console" +msgid "" +"Controls width of tunnels, a smaller value creates wider tunnels.\n" +"Value >= 10.0 completely disables generation of tunnels and avoids the\n" +"intensive noise calculations." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle fog" +msgid "Crash message" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle debug info" +msgid "Crosshair alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle profiler" +msgid "" +"Crosshair alpha (opaqueness, between 0 and 255).\n" +"This also applies to the object crosshair." msgstr "" #: src/settings_translation_file.cpp -msgid "Key for toggling the display of the profiler. Used for development." +msgid "Crosshair color" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle block bounds" +msgid "" +"Crosshair color (R,G,B).\n" +"Also controls the object crosshair color" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for toggling the display of mapblock boundaries." +msgid "Debug log file size threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle camera mode" +msgid "Debug log level" msgstr "" #: src/settings_translation_file.cpp -msgid "Increase view range" +msgid "Debugging" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Decide the color depth of the texture used for the post-processing " +"pipeline.\n" +"Reducing this can improve performance, but some effects (e.g. debanding)\n" +"require more than 8 bits to work." msgstr "" #: src/settings_translation_file.cpp @@ -2661,51 +3055,813 @@ msgid "Decrease view range" msgstr "" #: src/settings_translation_file.cpp -msgid "Return to Main Menu" +msgid "Decrease volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dedicated server step" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default acceleration" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Modifier key bind for closing your world.\n" -"Requires ESC + the selected key to work." +"Default maximum number of forceloaded mapblocks.\n" +"Set this to -1 to disable the limit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default password" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default privileges" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default report format" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default stack size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Define shadow filtering quality.\n" +"This simulates the soft shadows effect by applying a PCF or Poisson disk\n" +"but also uses more resources." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Define the oldest clients allowed to connect.\n" +"Older clients are compatible in the sense that they will not crash when " +"connecting\n" +"to new servers, but they may not support all new features that you are " +"expecting.\n" +"This allows for more fine-grained control than " +"strict_protocol_version_checking.\n" +"Luanti still enforces its own internal minimum, and enabling\n" +"strict_protocol_version_checking will effectively override this." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines areas where trees have apples." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines areas with sandy beaches." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines distribution of higher terrain and steepness of cliffs." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines distribution of higher terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines full size of caverns, smaller values create larger caverns." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines large-scale river channel structure." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines location and terrain of optional hills and lakes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the base ground level." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the depth of the river channel." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Defines the size of the sampling grid for FSAA and SSAA antialiasing " +"methods.\n" +"Value of 2 means taking 2x2 = 4 samples." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the width of the river channel." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the width of the river valley." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines tree areas and tree density." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Delay between mesh updates on the client in ms. Increasing this will slow\n" +"down the rate of mesh updates, which can help reduce jitter." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Delay in sending blocks after building" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Delay showing tooltips, stated in milliseconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Deprecated Lua API handling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Depth below which you'll find giant caverns." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Depth below which you'll find large caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Description of server, to be displayed when players join and in the " +"serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Desert noise threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Deserts occur when np_biome exceeds this value.\n" +"When the 'snowbiomes' flag is enabled, this is ignored." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Developer Options" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disable if you only want to instrument with Tracy." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disallow empty passwords" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Display Density Scaling Factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Distance in nodes at which transparency depth sorting is enabled.\n" +"Use this to limit the performance impact of transparency depth sorting.\n" +"Set to 0 to disable it entirely." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Domain name of server, to be displayed in the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Double tap jump for fly" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Double-tapping the jump key toggles fly mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Draw transparency sorted triangles grouped by their mesh buffers.\n" +"This breaks transparency sorting between mesh buffers, but avoids " +"situations\n" +"where transparency sorting would be very slow otherwise." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Drop item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dump the mapgen debug information." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Effects" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Automatic Exposure" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Bloom" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Bloom Debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Debanding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable IPv6 support (for both client and server).\n" +"Required for IPv6 connections to work at all." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable IPv6 support for server.\n" +"Note that clients will be able to connect with both IPv4 and IPv6.\n" +"Ignored if bind_address is set." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable Lua modding support on client.\n" +"This support is experimental and API can change." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable Poisson disk filtering.\n" +"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF " +"filtering." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Post Processing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Raytraced Culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable automatic exposure correction\n" +"When enabled, the post-processing engine will\n" +"automatically adjust to the brightness of the scene,\n" +"simulating the behavior of human eye." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable colored shadows for transculent nodes.\n" +"This is expensive." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable console window" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable joysticks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable joysticks. Requires a restart to take effect" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mod channels support." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mod security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mouse wheel (scroll) for item selection in hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable random mod loading (mainly used for testing)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable random user input (only used for testing)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable smooth lighting with simple ambient occlusion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable split login/register" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable to disallow old clients from connecting.\n" +"Older clients are compatible in the sense that they will not crash when " +"connecting\n" +"to new servers, but they may not support all new features that you are " +"expecting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable updates available indicator on content tab" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable usage of remote media server (if provided by server).\n" +"Remote servers offer a significantly faster way to download media (e.g. " +"textures)\n" +"when connecting to the server." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable view bobbing and amount of view bobbing.\n" +"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" +"Simulates the tone curve of photographic film and how this approximates the\n" +"appearance of high dynamic range images. Mid-range contrast is slightly\n" +"enhanced, highlights and shadows are gradually compressed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables animation of inventory items." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables debug and error-checking in the OpenGL driver." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables smooth scrolling." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables the post processing pipeline." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables the touchscreen controls, allowing you to play the game with a " +"touchscreen.\n" +"\"auto\" means that the touchscreen controls will be enabled and disabled\n" +"automatically depending on the last used input method." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables tradeoffs that reduce CPU load or increase rendering performance\n" +"at the expense of minor visual glitches that do not impact game playability." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Engine Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Engine profiling data print interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Entity methods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Exponent of the floatland tapering. Alters the tapering behavior.\n" +"Value = 1.0 creates a uniform, linear tapering.\n" +"Values > 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Exposure compensation" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "FPS" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "FPS when unfocused" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Factor noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fallback font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast mode acceleration" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast mode speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Field of view" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Field of view in degrees." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"File in client/serverlist/ that contains your favorite servers displayed in " +"the\n" +"Multiplayer Tab." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filler depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filler depth noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filmic tone mapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filtering and Antialiasing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "First of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "First of two 3D noises that together define tunnels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fixed map seed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fixed virtual joystick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Fixes the position of virtual joystick.\n" +"If disabled, virtual joystick will center to first-touch's position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fog start" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font bold by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font italic by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow alpha" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size divisible by" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"For pixel-style fonts that do not scale well, this ensures that font sizes " +"used\n" +"with this font will always be divisible by this value, in pixels. For " +"instance,\n" +"a pixel font 16 pixels tall should have this set to 16, so it will only ever " +"be\n" +"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Format of player chat messages. The following strings are valid " +"placeholders:\n" +"@name, @message, @timestamp (optional)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Format of screenshots." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec Full-Screen Background Color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec Full-Screen Background Opacity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec full-screen background color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec full-screen background opacity (between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fourth of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fractal type" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fraction of the visible distance at which fog starts to be rendered" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far blocks are generated for clients, stated in mapblocks (16 " +"nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far clients know about objects, stated in mapblocks (16 nodes).\n" +"\n" +"Setting this larger than active_block_range will also cause the server\n" +"to maintain active objects up to this distance in the direction the\n" +"player is looking. (This can avoid mobs suddenly disappearing from view)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Full screen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fullscreen mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling filter" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Gamepads" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Global callbacks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Global map generation attributes.\n" +"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" +"and jungle grass, in all other mapgens this flag controls all decorations." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Gradient of light curve at maximum light level.\n" +"Controls the contrast of the highest light levels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Gradient of light curve at minimum light level.\n" +"Controls the contrast of the lowest light levels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Graphics" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Graphics and Audio" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Gravity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ground level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ground noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HTTP mods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HUD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HUD scaling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Handling for deprecated Lua API calls:\n" +"- none: Do not log deprecated calls\n" +"- log: mimic and log backtrace of deprecated call (default).\n" +"- error: abort on usage of deprecated call (suggested for mod developers)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Have the profiler instrument itself:\n" +"* Instrument an empty function.\n" +"This estimates the overhead, that instrumentation is adding (+1 function " +"call).\n" +"* Instrument the sampler being used to update the statistics." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Heat blend noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Heat noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height component of the initial window size." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height select noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hill steepness" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hill threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness1 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness2 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness3 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness4 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Homepage of server, to be displayed in the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal acceleration in air when jumping or falling,\n" +"in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal and vertical acceleration in fast mode,\n" +"in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal and vertical acceleration on ground or when climbing,\n" +"in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 1" msgstr "" -#: src/settings_translation_file.cpp -msgid "Hotbar slot 2" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 3" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 4" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 5" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 7" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 8" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 9" -msgstr "" - #: src/settings_translation_file.cpp msgid "Hotbar slot 10" msgstr "" @@ -2746,6 +3902,10 @@ msgstr "" msgid "Hotbar slot 19" msgstr "" +#: src/settings_translation_file.cpp +msgid "Hotbar slot 2" +msgstr "" + #: src/settings_translation_file.cpp msgid "Hotbar slot 20" msgstr "" @@ -2786,6 +3946,10 @@ msgstr "" msgid "Hotbar slot 29" msgstr "" +#: src/settings_translation_file.cpp +msgid "Hotbar slot 3" +msgstr "" + #: src/settings_translation_file.cpp msgid "Hotbar slot 30" msgstr "" @@ -2799,19 +3963,251 @@ msgid "Hotbar slot 32" msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen" +msgid "Hotbar slot 4" msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen controls" +msgid "Hotbar slot 5" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 7" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 8" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 9" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: Enable mouse wheel for selection" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: Invert mouse wheel direction" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: select next item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: select previous item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "How deep to make rivers." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enables the touchscreen controls, allowing you to play the game with a " -"touchscreen.\n" -"\"auto\" means that the touchscreen controls will be enabled and disabled\n" -"automatically depending on the last used input method." +"How fast liquid waves will move. Higher = faster.\n" +"If negative, liquid waves will move backwards." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"How long the server will wait before unloading unused mapblocks, stated in " +"seconds.\n" +"Higher value is smoother, but will use more RAM." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"How much you are slowed down when moving inside a liquid.\n" +"Decrease this to increase liquid resistance to movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "How wide to make rivers." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Humidity blend noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Humidity noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Humidity variation for biomes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "IPv6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "IPv6 server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If FPS would go higher than this, limit it by sleeping\n" +"to not waste CPU power for no benefit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n" +"enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled and you have ContentDB packages installed, Luanti may contact " +"ContentDB to\n" +"check for package updates when opening the mainmenu." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down " +"and\n" +"descending." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, actions are recorded for rollback.\n" +"This option is only read when server starts." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, players cannot join without a password or change theirs to an " +"empty password." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, server account registration is separate from login in the UI.\n" +"If disabled, connecting to a server will automatically register a new " +"account." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "If enabled, the \"Aux1\" key will toggle when pressed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, the \"Sneak\" key will toggle when pressed.\n" +"This functionality is ignored when fly is enabled." +msgstr "" + +#: src/settings_translation_file.cpp +#, no-c-format +msgid "" +"If enabled, the server will perform map block occlusion culling based on\n" +"on the eye position of the player. This can reduce the number of blocks\n" +"sent to the client by 50-80%. Clients will no longer receive most\n" +"invisible blocks, so that the utility of noclip mode is reduced." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, you can place nodes at the position (feet + eye level) where you " +"stand.\n" +"This is helpful when working with nodeboxes in small areas." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If the CSM restriction for node range is enabled, get_node calls are " +"limited\n" +"to this distance from the player to the node." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If the execution of a chat command takes longer than this specified time in\n" +"seconds, add the time information to the chat command message" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If the file size of debug.txt exceeds the number of megabytes specified in\n" +"this setting when it is opened, the file is moved to debug.txt.1,\n" +"deleting an older debug.txt.1 if it exists.\n" +"debug.txt is only moved if this setting is positive." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "If this is set, players will always (re)spawn at the given position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ignore world errors" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console background color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +#, no-c-format +msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Increase view range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Increase volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Initial vertical speed when jumping, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument builtin.\n" +"This is usually only needed by core/builtin contributors" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Instrument chat commands on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument global callback functions on registration.\n" +"(anything you pass to a core.register_*() function)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument the action function of Active Block Modifiers on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument the action function of Loading Block Modifiers on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Instrument the methods of entities on registration." msgstr "" #: src/settings_translation_file.cpp @@ -2819,45 +4215,805 @@ msgid "Interaction style" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The kind of digging/placing controls used.\n" -"\n" -"* Tap\n" -"Long/short tap anywhere on the screen to interact.\n" -"Interaction happens at finger position.\n" -"\n" -"* Tap with crosshair\n" -"Long/short tap anywhere on the screen to interact.\n" -"Interaction happens at crosshair position.\n" -"\n" -"* Buttons with crosshair\n" -"Use dedicated dig/place buttons to interact.\n" -"Interaction happens at crosshair position." +msgid "Interval of saving important changes in the world, stated in seconds." msgstr "" #: src/settings_translation_file.cpp -msgid "Punch gesture" +msgid "Inventory items animations" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert mouse" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert mouse wheel (scroll) direction for item selection in hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert vertical mouse movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Italic font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Italic monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Item entity TTL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Iterations" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The gesture for punching players/entities.\n" -"This can be overridden by games and mods.\n" -"\n" -"* Short tap\n" -"Easy to use and well-known from other games that shall not be named.\n" -"\n" -"* Long tap\n" -"Known from the classic Luanti mobile controls.\n" -"Combat is more or less impossible." +"Iterations of the recursive function.\n" +"Increasing this increases the amount of fine detail, but also\n" +"increases processing load.\n" +"At iterations = 20 this mapgen has a similar load to mapgen V7." msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen sensitivity" +msgid "Joystick ID" msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen sensitivity multiplier." +msgid "Joystick button repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick dead zone" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick frustum sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick type" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only.\n" +"W component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only.\n" +"X component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only.\n" +"Y component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only.\n" +"Z component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia w" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia x" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia z" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Jumping speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for decrementing the selected value in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for digging, punching or using something.\n" +"(Note: The actual meaning might vary on a per-game basis.)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for incrementing the selected value in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for moving fast in fast mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for opening the chat window to type commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for opening the chat window to type local commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for placing an item/block or for using something.\n" +"(Note: The actual meaning might vary on a per-game basis.)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for switching to the next entry in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for switching to the previous entry in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the camera update. Only usable with 'debug' privilege." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the display of mapblock boundaries." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the display of the profiler. Used for development." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Keybindings" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Keyboard and Mouse" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Kick players who sent more than X messages per 10 seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lake steepness" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lake threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Language" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave maximum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave minimum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave proportion flooded" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Leaves style" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Leaves style:\n" +"- Fancy: all faces visible\n" +"- Simple: only outer faces\n" +"- Opaque: disable transparency" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Length of a server tick (the interval at which everything is generally " +"updated),\n" +"stated in seconds.\n" +"Does not apply to sessions hosted from the client menu.\n" +"This is a lower bound, i.e. server steps may not be shorter than this, but\n" +"they are often longer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Length of liquid waves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Length of time between Active Block Modifier (ABM) execution cycles, stated " +"in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Length of time between NodeTimer execution cycles, stated in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Length of time between active block management cycles, stated in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Level of logging to be written to debug.txt:\n" +"- (no logging)\n" +"- none (messages with no level)\n" +"- error\n" +"- warning\n" +"- action\n" +"- info\n" +"- verbose\n" +"- trace" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve boost" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve boost center" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve boost spread" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve gamma" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve high gradient" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve low gradient" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" +"Only mapchunks completely within the mapgen limit are generated.\n" +"Value is stored per-world." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Limits number of parallel HTTP requests. Affects:\n" +"- Media fetch if server uses remote_media setting.\n" +"- Serverlist download and server announcement.\n" +"- Downloads performed by main menu (e.g. mod manager).\n" +"Only has an effect if compiled with cURL." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid fluidity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid fluidity smoothing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid loop max" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid queue purge time" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid reflections" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid sinking" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid update interval in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid update tick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Load the game profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Load the game profiler to collect game profiling data.\n" +"Provides a /profiler command to access the compiled profile.\n" +"Useful for mod developers and server operators." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Loading Block Modifiers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Local command" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lower Y limit of dungeons." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Main menu script" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map Compression Level for Disk Storage" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map Compression Level for Network Transfer" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map directory" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map generation attributes specific to Mapgen Carpathian." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen Flat.\n" +"Occasional lakes and hills can be added to the flat world." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen Fractal.\n" +"'terrain' enables the generation of non-fractal terrain:\n" +"ocean, islands and underground." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen Valleys.\n" +"'altitude_chill': Reduces heat with altitude.\n" +"'humid_rivers': Increases humidity around rivers.\n" +"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" +"to become shallower and occasionally dry.\n" +"'altitude_dry': Reduces humidity with altitude." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map generation attributes specific to Mapgen v5." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen v6.\n" +"The 'snowbiomes' flag enables the new 5 biome system.\n" +"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" +"the 'jungles' flag is ignored.\n" +"The 'temples' flag disables generation of desert temples. Normal dungeons " +"will appear instead." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen v7.\n" +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map generation limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map save interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map shadows update frames" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock mesh generation delay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock mesh generation threads" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock unload timeout" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Carpathian" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Carpathian specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Flat" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Flat specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Fractal" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Fractal specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V5" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V5 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V6 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V7" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V7 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Valleys" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Valleys specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max block generate distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max block send distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max liquids processed per step." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max. clearobjects extra blocks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max. packets per iteration" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum FPS" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum FPS when the window is not focused." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum distance to render shadows." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum forceloaded blocks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum hotbar width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum limit of random number of large caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum limit of random number of small caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum liquid resistance. Controls deceleration when entering liquid at\n" +"high speed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of blocks that are simultaneously sent per client.\n" +"The maximum total count is calculated dynamically:\n" +"max_total = ceil((#clients + max_users) * per_client / 4)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of blocks that can be queued for loading." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of blocks to be queued that are to be generated.\n" +"This limit is enforced per player." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of blocks to be queued that are to be loaded from file.\n" +"This limit is enforced per player." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of concurrent downloads. Downloads exceeding this limit will " +"be queued.\n" +"This should be lower than curl_parallel_limit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of mapblocks for client to be kept in memory.\n" +"Note that there is an internal dynamic minimum number of blocks that\n" +"won't be deleted, depending on the current view range.\n" +"Set to -1 for no limit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of packets sent per send step in the low-level networking " +"code.\n" +"You generally don't need to change this, however busy servers may benefit " +"from a higher number." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of players that can be connected simultaneously." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of recent chat messages to show" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of statically stored objects in a block." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum objects per block" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum proportion of current window to be used for hotbar.\n" +"Useful if there's something to be displayed right or left of hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum simultaneous block sends per client" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum size of the client's outgoing chat queue" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum size of the client's outgoing chat queue.\n" +"0 to disable queueing and -1 to make the queue size unlimited." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum time a file download (e.g. a mod download) may take, stated in " +"milliseconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum time an interactive request (e.g. server list fetch) may take, " +"stated in milliseconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum users" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Measure time samples" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Message of the day" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Message of the day displayed to players connecting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Method used to highlight selected object." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimap scan height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum dig repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum limit of random number of large caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum limit of random number of small caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum vertex count for mesh buffers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mipmapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Miscellaneous" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod Security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod channels" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Modifier key bind for closing your world.\n" +"Requires ESC + the selected key to work." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Modifies the size of the HUD elements." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font size divisible by" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain height noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain variation noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain zero level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mouse sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mouse sensitivity multiplier." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move backward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move forward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move left" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move right" msgstr "" #: src/settings_translation_file.cpp @@ -2865,81 +5021,412 @@ msgid "Movement threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The length in pixels after which a touch interaction is considered movement." +msgid "Mud noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Threshold for long taps" +msgid "Mute" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mute sound" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The delay in milliseconds after which a touch interaction is considered a " -"long tap." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fixed virtual joystick" +"Name of map generator to be used when creating a new world.\n" +"Creating a world in the main menu will override this.\n" +"Current mapgens in a highly unstable state:\n" +"- The optional floatlands of v7 (disabled by default)." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Fixes the position of virtual joystick.\n" -"If disabled, virtual joystick will center to first-touch's position." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Virtual joystick triggers Aux1 button" +"Name of the player.\n" +"When running a server, a client connecting with this name is admin.\n" +"When starting from the main menu, this is overridden." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Use virtual joystick to trigger \"Aux1\" button.\n" -"If enabled, virtual joystick will also tap \"Aux1\" button when out of main " -"circle." +"Name of the server, to be displayed when players join and in the serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "Graphics and Audio" +msgid "" +"Network port to listen (UDP).\n" +"This value will be overridden when starting from the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Graphics" +msgid "Networking" msgstr "" #: src/settings_translation_file.cpp -msgid "Screen" +msgid "New users need to input this password." msgstr "" #: src/settings_translation_file.cpp -msgid "Screen width" +msgid "Node and Entity Highlighting" msgstr "" #: src/settings_translation_file.cpp -msgid "Width component of the initial window size." +msgid "Node highlighting" msgstr "" #: src/settings_translation_file.cpp -msgid "Screen height" +msgid "NodeTimer interval" msgstr "" #: src/settings_translation_file.cpp -msgid "Height component of the initial window size." +msgid "Noises" msgstr "" #: src/settings_translation_file.cpp -msgid "Window maximized" +msgid "Number of emerge threads" msgstr "" #: src/settings_translation_file.cpp -msgid "Whether the window is maximized." +msgid "" +"Number of emerge threads to use.\n" +"Value 0:\n" +"- Automatic selection. The number of emerge threads will be\n" +"- 'number of processors - 2', with a lower limit of 1.\n" +"Any other value:\n" +"- Specifies the number of emerge threads, with a lower limit of 1.\n" +"WARNING: Increasing the number of emerge threads increases engine mapgen\n" +"speed, but this may harm game performance by interfering with other\n" +"processes, especially in singleplayer and/or when running Lua code in\n" +"'on_generated'. For many users the optimum setting may be '1'." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Number of extra blocks that can be loaded by /clearobjects at once.\n" +"This is a trade-off between SQLite transaction overhead and\n" +"memory consumption (4096=100MB, as a rule of thumb)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Number of messages a player may send per 10 seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Number of threads to use for mesh generation.\n" +"Value of 0 (default) will let Luanti automatically choose the number of " +"threads." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Occlusion Culler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Occlusion Culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Open chat" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Open inventory" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Open the pause menu when the window's focus is lost. Does not pause if a " +"formspec is\n" +"open." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "OpenGL debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Optimize GUI for touchscreens" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Optional override for chat weblink color." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Other Effects" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path of the fallback font. Must be a TrueType font.\n" +"This font will be used for certain languages or if the default font is " +"unavailable." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to shader directory. If no path is defined, default location will be " +"used." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to the default font. Must be a TrueType font.\n" +"The fallback font will be used if the font cannot be loaded." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to the monospace font. Must be a TrueType font.\n" +"This font is used for e.g. the console and profiler screen." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Pause on lost window focus" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Physics" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Place repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Player transfer distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Poisson filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Post Processing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prevent digging and placing from repeating when holding the respective " +"buttons.\n" +"Enable this when you dig or place too often by accident.\n" +"On touchscreens, this only affects digging." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Prevent mods from doing insecure things like running shell commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Print the engine's profiling data in regular intervals (in seconds).\n" +"0 = disable. Useful for developers." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Privileges that players with basic_privs can grant" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If Luanti is compiled with Prometheus support, this setting\n" +"enables the metrics listener for Prometheus on that address.\n" +"By default you can fetch metrics from http://127.0.0.1:30000/metrics.\n" +"An empty value disables the metrics listener." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Proportion of large caves that contain liquid." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Protocol version minimum" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Punch gesture" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: decrement value" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: increment value" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: select next entry" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: select previous entry" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Radius of cloud area stated in number of 64 node cloud squares.\n" +"Values larger than 26 will start to produce sharp cutoffs at cloud area " +"corners." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Radius to use when the block bounds HUD feature is set to near blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Raises terrain to make valleys around the rivers." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Random input" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Random mod load order" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Recent Chat Messages" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Regular font path" msgstr "" #: src/settings_translation_file.cpp msgid "Remember screen size" msgstr "" +#: src/settings_translation_file.cpp +msgid "Remote media" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Remove color codes from incoming chat messages\n" +"Use this to stop players from being able to use color in their messages" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Replaces the default main menu with a custom one." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Report path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Restricts the access of certain client-side functions on servers.\n" +"Combine the byteflags below to restrict client-side features, or set to 0\n" +"for no restrictions:\n" +"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n" +"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n" +"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n" +"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n" +"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n" +"csm_restriction_noderange)\n" +"READ_PLAYERINFO: 32 (disable get_player_names call client-side)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Return to Main Menu" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridge mountain spread noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridge noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridge underwater noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridged mountain size noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River channel depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River channel width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River valley width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Rollback recording" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Rolling hill size noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Rolling hills spread noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Safe digging and placing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sandy beaches occur when np_beach exceeds this value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Save the map received by the client on disk." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Save window size automatically when modified.\n" @@ -2950,191 +5437,42 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Full screen" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fullscreen mode." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Pause on lost window focus" +msgid "Saving map received from server" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Open the pause menu when the window's focus is lost. Does not pause if a " -"formspec is\n" -"open." +"Scale GUI by a user specified value.\n" +"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" +"This will smooth over some of the rough edges, and blend\n" +"pixels when scaling down, at the cost of blurring some\n" +"edge pixels when images are scaled by non-integer sizes." msgstr "" #: src/settings_translation_file.cpp -msgid "FPS" +msgid "Screen" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum FPS" +msgid "Screen height" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If FPS would go higher than this, limit it by sleeping\n" -"to not waste CPU power for no benefit." +msgid "Screen width" msgstr "" #: src/settings_translation_file.cpp -msgid "VSync" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "FPS when unfocused" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum FPS when the window is not focused." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Viewing range" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "View distance in nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Undersampling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Undersampling is similar to using a lower screen resolution, but it applies\n" -"to the game world only, keeping the GUI intact.\n" -"It should give a significant performance boost at the cost of less detailed " -"image.\n" -"Higher values result in a less detailed image.\n" -"Note: Undersampling is currently not supported if the \"3d_mode\" setting is " -"set\n" -"to a non-default value." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D mode" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"3D support.\n" -"Currently supported:\n" -"- none: no 3d output.\n" -"- anaglyph: cyan/magenta color 3d.\n" -"- interlaced: odd/even line based polarization screen support.\n" -"- topbottom: split screen top/bottom.\n" -"- sidebyside: split screen side by side.\n" -"- crossview: Cross-eyed 3d" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D mode parallax strength" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strength of 3D mode parallax." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bobbing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Arm inertia" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Arm inertia, gives a more realistic movement of\n" -"the arm when the camera moves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "View bobbing factor" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable view bobbing and amount of view bobbing.\n" -"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Camera" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Field of view" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Field of view in degrees." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve gamma" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Alters the light curve by applying 'gamma correction' to it.\n" -"Higher values make middle and lower light levels brighter.\n" -"Value '1.0' leaves the light curve unaltered.\n" -"This only has significant effect on daylight and artificial\n" -"light, it has very little effect on natural night light." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ambient occlusion gamma" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The strength (darkness) of node ambient-occlusion shading.\n" -"Lower is darker, Higher is lighter. The valid range of values for this\n" -"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" -"set to the nearest valid value." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Screenshots" +msgid "Screenshot" msgstr "" #: src/settings_translation_file.cpp msgid "Screenshot folder" msgstr "" -#: src/settings_translation_file.cpp -msgid "" -"Path to save screenshots at. Can be an absolute or relative path.\n" -"The folder will be created if it doesn't already exist." -msgstr "" - #: src/settings_translation_file.cpp msgid "Screenshot format" msgstr "" -#: src/settings_translation_file.cpp -msgid "Format of screenshots." -msgstr "" - #: src/settings_translation_file.cpp msgid "Screenshot quality" msgstr "" @@ -3147,154 +5485,23 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Node and Entity Highlighting" +msgid "Screenshots" msgstr "" #: src/settings_translation_file.cpp -msgid "Node highlighting" +msgid "Seabed noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Method used to highlight selected object." +msgid "Second of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "Show entity selection boxes" +msgid "Second of two 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Show entity selection boxes\n" -"A restart is required after changing this." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box border color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Width of the selection box lines around nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Crosshair color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Crosshair color (R,G,B).\n" -"Also controls the object crosshair color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Crosshair alpha" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Crosshair alpha (opaqueness, between 0 and 255).\n" -"This also applies to the object crosshair." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fog" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Whether to fog out the end of the visible area." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Colored fog" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fog start" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fraction of the visible distance at which fog starts to be rendered" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Clouds" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D clouds" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Allow clouds to look 3D instead of flat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Soft clouds" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use smooth cloud shading." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filtering and Antialiasing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mipmapping" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use mipmaps when scaling textures. May slightly increase performance,\n" -"especially when using a high-resolution texture pack.\n" -"Gamma-correct downscaling is not supported." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bilinear filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use bilinear filtering when scaling textures." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trilinear filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use trilinear filtering when scaling textures.\n" -"If both bilinear and trilinear filtering are enabled, trilinear filtering\n" -"is applied." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anisotropic filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use anisotropic filtering when looking at textures from an angle.\n" -"This provides a significant improvement when used together with mipmapping." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Antialiasing method" +msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "" #: src/settings_translation_file.cpp @@ -3322,1923 +5529,15 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Anti-aliasing scale" +msgid "Selection box border color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Defines the size of the sampling grid for FSAA and SSAA antialiasing " -"methods.\n" -"Value of 2 means taking 2x2 = 4 samples." +msgid "Selection box color" msgstr "" #: src/settings_translation_file.cpp -msgid "Occlusion Culling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Occlusion Culler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Type of occlusion_culler\n" -"\n" -"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n" -"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n" -"\n" -"This setting should only be changed if you have performance problems." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Raytraced Culling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use raytraced occlusion culling in the new culler.\n" -"This flag enables use of raytraced occlusion culling test for\n" -"client mesh sizes smaller than 4x4x4 map blocks." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Effects" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Translucent liquids" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Allows liquids to be translucent." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Leaves style" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Leaves style:\n" -"- Fancy: all faces visible\n" -"- Simple: only outer faces\n" -"- Opaque: disable transparency" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Connect glass" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Connects glass if supported by node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Smooth lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable smooth lighting with simple ambient occlusion." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Tradeoffs for performance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enables tradeoffs that reduce CPU load or increase rendering performance\n" -"at the expense of minor visual glitches that do not impact game playability." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving Nodes" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving leaves" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving leaves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving plants" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving plants." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving liquids (like water)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids wave height" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The maximum height of the surface of waving liquids.\n" -"4.0 = Wave height is two nodes.\n" -"0.0 = Wave doesn't move at all.\n" -"Default is 1.0 (1/2 node)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids wavelength" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Length of liquid waves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids wave speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"How fast liquid waves will move. Higher = faster.\n" -"If negative, liquid waves will move backwards." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable Shadow Mapping." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow strength gamma" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the shadow strength gamma.\n" -"Adjusts the intensity of in-game dynamic shadows.\n" -"Lower value means lighter shadows, higher value means darker shadows." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum distance to render shadows." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow map texture size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Texture size to render the shadow map on.\n" -"This must be a power of two.\n" -"Bigger numbers create better shadows but it is also more expensive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow map texture in 32 bits" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Sets shadow texture quality to 32 bits.\n" -"On false, 16 bits texture will be used.\n" -"This can cause much more artifacts in the shadow." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow filter quality" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Define shadow filtering quality.\n" -"This simulates the soft shadows effect by applying a PCF or Poisson disk\n" -"but also uses more resources." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Colored shadows" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable colored shadows for transculent nodes.\n" -"This is expensive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Soft shadow radius" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the soft shadow radius size.\n" -"Lower values mean sharper shadows, bigger values mean softer shadows.\n" -"Minimum value: 1.0; maximum value: 15.0" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sky Body Orbit Tilt" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the default tilt of Sun/Moon orbit in degrees.\n" -"Games may change orbit tilt via API.\n" -"Value of 0 means no tilt / vertical orbit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Post Processing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Post Processing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables the post processing pipeline." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filmic tone mapping" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" -"Simulates the tone curve of photographic film and how this approximates the\n" -"appearance of high dynamic range images. Mid-range contrast is slightly\n" -"enhanced, highlights and shadows are gradually compressed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Automatic Exposure" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable automatic exposure correction\n" -"When enabled, the post-processing engine will\n" -"automatically adjust to the brightness of the scene,\n" -"simulating the behavior of human eye." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Exposure compensation" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the exposure compensation in EV units.\n" -"Value of 0.0 (default) means no exposure compensation.\n" -"Range: from -1 to 1.0" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Debanding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Apply dithering to reduce color banding artifacts.\n" -"Dithering significantly increases the size of losslessly-compressed\n" -"screenshots and it works incorrectly if the display or operating system\n" -"performs additional dithering or if the color channels are not quantized\n" -"to 8 bits.\n" -"With OpenGL ES, dithering only works if the shader supports high\n" -"floating-point precision and it may have a higher performance impact." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Bloom" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set to true to enable bloom effect.\n" -"Bright colors will bleed over the neighboring objects." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volumetric lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Other Effects" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Translucent foliage" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Simulate translucency when looking at foliage in the sunlight." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid reflections" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "When enabled, liquid reflections are simulated." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Audio" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volume" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Volume of all sounds.\n" -"Requires the sound system to be enabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volume when unfocused" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volume multiplier when the window is unfocused." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mute sound" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether to mute sounds. You can unmute sounds at any time.\n" -"In-game, you can toggle the mute state with the mute key or by using the\n" -"pause menu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "User Interfaces" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Language" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the language. By default, the system language is used.\n" -"A restart is required after changing this." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "GUI" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Optimize GUI for touchscreens" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"When enabled, the GUI is optimized to be more usable on touchscreens.\n" -"Whether this is enabled by default depends on your hardware form-factor." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "GUI scaling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Scale GUI by a user specified value.\n" -"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" -"This will smooth over some of the rough edges, and blend\n" -"pixels when scaling down, at the cost of blurring some\n" -"edge pixels when images are scaled by non-integer sizes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Smooth scrolling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables smooth scrolling." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Inventory items animations" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables animation of inventory items." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec Full-Screen Background Opacity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec full-screen background opacity (between 0 and 255)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec Full-Screen Background Color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec full-screen background color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "GUI scaling filter" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"When gui_scaling_filter is true, all GUI images need to be\n" -"filtered in software, but some images are generated directly\n" -"to hardware (e.g. render-to-texture for nodes in inventory)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Tooltip delay" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Delay showing tooltips, stated in milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Append item name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Append item name to tooltip." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Clouds in menu" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use a cloud animation for the main menu background." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HUD" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HUD scaling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Modifies the size of the HUD elements." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Show name tag backgrounds by default" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether name tag backgrounds should be shown by default.\n" -"Mods may still set a background." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Show debug info" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether to show the client debug info (has the same effect as hitting F5)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Block bounds HUD radius" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Radius to use when the block bounds HUD feature is set to near blocks." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum hotbar width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum proportion of current window to be used for hotbar.\n" -"Useful if there's something to be displayed right or left of hotbar." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Recent Chat Messages" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of recent chat messages to show" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console height" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "In-game chat console background color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console alpha" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Weblink color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Optional override for chat weblink color." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat font size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Font size of the recent chat text and chat prompt in point (pt).\n" -"Value 0 will use the default font size." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Content Repository" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ContentDB URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "The URL for the content repository" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable updates available indicator on content tab" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled and you have ContentDB packages installed, Luanti may contact " -"ContentDB to\n" -"check for package updates when opening the mainmenu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ContentDB Flag Blacklist" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of flags to hide in the content repository.\n" -"\"nonfree\" can be used to hide packages which do not qualify as 'free " -"software',\n" -"as defined by the Free Software Foundation.\n" -"You can also specify content ratings.\n" -"These flags are independent from Luanti versions,\n" -"so see a full list at https://content.luanti.org/help/content_flags/" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ContentDB Max Concurrent Downloads" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of concurrent downloads. Downloads exceeding this limit will " -"be queued.\n" -"This should be lower than curl_parallel_limit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client and Server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Saving map received from server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Save the map received by the client on disk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Serverlist URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "URL to the server list displayed in the Multiplayer Tab." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable split login/register" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, server account registration is separate from login in the UI.\n" -"If disabled, connecting to a server will automatically register a new " -"account." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Update information URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"URL to JSON file which provides information about the newest Luanti " -"release.\n" -"If this is empty the engine will never check for updates." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Admin name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Name of the player.\n" -"When running a server, a client connecting with this name is admin.\n" -"When starting from the main menu, this is overridden." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Serverlist and MOTD" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Name of the server, to be displayed when players join and in the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server description" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Description of server, to be displayed when players join and in the " -"serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server address" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Domain name of server, to be displayed in the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Homepage of server, to be displayed in the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Announce server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Automatically report to the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Send player names to the server list" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Send names of online players to the serverlist. If disabled only the player " -"count is revealed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Announce to this serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Message of the day" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Message of the day displayed to players connecting." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum users" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of players that can be connected simultaneously." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Static spawn point" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "If this is set, players will always (re)spawn at the given position." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Networking" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server port" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Network port to listen (UDP).\n" -"This value will be overridden when starting from the main menu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bind address" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "The network interface that the server listens on." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strict protocol checking" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable to disallow old clients from connecting.\n" -"Older clients are compatible in the sense that they will not crash when " -"connecting\n" -"to new servers, but they may not support all new features that you are " -"expecting." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Protocol version minimum" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Define the oldest clients allowed to connect.\n" -"Older clients are compatible in the sense that they will not crash when " -"connecting\n" -"to new servers, but they may not support all new features that you are " -"expecting.\n" -"This allows for more fine-grained control than " -"strict_protocol_version_checking.\n" -"Luanti still enforces its own internal minimum, and enabling\n" -"strict_protocol_version_checking will effectively override this." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Remote media" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Specifies URL from which client fetches media instead of using UDP.\n" -"$filename should be accessible from $remote_media$filename via cURL\n" -"(obviously, remote_media should end with a slash).\n" -"Files that are not present will be fetched the usual way." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "IPv6 server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable IPv6 support for server.\n" -"Note that clients will be able to connect with both IPv4 and IPv6.\n" -"Ignored if bind_address is set." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server Security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default password" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "New users need to input this password." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Disallow empty passwords" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, players cannot join without a password or change theirs to an " -"empty password." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default privileges" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The privileges that new users automatically get.\n" -"See /privs in game for a full list on your server and mod configuration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Basic privileges" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Privileges that players with basic_privs can grant" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anticheat flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Server anticheat configuration.\n" -"Flags are positive. Uncheck the flag to disable corresponding anticheat " -"module." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anticheat movement tolerance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Tolerance of movement cheat detector.\n" -"Increase the value if players experience stuttery movement." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rollback recording" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client-side Modding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client side modding restrictions" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Restricts the access of certain client-side functions on servers.\n" -"Combine the byteflags below to restrict client-side features, or set to 0\n" -"for no restrictions:\n" -"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n" -"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n" -"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n" -"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n" -"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n" -"csm_restriction_noderange)\n" -"READ_PLAYERINFO: 32 (disable get_player_names call client-side)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client-side node lookup range restriction" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the CSM restriction for node range is enabled, get_node calls are " -"limited\n" -"to this distance from the player to the node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strip color codes" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Remove color codes from incoming chat messages\n" -"Use this to stop players from being able to use color in their messages" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message max length" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the maximum length of a chat message (in characters) sent by clients." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message count limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Number of messages a player may send per 10 seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message kick threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Kick players who sent more than X messages per 10 seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server Gameplay" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Time speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls length of day/night cycle.\n" -"Examples:\n" -"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "World start time" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Time of day when a new world is started, in millihours (0-23999)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Item entity TTL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Time in seconds for item entity (dropped items) to live.\n" -"Setting it to -1 disables the feature." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default stack size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Specifies the default stack size of nodes, items and tools.\n" -"Note that mods or games may explicitly set a stack for certain (or all) " -"items." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Physics" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default acceleration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal and vertical acceleration on ground or when climbing,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Acceleration in air" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal acceleration in air when jumping or falling,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fast mode acceleration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal and vertical acceleration in fast mode,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking and flying speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sneaking speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sneaking speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fast mode speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking, flying and climbing speed in fast mode, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Climbing speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Vertical climbing speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Jumping speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Initial vertical speed when jumping, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid fluidity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"How much you are slowed down when moving inside a liquid.\n" -"Decrease this to increase liquid resistance to movement." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid fluidity smoothing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum liquid resistance. Controls deceleration when entering liquid at\n" -"high speed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid sinking" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls sinking speed in liquid when idling. Negative values will cause\n" -"you to rise instead." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Gravity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Acceleration of gravity, in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fixed map seed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"A chosen map seed for a new map, leave empty for random.\n" -"Will be overridden when creating a new world in the main menu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Name of map generator to be used when creating a new world.\n" -"Creating a world in the main menu will override this.\n" -"Current mapgens in a highly unstable state:\n" -"- The optional floatlands of v7 (disabled by default)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Water level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Water surface level of the world." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max block generate distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"From how far blocks are generated for clients, stated in mapblocks (16 " -"nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" -"Only mapchunks completely within the mapgen limit are generated.\n" -"Value is stored per-world." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Global map generation attributes.\n" -"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" -"and jungle grass, in all other mapgens this flag controls all decorations." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Biome API" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Heat noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Temperature variation for biomes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Heat blend noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small-scale temperature variation for blending biomes on borders." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity variation for biomes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity blend noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small-scale humidity variation for blending biomes on borders." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V5" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V5 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation attributes specific to Mapgen v5." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls width of tunnels, a smaller value creates wider tunnels.\n" -"Value >= 10.0 completely disables generation of tunnels and avoids the\n" -"intensive noise calculations." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y of upper limit of large caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small cave minimum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimum limit of random number of small caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small cave maximum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum limit of random number of small caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave minimum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimum limit of random number of large caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave maximum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum limit of random number of large caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave proportion flooded" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Proportion of large caves that contain liquid." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of cavern upper limit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern taper" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-distance over which caverns expand to full size." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines full size of caverns, smaller values create larger caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon minimum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lower Y limit of dungeons." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon maximum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Upper Y limit of dungeons." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Noises" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filler depth noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of biome filler depth." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Factor noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Variation of terrain vertical scale.\n" -"When noise is < -0.55 terrain is near-flat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Height noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of average terrain surface." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave1 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "First of two 3D noises that together define tunnels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave2 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Second of two 3D noises that together define tunnels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining giant caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ground noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise that determines number of dungeons per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V6 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen v6.\n" -"The 'snowbiomes' flag enables the new 5 biome system.\n" -"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" -"the 'jungles' flag is ignored.\n" -"The 'temples' flag disables generation of desert temples. Normal dungeons " -"will appear instead." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Desert noise threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Deserts occur when np_biome exceeds this value.\n" -"When the 'snowbiomes' flag is enabled, this is ignored." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Beach noise threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sandy beaches occur when np_beach exceeds this value." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain base noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of lower terrain and seabed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain higher noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of higher terrain that creates cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Steepness noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Varies steepness of cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Height select noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines distribution of higher terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mud noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Varies depth of biome surface nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Beach noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines areas with sandy beaches." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Biome noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of number of caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trees noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines tree areas and tree density." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Apple trees noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines areas where trees have apples." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V7" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V7 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen v7.\n" -"'ridges': Rivers.\n" -"'floatlands': Floating land masses in the atmosphere.\n" -"'caverns': Giant caves deep underground." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain zero level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Y of mountain density gradient zero level. Used to shift mountains " -"vertically." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland minimum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lower Y limit of floatlands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland maximum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Upper Y limit of floatlands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland tapering distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Y-distance over which floatlands taper from full density to nothing.\n" -"Tapering starts at this distance from the Y limit.\n" -"For a solid floatland layer, this controls the height of hills/mountains.\n" -"Must be less than or equal to half the distance between the Y limits." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland taper exponent" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Exponent of the floatland tapering. Alters the tapering behavior.\n" -"Value = 1.0 creates a uniform, linear tapering.\n" -"Values > 1.0 create a smooth tapering suitable for the default separated\n" -"floatlands.\n" -"Values < 1.0 (for example 0.25) create a more defined surface level with\n" -"flatter lowlands, suitable for a solid floatland layer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland density" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "" -"Adjusts the density of the floatland layer.\n" -"Increase value to increase density. Can be positive or negative.\n" -"Value = 0.0: 50% of volume is floatland.\n" -"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" -"to be sure) creates a solid floatland layer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland water level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Surface level of optional water placed on a solid floatland layer.\n" -"Water is disabled by default and will only be placed if this value is set\n" -"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" -"upper tapering).\n" -"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" -"When enabling water placement, floatlands must be configured and tested\n" -"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" -"required value depending on 'mgv7_np_floatland'), to avoid\n" -"server-intensive extreme water flow and to avoid vast flooding of the\n" -"world surface below." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain alternative noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain persistence noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Varies roughness of terrain.\n" -"Defines the 'persistence' value for terrain_base and terrain_alt noises." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines distribution of higher terrain and steepness of cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain height noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of maximum mountain height (in nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge underwater noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines large-scale river channel structure." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"3D noise defining mountain structure and height.\n" -"Also defines structure of floatland mountain terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining structure of river canyon walls." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"3D noise defining structure of floatlands.\n" -"If altered from the default, the noise 'scale' (0.7 by default) may need\n" -"to be adjusted, as floatland tapering functions best when this noise has\n" -"a value range of approximately -2.0 to 2.0." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Carpathian" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Carpathian specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation attributes specific to Mapgen Carpathian." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Base ground level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the base ground level." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River channel width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the width of the river channel." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River channel depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the depth of the river channel." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River valley width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the width of the river valley." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness1 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "First of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness2 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Second of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness3 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Third of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness4 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fourth of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rolling hills spread noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of rolling hills." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge mountain spread noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of ridged mountain ranges." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Step mountain spread noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of step mountain ranges." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rolling hill size noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of rolling hills." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridged mountain size noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of ridged mountains." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Step mountain size noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of step mountains." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that locates the river valleys and channels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain variation noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Flat" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Flat specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen Flat.\n" -"Occasional lakes and hills can be added to the flat world." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ground level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y of flat ground." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lake threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Terrain noise threshold for lakes.\n" -"Controls proportion of world area covered by lakes.\n" -"Adjust towards 0.0 for a larger proportion." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lake steepness" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Controls steepness/depth of lake depressions." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hill threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Terrain noise threshold for hills.\n" -"Controls proportion of world area covered by hills.\n" -"Adjust towards 0.0 for a larger proportion." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hill steepness" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Controls steepness/height of hills." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines location and terrain of optional hills and lakes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Fractal" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Fractal specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen Fractal.\n" -"'terrain' enables the generation of non-fractal terrain:\n" -"ocean, islands and underground." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fractal type" +msgid "Selection box width" msgstr "" #: src/settings_translation_file.cpp @@ -5265,467 +5564,152 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Iterations" +msgid "" +"Send names of online players to the serverlist. If disabled only the player " +"count is revealed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Send player names to the server list" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server Gameplay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server Security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server address" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Iterations of the recursive function.\n" -"Increasing this increases the amount of fine detail, but also\n" -"increases processing load.\n" -"At iterations = 20 this mapgen has a similar load to mapgen V7." +"Server anticheat configuration.\n" +"Flags are positive. Uncheck the flag to disable corresponding anticheat " +"module." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server description" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server port" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server-side occlusion culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server/Env Performance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist and MOTD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist file" msgstr "" #: src/settings_translation_file.cpp msgid "" -"(X,Y,Z) scale of fractal in nodes.\n" -"Actual fractal size will be 2 to 3 times larger.\n" -"These numbers can be made very large, the fractal does\n" -"not have to fit inside the world.\n" -"Increase these to 'zoom' into the detail of the fractal.\n" -"Default is for a vertically-squashed shape suitable for\n" -"an island, set all 3 numbers equal for the raw shape." +"Set the default tilt of Sun/Moon orbit in degrees.\n" +"Games may change orbit tilt via API.\n" +"Value of 0 means no tilt / vertical orbit." msgstr "" #: src/settings_translation_file.cpp msgid "" -"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" -"Can be used to move a desired point to (0, 0) to create a\n" -"suitable spawn point, or to allow 'zooming in' on a desired\n" -"point by increasing 'scale'.\n" -"The default is tuned for a suitable spawn point for Mandelbrot\n" -"sets with default parameters, it may need altering in other\n" -"situations.\n" -"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Slice w" +"Set the exposure compensation in EV units.\n" +"Value of 0.0 (default) means no exposure compensation.\n" +"Range: from -1 to 1.0" msgstr "" #: src/settings_translation_file.cpp msgid "" -"W coordinate of the generated 3D slice of a 4D fractal.\n" -"Determines which 3D slice of the 4D shape is generated.\n" -"Alters the shape of the fractal.\n" -"Has no effect on 3D fractals.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia x" +"Set the language. By default, the system language is used.\n" +"A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"X component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia y" +"Set the maximum length of a chat message (in characters) sent by clients." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"Y component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia z" +"Set the shadow strength gamma.\n" +"Adjusts the intensity of in-game dynamic shadows.\n" +"Lower value means lighter shadows, higher value means darker shadows." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"Z component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." +"Set the soft shadow radius size.\n" +"Lower values mean sharper shadows, bigger values mean softer shadows.\n" +"Minimum value: 1.0; maximum value: 15.0" msgstr "" #: src/settings_translation_file.cpp -msgid "Julia w" +msgid "Set to true to enable Shadow Mapping." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"W component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Has no effect on 3D fractals.\n" -"Range roughly -2 to 2." +"Set to true to enable bloom effect.\n" +"Bright colors will bleed over the neighboring objects." msgstr "" #: src/settings_translation_file.cpp -msgid "Seabed noise" +msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of seabed." +msgid "Set to true to enable waving leaves." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Valleys" +msgid "Set to true to enable waving liquids (like water)." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Valleys specific flags" +msgid "Set to true to enable waving plants." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen Valleys.\n" -"'altitude_chill': Reduces heat with altitude.\n" -"'humid_rivers': Increases humidity around rivers.\n" -"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" -"to become shallower and occasionally dry.\n" -"'altitude_dry': Reduces humidity with altitude." +"Set to true to render debugging breakdown of the bloom effect.\n" +"In debug mode, the screen is split into 4 quadrants:\n" +"top-left - processed base image, top-right - final image\n" +"bottom-left - raw base image, bottom-right - bloom texture." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" -"enabled. Also, the vertical distance over which humidity drops by 10 if\n" -"'altitude_dry' is enabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Depth below which you'll find large caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern upper limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Depth below which you'll find giant caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "How deep to make rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "How wide to make rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise #1" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise #2" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filler depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain height" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Base terrain height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Raises terrain to make valleys around the rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley fill" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Slope and fill work together to modify the heights." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley profile" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Amplifies the valleys." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley slope" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Advanced" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Developer Options" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client modding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable Lua modding support on client.\n" -"This support is experimental and API can change." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Main menu script" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Replaces the default main menu with a custom one." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod Security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable mod security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Prevent mods from doing insecure things like running shell commands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trusted mods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of trusted mods that are allowed to access insecure\n" -"functions even when mod security is on (via request_insecure_environment())." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HTTP mods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" -"allow them to upload and download data to/from the internet." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debugging" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debug log level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Level of logging to be written to debug.txt:\n" -"- (no logging)\n" -"- none (messages with no level)\n" -"- error\n" -"- warning\n" -"- action\n" -"- info\n" -"- verbose\n" -"- trace" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debug log file size threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the file size of debug.txt exceeds the number of megabytes specified in\n" -"this setting when it is opened, the file is moved to debug.txt.1,\n" -"deleting an older debug.txt.1 if it exists.\n" -"debug.txt is only moved if this setting is positive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat log level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimal level of logging to be written to chat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Deprecated Lua API handling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Handling for deprecated Lua API calls:\n" -"- none: Do not log deprecated calls\n" -"- log: mimic and log backtrace of deprecated call (default).\n" -"- error: abort on usage of deprecated call (suggested for mod developers)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Random input" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable random user input (only used for testing)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Random mod load order" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable random mod loading (mainly used for testing)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod channels" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable mod channels support." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Load the game profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Load the game profiler to collect game profiling data.\n" -"Provides a /profiler command to access the compiled profile.\n" -"Useful for mod developers and server operators." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default report format" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The default format in which profiles are being saved,\n" -"when calling `/profiler save [format]` without format." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Report path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The file path relative to your world path in which profiles will be saved to." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Entity methods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Instrument the methods of entities on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active Block Modifiers" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument the action function of Active Block Modifiers on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Loading Block Modifiers" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument the action function of Loading Block Modifiers on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat commands" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Instrument chat commands on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Global callbacks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument global callback functions on registration.\n" -"(anything you pass to a core.register_*() function)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Builtin" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument builtin.\n" -"This is usually only needed by core/builtin contributors" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Have the profiler instrument itself:\n" -"* Instrument an empty function.\n" -"This estimates the overhead, that instrumentation is adding (+1 function " -"call).\n" -"* Instrument the sampler being used to update the statistics." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Engine Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Engine profiling data print interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Print the engine's profiling data in regular intervals (in seconds).\n" -"0 = disable. Useful for developers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "OpenGL debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables debug and error-checking in the OpenGL driver." +"Sets shadow texture quality to 32 bits.\n" +"On false, 16 bits texture will be used.\n" +"This can cause much more artifacts in the shadow." msgstr "" #: src/settings_translation_file.cpp @@ -5733,100 +5717,277 @@ msgid "Shader path" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Path to shader directory. If no path is defined, default location will be " -"used." +msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Video driver" +msgid "Shadow map max distance in nodes to render shadows" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shadow map texture in 32 bits" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shadow map texture size" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The rendering back-end.\n" -"Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " +"drawn." msgstr "" #: src/settings_translation_file.cpp -msgid "Transparency Sorting Distance" +msgid "Shadow strength gamma" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Show debug info" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Show entity selection boxes" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Distance in nodes at which transparency depth sorting is enabled.\n" -"Use this to limit the performance impact of transparency depth sorting.\n" -"Set to 0 to disable it entirely." +"Show entity selection boxes\n" +"A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp -msgid "Transparency Sorting Group by Buffers" +msgid "Show name tag backgrounds by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shutdown message" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Draw transparency sorted triangles grouped by their mesh buffers.\n" -"This breaks transparency sorting between mesh buffers, but avoids " -"situations\n" -"where transparency sorting would be very slow otherwise." +"Side length of a cube of map blocks that the client will consider together\n" +"when generating meshes.\n" +"Larger values increase the utilization of the GPU by reducing the number of\n" +"draw calls, benefiting especially high-end GPUs.\n" +"Systems with a low-end GPU (or no GPU) would benefit from smaller values." msgstr "" #: src/settings_translation_file.cpp -msgid "Cloud radius" +msgid "Simulate translucency when looking at foliage in the sunlight." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Radius of cloud area stated in number of 64 node cloud squares.\n" -"Values larger than 26 will start to produce sharp cutoffs at cloud area " -"corners." +"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" +"WARNING: There is no benefit, and there are several dangers, in\n" +"increasing this value above 5.\n" +"Reducing this value increases cave and dungeon density.\n" +"Altering this value is for special usage, leaving it unchanged is\n" +"recommended." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock mesh generation delay" +msgid "Sky Body Orbit Tilt" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Slice w" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Slope and fill work together to modify the heights." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small cave maximum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small cave minimum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small-scale humidity variation for blending biomes on borders." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small-scale temperature variation for blending biomes on borders." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Smooth lighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Smooth scrolling" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Delay between mesh updates on the client in ms. Increasing this will slow\n" -"down the rate of mesh updates, which can help reduce jitter." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock mesh generation threads" +"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter " +"cinematic mode by using the key set in Controls." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of threads to use for mesh generation.\n" -"Value of 0 (default) will let Luanti automatically choose the number of " -"threads." +"Smooths rotation of camera, also called look or mouse smoothing. 0 to " +"disable." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum vertex count for mesh buffers" +msgid "Sneaking speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sneaking speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Soft clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Soft shadow radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sound" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sound Extensions Blacklist" msgstr "" #: src/settings_translation_file.cpp msgid "" -"All mesh buffers with less than this number of vertices will be merged\n" -"during map rendering. This improves rendering performance." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimap scan height" +"Specifies URL from which client fetches media instead of using UDP.\n" +"$filename should be accessible from $remote_media$filename via cURL\n" +"(obviously, remote_media should end with a slash).\n" +"Files that are not present will be fetched the usual way." msgstr "" #: src/settings_translation_file.cpp msgid "" -"True = 256\n" -"False = 128\n" -"Usable to make minimap smoother on slower machines." +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." msgstr "" #: src/settings_translation_file.cpp -msgid "World-aligned textures mode" +msgid "" +"Spread a complete update of the shadow map over a given number of frames.\n" +"Higher values might make shadows laggy, lower values\n" +"will consume more resources." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Spread of light curve boost range.\n" +"Controls the width of the range to be boosted.\n" +"Standard deviation of the light curve boost Gaussian." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Static spawn point" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Steepness noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Step mountain size noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Step mountain spread noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Strength of light curve boost.\n" +"The 3 'boost' parameters define a range of the light\n" +"curve that is boosted in brightness." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strict protocol checking" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strip color codes" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement, floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Synchronous SQLite" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Temperature variation for biomes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain alternative noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain base noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain higher noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Terrain noise threshold for hills.\n" +"Controls proportion of world area covered by hills.\n" +"Adjust towards 0.0 for a larger proportion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Terrain noise threshold for lakes.\n" +"Controls proportion of world area covered by lakes.\n" +"Adjust towards 0.0 for a larger proportion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain persistence noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Texture size to render the shadow map on.\n" +"This must be a power of two.\n" +"Bigger numbers create better shadows but it is also more expensive." msgstr "" #: src/settings_translation_file.cpp @@ -5840,21 +6001,607 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Autoscaling mode" +msgid "The URL for the content repository" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The dead zone of the joystick" msgstr "" #: src/settings_translation_file.cpp msgid "" -"World-aligned textures may be scaled to span several nodes. However,\n" -"the server may not send the scale you want, especially if you use\n" -"a specially-designed texture pack; with this option, the client tries\n" -"to determine the scale automatically based on the texture size.\n" -"See also texture_min_size.\n" -"Warning: This option is EXPERIMENTAL!" +"The default format in which profiles are being saved,\n" +"when calling `/profiler save [format]` without format." msgstr "" #: src/settings_translation_file.cpp -msgid "Base texture size" +msgid "" +"The delay in milliseconds after which a touch interaction is considered a " +"long tap." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The file path relative to your world path in which profiles will be saved to." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The gesture for punching players/entities.\n" +"This can be overridden by games and mods.\n" +"\n" +"* Short tap\n" +"Easy to use and well-known from other games that shall not be named.\n" +"\n" +"* Long tap\n" +"Known from the classic Luanti mobile controls.\n" +"Combat is more or less impossible." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The identifier of the joystick to use" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The kind of digging/placing controls used.\n" +"\n" +"* Tap\n" +"Long/short tap anywhere on the screen to interact.\n" +"Interaction happens at finger position.\n" +"\n" +"* Tap with crosshair\n" +"Long/short tap anywhere on the screen to interact.\n" +"Interaction happens at crosshair position.\n" +"\n" +"* Buttons with crosshair\n" +"Use dedicated dig/place buttons to interact.\n" +"Interaction happens at crosshair position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The length in pixels after which a touch interaction is considered movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The maximum height of the surface of waving liquids.\n" +"4.0 = Wave height is two nodes.\n" +"0.0 = Wave doesn't move at all.\n" +"Default is 1.0 (1/2 node)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The minimum time in seconds it takes between digging nodes when holding\n" +"the dig button." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The network interface that the server listens on." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The privileges that new users automatically get.\n" +"See /privs in game for a full list on your server and mod configuration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The radius of the volume of blocks around every player that is subject to " +"the\n" +"active block stuff, stated in mapblocks (16 nodes).\n" +"In active blocks objects are loaded and ABMs run.\n" +"This is also the minimum range in which active objects (mobs) are " +"maintained.\n" +"This should be configured together with active_object_send_range_blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The rendering back-end.\n" +"Note: A restart is required after changing this!\n" +"OpenGL is the default for desktop, and OGLES2 for Android." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The sensitivity of the joystick axes for moving the\n" +"in-game view frustum around." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The strength (darkness) of node ambient-occlusion shading.\n" +"Lower is darker, Higher is lighter. The valid range of values for this\n" +"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" +"set to the nearest valid value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time (in seconds) that the liquids queue may grow beyond processing\n" +"capacity until an attempt is made to decrease its size by dumping old queue\n" +"items. A value of 0 disables the functionality." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time budget allowed for ABMs to execute on each step\n" +"(as a fraction of the ABM Interval)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time in seconds it takes between repeated events\n" +"when holding down a joystick button combination." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time in seconds it takes between repeated node placements when holding\n" +"the place button." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The type of joystick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" +"enabled. Also, the vertical distance over which humidity drops by 10 if\n" +"'altitude_dry' is enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Third of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Threshold for long taps" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Time in seconds for item entity (dropped items) to live.\n" +"Setting it to -1 disables the feature." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Time of day when a new world is started, in millihours (0-23999)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Time speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Timeout for client to remove unused map data from memory, in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"To reduce lag, block transfers are slowed down when a player is building " +"something.\n" +"This determines how long they are slowed down after placing or removing a " +"node." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle Aux1 key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle HUD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle Sneak key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle automatic forward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle block bounds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle camera mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle camera update" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle cinematic mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle debug info" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle fullscreen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle large chat console" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle pitchmove" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle unlimited view range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Tolerance of movement cheat detector.\n" +"Increase the value if players experience stuttery movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Tooltip delay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen controls" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen sensitivity multiplier." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Tradeoffs for performance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Translucent foliage" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Translucent liquids" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Transparency Sorting Distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Transparency Sorting Group by Buffers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trees noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trilinear filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"True = 256\n" +"False = 128\n" +"Usable to make minimap smoother on slower machines." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trusted mods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Type of occlusion_culler\n" +"\n" +"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n" +"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n" +"\n" +"This setting should only be changed if you have performance problems." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"URL to JSON file which provides information about the newest Luanti " +"release.\n" +"If this is empty the engine will never check for updates." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "URL to the server list displayed in the Multiplayer Tab." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Undersampling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Undersampling is similar to using a lower screen resolution, but it applies\n" +"to the game world only, keeping the GUI intact.\n" +"It should give a significant performance boost at the cost of less detailed " +"image.\n" +"Higher values result in a less detailed image.\n" +"Note: Undersampling is currently not supported if the \"3d_mode\" setting is " +"set\n" +"to a non-default value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Unlimited player transfer distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Unload unused server data" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Update information URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Upper Y limit of dungeons." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use a cloud animation for the main menu background." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use anisotropic filtering when looking at textures from an angle.\n" +"This provides a significant improvement when used together with mipmapping." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use bilinear filtering when scaling textures." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use mipmaps when scaling textures. May slightly increase performance,\n" +"especially when using a high-resolution texture pack.\n" +"Gamma-correct downscaling is not supported." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use raytraced occlusion culling in the new culler.\n" +"This flag enables use of raytraced occlusion culling test for\n" +"client mesh sizes smaller than 4x4x4 map blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use smooth cloud shading." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use trilinear filtering when scaling textures.\n" +"If both bilinear and trilinear filtering are enabled, trilinear filtering\n" +"is applied." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use virtual joystick to trigger \"Aux1\" button.\n" +"If enabled, virtual joystick will also tap \"Aux1\" button when out of main " +"circle." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "User Interfaces" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "VSync" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley fill" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley profile" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley slope" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of biome filler depth." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of maximum mountain height (in nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of number of caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Variation of terrain vertical scale.\n" +"When noise is < -0.55 terrain is near-flat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Varies depth of biome surface nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Varies roughness of terrain.\n" +"Defines the 'persistence' value for terrain_base and terrain_alt noises." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Varies steepness of cliffs." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Vertical climbing speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Vertical screen synchronization. Your system may still force VSync on even " +"if this is disabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Video driver" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View bobbing factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View distance in nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Viewing range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Virtual joystick triggers Aux1 button" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume multiplier when the window is unfocused." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Volume of all sounds.\n" +"Requires the sound system to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume when unfocused" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volumetric lighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"W coordinate of the generated 3D slice of a 4D fractal.\n" +"Determines which 3D slice of the 4D shape is generated.\n" +"Alters the shape of the fractal.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking and flying speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking, flying and climbing speed in fast mode, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Water level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Water surface level of the world." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving Nodes" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving leaves" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wave height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wave speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wavelength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving plants" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Weblink color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "When enabled, liquid reflections are simulated." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"When enabled, the GUI is optimized to be more usable on touchscreens.\n" +"Whether this is enabled by default depends on your hardware form-factor." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"When gui_scaling_filter is true, all GUI images need to be\n" +"filtered in software, but some images are generated directly\n" +"to hardware (e.g. render-to-texture for nodes in inventory)." msgstr "" #: src/settings_translation_file.cpp @@ -5869,423 +6616,10 @@ msgid "" "texture autoscaling." msgstr "" -#: src/settings_translation_file.cpp -msgid "Client Mesh Chunksize" -msgstr "" - #: src/settings_translation_file.cpp msgid "" -"Side length of a cube of map blocks that the client will consider together\n" -"when generating meshes.\n" -"Larger values increase the utilization of the GPU by reducing the number of\n" -"draw calls, benefiting especially high-end GPUs.\n" -"Systems with a low-end GPU (or no GPU) would benefit from smaller values." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Color depth for post-processing texture" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Decide the color depth of the texture used for the post-processing " -"pipeline.\n" -"Reducing this can improve performance, but some effects (e.g. debanding)\n" -"require more than 8 bits to work." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Poisson filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable Poisson disk filtering.\n" -"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF " -"filtering." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map shadows update frames" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Spread a complete update of the shadow map over a given number of frames.\n" -"Higher values might make shadows laggy, lower values\n" -"will consume more resources." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Bloom Debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set to true to render debugging breakdown of the bloom effect.\n" -"In debug mode, the screen is split into 4 quadrants:\n" -"top-left - processed base image, top-right - final image\n" -"bottom-left - raw base image, bottom-right - bloom texture." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sound" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sound Extensions Blacklist" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of AL and ALC extensions that should not be used.\n" -"Useful for testing. See al_extensions.[h,cpp] for details." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font bold by default" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font italic by default" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font shadow" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font shadow alpha" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size divisible by" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"For pixel-style fonts that do not scale well, this ensures that font sizes " -"used\n" -"with this font will always be divisible by this value, in pixels. For " -"instance,\n" -"a pixel font 16 pixels tall should have this set to 16, so it will only ever " -"be\n" -"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Regular font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path to the default font. Must be a TrueType font.\n" -"The fallback font will be used if the font cannot be loaded." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Italic font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold and italic font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font size divisible by" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path to the monospace font. Must be a TrueType font.\n" -"This font is used for e.g. the console and profiler screen." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Italic monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold and italic monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fallback font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path of the fallback font. Must be a TrueType font.\n" -"This font will be used for certain languages or if the default font is " -"unavailable." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve low gradient" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Gradient of light curve at minimum light level.\n" -"Controls the contrast of the lowest light levels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve high gradient" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Gradient of light curve at maximum light level.\n" -"Controls the contrast of the highest light levels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Strength of light curve boost.\n" -"The 3 'boost' parameters define a range of the light\n" -"curve that is boosted in brightness." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost center" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Center of light curve boost range.\n" -"Where 0.0 is minimum light level, 1.0 is maximum light level." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost spread" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Spread of light curve boost range.\n" -"Controls the width of the range to be boosted.\n" -"Standard deviation of the light curve boost Gaussian." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "IPv6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable IPv6 support (for both client and server).\n" -"Required for IPv6 connections to work at all." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Prometheus listener address" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Prometheus listener address.\n" -"If Luanti is compiled with Prometheus support, this setting\n" -"enables the metrics listener for Prometheus on that address.\n" -"By default you can fetch metrics from http://127.0.0.1:30000/metrics.\n" -"An empty value disables the metrics listener." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum size of the client's outgoing chat queue" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum size of the client's outgoing chat queue.\n" -"0 to disable queueing and -1 to make the queue size unlimited." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock unload timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Timeout for client to remove unused map data from memory, in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of mapblocks for client to be kept in memory.\n" -"Note that there is an internal dynamic minimum number of blocks that\n" -"won't be deleted, depending on the current view range.\n" -"Set to -1 for no limit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum simultaneous block sends per client" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks that are simultaneously sent per client.\n" -"The maximum total count is calculated dynamically:\n" -"max_total = ceil((#clients + max_users) * per_client / 4)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Delay in sending blocks after building" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"To reduce lag, block transfers are slowed down when a player is building " -"something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max. packets per iteration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of packets sent per send step in the low-level networking " -"code.\n" -"You generally don't need to change this, however busy servers may benefit " -"from a higher number." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map Compression Level for Network Transfer" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Compression level to use when sending mapblocks to the client.\n" -"-1 - use default compression level\n" -"0 - least compression, fastest\n" -"9 - best compression, slowest" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message format" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Format of player chat messages. The following strings are valid " -"placeholders:\n" -"@name, @message, @timestamp (optional)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat command time message threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the execution of a chat command takes longer than this specified time in\n" -"seconds, add the time information to the chat command message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shutdown message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server shuts down." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Crash message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server crashes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ask to reconnect after crash" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether to ask clients to reconnect after a (Lua) crash.\n" -"Set this to true if your server is set up to restart automatically." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server/Env Performance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dedicated server step" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of a server tick (the interval at which everything is generally " -"updated),\n" -"stated in seconds.\n" -"Does not apply to sessions hosted from the client menu.\n" -"This is a lower bound, i.e. server steps may not be shorter than this, but\n" -"they are often longer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Unlimited player transfer distance" +"Whether name tag backgrounds should be shown by default.\n" +"Mods may still set a background." msgstr "" #: src/settings_translation_file.cpp @@ -6295,379 +6629,45 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Player transfer distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active object send range" +msgid "Whether the window is maximized." msgstr "" #: src/settings_translation_file.cpp msgid "" -"From how far clients know about objects, stated in mapblocks (16 nodes).\n" -"\n" -"Setting this larger than active_block_range will also cause the server\n" -"to maintain active objects up to this distance in the direction the\n" -"player is looking. (This can avoid mobs suddenly disappearing from view)" +"Whether to ask clients to reconnect after a (Lua) crash.\n" +"Set this to true if your server is set up to restart automatically." msgstr "" #: src/settings_translation_file.cpp -msgid "Active block range" +msgid "Whether to fog out the end of the visible area." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The radius of the volume of blocks around every player that is subject to " -"the\n" -"active block stuff, stated in mapblocks (16 nodes).\n" -"In active blocks objects are loaded and ABMs run.\n" -"This is also the minimum range in which active objects (mobs) are " -"maintained.\n" -"This should be configured together with active_object_send_range_blocks." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max block send distance" +"Whether to mute sounds. You can unmute sounds at any time.\n" +"In-game, you can toggle the mute state with the mute key or by using the\n" +"pause menu." msgstr "" #: src/settings_translation_file.cpp msgid "" -"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." +"Whether to show the client debug info (has the same effect as hitting F5)." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum forceloaded blocks" +msgid "Width component of the initial window size." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Default maximum number of forceloaded mapblocks.\n" -"Set this to -1 to disable the limit." +msgid "Width of the selection box lines around nodes." msgstr "" #: src/settings_translation_file.cpp -msgid "Map save interval" +msgid "Will also disable autoforward, when active." msgstr "" #: src/settings_translation_file.cpp -msgid "Interval of saving important changes in the world, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Unload unused server data" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"How long the server will wait before unloading unused mapblocks, stated in " -"seconds.\n" -"Higher value is smoother, but will use more RAM." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum objects per block" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of statically stored objects in a block." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active block management interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of time between active block management cycles, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ABM interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of time between Active Block Modifier (ABM) execution cycles, stated " -"in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ABM time budget" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The time budget allowed for ABMs to execute on each step\n" -"(as a fraction of the ABM Interval)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "NodeTimer interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Length of time between NodeTimer execution cycles, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid loop max" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max liquids processed per step." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid queue purge time" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The time (in seconds) that the liquids queue may grow beyond processing\n" -"capacity until an attempt is made to decrease its size by dumping old queue\n" -"items. A value of 0 disables the functionality." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid update tick" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid update interval in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Block send optimize distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"At this distance the server will aggressively optimize which blocks are sent " -"to\n" -"clients.\n" -"Small values potentially improve performance a lot, at the expense of " -"visible\n" -"rendering glitches (some blocks might not be rendered correctly in caves).\n" -"Setting this to a value greater than max_block_send_distance disables this\n" -"optimization.\n" -"Stated in MapBlocks (16 nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server-side occlusion culling" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "" -"If enabled, the server will perform map block occlusion culling based on\n" -"on the eye position of the player. This can reduce the number of blocks\n" -"sent to the client by 50-80%. Clients will no longer receive most\n" -"invisible blocks, so that the utility of noclip mode is reduced." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Block cull optimize distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"At this distance the server will perform a simpler and cheaper occlusion " -"check.\n" -"Smaller values potentially improve performance, at the expense of " -"temporarily visible\n" -"rendering glitches (missing blocks).\n" -"This is especially useful for very large viewing range (upwards of 500).\n" -"Stated in MapBlocks (16 nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chunk size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" -"WARNING: There is no benefit, and there are several dangers, in\n" -"increasing this value above 5.\n" -"Reducing this value increases cave and dungeon density.\n" -"Altering this value is for special usage, leaving it unchanged is\n" -"recommended." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dump the mapgen debug information." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Absolute limit of queued blocks to emerge" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of blocks that can be queued for loading." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Per-player limit of queued blocks load from disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks to be queued that are to be loaded from file.\n" -"This limit is enforced per player." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Per-player limit of queued blocks to generate" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks to be queued that are to be generated.\n" -"This limit is enforced per player." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Number of emerge threads" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL interactive timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum time an interactive request (e.g. server list fetch) may take, " -"stated in milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL parallel limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Limits number of parallel HTTP requests. Affects:\n" -"- Media fetch if server uses remote_media setting.\n" -"- Serverlist download and server announcement.\n" -"- Downloads performed by main menu (e.g. mod manager).\n" -"Only has an effect if compiled with cURL." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL file download timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum time a file download (e.g. a mod download) may take, stated in " -"milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client Debugging" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Toggle camera update" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for toggling the camera update. Only usable with 'debug' privilege." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: select previous entry" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for switching to the previous entry in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: select next entry" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for switching to the next entry in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: decrement value" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for decrementing the selected value in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: increment value" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for incrementing the selected value in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Miscellaneous" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat weblinks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console " -"output." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ignore world errors" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Display Density Scaling Factor" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Adjust the detected display density, used for scaling UI elements." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable console window" +msgid "Window maximized" msgstr "" #: src/settings_translation_file.cpp @@ -6677,21 +6677,6 @@ msgid "" "Contains the same information as the file debug.txt (default name)." msgstr "" -#: src/settings_translation_file.cpp -msgid "Max. clearobjects extra blocks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Number of extra blocks that can be loaded by /clearobjects at once.\n" -"This is a trade-off between SQLite transaction overhead and\n" -"memory consumption (4096=100MB, as a rule of thumb)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map directory" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "World directory (everything in the world is stored here).\n" @@ -6699,100 +6684,81 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Synchronous SQLite" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map Compression Level for Disk Storage" +msgid "World start time" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Compression level to use when saving mapblocks to disk.\n" -"-1 - use default compression level\n" -"0 - least compression, fastest\n" -"9 - best compression, slowest" +"World-aligned textures may be scaled to span several nodes. However,\n" +"the server may not send the scale you want, especially if you use\n" +"a specially-designed texture pack; with this option, the client tries\n" +"to determine the scale automatically based on the texture size.\n" +"See also texture_min_size.\n" +"Warning: This option is EXPERIMENTAL!" msgstr "" #: src/settings_translation_file.cpp -msgid "Connect to external media server" +msgid "World-aligned textures mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y of flat ground." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable usage of remote media server (if provided by server).\n" -"Remote servers offer a significantly faster way to download media (e.g. " -"textures)\n" -"when connecting to the server." +"Y of mountain density gradient zero level. Used to shift mountains " +"vertically." msgstr "" #: src/settings_translation_file.cpp -msgid "Serverlist file" +msgid "Y of upper limit of large caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y-distance over which caverns expand to full size." msgstr "" #: src/settings_translation_file.cpp msgid "" -"File in client/serverlist/ that contains your favorite servers displayed in " -"the\n" -"Multiplayer Tab." +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." msgstr "" #: src/settings_translation_file.cpp -msgid "Gamepads" +msgid "Y-level of average terrain surface." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable joysticks" +msgid "Y-level of cavern upper limit." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable joysticks. Requires a restart to take effect" +msgid "Y-level of higher terrain that creates cliffs." msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick ID" +msgid "Y-level of lower terrain and seabed." msgstr "" #: src/settings_translation_file.cpp -msgid "The identifier of the joystick to use" +msgid "Y-level of seabed." msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick type" +msgid "cURL" msgstr "" #: src/settings_translation_file.cpp -msgid "The type of joystick" +msgid "cURL file download timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick button repetition interval" +msgid "cURL interactive timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The time in seconds it takes between repeated events\n" -"when holding down a joystick button combination." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Joystick dead zone" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "The dead zone of the joystick" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Joystick frustum sensitivity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The sensitivity of the joystick axes for moving the\n" -"in-game view frustum around." +msgid "cURL parallel limit" msgstr "" diff --git a/po/bar/luanti.po b/po/bar/luanti.po index 45bf189221..efc7465870 100644 --- a/po/bar/luanti.po +++ b/po/bar/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: luanti\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-07-11 19:59+0200\n" +"POT-Creation-Date: 2025-09-23 19:19+0200\n" "PO-Revision-Date: 2025-08-02 09:02+0000\n" "Last-Translator: Krock \n" "Language-Team: Bavarian \n" "Language-Team: Belarusian " -"\n" +"Last-Translator: 109247019824 " +"<109247019824@users.noreply.hosted.weblate.org>\n" "Language-Team: Bulgarian \n" "Language: bg\n" @@ -1234,10 +1234,6 @@ msgstr "" msgid "New" msgstr "Създаване" -#: builtin/mainmenu/tab_local.lua -msgid "No world created or selected!" -msgstr "Не е създаден или избран свят!" - #: builtin/mainmenu/tab_local.lua msgid "Play Game" msgstr "Започване на игра" @@ -1845,10 +1841,6 @@ msgstr "Инструментът за профилиране е скрит" msgid "Profiler shown (page %d of %d)" msgstr "Инструментът за профилиране е видим (страница %d от %d)" -#: src/client/keycode.cpp -msgid "Apps" -msgstr "Приложения" - #: src/client/keycode.cpp msgid "Backspace" msgstr "Backspace" @@ -1879,44 +1871,19 @@ msgid "Down Arrow" msgstr "Надолу" #: src/client/keycode.cpp -msgid "End" -msgstr "End" +#, fuzzy +msgid "End Key" +msgstr "Клавиш Меню" #: src/client/keycode.cpp -msgid "Erase EOF" -msgstr "Премахване EOF" +#, fuzzy +msgid "Help Key" +msgstr "Delete" #: src/client/keycode.cpp -msgid "Execute" -msgstr "Изпълняване" - -#: src/client/keycode.cpp -msgid "Help" -msgstr "Help" - -#: src/client/keycode.cpp -msgid "Home" -msgstr "Home" - -#: src/client/keycode.cpp -msgid "IME Accept" -msgstr "IME: Приемане" - -#: src/client/keycode.cpp -msgid "IME Convert" -msgstr "IME: Превъщане" - -#: src/client/keycode.cpp -msgid "IME Escape" -msgstr "IME: Избягване" - -#: src/client/keycode.cpp -msgid "IME Mode Change" -msgstr "IME: Смяна на режима" - -#: src/client/keycode.cpp -msgid "IME Nonconvert" -msgstr "IME: Без преобразуване" +#, fuzzy +msgid "Home Key" +msgstr "Zoom" #: src/client/keycode.cpp msgid "Insert" @@ -1927,8 +1894,9 @@ msgid "Left Arrow" msgstr "Наляво" #: src/client/keycode.cpp -msgid "Left Button" -msgstr "Ляв бутон" +#, fuzzy +msgid "Left Click" +msgstr "Ляв Control" #: src/client/keycode.cpp msgid "Left Control" @@ -1942,18 +1910,26 @@ msgstr "Ляв Menu" msgid "Left Shift" msgstr "Ляв Shift" +#. ~ Name of key #: src/client/keycode.cpp msgid "Left Windows" msgstr "Ляв Windows" -#. ~ Key name, common on Windows keyboards #: src/client/keycode.cpp msgid "Menu Key" msgstr "Клавиш Меню" #: src/client/keycode.cpp -msgid "Middle Button" -msgstr "Среден бутон" +msgid "Middle Click" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X1" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X2" +msgstr "" #: src/client/keycode.cpp msgid "Num Lock" @@ -2019,10 +1995,6 @@ msgstr "Цифрова клавиатура 8" msgid "Numpad 9" msgstr "Цифрова клавиатура 9" -#: src/client/keycode.cpp -msgid "OEM Clear" -msgstr "OEM Изчистване" - #: src/client/keycode.cpp msgid "Page Down" msgstr "Page Down" @@ -2054,8 +2026,9 @@ msgid "Right Arrow" msgstr "Надясно" #: src/client/keycode.cpp -msgid "Right Button" -msgstr "Десен бутон" +#, fuzzy +msgid "Right Click" +msgstr "Десен Control" #: src/client/keycode.cpp msgid "Right Control" @@ -2069,6 +2042,7 @@ msgstr "Десен Menu" msgid "Right Shift" msgstr "Десен Shift" +#. ~ Name of key #: src/client/keycode.cpp msgid "Right Windows" msgstr "Десен Windows" @@ -2077,47 +2051,28 @@ msgstr "Десен Windows" msgid "Scroll Lock" msgstr "Scroll Lock" -#. ~ Key name #: src/client/keycode.cpp -msgid "Select" -msgstr "Избиране" +#, fuzzy +msgid "Select Key" +msgstr "Delete" #: src/client/keycode.cpp msgid "Shift Key" msgstr "Shift" -#: src/client/keycode.cpp -msgid "Sleep" -msgstr "Сън" - -#: src/client/keycode.cpp -msgid "Snapshot" -msgstr "Снимка на екрана" - #: src/client/keycode.cpp msgid "Space" msgstr "Интервал" #: src/client/keycode.cpp -msgid "Tab" -msgstr "Табулатор" +#, fuzzy +msgid "Tab Key" +msgstr "Break" #: src/client/keycode.cpp msgid "Up Arrow" msgstr "Нагоре" -#: src/client/keycode.cpp -msgid "X Button 1" -msgstr "Доп. бутон 1" - -#: src/client/keycode.cpp -msgid "X Button 2" -msgstr "Доп. бутон 2" - -#: src/client/keycode.cpp -msgid "Zoom Key" -msgstr "Zoom" - #: src/client/minimap.cpp msgid "Minimap hidden" msgstr "Картата е скрита" @@ -2548,15 +2503,15 @@ msgid "3D noise that determines number of dungeons per mapchunk." msgstr "Триизмерен шум, определящ броя на подземията на парче от света." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "3D support.\n" "Currently supported:\n" -"- none: no 3d output.\n" -"- anaglyph: cyan/magenta color 3d.\n" -"- interlaced: odd/even line based polarization screen support.\n" -"- topbottom: split screen top/bottom.\n" -"- sidebyside: split screen side by side.\n" -"- crossview: Cross-eyed 3d" +"- none: no 3D output\n" +"- anaglyph: cyan/magenta color 3D\n" +"- topbottom: split screen top/bottom\n" +"- sidebyside: split screen side-by-side\n" +"- crossview: cross-eyed 3D" msgstr "" "Триизмерна поддръжка.\n" "В момента се поддържа:\n" @@ -2932,6 +2887,17 @@ msgstr "Заглаждане на камерата" msgid "Camera smoothing in cinematic mode" msgstr "Заглаждане на камерата в кинематографичен режим" +#: src/settings_translation_file.cpp +msgid "Capture Tracy zones" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Capture Tracy zones with the profiler's instrumentation.\n" +"You need to build with Tracy to use this, see doc/developing/profiling.md\n" +"for details." +msgstr "" + #: src/settings_translation_file.cpp msgid "Cave noise" msgstr "Шум за пещери" @@ -3418,8 +3384,8 @@ msgid "" "methods.\n" "Value of 2 means taking 2x2 = 4 samples." msgstr "" -"Определя размера на решетката за избор при методите за сгласяне FSAA и SSAA." -"\n" +"Определя размера на решетката за избор при методите за сгласяне FSAA и " +"SSAA.\n" "Стойност 2 означава 2×2 = 4 проби." #: src/settings_translation_file.cpp @@ -3488,6 +3454,10 @@ msgstr "" msgid "Developer Options" msgstr "За разработчици" +#: src/settings_translation_file.cpp +msgid "Disable if you only want to instrument with Tracy." +msgstr "" + #: src/settings_translation_file.cpp msgid "Disallow empty passwords" msgstr "Забраняване на празни пароли" @@ -4170,8 +4140,8 @@ msgstr "" "• none: изикванията на такива ППИ не влизат в дневника.\n" "• log: фалшифицира успешно извикване и записва в дневника следи на " "изведеното от употреба извикване (стандартно).\n" -"• error: спира изпълнението при изведено от употреба извикване (" -"препоръчително за разработчиците на модофокации)." +"• error: спира изпълнението при изведено от употреба извикване " +"(препоръчително за разработчиците на модофокации)." #: src/settings_translation_file.cpp msgid "" @@ -4590,8 +4560,8 @@ msgid "" "debug.txt is only moved if this setting is positive." msgstr "" "Ако размерът на файла „debug.txt“ надвишава указания тук размер в МБ,\n" -"файлът ще бъде преименуван на „debug.txt.1“, а предишния файл „debug.txt.1“," -"\n" +"файлът ще бъде преименуван на „debug.txt.1“, а предишния файл " +"„debug.txt.1“,\n" "ако има такъв ще бъде премахнат.\n" "Файлът „debug.txt“ бива преименуван само ако стойността тук е положителна." @@ -5480,6 +5450,11 @@ msgstr "" msgid "Maximum users" msgstr "Ограничение на броя потребители" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Measure time samples" +msgstr "Пустинни храмове" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Съобщение на деня" @@ -6012,15 +5987,15 @@ msgstr "" "Ограничава достъпа до определени възможности от страна на клиента до " "сървърите .\n" "Комбинирайте побитовите стойности по-долу, за да ограничите възможностите\n" -"от страна на клиента, или задайте стойност 0 за да премахнете ограниченията:" -"\n" +"от страна на клиента, или задайте стойност 0 за да премахнете " +"ограниченията:\n" "LOAD_CLIENT_MODS: 1 (изключва зареждането на модификации на клиента)\n" "CHAT_MESSAGES: 2 (изключва извикването на send_chat_message от страна на " "клиента)\n" -"READ_ITEMDEFS: 4 (изключва извикването на get_item_def от страна на клиента)" -"\n" -"READ_NODEDEFS: 8 (изключва извикването на get_node_def от страна на клиента)" -"\n" +"READ_ITEMDEFS: 4 (изключва извикването на get_item_def от страна на " +"клиента)\n" +"READ_NODEDEFS: 8 (изключва извикването на get_node_def от страна на " +"клиента)\n" "LOOKUP_NODES_LIMIT: 16 (ограничава извикването на get_node от страна на " "клиента до csm_restriction_noderange)\n" "READ_PLAYERINFO: 32 (изключва извикването на get_player_names от страна на " @@ -6088,7 +6063,8 @@ msgstr "Единично копаене и поставяне" #: src/settings_translation_file.cpp msgid "Sandy beaches occur when np_beach exceeds this value." -msgstr "Пясъчните плажове се появяват, когато np_beach превишава тази стойност." +msgstr "" +"Пясъчните плажове се появяват, когато np_beach превишава тази стойност." #: src/settings_translation_file.cpp msgid "Save the map received by the client on disk." @@ -7625,5 +7601,68 @@ msgstr "Изчакване за взаимодействие с cURL" msgid "cURL parallel limit" msgstr "Ограничение на едновременните връзки на cURL" -#~ msgid "Apply specular shading to nodes." -#~ msgstr "Прилагане на рефлекторна сянка към възлите." +#~ msgid "Apps" +#~ msgstr "Приложения" + +#~ msgid "End" +#~ msgstr "End" + +#~ msgid "Erase EOF" +#~ msgstr "Премахване EOF" + +#~ msgid "Execute" +#~ msgstr "Изпълняване" + +#~ msgid "Help" +#~ msgstr "Help" + +#~ msgid "Home" +#~ msgstr "Home" + +#~ msgid "IME Accept" +#~ msgstr "IME: Приемане" + +#~ msgid "IME Convert" +#~ msgstr "IME: Превъщане" + +#~ msgid "IME Escape" +#~ msgstr "IME: Избягване" + +#~ msgid "IME Mode Change" +#~ msgstr "IME: Смяна на режима" + +#~ msgid "IME Nonconvert" +#~ msgstr "IME: Без преобразуване" + +#~ msgid "Left Button" +#~ msgstr "Ляв бутон" + +#~ msgid "Middle Button" +#~ msgstr "Среден бутон" + +#~ msgid "No world created or selected!" +#~ msgstr "Не е създаден или избран свят!" + +#~ msgid "OEM Clear" +#~ msgstr "OEM Изчистване" + +#~ msgid "Right Button" +#~ msgstr "Десен бутон" + +#~ msgid "Select" +#~ msgstr "Избиране" + +#~ msgid "Sleep" +#~ msgstr "Сън" + +#~ msgid "Snapshot" +#~ msgstr "Снимка на екрана" + +#~ msgid "Tab" +#~ msgstr "Табулатор" + +#~ msgid "X Button 1" +#~ msgstr "Доп. бутон 1" + +#~ msgid "X Button 2" +#~ msgstr "Доп. бутон 2" diff --git a/po/br/luanti.po b/po/br/luanti.po index 4cc6e55216..07e26c5d96 100644 --- a/po/br/luanti.po +++ b/po/br/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: luanti\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-07-11 19:59+0200\n" +"POT-Creation-Date: 2025-09-23 19:19+0200\n" "PO-Revision-Date: 2025-09-07 00:02+0000\n" "Last-Translator: Divarrek \n" "Language-Team: Breton 19) && (n % 100 < 70 || n % 100 > 79) && (n % 100 " +"&& n % 100 != 92) ? 1 : ((((n % 10 == 3 || n % 10 == 4) || n % 10 == 9) && " +"(n % 100 < 10 || n % 100 > 19) && (n % 100 < 70 || n % 100 > 79) && (n % 100 " "< 90 || n % 100 > 99)) ? 2 : ((n != 0 && n % 1000000 == 0) ? 3 : 4)));\n" "X-Generator: Weblate 5.14-dev\n" @@ -1227,10 +1227,6 @@ msgstr "" msgid "New" msgstr "Nevez" -#: builtin/mainmenu/tab_local.lua -msgid "No world created or selected!" -msgstr "Bed ebet bet krouet pe diuzet!" - #: builtin/mainmenu/tab_local.lua msgid "Play Game" msgstr "C'hoari" @@ -1816,10 +1812,6 @@ msgstr "" msgid "Profiler shown (page %d of %d)" msgstr "" -#: src/client/keycode.cpp -msgid "Apps" -msgstr "Arloadoù" - #: src/client/keycode.cpp msgid "Backspace" msgstr "Kilesaouiñ" @@ -1850,45 +1842,19 @@ msgid "Down Arrow" msgstr "Bir traoñ" #: src/client/keycode.cpp -msgid "End" -msgstr "Dibenn" - -#: src/client/keycode.cpp -msgid "Erase EOF" -msgstr "" - -#: src/client/keycode.cpp -msgid "Execute" -msgstr "" - -#: src/client/keycode.cpp -msgid "Help" -msgstr "Skoazell" +#, fuzzy +msgid "End Key" +msgstr "Lañser" #: src/client/keycode.cpp #, fuzzy -msgid "Home" -msgstr "Degemer" +msgid "Help Key" +msgstr "Dilemel" #: src/client/keycode.cpp -msgid "IME Accept" -msgstr "" - -#: src/client/keycode.cpp -msgid "IME Convert" -msgstr "" - -#: src/client/keycode.cpp -msgid "IME Escape" -msgstr "" - -#: src/client/keycode.cpp -msgid "IME Mode Change" -msgstr "" - -#: src/client/keycode.cpp -msgid "IME Nonconvert" -msgstr "" +#, fuzzy +msgid "Home Key" +msgstr "Zoum" #: src/client/keycode.cpp msgid "Insert" @@ -1899,8 +1865,9 @@ msgid "Left Arrow" msgstr "Bir kleiz" #: src/client/keycode.cpp -msgid "Left Button" -msgstr "Klik kleiz" +#, fuzzy +msgid "Left Click" +msgstr "Reol. kleiz" #: src/client/keycode.cpp msgid "Left Control" @@ -1914,19 +1881,27 @@ msgstr "Lañser kleiz" msgid "Left Shift" msgstr "Pennlizh. kleiz" +#. ~ Name of key #: src/client/keycode.cpp msgid "Left Windows" msgstr "Windows kleiz" -#. ~ Key name, common on Windows keyboards #: src/client/keycode.cpp #, fuzzy msgid "Menu Key" msgstr "Lañser" #: src/client/keycode.cpp -msgid "Middle Button" -msgstr "Klik kreiz" +msgid "Middle Click" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X1" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X2" +msgstr "" #: src/client/keycode.cpp msgid "Num Lock" @@ -1992,10 +1967,6 @@ msgstr "Klavier niverel 8" msgid "Numpad 9" msgstr "Klavier niverel 9" -#: src/client/keycode.cpp -msgid "OEM Clear" -msgstr "" - #: src/client/keycode.cpp msgid "Page Down" msgstr "Pajenn traoñ" @@ -2027,8 +1998,9 @@ msgid "Right Arrow" msgstr "Bir dehoù" #: src/client/keycode.cpp -msgid "Right Button" -msgstr "Klik dehou" +#, fuzzy +msgid "Right Click" +msgstr "Reol. dehoù" #: src/client/keycode.cpp msgid "Right Control" @@ -2042,6 +2014,7 @@ msgstr "Lañser dehoù" msgid "Right Shift" msgstr "Pennlizh. dehoù" +#. ~ Name of key #: src/client/keycode.cpp msgid "Right Windows" msgstr "Windows dehoù" @@ -2050,47 +2023,28 @@ msgstr "Windows dehoù" msgid "Scroll Lock" msgstr "Prennañ dibun" -#. ~ Key name #: src/client/keycode.cpp -msgid "Select" -msgstr "Diuzañ" +#, fuzzy +msgid "Select Key" +msgstr "Dilemel" #: src/client/keycode.cpp msgid "Shift Key" msgstr "Pennlizherenn" -#: src/client/keycode.cpp -msgid "Sleep" -msgstr "Kousk" - -#: src/client/keycode.cpp -msgid "Snapshot" -msgstr "" - #: src/client/keycode.cpp msgid "Space" msgstr "Esaouenn" #: src/client/keycode.cpp -msgid "Tab" -msgstr "Taolenn" +#, fuzzy +msgid "Tab Key" +msgstr "Ehan" #: src/client/keycode.cpp msgid "Up Arrow" msgstr "Bir krec'h" -#: src/client/keycode.cpp -msgid "X Button 1" -msgstr "Bouton X 1" - -#: src/client/keycode.cpp -msgid "X Button 2" -msgstr "Bouton X 2" - -#: src/client/keycode.cpp -msgid "Zoom Key" -msgstr "Zoum" - #: src/client/minimap.cpp msgid "Minimap hidden" msgstr "Minikartenn guzhet" @@ -2492,12 +2446,11 @@ msgstr "" msgid "" "3D support.\n" "Currently supported:\n" -"- none: no 3d output.\n" -"- anaglyph: cyan/magenta color 3d.\n" -"- interlaced: odd/even line based polarization screen support.\n" -"- topbottom: split screen top/bottom.\n" -"- sidebyside: split screen side by side.\n" -"- crossview: Cross-eyed 3d" +"- none: no 3D output\n" +"- anaglyph: cyan/magenta color 3D\n" +"- topbottom: split screen top/bottom\n" +"- sidebyside: split screen side-by-side\n" +"- crossview: cross-eyed 3D" msgstr "" #: src/settings_translation_file.cpp @@ -2820,6 +2773,17 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "Capture Tracy zones" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Capture Tracy zones with the profiler's instrumentation.\n" +"You need to build with Tracy to use this, see doc/developing/profiling.md\n" +"for details." +msgstr "" + #: src/settings_translation_file.cpp msgid "Cave noise" msgstr "Trouz ar greier" @@ -3301,6 +3265,10 @@ msgstr "" msgid "Developer Options" msgstr "" +#: src/settings_translation_file.cpp +msgid "Disable if you only want to instrument with Tracy." +msgstr "" + #: src/settings_translation_file.cpp msgid "Disallow empty passwords" msgstr "Na aotren ket gerioù-tremen goullo" @@ -4983,6 +4951,11 @@ msgstr "" msgid "Maximum users" msgstr "Niver uhelañ a c'hoarierien" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Measure time samples" +msgstr "Temploù an dezerzh" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Kemennadenn an deiz" @@ -6865,3 +6838,43 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" + +#~ msgid "Apps" +#~ msgstr "Arloadoù" + +#~ msgid "End" +#~ msgstr "Dibenn" + +#~ msgid "Help" +#~ msgstr "Skoazell" + +#, fuzzy +#~ msgid "Home" +#~ msgstr "Degemer" + +#~ msgid "Left Button" +#~ msgstr "Klik kleiz" + +#~ msgid "Middle Button" +#~ msgstr "Klik kreiz" + +#~ msgid "No world created or selected!" +#~ msgstr "Bed ebet bet krouet pe diuzet!" + +#~ msgid "Right Button" +#~ msgstr "Klik dehou" + +#~ msgid "Select" +#~ msgstr "Diuzañ" + +#~ msgid "Sleep" +#~ msgstr "Kousk" + +#~ msgid "Tab" +#~ msgstr "Taolenn" + +#~ msgid "X Button 1" +#~ msgstr "Bouton X 1" + +#~ msgid "X Button 2" +#~ msgstr "Bouton X 2" diff --git a/po/ca/luanti.po b/po/ca/luanti.po index e4a6325763..e90a5e2c4f 100644 --- a/po/ca/luanti.po +++ b/po/ca/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Catalan (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-07-11 19:59+0200\n" +"POT-Creation-Date: 2025-09-23 19:19+0200\n" "PO-Revision-Date: 2024-10-06 05:16+0000\n" "Last-Translator: Joaquín Villalba \n" "Language-Team: Catalan \n" "Language-Team: Czech \n" "Language-Team: Welsh \n" "Language-Team: Danish \n" "Language-Team: German \n" "Language-Team: Dhivehi \n" "Language-Team: Greek \n" "Language-Team: Esperanto \n" "Language-Team: Spanish \n" "Language-Team: Spanish (American) \n" "Language-Team: Estonian \n" "Language-Team: Basque \n" "Language-Team: Persian \n" "Language-Team: Finnish \n" "Language-Team: Filipino \n" "Language-Team: French \n" "Language-Team: Irish \n" "Language-Team: Gaelic \n" "Language-Team: Galician \n" "Language-Team: Hebrew \n" "Language-Team: Hindi \n" "Language-Team: Hungarian 1;\n" #: builtin/client/chatcommands.lua -msgid "Issued command: " +msgid "Clear the out chat queue" msgstr "" #: builtin/client/chatcommands.lua msgid "Empty command." msgstr "" +#: builtin/client/chatcommands.lua +msgid "Exit to main menu" +msgstr "" + #: builtin/client/chatcommands.lua msgid "Invalid command: " msgstr "" +#: builtin/client/chatcommands.lua +msgid "Issued command: " +msgstr "" + #: builtin/client/chatcommands.lua msgid "List online players" msgstr "" -#: builtin/client/chatcommands.lua -msgid "This command is disabled by server." -msgstr "" - #: builtin/client/chatcommands.lua msgid "Online players: " msgstr "" -#: builtin/client/chatcommands.lua -msgid "Exit to main menu" -msgstr "" - -#: builtin/client/chatcommands.lua -msgid "Clear the out chat queue" -msgstr "" - #: builtin/client/chatcommands.lua msgid "The out chat queue is now empty." msgstr "" +#: builtin/client/chatcommands.lua +msgid "This command is disabled by server." +msgstr "" + +#: builtin/common/chatcommands.lua +msgid "Available commands:" +msgstr "" + #: builtin/common/chatcommands.lua msgid "Available commands: " msgstr "" +#: builtin/common/chatcommands.lua +msgid "Command not available: " +msgstr "" + +#: builtin/common/chatcommands.lua +msgid "Get help for commands (-t: output in chat)" +msgstr "" + #: builtin/common/chatcommands.lua msgid "" "Use '.help ' to get more information, or '.help all' to list everything." msgstr "" -#: builtin/common/chatcommands.lua -msgid "Available commands:" -msgstr "" - -#: builtin/common/chatcommands.lua -msgid "Command not available: " -msgstr "" - #: builtin/common/chatcommands.lua msgid "[all | ] [-t]" msgstr "" -#: builtin/common/chatcommands.lua -msgid "Get help for commands (-t: output in chat)" -msgstr "" - -#: builtin/common/settings/components.lua -msgid "Set" -msgstr "" - #: builtin/common/settings/components.lua msgid "Browse" msgstr "" +#: builtin/common/settings/components.lua +msgid "Conflicts with \"$1\"" +msgstr "" + +#: builtin/common/settings/components.lua +msgid "Edit" +msgstr "" + +#: builtin/common/settings/components.lua +msgid "Remove keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Select directory" msgstr "" @@ -95,15 +103,34 @@ msgid "Select file" msgstr "" #: builtin/common/settings/components.lua -msgid "Edit" +msgid "Set" msgstr "" -#: builtin/common/settings/components.lua -msgid "Conflicts with \"$1\"" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "(No description of setting given)" msgstr "" -#: builtin/common/settings/components.lua -msgid "Remove keybinding" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "2D Noise" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#: builtin/mainmenu/content/dlg_install.lua +#: builtin/mainmenu/content/dlg_overwrite.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_delete_content.lua +#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua +#: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp +#: src/gui/guiPasswordChange.cpp +msgid "Cancel" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Lacunarity" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Octaves" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua @@ -111,6 +138,15 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Persistence" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#: builtin/mainmenu/dlg_config_world.lua +msgid "Save" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: src/settings_translation_file.cpp msgid "Scale" @@ -129,24 +165,16 @@ msgstr "" msgid "Y spread" msgstr "" -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "2D Noise" -msgstr "" - #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Z spread" msgstr "" +#. ~ "absvalue" is a noise parameter flag. +#. It is short for "absolute value". +#. It can be enabled in noise settings in +#. the settings menu. #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Octaves" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Persistence" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Lacunarity" +msgid "absvalue" msgstr "" #. ~ "defaults" is a noise parameter flag. @@ -164,59 +192,6 @@ msgstr "" msgid "eased" msgstr "" -#. ~ "absvalue" is a noise parameter flag. -#. It is short for "absolute value". -#. It can be enabled in noise settings in -#. the settings menu. -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "absvalue" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "(No description of setting given)" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -#: builtin/mainmenu/dlg_config_world.lua -msgid "Save" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -#: builtin/mainmenu/content/dlg_install.lua -#: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua -#: builtin/mainmenu/dlg_delete_content.lua -#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua -#: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp -#: src/gui/guiPasswordChange.cpp -msgid "Cancel" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp -msgid "General" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Touchscreen layout" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Accessibility" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua src/gui/touchscreenlayout.cpp -#: src/settings_translation_file.cpp -msgid "Chat" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp -msgid "Controls" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Movement" -msgstr "" - #: builtin/common/settings/dlg_settings.lua msgid "(The game will need to enable automatic exposure as well)" msgstr "" @@ -233,17 +208,85 @@ msgstr "" msgid "(Use system language)" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Accessibility" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Auto" msgstr "" +#: builtin/common/settings/dlg_settings.lua +#: builtin/mainmenu/content/dlg_contentdb.lua +#: builtin/mainmenu/content/dlg_package.lua src/gui/guiVolumeChange.cpp +msgid "Back" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Buttons with crosshair" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua src/gui/touchscreenlayout.cpp +#: src/settings_translation_file.cpp +msgid "Chat" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua +msgid "Clear" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp +msgid "Controls" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +#: builtin/common/settings/shadows_component.lua +msgid "Disabled" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Enabled" msgstr "" +#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp +msgid "General" +msgstr "" + #: builtin/common/settings/dlg_settings.lua -#: builtin/common/settings/shadows_component.lua -msgid "Disabled" +msgid "Long tap" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Movement" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No results" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Reset setting to default" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Reset setting to default ($1)" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua +msgid "Search" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Short tap" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Show advanced settings" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Show technical names" msgstr "" #: builtin/common/settings/dlg_settings.lua @@ -255,50 +298,11 @@ msgid "Tap with crosshair" msgstr "" #: builtin/common/settings/dlg_settings.lua -msgid "Buttons with crosshair" +msgid "Touchscreen layout" msgstr "" -#: builtin/common/settings/dlg_settings.lua -msgid "Short tap" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Long tap" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -#: builtin/mainmenu/content/dlg_contentdb.lua -#: builtin/mainmenu/content/dlg_package.lua src/gui/guiVolumeChange.cpp -msgid "Back" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Show technical names" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Show advanced settings" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua -msgid "Search" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua -msgid "Clear" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No results" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Reset setting to default ($1)" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Reset setting to default" +#: builtin/common/settings/settingtypes.lua +msgid "Client Mods" msgstr "" #: builtin/common/settings/settingtypes.lua @@ -309,28 +313,8 @@ msgstr "" msgid "Content: Mods" msgstr "" -#: builtin/common/settings/settingtypes.lua -msgid "Client Mods" -msgstr "" - #: builtin/common/settings/shadows_component.lua -msgid "Very Low" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "Low" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "Medium" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "High" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "Very High" +msgid "(The game will need to enable shadows as well)" msgstr "" #: builtin/common/settings/shadows_component.lua @@ -343,29 +327,29 @@ msgid "Dynamic shadows" msgstr "" #: builtin/common/settings/shadows_component.lua -msgid "(The game will need to enable shadows as well)" +msgid "High" msgstr "" -#: builtin/fstk/ui.lua -msgid "OK" +#: builtin/common/settings/shadows_component.lua +msgid "Low" +msgstr "" + +#: builtin/common/settings/shadows_component.lua +msgid "Medium" +msgstr "" + +#: builtin/common/settings/shadows_component.lua +msgid "Very High" +msgstr "" + +#: builtin/common/settings/shadows_component.lua +msgid "Very Low" msgstr "" #: builtin/fstk/ui.lua msgid "" msgstr "" -#: builtin/fstk/ui.lua -msgid "The server has requested a reconnect:" -msgstr "" - -#: builtin/fstk/ui.lua -msgid "Reconnect" -msgstr "" - -#: builtin/fstk/ui.lua -msgid "Main menu" -msgstr "" - #: builtin/fstk/ui.lua msgid "An error occurred in a Lua script:" msgstr "" @@ -374,8 +358,24 @@ msgstr "" msgid "An error occurred:" msgstr "" +#: builtin/fstk/ui.lua +msgid "Main menu" +msgstr "" + +#: builtin/fstk/ui.lua +msgid "OK" +msgstr "" + +#: builtin/fstk/ui.lua +msgid "Reconnect" +msgstr "" + +#: builtin/fstk/ui.lua +msgid "The server has requested a reconnect:" +msgstr "" + #: builtin/mainmenu/common.lua -msgid "Server supports protocol versions between $1 and $2. " +msgid "Protocol version mismatch. " msgstr "" #: builtin/mainmenu/common.lua @@ -383,7 +383,7 @@ msgid "Server enforces protocol version $1. " msgstr "" #: builtin/mainmenu/common.lua -msgid "We support protocol versions between version $1 and $2." +msgid "Server supports protocol versions between $1 and $2. " msgstr "" #: builtin/mainmenu/common.lua @@ -391,60 +391,25 @@ msgid "We only support protocol version $1." msgstr "" #: builtin/mainmenu/common.lua -msgid "Protocol version mismatch. " -msgstr "" - -#: builtin/mainmenu/content/contentdb.lua -msgid "Failed to download \"$1\"" -msgstr "" - -#: builtin/mainmenu/content/contentdb.lua -msgid "" -"Failed to extract \"$1\" (insufficient disk space, unsupported file type or " -"broken archive)" +msgid "We support protocol versions between version $1 and $2." msgstr "" #: builtin/mainmenu/content/contentdb.lua msgid "Error installing \"$1\": $2" msgstr "" +#: builtin/mainmenu/content/contentdb.lua +msgid "Failed to download \"$1\"" +msgstr "" + #: builtin/mainmenu/content/contentdb.lua msgid "Failed to download $1" msgstr "" -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "ContentDB is not available when Luanti was compiled without cURL" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "The package $1 was not found." -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -#: builtin/mainmenu/content/dlg_install.lua -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/serverlistmgr.lua -#: src/client/game.cpp -msgid "Loading..." -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No packages could be retrieved" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "All" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Games" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Mods" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Texture Packs" +#: builtin/mainmenu/content/contentdb.lua +msgid "" +"Failed to extract \"$1\" (insufficient disk space, unsupported file type or " +"broken archive)" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua @@ -458,35 +423,58 @@ msgid "$1 downloading..." msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No updates" +msgid "All" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Update All [$1]" +msgid "ContentDB is not available when Luanti was compiled without cURL" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Downloading..." msgstr "" +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Featured" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Games" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +#: builtin/mainmenu/content/dlg_install.lua +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/serverlistmgr.lua +#: src/client/game.cpp +msgid "Loading..." +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Mods" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No packages could be retrieved" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No updates" +msgstr "" + #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Queued" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Featured" +msgid "Texture Packs" msgstr "" -#: builtin/mainmenu/content/dlg_install.lua -msgid "Already installed" +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "The package $1 was not found." msgstr "" -#: builtin/mainmenu/content/dlg_install.lua -msgid "$1 by $2" -msgstr "" - -#: builtin/mainmenu/content/dlg_install.lua -msgid "Not found" +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Update All [$1]" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -494,7 +482,7 @@ msgid "$1 and $2 dependencies will be installed." msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "$1 will be installed, and $2 dependencies will be skipped." +msgid "$1 by $2" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -502,11 +490,11 @@ msgid "$1 required dependencies could not be found." msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Please check that the base game is correct." +msgid "$1 will be installed, and $2 dependencies will be skipped." msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Install $1" +msgid "Already installed" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -519,7 +507,7 @@ msgid "Dependencies:" msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Install missing dependencies" +msgid "Error getting dependencies for package $1" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -528,7 +516,19 @@ msgid "Install" msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Error getting dependencies for package $1" +msgid "Install $1" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Install missing dependencies" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Not found" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Please check that the base game is correct." msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -543,72 +543,72 @@ msgstr "" msgid "Overwrite" msgstr "" -#: builtin/mainmenu/content/dlg_package.lua -msgid "Donate" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Website" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Source" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Issue Tracker" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Translate" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Forum Topic" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Error loading package information" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "by $1 — $2 downloads — +$3 / $4 / -$5" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "by $1" -msgstr "" - #: builtin/mainmenu/content/dlg_package.lua msgid "ContentDB page" msgstr "" -#: builtin/mainmenu/content/dlg_package.lua -msgid "Install [$1]" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua -msgid "Update" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua -msgid "Uninstall" -msgstr "" - #: builtin/mainmenu/content/dlg_package.lua msgid "Description" msgstr "" +#: builtin/mainmenu/content/dlg_package.lua +msgid "Donate" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Error loading package information" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Error loading reviews" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Forum Topic" +msgstr "" + #: builtin/mainmenu/content/dlg_package.lua msgid "Information" msgstr "" +#: builtin/mainmenu/content/dlg_package.lua +msgid "Install [$1]" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Issue Tracker" +msgstr "" + #: builtin/mainmenu/content/dlg_package.lua msgid "Reviews" msgstr "" #: builtin/mainmenu/content/dlg_package.lua -msgid "Error loading reviews" +msgid "Source" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Translate" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua +msgid "Uninstall" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua +msgid "Update" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Website" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "by $1" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "by $1 — $2 downloads — +$3 / $4 / -$5" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua @@ -616,13 +616,17 @@ msgid "$1 (Enabled)" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua -msgid "Unable to install a $1 as a texture pack" +msgid "$1 mods" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua msgid "Failed to install $1 to $2" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +msgid "Install: Unable to find suitable folder name for $1" +msgstr "" + #: builtin/mainmenu/content/pkgmgr.lua msgid "Unable to find a valid mod, modpack, or game" msgstr "" @@ -632,11 +636,7 @@ msgid "Unable to install a $1 as a $2" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua -msgid "Install: Unable to find suitable folder name for $1" -msgstr "" - -#: builtin/mainmenu/content/pkgmgr.lua -msgid "$1 mods" +msgid "Unable to install a $1 as a texture pack" msgstr "" #: builtin/mainmenu/dlg_clients_list.lua @@ -646,15 +646,7 @@ msgid "" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "World:" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No modpack description provided." -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No game description provided." +msgid "(Enabled, has error)" msgstr "" #: builtin/mainmenu/dlg_config_world.lua @@ -662,7 +654,29 @@ msgid "(Unsatisfied)" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "(Enabled, has error)" +msgid "Disable all" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Disable modpack" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Enable all" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Enable modpack" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "" +"Failed to enable mod \"$1\" as it contains disallowed characters. Only " +"characters [a-z0-9_] are allowed." +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Find More Mods" msgstr "" #: builtin/mainmenu/dlg_config_world.lua @@ -673,90 +687,110 @@ msgstr "" msgid "No (optional) dependencies" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "No game description provided." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No hard dependencies" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "No modpack description provided." +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "No optional dependencies" +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua msgid "Optional dependencies:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "No optional dependencies" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Find More Mods" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Disable modpack" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Enable modpack" +msgid "World:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "enabled" msgstr "" -#: builtin/mainmenu/dlg_config_world.lua -msgid "Disable all" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Enable all" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "" -"Failed to enable mod \"$1\" as it contains disallowed characters. Only " -"characters [a-z0-9_] are allowed." +#: builtin/mainmenu/dlg_create_world.lua +msgid "A world named \"$1\" already exists" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Caverns" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Very large caverns deep in the underground" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Rivers" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Sea level rivers" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Mountains" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Floatlands (experimental)" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Floating landmasses in the sky" +msgid "Additional terrain" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Altitude chill" msgstr "" -#: builtin/mainmenu/dlg_create_world.lua -msgid "Reduces heat with altitude" -msgstr "" - #: builtin/mainmenu/dlg_create_world.lua msgid "Altitude dry" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Reduces humidity with altitude" +msgid "Biome blending" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Biomes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Caverns" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Caves" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Create" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Decorations" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Desert temples" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Development Test is meant for developers." +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "" +"Different dungeon variant generated in desert biomes (only if dungeons " +"enabled)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Dungeons" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Flat terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floating landmasses in the sky" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floatlands (experimental)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Generate non-fractal terrain: Oceans and underground" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Hills" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -768,15 +802,7 @@ msgid "Increases humidity around rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Vary river depth" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Low humidity and high heat causes shallow or dry rivers" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Hills" +msgid "Install another game" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -784,19 +810,23 @@ msgid "Lakes" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Additional terrain" +msgid "Low humidity and high heat causes shallow or dry rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen flags" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Generate non-fractal terrain: Oceans and underground" +msgid "Mapgen-specific flags" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Trees and jungle grass" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Flat terrain" +msgid "Mountains" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -804,41 +834,31 @@ msgid "Mud flow" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Terrain surface erosion" +msgid "Network of tunnels and caves" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Desert temples" +msgid "No game selected" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "" -"Different dungeon variant generated in desert biomes (only if dungeons " -"enabled)" +msgid "Reduces heat with altitude" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert, Jungle, Tundra, Taiga" +msgid "Reduces humidity with altitude" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert, Jungle" +msgid "Rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert" +msgid "Sea level rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Caves" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Dungeons" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Decorations" +msgid "Smooth transition between biomes" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -852,57 +872,37 @@ msgid "Structures appearing on the terrain, typically trees and plants" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Network of tunnels and caves" +msgid "Temperate, Desert" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Biomes" +msgid "Temperate, Desert, Jungle" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Biome blending" +msgid "Temperate, Desert, Jungle, Tundra, Taiga" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Smooth transition between biomes" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Mapgen flags" +msgid "Terrain surface erosion" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Mapgen-specific flags" +msgid "Trees and jungle grass" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Vary river depth" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Very large caverns deep in the underground" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "World name" msgstr "" -#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Mapgen" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Development Test is meant for developers." -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Install another game" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Create" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "No game selected" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "A world named \"$1\" already exists" -msgstr "" - #: builtin/mainmenu/dlg_delete_content.lua msgid "Are you sure you want to delete \"$1\"?" msgstr "" @@ -924,14 +924,6 @@ msgstr "" msgid "Delete World \"$1\"?" msgstr "" -#: builtin/mainmenu/dlg_rebind_keys.lua -msgid "Keybindings changed" -msgstr "" - -#: builtin/mainmenu/dlg_rebind_keys.lua -msgid "The input handling system was reworked in Luanti 5.12.0." -msgstr "" - #: builtin/mainmenu/dlg_rebind_keys.lua msgid "As a result, your keybindings may have been changed." msgstr "" @@ -944,14 +936,30 @@ msgstr "" msgid "Close" msgstr "" +#: builtin/mainmenu/dlg_rebind_keys.lua +msgid "Keybindings changed" +msgstr "" + #: builtin/mainmenu/dlg_rebind_keys.lua msgid "Open settings" msgstr "" +#: builtin/mainmenu/dlg_rebind_keys.lua +msgid "The input handling system was reworked in Luanti 5.12.0." +msgstr "" + +#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp +msgid "Confirm Password" +msgstr "" + #: builtin/mainmenu/dlg_register.lua msgid "Joining $1" msgstr "" +#: builtin/mainmenu/dlg_register.lua +msgid "Missing name" +msgstr "" + #: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua #: builtin/mainmenu/tab_online.lua msgid "Name" @@ -962,24 +970,16 @@ msgstr "" msgid "Password" msgstr "" -#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp -msgid "Confirm Password" +#: builtin/mainmenu/dlg_register.lua +msgid "Passwords do not match" msgstr "" #: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_online.lua msgid "Register" msgstr "" -#: builtin/mainmenu/dlg_register.lua -msgid "Missing name" -msgstr "" - -#: builtin/mainmenu/dlg_register.lua -msgid "Passwords do not match" -msgstr "" - #: builtin/mainmenu/dlg_reinstall_mtg.lua -msgid "Minetest Game is no longer installed by default" +msgid "Dismiss" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua @@ -995,7 +995,7 @@ msgid "" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua -msgid "Dismiss" +msgid "Minetest Game is no longer installed by default" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua @@ -1006,14 +1006,22 @@ msgstr "" msgid "Accept" msgstr "" +#: builtin/mainmenu/dlg_rename_modpack.lua +msgid "Rename Modpack:" +msgstr "" + #: builtin/mainmenu/dlg_rename_modpack.lua msgid "" "This modpack has an explicit name given in its modpack.conf which will " "override any renaming here." msgstr "" -#: builtin/mainmenu/dlg_rename_modpack.lua -msgid "Rename Modpack:" +#: builtin/mainmenu/dlg_server_list_mods.lua +msgid "Expand all" +msgstr "" + +#: builtin/mainmenu/dlg_server_list_mods.lua +msgid "Group by prefix" msgstr "" #: builtin/mainmenu/dlg_server_list_mods.lua @@ -1024,14 +1032,6 @@ msgstr "" msgid "The $1 server uses the following mods:" msgstr "" -#: builtin/mainmenu/dlg_server_list_mods.lua -msgid "Group by prefix" -msgstr "" - -#: builtin/mainmenu/dlg_server_list_mods.lua -msgid "Expand all" -msgstr "" - #: builtin/mainmenu/dlg_version_info.lua msgid "A new $1 version is available" msgstr "" @@ -1044,10 +1044,6 @@ msgid "" "features and bugfixes." msgstr "" -#: builtin/mainmenu/dlg_version_info.lua -msgid "Visit website" -msgstr "" - #: builtin/mainmenu/dlg_version_info.lua msgid "Later" msgstr "" @@ -1056,22 +1052,34 @@ msgstr "" msgid "Never" msgstr "" -#: builtin/mainmenu/init.lua src/client/game_formspec.cpp -msgid "Settings" +#: builtin/mainmenu/dlg_version_info.lua +msgid "Visit website" msgstr "" -#: builtin/mainmenu/serverlistmgr.lua -msgid "Try reenabling public serverlist and check your internet connection." +#: builtin/mainmenu/init.lua src/client/game_formspec.cpp +msgid "Settings" msgstr "" #: builtin/mainmenu/serverlistmgr.lua msgid "Public server list is disabled" msgstr "" +#: builtin/mainmenu/serverlistmgr.lua +msgid "Try reenabling public serverlist and check your internet connection." +msgstr "" + #: builtin/mainmenu/tab_about.lua msgid "About" msgstr "" +#: builtin/mainmenu/tab_about.lua +msgid "Active Contributors" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Active renderer:" +msgstr "" + #: builtin/mainmenu/tab_about.lua msgid "Core Developers" msgstr "" @@ -1081,23 +1089,7 @@ msgid "Core Team" msgstr "" #: builtin/mainmenu/tab_about.lua -msgid "Active Contributors" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Previous Core Developers" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Previous Contributors" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Active renderer:" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Share debug log" +msgid "Open User Data Directory" msgstr "" #: builtin/mainmenu/tab_about.lua @@ -1107,7 +1099,15 @@ msgid "" msgstr "" #: builtin/mainmenu/tab_about.lua -msgid "Open User Data Directory" +msgid "Previous Contributors" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Previous Core Developers" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Share debug log" msgstr "" #: builtin/mainmenu/tab_content.lua @@ -1118,12 +1118,24 @@ msgstr "" msgid "Browse online content [$1]" msgstr "" +#: builtin/mainmenu/tab_content.lua +msgid "Content" +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "Content [$1]" +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "Disable Texture Pack" +msgstr "" + #: builtin/mainmenu/tab_content.lua msgid "Installed Packages:" msgstr "" #: builtin/mainmenu/tab_content.lua -msgid "Update available?" +msgid "No dependencies." msgstr "" #: builtin/mainmenu/tab_content.lua @@ -1135,45 +1147,19 @@ msgid "Rename" msgstr "" #: builtin/mainmenu/tab_content.lua -msgid "No dependencies." -msgstr "" - -#: builtin/mainmenu/tab_content.lua -msgid "Disable Texture Pack" +msgid "Update available?" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Use Texture Pack" msgstr "" -#: builtin/mainmenu/tab_content.lua -msgid "Content" -msgstr "" - -#: builtin/mainmenu/tab_content.lua -msgid "Content [$1]" +#: builtin/mainmenu/tab_local.lua +msgid "Announce Server" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "Install games from ContentDB" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "" -"Luanti is a game-creation platform that allows you to play many different " -"games." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Luanti doesn't come with a game by default." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "You need to install a game before you can create a world." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Install a game" +msgid "Bind Address" msgstr "" #: builtin/mainmenu/tab_local.lua @@ -1184,12 +1170,30 @@ msgstr "" msgid "Enable Damage" msgstr "" +#: builtin/mainmenu/tab_local.lua +msgid "Host Game" +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "Host Server" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "Select Mods" +msgid "Install a game" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Install games from ContentDB" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Luanti doesn't come with a game by default." +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "" +"Luanti is a game-creation platform that allows you to play many different " +"games." msgstr "" #: builtin/mainmenu/tab_local.lua @@ -1197,85 +1201,31 @@ msgid "New" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "Select World:" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Host Game" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Announce Server" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Bind Address" +msgid "Play Game" msgstr "" #: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua msgid "Port" msgstr "" +#: builtin/mainmenu/tab_local.lua +msgid "Select Mods" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Select World:" +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "Server Port" msgstr "" -#: builtin/mainmenu/tab_local.lua -msgid "Play Game" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "No world created or selected!" -msgstr "" - #: builtin/mainmenu/tab_local.lua msgid "Start Game" msgstr "" -#: builtin/mainmenu/tab_online.lua -msgid "" -"Possible filters\n" -"game:\n" -"mod:\n" -"player:" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Refresh" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Address" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Server Description" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Login" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Game: $1" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Number of mods: $1" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "" -"Players:\n" -"$1" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Open server website" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Remove favorite" +#: builtin/mainmenu/tab_local.lua +msgid "You need to install a game before you can create a world." msgstr "" #: builtin/mainmenu/tab_online.lua @@ -1283,7 +1233,7 @@ msgid "Add favorite" msgstr "" #: builtin/mainmenu/tab_online.lua -msgid "Ping" +msgid "Address" msgstr "" #: builtin/mainmenu/tab_online.lua @@ -1300,7 +1250,7 @@ msgid "Favorites" msgstr "" #: builtin/mainmenu/tab_online.lua -msgid "Public Servers" +msgid "Game: $1" msgstr "" #: builtin/mainmenu/tab_online.lua @@ -1311,12 +1261,75 @@ msgstr "" msgid "Join Game" msgstr "" +#: builtin/mainmenu/tab_online.lua +msgid "Login" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Number of mods: $1" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Open server website" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Ping" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "" +"Players:\n" +"$1" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "" +"Possible filters\n" +"game:\n" +"mod:\n" +"player:" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Public Servers" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Refresh" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Remove favorite" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Server Description" +msgstr "" + +#: src/client/client.cpp +msgid "Connection aborted (protocol error?)." +msgstr "" + #: src/client/client.cpp src/client/game.cpp msgid "Connection timed out." msgstr "" #: src/client/client.cpp -msgid "Connection aborted (protocol error?)." +msgid "Done!" +msgstr "" + +#: src/client/client.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" + +#: src/client/client.cpp +msgid "Initializing nodes" +msgstr "" + +#: src/client/client.cpp +msgid "Initializing nodes..." msgstr "" #: src/client/client.cpp @@ -1327,26 +1340,13 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp -msgid "Initializing nodes..." -msgstr "" - -#: src/client/client.cpp -msgid "Initializing nodes" -msgstr "" - -#: src/client/client.cpp -msgid "Done!" -msgstr "" - #: src/client/client.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" +#: src/client/clientlauncher.cpp +msgid "Could not find or load game: " msgstr "" #: src/client/clientlauncher.cpp @@ -1354,11 +1354,7 @@ msgid "Main Menu" msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided password file failed to open: " -msgstr "" - -#: src/client/clientlauncher.cpp -msgid "Please choose a name!" +msgid "No world selected and no address provided. Nothing to do." msgstr "" #: src/client/clientlauncher.cpp @@ -1366,67 +1362,29 @@ msgid "Player name too long." msgstr "" #: src/client/clientlauncher.cpp -msgid "No world selected and no address provided. Nothing to do." +msgid "Please choose a name!" +msgstr "" + +#: src/client/clientlauncher.cpp +msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp msgid "Provided world path doesn't exist: " msgstr "" -#: src/client/clientlauncher.cpp -msgid "Could not find or load game: " -msgstr "" - #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp -msgid "Shutting down..." +#: src/client/game.cpp src/client/shader.cpp src/server.cpp +msgid "" +"\n" +"Check debug.txt for details." msgstr "" #: src/client/game.cpp -msgid "Creating server..." -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Unable to listen on %s because IPv6 is disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Creating client..." -msgstr "" - -#: src/client/game.cpp -msgid "Connection failed for unknown reason" -msgstr "" - -#: src/client/game.cpp src/client/game_formspec.cpp -msgid "Singleplayer" -msgstr "" - -#: src/client/game.cpp -msgid "Multiplayer" -msgstr "" - -#: src/client/game.cpp -msgid "Resolving address..." -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Couldn't resolve address: %s" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Unable to connect to %s because IPv6 is disabled" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Error creating client: %s" +msgid "A serialization error occurred:" msgstr "" #: src/client/game.cpp @@ -1435,104 +1393,15 @@ msgid "Access denied. Reason: %s" msgstr "" #: src/client/game.cpp -msgid "Connecting to server..." +msgid "All debug info hidden" msgstr "" #: src/client/game.cpp -msgid "Client disconnected" +msgid "Automatic forward disabled" msgstr "" #: src/client/game.cpp -msgid "Item definitions..." -msgstr "" - -#: src/client/game.cpp -msgid "Node definitions..." -msgstr "" - -#: src/client/game.cpp -msgid "KiB/s" -msgstr "" - -#: src/client/game.cpp -msgid "MiB/s" -msgstr "" - -#: src/client/game.cpp -msgid "Client side scripting is disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Sound muted" -msgstr "" - -#: src/client/game.cpp -msgid "Sound unmuted" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Volume changed to %d%%" -msgstr "" - -#: src/client/game.cpp -msgid "Sound system is not supported on this build" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode enabled (note: no 'fly' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Pitch move mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Pitch move mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode enabled (note: no 'fast' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode enabled (note: no 'noclip' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Cinematic mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Cinematic mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Can't show block bounds (disabled by game or mod)" +msgid "Automatic forward enabled" msgstr "" #: src/client/game.cpp @@ -1547,54 +1416,10 @@ msgstr "" msgid "Block bounds shown for nearby blocks" msgstr "" -#: src/client/game.cpp -msgid "Automatic forward enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Automatic forward disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Minimap currently disabled by game or mod" -msgstr "" - -#: src/client/game.cpp -msgid "Fog enabled by game or mod" -msgstr "" - -#: src/client/game.cpp -msgid "Fog enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fog disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Debug info shown" -msgstr "" - -#: src/client/game.cpp -msgid "Profiler graph shown" -msgstr "" - -#: src/client/game.cpp -msgid "Wireframe not supported by video driver" -msgstr "" - -#: src/client/game.cpp -msgid "Wireframe shown" -msgstr "" - #: src/client/game.cpp msgid "Bounding boxes shown" msgstr "" -#: src/client/game.cpp -msgid "All debug info hidden" -msgstr "" - #: src/client/game.cpp msgid "Camera update disabled" msgstr "" @@ -1604,24 +1429,197 @@ msgid "Camera update enabled" msgstr "" #: src/client/game.cpp -#, c-format -msgid "" -"Viewing range changed to %d (the maximum), but limited to %d by game or mod" +msgid "Can't show block bounds (disabled by game or mod)" +msgstr "" + +#: src/client/game.cpp +msgid "Cinematic mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Cinematic mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Client disconnected" +msgstr "" + +#: src/client/game.cpp +msgid "Client side scripting is disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Connecting to server..." +msgstr "" + +#: src/client/game.cpp +msgid "Connection error (timed out?)" +msgstr "" + +#: src/client/game.cpp +msgid "Connection failed for unknown reason" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d (the maximum)" +msgid "Couldn't resolve address: %s" +msgstr "" + +#: src/client/game.cpp +msgid "Creating client..." +msgstr "" + +#: src/client/game.cpp +msgid "Creating server..." +msgstr "" + +#: src/client/game.cpp +msgid "Debug info shown" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d, but limited to %d by game or mod" +msgid "Error creating client: %s" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode enabled (note: no 'fast' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode enabled (note: no 'fly' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Fog disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fog enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fog enabled by game or mod" +msgstr "" + +#: src/client/game.cpp +msgid "Item definitions..." +msgstr "" + +#: src/client/game.cpp +msgid "KiB/s" +msgstr "" + +#: src/client/game.cpp +msgid "MiB/s" +msgstr "" + +#: src/client/game.cpp +msgid "Minimap currently disabled by game or mod" +msgstr "" + +#: src/client/game.cpp +msgid "Multiplayer" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode enabled (note: no 'noclip' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Node definitions..." +msgstr "" + +#: src/client/game.cpp +msgid "Pitch move mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Pitch move mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Profiler graph shown" +msgstr "" + +#: src/client/game.cpp +msgid "Resolving address..." +msgstr "" + +#: src/client/game.cpp +msgid "Shutting down..." +msgstr "" + +#: src/client/game.cpp src/client/game_formspec.cpp +msgid "Singleplayer" +msgstr "" + +#: src/client/game.cpp +msgid "Sound muted" +msgstr "" + +#: src/client/game.cpp +msgid "Sound system is not supported on this build" +msgstr "" + +#: src/client/game.cpp +msgid "Sound unmuted" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d" +msgid "The server is probably running a different version of %s." +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Unable to connect to %s because IPv6 is disabled" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Unable to listen on %s because IPv6 is disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range enabled, but forbidden by game or mod" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Viewing changed to %d (the minimum)" msgstr "" #: src/client/game.cpp @@ -1631,42 +1629,65 @@ msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing changed to %d (the minimum)" +msgid "Viewing range changed to %d" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range enabled, but forbidden by game or mod" +#, c-format +msgid "Viewing range changed to %d (the maximum)" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range enabled" +#, c-format +msgid "" +"Viewing range changed to %d (the maximum), but limited to %d by game or mod" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range disabled" +#, c-format +msgid "Viewing range changed to %d, but limited to %d by game or mod" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Volume changed to %d%%" +msgstr "" + +#: src/client/game.cpp +msgid "Wireframe not supported by video driver" +msgstr "" + +#: src/client/game.cpp +msgid "Wireframe shown" msgstr "" #: src/client/game.cpp msgid "Zoom currently disabled by game or mod" msgstr "" -#: src/client/game.cpp -#, c-format -msgid "The server is probably running a different version of %s." +#: src/client/game_formspec.cpp +msgid "- Mode: " msgstr "" -#: src/client/game.cpp -msgid "A serialization error occurred:" +#: src/client/game_formspec.cpp +msgid "- Public: " msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp -msgid "" -"\n" -"Check debug.txt for details." +#. ~ PvP = Player versus Player +#: src/client/game_formspec.cpp +msgid "- PvP: " msgstr "" -#: src/client/game.cpp -msgid "Connection error (timed out?)" +#: src/client/game_formspec.cpp +msgid "- Server Name: " +msgstr "" + +#: src/client/game_formspec.cpp +msgid "Change Password" +msgstr "" + +#: src/client/game_formspec.cpp +msgid "Continue" msgstr "" #: src/client/game_formspec.cpp @@ -1685,22 +1706,6 @@ msgid "" " --> place single item to slot\n" msgstr "" -#: src/client/game_formspec.cpp -msgid "Continue" -msgstr "" - -#: src/client/game_formspec.cpp -msgid "Change Password" -msgstr "" - -#: src/client/game_formspec.cpp -msgid "Game paused" -msgstr "" - -#: src/client/game_formspec.cpp -msgid "Sound Volume" -msgstr "" - #: src/client/game_formspec.cpp msgid "Exit to Menu" msgstr "" @@ -1714,7 +1719,7 @@ msgid "Game info:" msgstr "" #: src/client/game_formspec.cpp -msgid "- Mode: " +msgid "Game paused" msgstr "" #: src/client/game_formspec.cpp @@ -1722,7 +1727,7 @@ msgid "Hosting server" msgstr "" #: src/client/game_formspec.cpp -msgid "Remote server" +msgid "Off" msgstr "" #: src/client/game_formspec.cpp @@ -1730,36 +1735,19 @@ msgid "On" msgstr "" #: src/client/game_formspec.cpp -msgid "Off" -msgstr "" - -#. ~ PvP = Player versus Player -#: src/client/game_formspec.cpp -msgid "- PvP: " -msgstr "" - -#: src/client/game_formspec.cpp -msgid "- Public: " -msgstr "" - -#: src/client/game_formspec.cpp -msgid "- Server Name: " -msgstr "" - -#: src/client/game_formspec.cpp -msgid "You died" +msgid "Remote server" msgstr "" #: src/client/game_formspec.cpp msgid "Respawn" msgstr "" -#: src/client/gameui.cpp -msgid "Chat shown" +#: src/client/game_formspec.cpp +msgid "Sound Volume" msgstr "" -#: src/client/gameui.cpp -msgid "Chat hidden" +#: src/client/game_formspec.cpp +msgid "You died" msgstr "" #: src/client/gameui.cpp @@ -1767,7 +1755,11 @@ msgid "Chat currently disabled by game or mod" msgstr "" #: src/client/gameui.cpp -msgid "HUD shown" +msgid "Chat hidden" +msgstr "" + +#: src/client/gameui.cpp +msgid "Chat shown" msgstr "" #: src/client/gameui.cpp @@ -1775,20 +1767,20 @@ msgid "HUD hidden" msgstr "" #: src/client/gameui.cpp -#, c-format -msgid "Profiler shown (page %d of %d)" +msgid "HUD shown" msgstr "" #: src/client/gameui.cpp msgid "Profiler hidden" msgstr "" -#: src/client/keycode.cpp -msgid "Left Button" +#: src/client/gameui.cpp +#, c-format +msgid "Profiler shown (page %d of %d)" msgstr "" #: src/client/keycode.cpp -msgid "Right Button" +msgid "Backspace" msgstr "" #. ~ Usually paired with the Pause key @@ -1797,127 +1789,104 @@ msgid "Break Key" msgstr "" #: src/client/keycode.cpp -msgid "Middle Button" -msgstr "" - -#: src/client/keycode.cpp -msgid "X Button 1" -msgstr "" - -#: src/client/keycode.cpp -msgid "X Button 2" -msgstr "" - -#: src/client/keycode.cpp -msgid "Backspace" -msgstr "" - -#: src/client/keycode.cpp -msgid "Tab" +msgid "Caps Lock" msgstr "" #: src/client/keycode.cpp msgid "Clear Key" msgstr "" -#: src/client/keycode.cpp -msgid "Return Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Shift Key" -msgstr "" - #: src/client/keycode.cpp msgid "Control Key" msgstr "" -#. ~ Key name, common on Windows keyboards -#: src/client/keycode.cpp -msgid "Menu Key" -msgstr "" - -#. ~ Usually paired with the Break key -#: src/client/keycode.cpp -msgid "Pause Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Caps Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Space" -msgstr "" - -#: src/client/keycode.cpp -msgid "Page Up" -msgstr "" - -#: src/client/keycode.cpp -msgid "Page Down" -msgstr "" - -#: src/client/keycode.cpp -msgid "End" -msgstr "" - -#: src/client/keycode.cpp -msgid "Home" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Up Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Right Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Down Arrow" -msgstr "" - -#. ~ Key name -#: src/client/keycode.cpp -msgid "Select" -msgstr "" - -#. ~ "Print screen" key -#: src/client/keycode.cpp -msgid "Print" -msgstr "" - -#: src/client/keycode.cpp -msgid "Execute" -msgstr "" - -#: src/client/keycode.cpp -msgid "Snapshot" -msgstr "" - -#: src/client/keycode.cpp -msgid "Insert" -msgstr "" - #: src/client/keycode.cpp msgid "Delete Key" msgstr "" #: src/client/keycode.cpp -msgid "Help" +msgid "Down Arrow" msgstr "" +#: src/client/keycode.cpp +msgid "End Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Help Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Home Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Insert" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Arrow" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Click" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Control" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Menu" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Shift" +msgstr "" + +#. ~ Name of key #: src/client/keycode.cpp msgid "Left Windows" msgstr "" #: src/client/keycode.cpp -msgid "Right Windows" +msgid "Menu Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Middle Click" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X1" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X2" +msgstr "" + +#: src/client/keycode.cpp +msgid "Num Lock" +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad *" +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad +" +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad -" +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad ." +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad /" msgstr "" #: src/client/keycode.cpp @@ -1961,99 +1930,78 @@ msgid "Numpad 9" msgstr "" #: src/client/keycode.cpp -msgid "Numpad *" +msgid "Page Down" msgstr "" #: src/client/keycode.cpp -msgid "Numpad +" +msgid "Page Up" +msgstr "" + +#. ~ Usually paired with the Break key +#: src/client/keycode.cpp +msgid "Pause Key" msgstr "" #: src/client/keycode.cpp -msgid "Numpad ." +msgid "Play" +msgstr "" + +#. ~ "Print screen" key +#: src/client/keycode.cpp +msgid "Print" msgstr "" #: src/client/keycode.cpp -msgid "Numpad -" +msgid "Return Key" msgstr "" #: src/client/keycode.cpp -msgid "Numpad /" +msgid "Right Arrow" msgstr "" #: src/client/keycode.cpp -msgid "Num Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Scroll Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Shift" -msgstr "" - -#: src/client/keycode.cpp -msgid "Right Shift" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Control" +msgid "Right Click" msgstr "" #: src/client/keycode.cpp msgid "Right Control" msgstr "" -#: src/client/keycode.cpp -msgid "Left Menu" -msgstr "" - #: src/client/keycode.cpp msgid "Right Menu" msgstr "" #: src/client/keycode.cpp -msgid "IME Escape" +msgid "Right Shift" +msgstr "" + +#. ~ Name of key +#: src/client/keycode.cpp +msgid "Right Windows" msgstr "" #: src/client/keycode.cpp -msgid "IME Convert" +msgid "Scroll Lock" msgstr "" #: src/client/keycode.cpp -msgid "IME Nonconvert" +msgid "Select Key" msgstr "" #: src/client/keycode.cpp -msgid "IME Accept" +msgid "Shift Key" msgstr "" #: src/client/keycode.cpp -msgid "IME Mode Change" +msgid "Space" msgstr "" #: src/client/keycode.cpp -msgid "Apps" +msgid "Tab Key" msgstr "" #: src/client/keycode.cpp -msgid "Sleep" -msgstr "" - -#: src/client/keycode.cpp -msgid "Erase EOF" -msgstr "" - -#: src/client/keycode.cpp -msgid "Play" -msgstr "" - -#: src/client/keycode.cpp -msgid "Zoom Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "OEM Clear" +msgid "Up Arrow" msgstr "" #: src/client/minimap.cpp @@ -2062,29 +2010,25 @@ msgstr "" #: src/client/minimap.cpp #, c-format -msgid "Minimap in surface mode, Zoom x%d" +msgid "Minimap in radar mode, Zoom x%d" msgstr "" #: src/client/minimap.cpp #, c-format -msgid "Minimap in radar mode, Zoom x%d" +msgid "Minimap in surface mode, Zoom x%d" msgstr "" #: src/client/minimap.cpp msgid "Minimap in texture mode" msgstr "" -#: src/client/shader.cpp -msgid "GLSL is not supported by the driver" -msgstr "" - #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" -#: src/content/mod_configuration.cpp -msgid "Some mods have unsatisfied dependencies:" +#: src/client/shader.cpp +msgid "GLSL is not supported by the driver" msgstr "" #. ~ Error when a mod is missing dependencies. Ex: "Mod Title is missing: mod1, mod2, mod3" @@ -2104,22 +2048,30 @@ msgid "" "the mods." msgstr "" -#: src/gui/guiButtonKey.h -msgid "Press Button" +#: src/content/mod_configuration.cpp +msgid "Some mods have unsatisfied dependencies:" msgstr "" -#: src/gui/guiChatConsole.cpp -msgid "Opening webpage" +#: src/gui/guiButtonKey.h +msgid "Press Button" msgstr "" #: src/gui/guiChatConsole.cpp msgid "Failed to open webpage" msgstr "" +#: src/gui/guiChatConsole.cpp +msgid "Opening webpage" +msgstr "" + #: src/gui/guiFormSpecMenu.cpp msgid "Proceed" msgstr "" +#: src/gui/guiOpenURL.cpp +msgid "Open" +msgstr "" + #: src/gui/guiOpenURL.cpp msgid "Open URL?" msgstr "" @@ -2128,12 +2080,8 @@ msgstr "" msgid "Unable to open URL" msgstr "" -#: src/gui/guiOpenURL.cpp -msgid "Open" -msgstr "" - #: src/gui/guiPasswordChange.cpp -msgid "Old Password" +msgid "Change" msgstr "" #: src/gui/guiPasswordChange.cpp @@ -2141,30 +2089,26 @@ msgid "New Password" msgstr "" #: src/gui/guiPasswordChange.cpp -msgid "Change" +msgid "Old Password" msgstr "" #: src/gui/guiPasswordChange.cpp msgid "Passwords do not match!" msgstr "" +#: src/gui/guiVolumeChange.cpp +msgid "Muted" +msgstr "" + #: src/gui/guiVolumeChange.cpp #, c-format msgid "Sound Volume: %d%%" msgstr "" -#: src/gui/guiVolumeChange.cpp -msgid "Muted" -msgstr "" - #: src/gui/touchscreeneditor.cpp msgid "Add button" msgstr "" -#: src/gui/touchscreeneditor.cpp -msgid "Reset" -msgstr "" - #: src/gui/touchscreeneditor.cpp msgid "Done" msgstr "" @@ -2173,6 +2117,10 @@ msgstr "" msgid "Remove" msgstr "" +#: src/gui/touchscreeneditor.cpp +msgid "Reset" +msgstr "" + #: src/gui/touchscreeneditor.cpp msgid "Start dragging a button to add. Tap outside to cancel." msgstr "" @@ -2185,36 +2133,16 @@ msgstr "" msgid "Tap outside to deselect." msgstr "" -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Dig/punch/use" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Place/use" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Jump" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Sneak" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Zoom" -msgstr "" - #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp msgid "Aux1" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Overflow menu" +msgid "Change camera" msgstr "" -#: src/gui/touchscreenlayout.cpp -msgid "Inventory" +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Dig/punch/use" msgstr "" #: src/gui/touchscreenlayout.cpp @@ -2225,24 +2153,24 @@ msgstr "" msgid "Exit" msgstr "" -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle fly" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle fast" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle noclip" +#: src/gui/touchscreenlayout.cpp +msgid "Inventory" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Toggle debug" +msgid "Joystick" +msgstr "" + +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Jump" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Change camera" +msgid "Overflow menu" +msgstr "" + +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Place/use" msgstr "" #: src/gui/touchscreenlayout.cpp @@ -2250,7 +2178,7 @@ msgid "Range select" msgstr "" #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle minimap" +msgid "Sneak" msgstr "" #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp @@ -2258,43 +2186,27 @@ msgid "Toggle chat log" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Joystick" +msgid "Toggle debug" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "Invalid password" +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle fast" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "" -"Your client sent something the server didn't expect. Try reconnecting or " -"updating your client." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle fly" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "The server is running in singleplayer mode. You cannot connect." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle minimap" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "" -"Your client's version is not supported.\n" -"Please contact the server administrator." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle noclip" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "Player name contains disallowed characters" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Player name not allowed" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Too many users" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Empty passwords are disallowed. Set a password and try again." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Zoom" msgstr "" #: src/network/clientpackethandler.cpp @@ -2303,10 +2215,43 @@ msgid "" "unexpectedly, try again in a minute." msgstr "" +#: src/network/clientpackethandler.cpp +msgid "Empty passwords are disallowed. Set a password and try again." +msgstr "" + #: src/network/clientpackethandler.cpp msgid "Internal server error" msgstr "" +#: src/network/clientpackethandler.cpp +msgid "Invalid password" +msgstr "" + +#. ~ DO NOT TRANSLATE THIS LITERALLY! +#. This is a special string which needs to contain the translation's +#. language code (e.g. "de" for German). +#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp +#: src/script/lua_api/l_mainmenu.cpp +msgid "LANG_CODE" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "" +"Name is not registered. To create an account on this server, click 'Register'" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Name is taken. Please choose another name" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Player name contains disallowed characters" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Player name not allowed" +msgstr "" + #: src/network/clientpackethandler.cpp msgid "Server shutting down" msgstr "" @@ -2317,79 +2262,245 @@ msgid "" msgstr "" #: src/network/clientpackethandler.cpp -msgid "" -"Name is not registered. To create an account on this server, click 'Register'" +msgid "The server is running in singleplayer mode. You cannot connect." msgstr "" #: src/network/clientpackethandler.cpp -msgid "Name is taken. Please choose another name" -msgstr "" - -#. ~ DO NOT TRANSLATE THIS LITERALLY! -#. This is a special string which needs to contain the translation's -#. language code (e.g. "de" for German). -#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp -#: src/script/lua_api/l_mainmenu.cpp -msgid "LANG_CODE" +msgid "Too many users" msgstr "" #: src/network/clientpackethandler.cpp msgid "Unknown disconnect reason." msgstr "" +#: src/network/clientpackethandler.cpp +msgid "" +"Your client sent something the server didn't expect. Try reconnecting or " +"updating your client." +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "" +"Your client's version is not supported.\n" +"Please contact the server administrator." +msgstr "" + #: src/server.cpp #, c-format msgid "%s while shutting down: " msgstr "" #: src/settings_translation_file.cpp -msgid "Camera smoothing" +msgid "" +"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" +"Can be used to move a desired point to (0, 0) to create a\n" +"suitable spawn point, or to allow 'zooming in' on a desired\n" +"point by increasing 'scale'.\n" +"The default is tuned for a suitable spawn point for Mandelbrot\n" +"sets with default parameters, it may need altering in other\n" +"situations.\n" +"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Smooths rotation of camera, also called look or mouse smoothing. 0 to " -"disable." +"(X,Y,Z) scale of fractal in nodes.\n" +"Actual fractal size will be 2 to 3 times larger.\n" +"These numbers can be made very large, the fractal does\n" +"not have to fit inside the world.\n" +"Increase these to 'zoom' into the detail of the fractal.\n" +"Default is for a vertically-squashed shape suitable for\n" +"an island, set all 3 numbers equal for the raw shape." msgstr "" #: src/settings_translation_file.cpp -msgid "Camera smoothing in cinematic mode" +msgid "2D noise that controls the shape/size of ridged mountains." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the shape/size of rolling hills." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the shape/size of step mountains." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of ridged mountain ranges." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of rolling hills." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of step mountain ranges." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that locates the river valleys and channels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode parallax strength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining giant caverns." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter " -"cinematic mode by using the key set in Controls." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Build inside player" +"3D noise defining mountain structure and height.\n" +"Also defines structure of floatland mountain terrain." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, you can place nodes at the position (feet + eye level) where you " -"stand.\n" -"This is helpful when working with nodeboxes in small areas." +"3D noise defining structure of floatlands.\n" +"If altered from the default, the noise 'scale' (0.7 by default) may need\n" +"to be adjusted, as floatland tapering functions best when this noise has\n" +"a value range of approximately -2.0 to 2.0." msgstr "" #: src/settings_translation_file.cpp -msgid "Aux1 key for climbing/descending" +msgid "3D noise defining structure of river canyon walls." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise that determines number of dungeons per mapchunk." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down " -"and\n" -"descending." +"3D support.\n" +"Currently supported:\n" +"- none: no 3D output\n" +"- anaglyph: cyan/magenta color 3D\n" +"- topbottom: split screen top/bottom\n" +"- sidebyside: split screen side-by-side\n" +"- crossview: cross-eyed 3D" msgstr "" #: src/settings_translation_file.cpp -msgid "Double tap jump for fly" +msgid "" +"A chosen map seed for a new map, leave empty for random.\n" +"Will be overridden when creating a new world in the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Double-tapping the jump key toggles fly mode." +msgid "A message to be displayed to all clients when the server crashes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "A message to be displayed to all clients when the server shuts down." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "ABM interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "ABM time budget" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Absolute limit of queued blocks to emerge" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Acceleration in air" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Acceleration of gravity, in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active Block Modifiers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active block management interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active block range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active object send range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Adjust the detected display density, used for scaling UI elements." +msgstr "" + +#: src/settings_translation_file.cpp +#, no-c-format +msgid "" +"Adjusts the density of the floatland layer.\n" +"Increase value to increase density. Can be positive or negative.\n" +"Value = 0.0: 50% of volume is floatland.\n" +"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" +"to be sure) creates a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Admin name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Advanced" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"All mesh buffers with less than this number of vertices will be merged\n" +"during map rendering. This improves rendering performance." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Allow clouds to look 3D instead of flat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Allows liquids to be translucent." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Also used for climbing down and descending in water if aux1_descends is " +"disabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Alters the light curve by applying 'gamma correction' to it.\n" +"Higher values make middle and lower light levels brighter.\n" +"Value '1.0' leaves the light curve unaltered.\n" +"This only has significant effect on daylight and artificial\n" +"light, it has very little effect on natural night light." msgstr "" #: src/settings_translation_file.cpp @@ -2397,47 +2508,104 @@ msgid "Always fly fast" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n" -"enabled." +msgid "Ambient occlusion gamma" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle Sneak key" +msgid "Amplifies the valleys." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anisotropic filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Announce server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Announce to this serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anti-aliasing scale" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Antialiasing method" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anticheat flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anticheat movement tolerance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Append item name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Append item name to tooltip." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Apple trees noise" msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, the \"Sneak\" key will toggle when pressed.\n" -"This functionality is ignored when fly is enabled." +"Apply dithering to reduce color banding artifacts.\n" +"Dithering significantly increases the size of losslessly-compressed\n" +"screenshots and it works incorrectly if the display or operating system\n" +"performs additional dithering or if the color channels are not quantized\n" +"to 8 bits.\n" +"With OpenGL ES, dithering only works if the shader supports high\n" +"floating-point precision and it may have a higher performance impact." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle Aux1 key" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "If enabled, the \"Aux1\" key will toggle when pressed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Place repetition interval" +msgid "Arm inertia" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The time in seconds it takes between repeated node placements when holding\n" -"the place button." +"Arm inertia, gives a more realistic movement of\n" +"the arm when the camera moves." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum dig repetition interval" +msgid "Ask to reconnect after crash" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The minimum time in seconds it takes between digging nodes when holding\n" -"the dig button." +"At this distance the server will aggressively optimize which blocks are sent " +"to\n" +"clients.\n" +"Small values potentially improve performance a lot, at the expense of " +"visible\n" +"rendering glitches (some blocks might not be rendered correctly in caves).\n" +"Setting this to a value greater than max_block_send_distance disables this\n" +"optimization.\n" +"Stated in MapBlocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"At this distance the server will perform a simpler and cheaper occlusion " +"check.\n" +"Smaller values potentially improve performance, at the expense of " +"temporarily visible\n" +"rendering glitches (missing blocks).\n" +"This is especially useful for very large viewing range (upwards of 500).\n" +"Stated in MapBlocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Audio" msgstr "" #: src/settings_translation_file.cpp @@ -2449,105 +2617,303 @@ msgid "Automatically jump up single-node obstacles." msgstr "" #: src/settings_translation_file.cpp -msgid "Safe digging and placing" +msgid "Automatically report to the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Autoscaling mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Aux1 key for climbing/descending" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base ground level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base terrain height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base texture size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Basic privileges" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Beach noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Beach noise threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bilinear filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bind address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Biome API" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Biome noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block bounds HUD radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block cull optimize distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block send optimize distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bobbing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold and italic font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold and italic monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Build inside player" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Builtin" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera smoothing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera smoothing in cinematic mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Capture Tracy zones" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Prevent digging and placing from repeating when holding the respective " -"buttons.\n" -"Enable this when you dig or place too often by accident.\n" -"On touchscreens, this only affects digging." +"Capture Tracy zones with the profiler's instrumentation.\n" +"You need to build with Tracy to use this, see doc/developing/profiling.md\n" +"for details." msgstr "" #: src/settings_translation_file.cpp -msgid "Keyboard and Mouse" +msgid "Cave noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Invert mouse" +msgid "Cave noise #1" msgstr "" #: src/settings_translation_file.cpp -msgid "Invert vertical mouse movement." +msgid "Cave noise #2" msgstr "" #: src/settings_translation_file.cpp -msgid "Mouse sensitivity" +msgid "Cave width" msgstr "" #: src/settings_translation_file.cpp -msgid "Mouse sensitivity multiplier." +msgid "Cave1 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: Enable mouse wheel for selection" +msgid "Cave2 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable mouse wheel (scroll) for item selection in hotbar." +msgid "Cavern limit" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: Invert mouse wheel direction" +msgid "Cavern noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Invert mouse wheel (scroll) direction for item selection in hotbar." +msgid "Cavern taper" msgstr "" #: src/settings_translation_file.cpp -msgid "Keybindings" +msgid "Cavern threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Move forward" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move backward" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Will also disable autoforward, when active." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move left" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move right" +msgid "Cavern upper limit" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Also used for climbing down and descending in water if aux1_descends is " -"disabled." +"Center of light curve boost range.\n" +"Where 0.0 is minimum light level, 1.0 is maximum light level." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat command time message threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat commands" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat log level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message count limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message format" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message kick threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message max length" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat weblinks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chunk size" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for digging, punching or using something.\n" -"(Note: The actual meaning might vary on a per-game basis.)" +"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console " +"output." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client Debugging" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client Mesh Chunksize" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client and Server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client modding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client side modding restrictions" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client-side Modding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client-side node lookup range restriction" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Climbing speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cloud radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Clouds in menu" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Color depth for post-processing texture" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Colored fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Colored shadows" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for placing an item/block or for using something.\n" -"(Note: The actual meaning might vary on a per-game basis.)" +"Comma-separated list of AL and ALC extensions that should not be used.\n" +"Useful for testing. See al_extensions.[h,cpp] for details." msgstr "" #: src/settings_translation_file.cpp -msgid "Open inventory" +msgid "" +"Comma-separated list of flags to hide in the content repository.\n" +"\"nonfree\" can be used to hide packages which do not qualify as 'free " +"software',\n" +"as defined by the Free Software Foundation.\n" +"You can also specify content ratings.\n" +"These flags are independent from Luanti versions,\n" +"so see a full list at https://content.luanti.org/help/content_flags/" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for moving fast in fast mode." +msgid "" +"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" +"allow them to upload and download data to/from the internet." msgstr "" #: src/settings_translation_file.cpp -msgid "Open chat" +msgid "" +"Comma-separated list of trusted mods that are allowed to access insecure\n" +"functions even when mod security is on (via request_insecure_environment())." msgstr "" #: src/settings_translation_file.cpp @@ -2555,103 +2921,131 @@ msgid "Command" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for opening the chat window to type commands." +msgid "" +"Compression level to use when saving mapblocks to disk.\n" +"-1 - use default compression level\n" +"0 - least compression, fastest\n" +"9 - best compression, slowest" msgstr "" #: src/settings_translation_file.cpp -msgid "Local command" +msgid "" +"Compression level to use when sending mapblocks to the client.\n" +"-1 - use default compression level\n" +"0 - least compression, fastest\n" +"9 - best compression, slowest" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for opening the chat window to type local commands." +msgid "Connect glass" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle unlimited view range" +msgid "Connect to external media server" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle pitchmove" +msgid "Connects glass if supported by node." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: select next item" +msgid "Console alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: select previous item" +msgid "Console color" msgstr "" #: src/settings_translation_file.cpp -msgid "Mute" +msgid "Console height" msgstr "" #: src/settings_translation_file.cpp -msgid "Increase volume" +msgid "Content Repository" msgstr "" #: src/settings_translation_file.cpp -msgid "Decrease volume" +msgid "ContentDB Flag Blacklist" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle automatic forward" +msgid "ContentDB Max Concurrent Downloads" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle cinematic mode" +msgid "ContentDB URL" msgstr "" #: src/settings_translation_file.cpp -msgid "Screenshot" +msgid "" +"Controls length of day/night cycle.\n" +"Examples:\n" +"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle fullscreen" +msgid "" +"Controls sinking speed in liquid when idling. Negative values will cause\n" +"you to rise instead." msgstr "" #: src/settings_translation_file.cpp -msgid "Drop item" +msgid "Controls steepness/depth of lake depressions." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle HUD" +msgid "Controls steepness/height of hills." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle large chat console" +msgid "" +"Controls width of tunnels, a smaller value creates wider tunnels.\n" +"Value >= 10.0 completely disables generation of tunnels and avoids the\n" +"intensive noise calculations." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle fog" +msgid "Crash message" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle debug info" +msgid "Crosshair alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle profiler" +msgid "" +"Crosshair alpha (opaqueness, between 0 and 255).\n" +"This also applies to the object crosshair." msgstr "" #: src/settings_translation_file.cpp -msgid "Key for toggling the display of the profiler. Used for development." +msgid "Crosshair color" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle block bounds" +msgid "" +"Crosshair color (R,G,B).\n" +"Also controls the object crosshair color" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for toggling the display of mapblock boundaries." +msgid "Debug log file size threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle camera mode" +msgid "Debug log level" msgstr "" #: src/settings_translation_file.cpp -msgid "Increase view range" +msgid "Debugging" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Decide the color depth of the texture used for the post-processing " +"pipeline.\n" +"Reducing this can improve performance, but some effects (e.g. debanding)\n" +"require more than 8 bits to work." msgstr "" #: src/settings_translation_file.cpp @@ -2659,51 +3053,813 @@ msgid "Decrease view range" msgstr "" #: src/settings_translation_file.cpp -msgid "Return to Main Menu" +msgid "Decrease volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dedicated server step" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default acceleration" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Modifier key bind for closing your world.\n" -"Requires ESC + the selected key to work." +"Default maximum number of forceloaded mapblocks.\n" +"Set this to -1 to disable the limit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default password" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default privileges" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default report format" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default stack size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Define shadow filtering quality.\n" +"This simulates the soft shadows effect by applying a PCF or Poisson disk\n" +"but also uses more resources." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Define the oldest clients allowed to connect.\n" +"Older clients are compatible in the sense that they will not crash when " +"connecting\n" +"to new servers, but they may not support all new features that you are " +"expecting.\n" +"This allows for more fine-grained control than " +"strict_protocol_version_checking.\n" +"Luanti still enforces its own internal minimum, and enabling\n" +"strict_protocol_version_checking will effectively override this." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines areas where trees have apples." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines areas with sandy beaches." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines distribution of higher terrain and steepness of cliffs." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines distribution of higher terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines full size of caverns, smaller values create larger caverns." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines large-scale river channel structure." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines location and terrain of optional hills and lakes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the base ground level." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the depth of the river channel." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Defines the size of the sampling grid for FSAA and SSAA antialiasing " +"methods.\n" +"Value of 2 means taking 2x2 = 4 samples." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the width of the river channel." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the width of the river valley." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines tree areas and tree density." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Delay between mesh updates on the client in ms. Increasing this will slow\n" +"down the rate of mesh updates, which can help reduce jitter." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Delay in sending blocks after building" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Delay showing tooltips, stated in milliseconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Deprecated Lua API handling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Depth below which you'll find giant caverns." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Depth below which you'll find large caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Description of server, to be displayed when players join and in the " +"serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Desert noise threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Deserts occur when np_biome exceeds this value.\n" +"When the 'snowbiomes' flag is enabled, this is ignored." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Developer Options" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disable if you only want to instrument with Tracy." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disallow empty passwords" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Display Density Scaling Factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Distance in nodes at which transparency depth sorting is enabled.\n" +"Use this to limit the performance impact of transparency depth sorting.\n" +"Set to 0 to disable it entirely." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Domain name of server, to be displayed in the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Double tap jump for fly" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Double-tapping the jump key toggles fly mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Draw transparency sorted triangles grouped by their mesh buffers.\n" +"This breaks transparency sorting between mesh buffers, but avoids " +"situations\n" +"where transparency sorting would be very slow otherwise." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Drop item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dump the mapgen debug information." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Effects" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Automatic Exposure" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Bloom" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Bloom Debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Debanding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable IPv6 support (for both client and server).\n" +"Required for IPv6 connections to work at all." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable IPv6 support for server.\n" +"Note that clients will be able to connect with both IPv4 and IPv6.\n" +"Ignored if bind_address is set." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable Lua modding support on client.\n" +"This support is experimental and API can change." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable Poisson disk filtering.\n" +"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF " +"filtering." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Post Processing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Raytraced Culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable automatic exposure correction\n" +"When enabled, the post-processing engine will\n" +"automatically adjust to the brightness of the scene,\n" +"simulating the behavior of human eye." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable colored shadows for transculent nodes.\n" +"This is expensive." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable console window" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable joysticks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable joysticks. Requires a restart to take effect" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mod channels support." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mod security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mouse wheel (scroll) for item selection in hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable random mod loading (mainly used for testing)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable random user input (only used for testing)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable smooth lighting with simple ambient occlusion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable split login/register" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable to disallow old clients from connecting.\n" +"Older clients are compatible in the sense that they will not crash when " +"connecting\n" +"to new servers, but they may not support all new features that you are " +"expecting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable updates available indicator on content tab" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable usage of remote media server (if provided by server).\n" +"Remote servers offer a significantly faster way to download media (e.g. " +"textures)\n" +"when connecting to the server." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable view bobbing and amount of view bobbing.\n" +"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" +"Simulates the tone curve of photographic film and how this approximates the\n" +"appearance of high dynamic range images. Mid-range contrast is slightly\n" +"enhanced, highlights and shadows are gradually compressed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables animation of inventory items." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables debug and error-checking in the OpenGL driver." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables smooth scrolling." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables the post processing pipeline." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables the touchscreen controls, allowing you to play the game with a " +"touchscreen.\n" +"\"auto\" means that the touchscreen controls will be enabled and disabled\n" +"automatically depending on the last used input method." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables tradeoffs that reduce CPU load or increase rendering performance\n" +"at the expense of minor visual glitches that do not impact game playability." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Engine Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Engine profiling data print interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Entity methods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Exponent of the floatland tapering. Alters the tapering behavior.\n" +"Value = 1.0 creates a uniform, linear tapering.\n" +"Values > 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Exposure compensation" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "FPS" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "FPS when unfocused" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Factor noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fallback font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast mode acceleration" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast mode speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Field of view" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Field of view in degrees." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"File in client/serverlist/ that contains your favorite servers displayed in " +"the\n" +"Multiplayer Tab." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filler depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filler depth noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filmic tone mapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filtering and Antialiasing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "First of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "First of two 3D noises that together define tunnels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fixed map seed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fixed virtual joystick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Fixes the position of virtual joystick.\n" +"If disabled, virtual joystick will center to first-touch's position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fog start" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font bold by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font italic by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow alpha" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size divisible by" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"For pixel-style fonts that do not scale well, this ensures that font sizes " +"used\n" +"with this font will always be divisible by this value, in pixels. For " +"instance,\n" +"a pixel font 16 pixels tall should have this set to 16, so it will only ever " +"be\n" +"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Format of player chat messages. The following strings are valid " +"placeholders:\n" +"@name, @message, @timestamp (optional)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Format of screenshots." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec Full-Screen Background Color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec Full-Screen Background Opacity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec full-screen background color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec full-screen background opacity (between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fourth of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fractal type" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fraction of the visible distance at which fog starts to be rendered" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far blocks are generated for clients, stated in mapblocks (16 " +"nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far clients know about objects, stated in mapblocks (16 nodes).\n" +"\n" +"Setting this larger than active_block_range will also cause the server\n" +"to maintain active objects up to this distance in the direction the\n" +"player is looking. (This can avoid mobs suddenly disappearing from view)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Full screen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fullscreen mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling filter" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Gamepads" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Global callbacks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Global map generation attributes.\n" +"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" +"and jungle grass, in all other mapgens this flag controls all decorations." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Gradient of light curve at maximum light level.\n" +"Controls the contrast of the highest light levels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Gradient of light curve at minimum light level.\n" +"Controls the contrast of the lowest light levels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Graphics" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Graphics and Audio" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Gravity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ground level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ground noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HTTP mods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HUD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HUD scaling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Handling for deprecated Lua API calls:\n" +"- none: Do not log deprecated calls\n" +"- log: mimic and log backtrace of deprecated call (default).\n" +"- error: abort on usage of deprecated call (suggested for mod developers)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Have the profiler instrument itself:\n" +"* Instrument an empty function.\n" +"This estimates the overhead, that instrumentation is adding (+1 function " +"call).\n" +"* Instrument the sampler being used to update the statistics." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Heat blend noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Heat noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height component of the initial window size." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height select noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hill steepness" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hill threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness1 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness2 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness3 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness4 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Homepage of server, to be displayed in the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal acceleration in air when jumping or falling,\n" +"in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal and vertical acceleration in fast mode,\n" +"in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal and vertical acceleration on ground or when climbing,\n" +"in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 1" msgstr "" -#: src/settings_translation_file.cpp -msgid "Hotbar slot 2" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 3" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 4" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 5" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 7" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 8" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 9" -msgstr "" - #: src/settings_translation_file.cpp msgid "Hotbar slot 10" msgstr "" @@ -2744,6 +3900,10 @@ msgstr "" msgid "Hotbar slot 19" msgstr "" +#: src/settings_translation_file.cpp +msgid "Hotbar slot 2" +msgstr "" + #: src/settings_translation_file.cpp msgid "Hotbar slot 20" msgstr "" @@ -2784,6 +3944,10 @@ msgstr "" msgid "Hotbar slot 29" msgstr "" +#: src/settings_translation_file.cpp +msgid "Hotbar slot 3" +msgstr "" + #: src/settings_translation_file.cpp msgid "Hotbar slot 30" msgstr "" @@ -2797,19 +3961,251 @@ msgid "Hotbar slot 32" msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen" +msgid "Hotbar slot 4" msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen controls" +msgid "Hotbar slot 5" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 7" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 8" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 9" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: Enable mouse wheel for selection" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: Invert mouse wheel direction" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: select next item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: select previous item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "How deep to make rivers." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enables the touchscreen controls, allowing you to play the game with a " -"touchscreen.\n" -"\"auto\" means that the touchscreen controls will be enabled and disabled\n" -"automatically depending on the last used input method." +"How fast liquid waves will move. Higher = faster.\n" +"If negative, liquid waves will move backwards." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"How long the server will wait before unloading unused mapblocks, stated in " +"seconds.\n" +"Higher value is smoother, but will use more RAM." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"How much you are slowed down when moving inside a liquid.\n" +"Decrease this to increase liquid resistance to movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "How wide to make rivers." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Humidity blend noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Humidity noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Humidity variation for biomes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "IPv6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "IPv6 server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If FPS would go higher than this, limit it by sleeping\n" +"to not waste CPU power for no benefit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n" +"enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled and you have ContentDB packages installed, Luanti may contact " +"ContentDB to\n" +"check for package updates when opening the mainmenu." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down " +"and\n" +"descending." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, actions are recorded for rollback.\n" +"This option is only read when server starts." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, players cannot join without a password or change theirs to an " +"empty password." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, server account registration is separate from login in the UI.\n" +"If disabled, connecting to a server will automatically register a new " +"account." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "If enabled, the \"Aux1\" key will toggle when pressed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, the \"Sneak\" key will toggle when pressed.\n" +"This functionality is ignored when fly is enabled." +msgstr "" + +#: src/settings_translation_file.cpp +#, no-c-format +msgid "" +"If enabled, the server will perform map block occlusion culling based on\n" +"on the eye position of the player. This can reduce the number of blocks\n" +"sent to the client by 50-80%. Clients will no longer receive most\n" +"invisible blocks, so that the utility of noclip mode is reduced." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, you can place nodes at the position (feet + eye level) where you " +"stand.\n" +"This is helpful when working with nodeboxes in small areas." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If the CSM restriction for node range is enabled, get_node calls are " +"limited\n" +"to this distance from the player to the node." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If the execution of a chat command takes longer than this specified time in\n" +"seconds, add the time information to the chat command message" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If the file size of debug.txt exceeds the number of megabytes specified in\n" +"this setting when it is opened, the file is moved to debug.txt.1,\n" +"deleting an older debug.txt.1 if it exists.\n" +"debug.txt is only moved if this setting is positive." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "If this is set, players will always (re)spawn at the given position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ignore world errors" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console background color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +#, no-c-format +msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Increase view range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Increase volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Initial vertical speed when jumping, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument builtin.\n" +"This is usually only needed by core/builtin contributors" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Instrument chat commands on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument global callback functions on registration.\n" +"(anything you pass to a core.register_*() function)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument the action function of Active Block Modifiers on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument the action function of Loading Block Modifiers on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Instrument the methods of entities on registration." msgstr "" #: src/settings_translation_file.cpp @@ -2817,45 +4213,805 @@ msgid "Interaction style" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The kind of digging/placing controls used.\n" -"\n" -"* Tap\n" -"Long/short tap anywhere on the screen to interact.\n" -"Interaction happens at finger position.\n" -"\n" -"* Tap with crosshair\n" -"Long/short tap anywhere on the screen to interact.\n" -"Interaction happens at crosshair position.\n" -"\n" -"* Buttons with crosshair\n" -"Use dedicated dig/place buttons to interact.\n" -"Interaction happens at crosshair position." +msgid "Interval of saving important changes in the world, stated in seconds." msgstr "" #: src/settings_translation_file.cpp -msgid "Punch gesture" +msgid "Inventory items animations" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert mouse" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert mouse wheel (scroll) direction for item selection in hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert vertical mouse movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Italic font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Italic monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Item entity TTL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Iterations" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The gesture for punching players/entities.\n" -"This can be overridden by games and mods.\n" -"\n" -"* Short tap\n" -"Easy to use and well-known from other games that shall not be named.\n" -"\n" -"* Long tap\n" -"Known from the classic Luanti mobile controls.\n" -"Combat is more or less impossible." +"Iterations of the recursive function.\n" +"Increasing this increases the amount of fine detail, but also\n" +"increases processing load.\n" +"At iterations = 20 this mapgen has a similar load to mapgen V7." msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen sensitivity" +msgid "Joystick ID" msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen sensitivity multiplier." +msgid "Joystick button repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick dead zone" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick frustum sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick type" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only.\n" +"W component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only.\n" +"X component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only.\n" +"Y component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only.\n" +"Z component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia w" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia x" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia z" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Jumping speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for decrementing the selected value in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for digging, punching or using something.\n" +"(Note: The actual meaning might vary on a per-game basis.)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for incrementing the selected value in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for moving fast in fast mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for opening the chat window to type commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for opening the chat window to type local commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for placing an item/block or for using something.\n" +"(Note: The actual meaning might vary on a per-game basis.)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for switching to the next entry in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for switching to the previous entry in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the camera update. Only usable with 'debug' privilege." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the display of mapblock boundaries." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the display of the profiler. Used for development." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Keybindings" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Keyboard and Mouse" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Kick players who sent more than X messages per 10 seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lake steepness" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lake threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Language" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave maximum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave minimum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave proportion flooded" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Leaves style" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Leaves style:\n" +"- Fancy: all faces visible\n" +"- Simple: only outer faces\n" +"- Opaque: disable transparency" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Length of a server tick (the interval at which everything is generally " +"updated),\n" +"stated in seconds.\n" +"Does not apply to sessions hosted from the client menu.\n" +"This is a lower bound, i.e. server steps may not be shorter than this, but\n" +"they are often longer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Length of liquid waves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Length of time between Active Block Modifier (ABM) execution cycles, stated " +"in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Length of time between NodeTimer execution cycles, stated in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Length of time between active block management cycles, stated in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Level of logging to be written to debug.txt:\n" +"- (no logging)\n" +"- none (messages with no level)\n" +"- error\n" +"- warning\n" +"- action\n" +"- info\n" +"- verbose\n" +"- trace" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve boost" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve boost center" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve boost spread" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve gamma" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve high gradient" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve low gradient" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" +"Only mapchunks completely within the mapgen limit are generated.\n" +"Value is stored per-world." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Limits number of parallel HTTP requests. Affects:\n" +"- Media fetch if server uses remote_media setting.\n" +"- Serverlist download and server announcement.\n" +"- Downloads performed by main menu (e.g. mod manager).\n" +"Only has an effect if compiled with cURL." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid fluidity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid fluidity smoothing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid loop max" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid queue purge time" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid reflections" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid sinking" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid update interval in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid update tick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Load the game profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Load the game profiler to collect game profiling data.\n" +"Provides a /profiler command to access the compiled profile.\n" +"Useful for mod developers and server operators." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Loading Block Modifiers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Local command" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lower Y limit of dungeons." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Main menu script" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map Compression Level for Disk Storage" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map Compression Level for Network Transfer" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map directory" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map generation attributes specific to Mapgen Carpathian." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen Flat.\n" +"Occasional lakes and hills can be added to the flat world." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen Fractal.\n" +"'terrain' enables the generation of non-fractal terrain:\n" +"ocean, islands and underground." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen Valleys.\n" +"'altitude_chill': Reduces heat with altitude.\n" +"'humid_rivers': Increases humidity around rivers.\n" +"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" +"to become shallower and occasionally dry.\n" +"'altitude_dry': Reduces humidity with altitude." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map generation attributes specific to Mapgen v5." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen v6.\n" +"The 'snowbiomes' flag enables the new 5 biome system.\n" +"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" +"the 'jungles' flag is ignored.\n" +"The 'temples' flag disables generation of desert temples. Normal dungeons " +"will appear instead." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen v7.\n" +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map generation limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map save interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map shadows update frames" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock mesh generation delay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock mesh generation threads" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock unload timeout" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Carpathian" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Carpathian specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Flat" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Flat specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Fractal" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Fractal specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V5" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V5 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V6 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V7" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V7 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Valleys" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Valleys specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max block generate distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max block send distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max liquids processed per step." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max. clearobjects extra blocks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max. packets per iteration" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum FPS" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum FPS when the window is not focused." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum distance to render shadows." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum forceloaded blocks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum hotbar width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum limit of random number of large caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum limit of random number of small caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum liquid resistance. Controls deceleration when entering liquid at\n" +"high speed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of blocks that are simultaneously sent per client.\n" +"The maximum total count is calculated dynamically:\n" +"max_total = ceil((#clients + max_users) * per_client / 4)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of blocks that can be queued for loading." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of blocks to be queued that are to be generated.\n" +"This limit is enforced per player." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of blocks to be queued that are to be loaded from file.\n" +"This limit is enforced per player." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of concurrent downloads. Downloads exceeding this limit will " +"be queued.\n" +"This should be lower than curl_parallel_limit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of mapblocks for client to be kept in memory.\n" +"Note that there is an internal dynamic minimum number of blocks that\n" +"won't be deleted, depending on the current view range.\n" +"Set to -1 for no limit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of packets sent per send step in the low-level networking " +"code.\n" +"You generally don't need to change this, however busy servers may benefit " +"from a higher number." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of players that can be connected simultaneously." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of recent chat messages to show" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of statically stored objects in a block." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum objects per block" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum proportion of current window to be used for hotbar.\n" +"Useful if there's something to be displayed right or left of hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum simultaneous block sends per client" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum size of the client's outgoing chat queue" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum size of the client's outgoing chat queue.\n" +"0 to disable queueing and -1 to make the queue size unlimited." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum time a file download (e.g. a mod download) may take, stated in " +"milliseconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum time an interactive request (e.g. server list fetch) may take, " +"stated in milliseconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum users" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Measure time samples" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Message of the day" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Message of the day displayed to players connecting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Method used to highlight selected object." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimap scan height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum dig repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum limit of random number of large caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum limit of random number of small caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum vertex count for mesh buffers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mipmapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Miscellaneous" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod Security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod channels" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Modifier key bind for closing your world.\n" +"Requires ESC + the selected key to work." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Modifies the size of the HUD elements." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font size divisible by" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain height noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain variation noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain zero level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mouse sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mouse sensitivity multiplier." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move backward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move forward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move left" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move right" msgstr "" #: src/settings_translation_file.cpp @@ -2863,81 +5019,412 @@ msgid "Movement threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The length in pixels after which a touch interaction is considered movement." +msgid "Mud noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Threshold for long taps" +msgid "Mute" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mute sound" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The delay in milliseconds after which a touch interaction is considered a " -"long tap." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fixed virtual joystick" +"Name of map generator to be used when creating a new world.\n" +"Creating a world in the main menu will override this.\n" +"Current mapgens in a highly unstable state:\n" +"- The optional floatlands of v7 (disabled by default)." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Fixes the position of virtual joystick.\n" -"If disabled, virtual joystick will center to first-touch's position." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Virtual joystick triggers Aux1 button" +"Name of the player.\n" +"When running a server, a client connecting with this name is admin.\n" +"When starting from the main menu, this is overridden." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Use virtual joystick to trigger \"Aux1\" button.\n" -"If enabled, virtual joystick will also tap \"Aux1\" button when out of main " -"circle." +"Name of the server, to be displayed when players join and in the serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "Graphics and Audio" +msgid "" +"Network port to listen (UDP).\n" +"This value will be overridden when starting from the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Graphics" +msgid "Networking" msgstr "" #: src/settings_translation_file.cpp -msgid "Screen" +msgid "New users need to input this password." msgstr "" #: src/settings_translation_file.cpp -msgid "Screen width" +msgid "Node and Entity Highlighting" msgstr "" #: src/settings_translation_file.cpp -msgid "Width component of the initial window size." +msgid "Node highlighting" msgstr "" #: src/settings_translation_file.cpp -msgid "Screen height" +msgid "NodeTimer interval" msgstr "" #: src/settings_translation_file.cpp -msgid "Height component of the initial window size." +msgid "Noises" msgstr "" #: src/settings_translation_file.cpp -msgid "Window maximized" +msgid "Number of emerge threads" msgstr "" #: src/settings_translation_file.cpp -msgid "Whether the window is maximized." +msgid "" +"Number of emerge threads to use.\n" +"Value 0:\n" +"- Automatic selection. The number of emerge threads will be\n" +"- 'number of processors - 2', with a lower limit of 1.\n" +"Any other value:\n" +"- Specifies the number of emerge threads, with a lower limit of 1.\n" +"WARNING: Increasing the number of emerge threads increases engine mapgen\n" +"speed, but this may harm game performance by interfering with other\n" +"processes, especially in singleplayer and/or when running Lua code in\n" +"'on_generated'. For many users the optimum setting may be '1'." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Number of extra blocks that can be loaded by /clearobjects at once.\n" +"This is a trade-off between SQLite transaction overhead and\n" +"memory consumption (4096=100MB, as a rule of thumb)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Number of messages a player may send per 10 seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Number of threads to use for mesh generation.\n" +"Value of 0 (default) will let Luanti automatically choose the number of " +"threads." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Occlusion Culler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Occlusion Culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Open chat" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Open inventory" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Open the pause menu when the window's focus is lost. Does not pause if a " +"formspec is\n" +"open." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "OpenGL debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Optimize GUI for touchscreens" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Optional override for chat weblink color." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Other Effects" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path of the fallback font. Must be a TrueType font.\n" +"This font will be used for certain languages or if the default font is " +"unavailable." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to shader directory. If no path is defined, default location will be " +"used." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to the default font. Must be a TrueType font.\n" +"The fallback font will be used if the font cannot be loaded." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to the monospace font. Must be a TrueType font.\n" +"This font is used for e.g. the console and profiler screen." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Pause on lost window focus" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Physics" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Place repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Player transfer distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Poisson filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Post Processing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prevent digging and placing from repeating when holding the respective " +"buttons.\n" +"Enable this when you dig or place too often by accident.\n" +"On touchscreens, this only affects digging." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Prevent mods from doing insecure things like running shell commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Print the engine's profiling data in regular intervals (in seconds).\n" +"0 = disable. Useful for developers." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Privileges that players with basic_privs can grant" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If Luanti is compiled with Prometheus support, this setting\n" +"enables the metrics listener for Prometheus on that address.\n" +"By default you can fetch metrics from http://127.0.0.1:30000/metrics.\n" +"An empty value disables the metrics listener." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Proportion of large caves that contain liquid." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Protocol version minimum" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Punch gesture" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: decrement value" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: increment value" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: select next entry" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: select previous entry" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Radius of cloud area stated in number of 64 node cloud squares.\n" +"Values larger than 26 will start to produce sharp cutoffs at cloud area " +"corners." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Radius to use when the block bounds HUD feature is set to near blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Raises terrain to make valleys around the rivers." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Random input" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Random mod load order" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Recent Chat Messages" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Regular font path" msgstr "" #: src/settings_translation_file.cpp msgid "Remember screen size" msgstr "" +#: src/settings_translation_file.cpp +msgid "Remote media" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Remove color codes from incoming chat messages\n" +"Use this to stop players from being able to use color in their messages" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Replaces the default main menu with a custom one." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Report path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Restricts the access of certain client-side functions on servers.\n" +"Combine the byteflags below to restrict client-side features, or set to 0\n" +"for no restrictions:\n" +"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n" +"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n" +"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n" +"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n" +"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n" +"csm_restriction_noderange)\n" +"READ_PLAYERINFO: 32 (disable get_player_names call client-side)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Return to Main Menu" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridge mountain spread noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridge noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridge underwater noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridged mountain size noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River channel depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River channel width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River valley width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Rollback recording" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Rolling hill size noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Rolling hills spread noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Safe digging and placing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sandy beaches occur when np_beach exceeds this value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Save the map received by the client on disk." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Save window size automatically when modified.\n" @@ -2948,191 +5435,42 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Full screen" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fullscreen mode." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Pause on lost window focus" +msgid "Saving map received from server" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Open the pause menu when the window's focus is lost. Does not pause if a " -"formspec is\n" -"open." +"Scale GUI by a user specified value.\n" +"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" +"This will smooth over some of the rough edges, and blend\n" +"pixels when scaling down, at the cost of blurring some\n" +"edge pixels when images are scaled by non-integer sizes." msgstr "" #: src/settings_translation_file.cpp -msgid "FPS" +msgid "Screen" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum FPS" +msgid "Screen height" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If FPS would go higher than this, limit it by sleeping\n" -"to not waste CPU power for no benefit." +msgid "Screen width" msgstr "" #: src/settings_translation_file.cpp -msgid "VSync" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "FPS when unfocused" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum FPS when the window is not focused." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Viewing range" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "View distance in nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Undersampling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Undersampling is similar to using a lower screen resolution, but it applies\n" -"to the game world only, keeping the GUI intact.\n" -"It should give a significant performance boost at the cost of less detailed " -"image.\n" -"Higher values result in a less detailed image.\n" -"Note: Undersampling is currently not supported if the \"3d_mode\" setting is " -"set\n" -"to a non-default value." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D mode" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"3D support.\n" -"Currently supported:\n" -"- none: no 3d output.\n" -"- anaglyph: cyan/magenta color 3d.\n" -"- interlaced: odd/even line based polarization screen support.\n" -"- topbottom: split screen top/bottom.\n" -"- sidebyside: split screen side by side.\n" -"- crossview: Cross-eyed 3d" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D mode parallax strength" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strength of 3D mode parallax." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bobbing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Arm inertia" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Arm inertia, gives a more realistic movement of\n" -"the arm when the camera moves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "View bobbing factor" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable view bobbing and amount of view bobbing.\n" -"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Camera" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Field of view" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Field of view in degrees." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve gamma" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Alters the light curve by applying 'gamma correction' to it.\n" -"Higher values make middle and lower light levels brighter.\n" -"Value '1.0' leaves the light curve unaltered.\n" -"This only has significant effect on daylight and artificial\n" -"light, it has very little effect on natural night light." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ambient occlusion gamma" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The strength (darkness) of node ambient-occlusion shading.\n" -"Lower is darker, Higher is lighter. The valid range of values for this\n" -"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" -"set to the nearest valid value." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Screenshots" +msgid "Screenshot" msgstr "" #: src/settings_translation_file.cpp msgid "Screenshot folder" msgstr "" -#: src/settings_translation_file.cpp -msgid "" -"Path to save screenshots at. Can be an absolute or relative path.\n" -"The folder will be created if it doesn't already exist." -msgstr "" - #: src/settings_translation_file.cpp msgid "Screenshot format" msgstr "" -#: src/settings_translation_file.cpp -msgid "Format of screenshots." -msgstr "" - #: src/settings_translation_file.cpp msgid "Screenshot quality" msgstr "" @@ -3145,154 +5483,23 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Node and Entity Highlighting" +msgid "Screenshots" msgstr "" #: src/settings_translation_file.cpp -msgid "Node highlighting" +msgid "Seabed noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Method used to highlight selected object." +msgid "Second of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "Show entity selection boxes" +msgid "Second of two 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Show entity selection boxes\n" -"A restart is required after changing this." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box border color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Width of the selection box lines around nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Crosshair color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Crosshair color (R,G,B).\n" -"Also controls the object crosshair color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Crosshair alpha" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Crosshair alpha (opaqueness, between 0 and 255).\n" -"This also applies to the object crosshair." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fog" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Whether to fog out the end of the visible area." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Colored fog" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fog start" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fraction of the visible distance at which fog starts to be rendered" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Clouds" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D clouds" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Allow clouds to look 3D instead of flat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Soft clouds" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use smooth cloud shading." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filtering and Antialiasing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mipmapping" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use mipmaps when scaling textures. May slightly increase performance,\n" -"especially when using a high-resolution texture pack.\n" -"Gamma-correct downscaling is not supported." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bilinear filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use bilinear filtering when scaling textures." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trilinear filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use trilinear filtering when scaling textures.\n" -"If both bilinear and trilinear filtering are enabled, trilinear filtering\n" -"is applied." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anisotropic filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use anisotropic filtering when looking at textures from an angle.\n" -"This provides a significant improvement when used together with mipmapping." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Antialiasing method" +msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "" #: src/settings_translation_file.cpp @@ -3320,1923 +5527,15 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Anti-aliasing scale" +msgid "Selection box border color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Defines the size of the sampling grid for FSAA and SSAA antialiasing " -"methods.\n" -"Value of 2 means taking 2x2 = 4 samples." +msgid "Selection box color" msgstr "" #: src/settings_translation_file.cpp -msgid "Occlusion Culling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Occlusion Culler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Type of occlusion_culler\n" -"\n" -"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n" -"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n" -"\n" -"This setting should only be changed if you have performance problems." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Raytraced Culling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use raytraced occlusion culling in the new culler.\n" -"This flag enables use of raytraced occlusion culling test for\n" -"client mesh sizes smaller than 4x4x4 map blocks." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Effects" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Translucent liquids" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Allows liquids to be translucent." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Leaves style" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Leaves style:\n" -"- Fancy: all faces visible\n" -"- Simple: only outer faces\n" -"- Opaque: disable transparency" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Connect glass" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Connects glass if supported by node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Smooth lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable smooth lighting with simple ambient occlusion." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Tradeoffs for performance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enables tradeoffs that reduce CPU load or increase rendering performance\n" -"at the expense of minor visual glitches that do not impact game playability." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving Nodes" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving leaves" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving leaves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving plants" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving plants." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving liquids (like water)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids wave height" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The maximum height of the surface of waving liquids.\n" -"4.0 = Wave height is two nodes.\n" -"0.0 = Wave doesn't move at all.\n" -"Default is 1.0 (1/2 node)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids wavelength" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Length of liquid waves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids wave speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"How fast liquid waves will move. Higher = faster.\n" -"If negative, liquid waves will move backwards." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable Shadow Mapping." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow strength gamma" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the shadow strength gamma.\n" -"Adjusts the intensity of in-game dynamic shadows.\n" -"Lower value means lighter shadows, higher value means darker shadows." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum distance to render shadows." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow map texture size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Texture size to render the shadow map on.\n" -"This must be a power of two.\n" -"Bigger numbers create better shadows but it is also more expensive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow map texture in 32 bits" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Sets shadow texture quality to 32 bits.\n" -"On false, 16 bits texture will be used.\n" -"This can cause much more artifacts in the shadow." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow filter quality" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Define shadow filtering quality.\n" -"This simulates the soft shadows effect by applying a PCF or Poisson disk\n" -"but also uses more resources." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Colored shadows" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable colored shadows for transculent nodes.\n" -"This is expensive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Soft shadow radius" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the soft shadow radius size.\n" -"Lower values mean sharper shadows, bigger values mean softer shadows.\n" -"Minimum value: 1.0; maximum value: 15.0" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sky Body Orbit Tilt" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the default tilt of Sun/Moon orbit in degrees.\n" -"Games may change orbit tilt via API.\n" -"Value of 0 means no tilt / vertical orbit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Post Processing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Post Processing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables the post processing pipeline." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filmic tone mapping" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" -"Simulates the tone curve of photographic film and how this approximates the\n" -"appearance of high dynamic range images. Mid-range contrast is slightly\n" -"enhanced, highlights and shadows are gradually compressed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Automatic Exposure" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable automatic exposure correction\n" -"When enabled, the post-processing engine will\n" -"automatically adjust to the brightness of the scene,\n" -"simulating the behavior of human eye." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Exposure compensation" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the exposure compensation in EV units.\n" -"Value of 0.0 (default) means no exposure compensation.\n" -"Range: from -1 to 1.0" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Debanding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Apply dithering to reduce color banding artifacts.\n" -"Dithering significantly increases the size of losslessly-compressed\n" -"screenshots and it works incorrectly if the display or operating system\n" -"performs additional dithering or if the color channels are not quantized\n" -"to 8 bits.\n" -"With OpenGL ES, dithering only works if the shader supports high\n" -"floating-point precision and it may have a higher performance impact." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Bloom" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set to true to enable bloom effect.\n" -"Bright colors will bleed over the neighboring objects." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volumetric lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Other Effects" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Translucent foliage" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Simulate translucency when looking at foliage in the sunlight." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid reflections" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "When enabled, liquid reflections are simulated." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Audio" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volume" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Volume of all sounds.\n" -"Requires the sound system to be enabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volume when unfocused" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volume multiplier when the window is unfocused." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mute sound" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether to mute sounds. You can unmute sounds at any time.\n" -"In-game, you can toggle the mute state with the mute key or by using the\n" -"pause menu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "User Interfaces" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Language" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the language. By default, the system language is used.\n" -"A restart is required after changing this." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "GUI" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Optimize GUI for touchscreens" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"When enabled, the GUI is optimized to be more usable on touchscreens.\n" -"Whether this is enabled by default depends on your hardware form-factor." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "GUI scaling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Scale GUI by a user specified value.\n" -"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" -"This will smooth over some of the rough edges, and blend\n" -"pixels when scaling down, at the cost of blurring some\n" -"edge pixels when images are scaled by non-integer sizes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Smooth scrolling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables smooth scrolling." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Inventory items animations" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables animation of inventory items." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec Full-Screen Background Opacity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec full-screen background opacity (between 0 and 255)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec Full-Screen Background Color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec full-screen background color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "GUI scaling filter" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"When gui_scaling_filter is true, all GUI images need to be\n" -"filtered in software, but some images are generated directly\n" -"to hardware (e.g. render-to-texture for nodes in inventory)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Tooltip delay" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Delay showing tooltips, stated in milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Append item name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Append item name to tooltip." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Clouds in menu" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use a cloud animation for the main menu background." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HUD" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HUD scaling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Modifies the size of the HUD elements." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Show name tag backgrounds by default" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether name tag backgrounds should be shown by default.\n" -"Mods may still set a background." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Show debug info" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether to show the client debug info (has the same effect as hitting F5)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Block bounds HUD radius" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Radius to use when the block bounds HUD feature is set to near blocks." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum hotbar width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum proportion of current window to be used for hotbar.\n" -"Useful if there's something to be displayed right or left of hotbar." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Recent Chat Messages" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of recent chat messages to show" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console height" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "In-game chat console background color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console alpha" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Weblink color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Optional override for chat weblink color." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat font size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Font size of the recent chat text and chat prompt in point (pt).\n" -"Value 0 will use the default font size." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Content Repository" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ContentDB URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "The URL for the content repository" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable updates available indicator on content tab" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled and you have ContentDB packages installed, Luanti may contact " -"ContentDB to\n" -"check for package updates when opening the mainmenu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ContentDB Flag Blacklist" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of flags to hide in the content repository.\n" -"\"nonfree\" can be used to hide packages which do not qualify as 'free " -"software',\n" -"as defined by the Free Software Foundation.\n" -"You can also specify content ratings.\n" -"These flags are independent from Luanti versions,\n" -"so see a full list at https://content.luanti.org/help/content_flags/" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ContentDB Max Concurrent Downloads" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of concurrent downloads. Downloads exceeding this limit will " -"be queued.\n" -"This should be lower than curl_parallel_limit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client and Server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Saving map received from server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Save the map received by the client on disk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Serverlist URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "URL to the server list displayed in the Multiplayer Tab." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable split login/register" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, server account registration is separate from login in the UI.\n" -"If disabled, connecting to a server will automatically register a new " -"account." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Update information URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"URL to JSON file which provides information about the newest Luanti " -"release.\n" -"If this is empty the engine will never check for updates." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Admin name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Name of the player.\n" -"When running a server, a client connecting with this name is admin.\n" -"When starting from the main menu, this is overridden." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Serverlist and MOTD" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Name of the server, to be displayed when players join and in the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server description" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Description of server, to be displayed when players join and in the " -"serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server address" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Domain name of server, to be displayed in the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Homepage of server, to be displayed in the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Announce server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Automatically report to the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Send player names to the server list" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Send names of online players to the serverlist. If disabled only the player " -"count is revealed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Announce to this serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Message of the day" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Message of the day displayed to players connecting." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum users" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of players that can be connected simultaneously." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Static spawn point" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "If this is set, players will always (re)spawn at the given position." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Networking" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server port" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Network port to listen (UDP).\n" -"This value will be overridden when starting from the main menu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bind address" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "The network interface that the server listens on." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strict protocol checking" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable to disallow old clients from connecting.\n" -"Older clients are compatible in the sense that they will not crash when " -"connecting\n" -"to new servers, but they may not support all new features that you are " -"expecting." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Protocol version minimum" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Define the oldest clients allowed to connect.\n" -"Older clients are compatible in the sense that they will not crash when " -"connecting\n" -"to new servers, but they may not support all new features that you are " -"expecting.\n" -"This allows for more fine-grained control than " -"strict_protocol_version_checking.\n" -"Luanti still enforces its own internal minimum, and enabling\n" -"strict_protocol_version_checking will effectively override this." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Remote media" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Specifies URL from which client fetches media instead of using UDP.\n" -"$filename should be accessible from $remote_media$filename via cURL\n" -"(obviously, remote_media should end with a slash).\n" -"Files that are not present will be fetched the usual way." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "IPv6 server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable IPv6 support for server.\n" -"Note that clients will be able to connect with both IPv4 and IPv6.\n" -"Ignored if bind_address is set." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server Security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default password" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "New users need to input this password." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Disallow empty passwords" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, players cannot join without a password or change theirs to an " -"empty password." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default privileges" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The privileges that new users automatically get.\n" -"See /privs in game for a full list on your server and mod configuration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Basic privileges" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Privileges that players with basic_privs can grant" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anticheat flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Server anticheat configuration.\n" -"Flags are positive. Uncheck the flag to disable corresponding anticheat " -"module." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anticheat movement tolerance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Tolerance of movement cheat detector.\n" -"Increase the value if players experience stuttery movement." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rollback recording" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client-side Modding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client side modding restrictions" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Restricts the access of certain client-side functions on servers.\n" -"Combine the byteflags below to restrict client-side features, or set to 0\n" -"for no restrictions:\n" -"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n" -"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n" -"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n" -"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n" -"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n" -"csm_restriction_noderange)\n" -"READ_PLAYERINFO: 32 (disable get_player_names call client-side)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client-side node lookup range restriction" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the CSM restriction for node range is enabled, get_node calls are " -"limited\n" -"to this distance from the player to the node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strip color codes" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Remove color codes from incoming chat messages\n" -"Use this to stop players from being able to use color in their messages" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message max length" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the maximum length of a chat message (in characters) sent by clients." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message count limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Number of messages a player may send per 10 seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message kick threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Kick players who sent more than X messages per 10 seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server Gameplay" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Time speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls length of day/night cycle.\n" -"Examples:\n" -"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "World start time" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Time of day when a new world is started, in millihours (0-23999)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Item entity TTL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Time in seconds for item entity (dropped items) to live.\n" -"Setting it to -1 disables the feature." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default stack size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Specifies the default stack size of nodes, items and tools.\n" -"Note that mods or games may explicitly set a stack for certain (or all) " -"items." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Physics" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default acceleration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal and vertical acceleration on ground or when climbing,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Acceleration in air" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal acceleration in air when jumping or falling,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fast mode acceleration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal and vertical acceleration in fast mode,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking and flying speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sneaking speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sneaking speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fast mode speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking, flying and climbing speed in fast mode, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Climbing speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Vertical climbing speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Jumping speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Initial vertical speed when jumping, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid fluidity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"How much you are slowed down when moving inside a liquid.\n" -"Decrease this to increase liquid resistance to movement." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid fluidity smoothing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum liquid resistance. Controls deceleration when entering liquid at\n" -"high speed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid sinking" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls sinking speed in liquid when idling. Negative values will cause\n" -"you to rise instead." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Gravity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Acceleration of gravity, in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fixed map seed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"A chosen map seed for a new map, leave empty for random.\n" -"Will be overridden when creating a new world in the main menu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Name of map generator to be used when creating a new world.\n" -"Creating a world in the main menu will override this.\n" -"Current mapgens in a highly unstable state:\n" -"- The optional floatlands of v7 (disabled by default)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Water level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Water surface level of the world." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max block generate distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"From how far blocks are generated for clients, stated in mapblocks (16 " -"nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" -"Only mapchunks completely within the mapgen limit are generated.\n" -"Value is stored per-world." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Global map generation attributes.\n" -"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" -"and jungle grass, in all other mapgens this flag controls all decorations." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Biome API" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Heat noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Temperature variation for biomes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Heat blend noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small-scale temperature variation for blending biomes on borders." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity variation for biomes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity blend noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small-scale humidity variation for blending biomes on borders." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V5" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V5 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation attributes specific to Mapgen v5." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls width of tunnels, a smaller value creates wider tunnels.\n" -"Value >= 10.0 completely disables generation of tunnels and avoids the\n" -"intensive noise calculations." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y of upper limit of large caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small cave minimum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimum limit of random number of small caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small cave maximum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum limit of random number of small caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave minimum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimum limit of random number of large caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave maximum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum limit of random number of large caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave proportion flooded" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Proportion of large caves that contain liquid." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of cavern upper limit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern taper" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-distance over which caverns expand to full size." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines full size of caverns, smaller values create larger caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon minimum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lower Y limit of dungeons." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon maximum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Upper Y limit of dungeons." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Noises" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filler depth noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of biome filler depth." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Factor noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Variation of terrain vertical scale.\n" -"When noise is < -0.55 terrain is near-flat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Height noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of average terrain surface." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave1 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "First of two 3D noises that together define tunnels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave2 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Second of two 3D noises that together define tunnels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining giant caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ground noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise that determines number of dungeons per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V6 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen v6.\n" -"The 'snowbiomes' flag enables the new 5 biome system.\n" -"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" -"the 'jungles' flag is ignored.\n" -"The 'temples' flag disables generation of desert temples. Normal dungeons " -"will appear instead." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Desert noise threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Deserts occur when np_biome exceeds this value.\n" -"When the 'snowbiomes' flag is enabled, this is ignored." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Beach noise threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sandy beaches occur when np_beach exceeds this value." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain base noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of lower terrain and seabed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain higher noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of higher terrain that creates cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Steepness noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Varies steepness of cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Height select noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines distribution of higher terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mud noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Varies depth of biome surface nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Beach noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines areas with sandy beaches." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Biome noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of number of caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trees noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines tree areas and tree density." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Apple trees noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines areas where trees have apples." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V7" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V7 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen v7.\n" -"'ridges': Rivers.\n" -"'floatlands': Floating land masses in the atmosphere.\n" -"'caverns': Giant caves deep underground." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain zero level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Y of mountain density gradient zero level. Used to shift mountains " -"vertically." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland minimum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lower Y limit of floatlands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland maximum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Upper Y limit of floatlands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland tapering distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Y-distance over which floatlands taper from full density to nothing.\n" -"Tapering starts at this distance from the Y limit.\n" -"For a solid floatland layer, this controls the height of hills/mountains.\n" -"Must be less than or equal to half the distance between the Y limits." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland taper exponent" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Exponent of the floatland tapering. Alters the tapering behavior.\n" -"Value = 1.0 creates a uniform, linear tapering.\n" -"Values > 1.0 create a smooth tapering suitable for the default separated\n" -"floatlands.\n" -"Values < 1.0 (for example 0.25) create a more defined surface level with\n" -"flatter lowlands, suitable for a solid floatland layer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland density" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "" -"Adjusts the density of the floatland layer.\n" -"Increase value to increase density. Can be positive or negative.\n" -"Value = 0.0: 50% of volume is floatland.\n" -"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" -"to be sure) creates a solid floatland layer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland water level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Surface level of optional water placed on a solid floatland layer.\n" -"Water is disabled by default and will only be placed if this value is set\n" -"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" -"upper tapering).\n" -"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" -"When enabling water placement, floatlands must be configured and tested\n" -"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" -"required value depending on 'mgv7_np_floatland'), to avoid\n" -"server-intensive extreme water flow and to avoid vast flooding of the\n" -"world surface below." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain alternative noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain persistence noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Varies roughness of terrain.\n" -"Defines the 'persistence' value for terrain_base and terrain_alt noises." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines distribution of higher terrain and steepness of cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain height noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of maximum mountain height (in nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge underwater noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines large-scale river channel structure." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"3D noise defining mountain structure and height.\n" -"Also defines structure of floatland mountain terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining structure of river canyon walls." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"3D noise defining structure of floatlands.\n" -"If altered from the default, the noise 'scale' (0.7 by default) may need\n" -"to be adjusted, as floatland tapering functions best when this noise has\n" -"a value range of approximately -2.0 to 2.0." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Carpathian" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Carpathian specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation attributes specific to Mapgen Carpathian." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Base ground level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the base ground level." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River channel width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the width of the river channel." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River channel depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the depth of the river channel." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River valley width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the width of the river valley." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness1 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "First of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness2 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Second of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness3 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Third of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness4 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fourth of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rolling hills spread noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of rolling hills." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge mountain spread noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of ridged mountain ranges." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Step mountain spread noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of step mountain ranges." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rolling hill size noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of rolling hills." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridged mountain size noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of ridged mountains." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Step mountain size noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of step mountains." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that locates the river valleys and channels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain variation noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Flat" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Flat specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen Flat.\n" -"Occasional lakes and hills can be added to the flat world." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ground level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y of flat ground." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lake threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Terrain noise threshold for lakes.\n" -"Controls proportion of world area covered by lakes.\n" -"Adjust towards 0.0 for a larger proportion." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lake steepness" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Controls steepness/depth of lake depressions." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hill threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Terrain noise threshold for hills.\n" -"Controls proportion of world area covered by hills.\n" -"Adjust towards 0.0 for a larger proportion." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hill steepness" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Controls steepness/height of hills." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines location and terrain of optional hills and lakes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Fractal" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Fractal specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen Fractal.\n" -"'terrain' enables the generation of non-fractal terrain:\n" -"ocean, islands and underground." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fractal type" +msgid "Selection box width" msgstr "" #: src/settings_translation_file.cpp @@ -5263,467 +5562,152 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Iterations" +msgid "" +"Send names of online players to the serverlist. If disabled only the player " +"count is revealed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Send player names to the server list" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server Gameplay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server Security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server address" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Iterations of the recursive function.\n" -"Increasing this increases the amount of fine detail, but also\n" -"increases processing load.\n" -"At iterations = 20 this mapgen has a similar load to mapgen V7." +"Server anticheat configuration.\n" +"Flags are positive. Uncheck the flag to disable corresponding anticheat " +"module." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server description" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server port" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server-side occlusion culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server/Env Performance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist and MOTD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist file" msgstr "" #: src/settings_translation_file.cpp msgid "" -"(X,Y,Z) scale of fractal in nodes.\n" -"Actual fractal size will be 2 to 3 times larger.\n" -"These numbers can be made very large, the fractal does\n" -"not have to fit inside the world.\n" -"Increase these to 'zoom' into the detail of the fractal.\n" -"Default is for a vertically-squashed shape suitable for\n" -"an island, set all 3 numbers equal for the raw shape." +"Set the default tilt of Sun/Moon orbit in degrees.\n" +"Games may change orbit tilt via API.\n" +"Value of 0 means no tilt / vertical orbit." msgstr "" #: src/settings_translation_file.cpp msgid "" -"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" -"Can be used to move a desired point to (0, 0) to create a\n" -"suitable spawn point, or to allow 'zooming in' on a desired\n" -"point by increasing 'scale'.\n" -"The default is tuned for a suitable spawn point for Mandelbrot\n" -"sets with default parameters, it may need altering in other\n" -"situations.\n" -"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Slice w" +"Set the exposure compensation in EV units.\n" +"Value of 0.0 (default) means no exposure compensation.\n" +"Range: from -1 to 1.0" msgstr "" #: src/settings_translation_file.cpp msgid "" -"W coordinate of the generated 3D slice of a 4D fractal.\n" -"Determines which 3D slice of the 4D shape is generated.\n" -"Alters the shape of the fractal.\n" -"Has no effect on 3D fractals.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia x" +"Set the language. By default, the system language is used.\n" +"A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"X component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia y" +"Set the maximum length of a chat message (in characters) sent by clients." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"Y component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia z" +"Set the shadow strength gamma.\n" +"Adjusts the intensity of in-game dynamic shadows.\n" +"Lower value means lighter shadows, higher value means darker shadows." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"Z component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." +"Set the soft shadow radius size.\n" +"Lower values mean sharper shadows, bigger values mean softer shadows.\n" +"Minimum value: 1.0; maximum value: 15.0" msgstr "" #: src/settings_translation_file.cpp -msgid "Julia w" +msgid "Set to true to enable Shadow Mapping." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"W component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Has no effect on 3D fractals.\n" -"Range roughly -2 to 2." +"Set to true to enable bloom effect.\n" +"Bright colors will bleed over the neighboring objects." msgstr "" #: src/settings_translation_file.cpp -msgid "Seabed noise" +msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of seabed." +msgid "Set to true to enable waving leaves." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Valleys" +msgid "Set to true to enable waving liquids (like water)." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Valleys specific flags" +msgid "Set to true to enable waving plants." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen Valleys.\n" -"'altitude_chill': Reduces heat with altitude.\n" -"'humid_rivers': Increases humidity around rivers.\n" -"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" -"to become shallower and occasionally dry.\n" -"'altitude_dry': Reduces humidity with altitude." +"Set to true to render debugging breakdown of the bloom effect.\n" +"In debug mode, the screen is split into 4 quadrants:\n" +"top-left - processed base image, top-right - final image\n" +"bottom-left - raw base image, bottom-right - bloom texture." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" -"enabled. Also, the vertical distance over which humidity drops by 10 if\n" -"'altitude_dry' is enabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Depth below which you'll find large caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern upper limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Depth below which you'll find giant caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "How deep to make rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "How wide to make rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise #1" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise #2" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filler depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain height" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Base terrain height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Raises terrain to make valleys around the rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley fill" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Slope and fill work together to modify the heights." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley profile" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Amplifies the valleys." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley slope" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Advanced" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Developer Options" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client modding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable Lua modding support on client.\n" -"This support is experimental and API can change." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Main menu script" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Replaces the default main menu with a custom one." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod Security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable mod security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Prevent mods from doing insecure things like running shell commands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trusted mods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of trusted mods that are allowed to access insecure\n" -"functions even when mod security is on (via request_insecure_environment())." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HTTP mods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" -"allow them to upload and download data to/from the internet." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debugging" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debug log level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Level of logging to be written to debug.txt:\n" -"- (no logging)\n" -"- none (messages with no level)\n" -"- error\n" -"- warning\n" -"- action\n" -"- info\n" -"- verbose\n" -"- trace" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debug log file size threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the file size of debug.txt exceeds the number of megabytes specified in\n" -"this setting when it is opened, the file is moved to debug.txt.1,\n" -"deleting an older debug.txt.1 if it exists.\n" -"debug.txt is only moved if this setting is positive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat log level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimal level of logging to be written to chat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Deprecated Lua API handling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Handling for deprecated Lua API calls:\n" -"- none: Do not log deprecated calls\n" -"- log: mimic and log backtrace of deprecated call (default).\n" -"- error: abort on usage of deprecated call (suggested for mod developers)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Random input" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable random user input (only used for testing)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Random mod load order" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable random mod loading (mainly used for testing)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod channels" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable mod channels support." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Load the game profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Load the game profiler to collect game profiling data.\n" -"Provides a /profiler command to access the compiled profile.\n" -"Useful for mod developers and server operators." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default report format" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The default format in which profiles are being saved,\n" -"when calling `/profiler save [format]` without format." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Report path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The file path relative to your world path in which profiles will be saved to." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Entity methods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Instrument the methods of entities on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active Block Modifiers" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument the action function of Active Block Modifiers on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Loading Block Modifiers" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument the action function of Loading Block Modifiers on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat commands" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Instrument chat commands on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Global callbacks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument global callback functions on registration.\n" -"(anything you pass to a core.register_*() function)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Builtin" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument builtin.\n" -"This is usually only needed by core/builtin contributors" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Have the profiler instrument itself:\n" -"* Instrument an empty function.\n" -"This estimates the overhead, that instrumentation is adding (+1 function " -"call).\n" -"* Instrument the sampler being used to update the statistics." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Engine Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Engine profiling data print interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Print the engine's profiling data in regular intervals (in seconds).\n" -"0 = disable. Useful for developers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "OpenGL debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables debug and error-checking in the OpenGL driver." +"Sets shadow texture quality to 32 bits.\n" +"On false, 16 bits texture will be used.\n" +"This can cause much more artifacts in the shadow." msgstr "" #: src/settings_translation_file.cpp @@ -5731,100 +5715,277 @@ msgid "Shader path" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Path to shader directory. If no path is defined, default location will be " -"used." +msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Video driver" +msgid "Shadow map max distance in nodes to render shadows" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shadow map texture in 32 bits" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shadow map texture size" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The rendering back-end.\n" -"Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " +"drawn." msgstr "" #: src/settings_translation_file.cpp -msgid "Transparency Sorting Distance" +msgid "Shadow strength gamma" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Show debug info" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Show entity selection boxes" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Distance in nodes at which transparency depth sorting is enabled.\n" -"Use this to limit the performance impact of transparency depth sorting.\n" -"Set to 0 to disable it entirely." +"Show entity selection boxes\n" +"A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp -msgid "Transparency Sorting Group by Buffers" +msgid "Show name tag backgrounds by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shutdown message" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Draw transparency sorted triangles grouped by their mesh buffers.\n" -"This breaks transparency sorting between mesh buffers, but avoids " -"situations\n" -"where transparency sorting would be very slow otherwise." +"Side length of a cube of map blocks that the client will consider together\n" +"when generating meshes.\n" +"Larger values increase the utilization of the GPU by reducing the number of\n" +"draw calls, benefiting especially high-end GPUs.\n" +"Systems with a low-end GPU (or no GPU) would benefit from smaller values." msgstr "" #: src/settings_translation_file.cpp -msgid "Cloud radius" +msgid "Simulate translucency when looking at foliage in the sunlight." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Radius of cloud area stated in number of 64 node cloud squares.\n" -"Values larger than 26 will start to produce sharp cutoffs at cloud area " -"corners." +"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" +"WARNING: There is no benefit, and there are several dangers, in\n" +"increasing this value above 5.\n" +"Reducing this value increases cave and dungeon density.\n" +"Altering this value is for special usage, leaving it unchanged is\n" +"recommended." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock mesh generation delay" +msgid "Sky Body Orbit Tilt" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Slice w" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Slope and fill work together to modify the heights." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small cave maximum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small cave minimum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small-scale humidity variation for blending biomes on borders." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small-scale temperature variation for blending biomes on borders." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Smooth lighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Smooth scrolling" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Delay between mesh updates on the client in ms. Increasing this will slow\n" -"down the rate of mesh updates, which can help reduce jitter." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock mesh generation threads" +"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter " +"cinematic mode by using the key set in Controls." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of threads to use for mesh generation.\n" -"Value of 0 (default) will let Luanti automatically choose the number of " -"threads." +"Smooths rotation of camera, also called look or mouse smoothing. 0 to " +"disable." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum vertex count for mesh buffers" +msgid "Sneaking speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sneaking speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Soft clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Soft shadow radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sound" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sound Extensions Blacklist" msgstr "" #: src/settings_translation_file.cpp msgid "" -"All mesh buffers with less than this number of vertices will be merged\n" -"during map rendering. This improves rendering performance." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimap scan height" +"Specifies URL from which client fetches media instead of using UDP.\n" +"$filename should be accessible from $remote_media$filename via cURL\n" +"(obviously, remote_media should end with a slash).\n" +"Files that are not present will be fetched the usual way." msgstr "" #: src/settings_translation_file.cpp msgid "" -"True = 256\n" -"False = 128\n" -"Usable to make minimap smoother on slower machines." +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." msgstr "" #: src/settings_translation_file.cpp -msgid "World-aligned textures mode" +msgid "" +"Spread a complete update of the shadow map over a given number of frames.\n" +"Higher values might make shadows laggy, lower values\n" +"will consume more resources." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Spread of light curve boost range.\n" +"Controls the width of the range to be boosted.\n" +"Standard deviation of the light curve boost Gaussian." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Static spawn point" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Steepness noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Step mountain size noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Step mountain spread noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Strength of light curve boost.\n" +"The 3 'boost' parameters define a range of the light\n" +"curve that is boosted in brightness." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strict protocol checking" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strip color codes" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement, floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Synchronous SQLite" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Temperature variation for biomes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain alternative noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain base noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain higher noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Terrain noise threshold for hills.\n" +"Controls proportion of world area covered by hills.\n" +"Adjust towards 0.0 for a larger proportion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Terrain noise threshold for lakes.\n" +"Controls proportion of world area covered by lakes.\n" +"Adjust towards 0.0 for a larger proportion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain persistence noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Texture size to render the shadow map on.\n" +"This must be a power of two.\n" +"Bigger numbers create better shadows but it is also more expensive." msgstr "" #: src/settings_translation_file.cpp @@ -5838,21 +5999,607 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Autoscaling mode" +msgid "The URL for the content repository" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The dead zone of the joystick" msgstr "" #: src/settings_translation_file.cpp msgid "" -"World-aligned textures may be scaled to span several nodes. However,\n" -"the server may not send the scale you want, especially if you use\n" -"a specially-designed texture pack; with this option, the client tries\n" -"to determine the scale automatically based on the texture size.\n" -"See also texture_min_size.\n" -"Warning: This option is EXPERIMENTAL!" +"The default format in which profiles are being saved,\n" +"when calling `/profiler save [format]` without format." msgstr "" #: src/settings_translation_file.cpp -msgid "Base texture size" +msgid "" +"The delay in milliseconds after which a touch interaction is considered a " +"long tap." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The file path relative to your world path in which profiles will be saved to." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The gesture for punching players/entities.\n" +"This can be overridden by games and mods.\n" +"\n" +"* Short tap\n" +"Easy to use and well-known from other games that shall not be named.\n" +"\n" +"* Long tap\n" +"Known from the classic Luanti mobile controls.\n" +"Combat is more or less impossible." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The identifier of the joystick to use" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The kind of digging/placing controls used.\n" +"\n" +"* Tap\n" +"Long/short tap anywhere on the screen to interact.\n" +"Interaction happens at finger position.\n" +"\n" +"* Tap with crosshair\n" +"Long/short tap anywhere on the screen to interact.\n" +"Interaction happens at crosshair position.\n" +"\n" +"* Buttons with crosshair\n" +"Use dedicated dig/place buttons to interact.\n" +"Interaction happens at crosshair position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The length in pixels after which a touch interaction is considered movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The maximum height of the surface of waving liquids.\n" +"4.0 = Wave height is two nodes.\n" +"0.0 = Wave doesn't move at all.\n" +"Default is 1.0 (1/2 node)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The minimum time in seconds it takes between digging nodes when holding\n" +"the dig button." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The network interface that the server listens on." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The privileges that new users automatically get.\n" +"See /privs in game for a full list on your server and mod configuration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The radius of the volume of blocks around every player that is subject to " +"the\n" +"active block stuff, stated in mapblocks (16 nodes).\n" +"In active blocks objects are loaded and ABMs run.\n" +"This is also the minimum range in which active objects (mobs) are " +"maintained.\n" +"This should be configured together with active_object_send_range_blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The rendering back-end.\n" +"Note: A restart is required after changing this!\n" +"OpenGL is the default for desktop, and OGLES2 for Android." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The sensitivity of the joystick axes for moving the\n" +"in-game view frustum around." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The strength (darkness) of node ambient-occlusion shading.\n" +"Lower is darker, Higher is lighter. The valid range of values for this\n" +"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" +"set to the nearest valid value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time (in seconds) that the liquids queue may grow beyond processing\n" +"capacity until an attempt is made to decrease its size by dumping old queue\n" +"items. A value of 0 disables the functionality." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time budget allowed for ABMs to execute on each step\n" +"(as a fraction of the ABM Interval)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time in seconds it takes between repeated events\n" +"when holding down a joystick button combination." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time in seconds it takes between repeated node placements when holding\n" +"the place button." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The type of joystick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" +"enabled. Also, the vertical distance over which humidity drops by 10 if\n" +"'altitude_dry' is enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Third of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Threshold for long taps" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Time in seconds for item entity (dropped items) to live.\n" +"Setting it to -1 disables the feature." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Time of day when a new world is started, in millihours (0-23999)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Time speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Timeout for client to remove unused map data from memory, in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"To reduce lag, block transfers are slowed down when a player is building " +"something.\n" +"This determines how long they are slowed down after placing or removing a " +"node." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle Aux1 key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle HUD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle Sneak key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle automatic forward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle block bounds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle camera mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle camera update" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle cinematic mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle debug info" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle fullscreen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle large chat console" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle pitchmove" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle unlimited view range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Tolerance of movement cheat detector.\n" +"Increase the value if players experience stuttery movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Tooltip delay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen controls" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen sensitivity multiplier." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Tradeoffs for performance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Translucent foliage" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Translucent liquids" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Transparency Sorting Distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Transparency Sorting Group by Buffers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trees noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trilinear filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"True = 256\n" +"False = 128\n" +"Usable to make minimap smoother on slower machines." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trusted mods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Type of occlusion_culler\n" +"\n" +"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n" +"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n" +"\n" +"This setting should only be changed if you have performance problems." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"URL to JSON file which provides information about the newest Luanti " +"release.\n" +"If this is empty the engine will never check for updates." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "URL to the server list displayed in the Multiplayer Tab." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Undersampling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Undersampling is similar to using a lower screen resolution, but it applies\n" +"to the game world only, keeping the GUI intact.\n" +"It should give a significant performance boost at the cost of less detailed " +"image.\n" +"Higher values result in a less detailed image.\n" +"Note: Undersampling is currently not supported if the \"3d_mode\" setting is " +"set\n" +"to a non-default value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Unlimited player transfer distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Unload unused server data" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Update information URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Upper Y limit of dungeons." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use a cloud animation for the main menu background." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use anisotropic filtering when looking at textures from an angle.\n" +"This provides a significant improvement when used together with mipmapping." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use bilinear filtering when scaling textures." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use mipmaps when scaling textures. May slightly increase performance,\n" +"especially when using a high-resolution texture pack.\n" +"Gamma-correct downscaling is not supported." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use raytraced occlusion culling in the new culler.\n" +"This flag enables use of raytraced occlusion culling test for\n" +"client mesh sizes smaller than 4x4x4 map blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use smooth cloud shading." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use trilinear filtering when scaling textures.\n" +"If both bilinear and trilinear filtering are enabled, trilinear filtering\n" +"is applied." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use virtual joystick to trigger \"Aux1\" button.\n" +"If enabled, virtual joystick will also tap \"Aux1\" button when out of main " +"circle." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "User Interfaces" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "VSync" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley fill" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley profile" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley slope" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of biome filler depth." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of maximum mountain height (in nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of number of caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Variation of terrain vertical scale.\n" +"When noise is < -0.55 terrain is near-flat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Varies depth of biome surface nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Varies roughness of terrain.\n" +"Defines the 'persistence' value for terrain_base and terrain_alt noises." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Varies steepness of cliffs." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Vertical climbing speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Vertical screen synchronization. Your system may still force VSync on even " +"if this is disabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Video driver" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View bobbing factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View distance in nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Viewing range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Virtual joystick triggers Aux1 button" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume multiplier when the window is unfocused." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Volume of all sounds.\n" +"Requires the sound system to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume when unfocused" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volumetric lighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"W coordinate of the generated 3D slice of a 4D fractal.\n" +"Determines which 3D slice of the 4D shape is generated.\n" +"Alters the shape of the fractal.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking and flying speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking, flying and climbing speed in fast mode, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Water level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Water surface level of the world." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving Nodes" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving leaves" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wave height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wave speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wavelength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving plants" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Weblink color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "When enabled, liquid reflections are simulated." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"When enabled, the GUI is optimized to be more usable on touchscreens.\n" +"Whether this is enabled by default depends on your hardware form-factor." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"When gui_scaling_filter is true, all GUI images need to be\n" +"filtered in software, but some images are generated directly\n" +"to hardware (e.g. render-to-texture for nodes in inventory)." msgstr "" #: src/settings_translation_file.cpp @@ -5867,423 +6614,10 @@ msgid "" "texture autoscaling." msgstr "" -#: src/settings_translation_file.cpp -msgid "Client Mesh Chunksize" -msgstr "" - #: src/settings_translation_file.cpp msgid "" -"Side length of a cube of map blocks that the client will consider together\n" -"when generating meshes.\n" -"Larger values increase the utilization of the GPU by reducing the number of\n" -"draw calls, benefiting especially high-end GPUs.\n" -"Systems with a low-end GPU (or no GPU) would benefit from smaller values." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Color depth for post-processing texture" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Decide the color depth of the texture used for the post-processing " -"pipeline.\n" -"Reducing this can improve performance, but some effects (e.g. debanding)\n" -"require more than 8 bits to work." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Poisson filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable Poisson disk filtering.\n" -"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF " -"filtering." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map shadows update frames" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Spread a complete update of the shadow map over a given number of frames.\n" -"Higher values might make shadows laggy, lower values\n" -"will consume more resources." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Bloom Debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set to true to render debugging breakdown of the bloom effect.\n" -"In debug mode, the screen is split into 4 quadrants:\n" -"top-left - processed base image, top-right - final image\n" -"bottom-left - raw base image, bottom-right - bloom texture." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sound" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sound Extensions Blacklist" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of AL and ALC extensions that should not be used.\n" -"Useful for testing. See al_extensions.[h,cpp] for details." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font bold by default" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font italic by default" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font shadow" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font shadow alpha" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size divisible by" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"For pixel-style fonts that do not scale well, this ensures that font sizes " -"used\n" -"with this font will always be divisible by this value, in pixels. For " -"instance,\n" -"a pixel font 16 pixels tall should have this set to 16, so it will only ever " -"be\n" -"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Regular font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path to the default font. Must be a TrueType font.\n" -"The fallback font will be used if the font cannot be loaded." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Italic font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold and italic font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font size divisible by" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path to the monospace font. Must be a TrueType font.\n" -"This font is used for e.g. the console and profiler screen." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Italic monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold and italic monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fallback font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path of the fallback font. Must be a TrueType font.\n" -"This font will be used for certain languages or if the default font is " -"unavailable." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve low gradient" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Gradient of light curve at minimum light level.\n" -"Controls the contrast of the lowest light levels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve high gradient" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Gradient of light curve at maximum light level.\n" -"Controls the contrast of the highest light levels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Strength of light curve boost.\n" -"The 3 'boost' parameters define a range of the light\n" -"curve that is boosted in brightness." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost center" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Center of light curve boost range.\n" -"Where 0.0 is minimum light level, 1.0 is maximum light level." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost spread" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Spread of light curve boost range.\n" -"Controls the width of the range to be boosted.\n" -"Standard deviation of the light curve boost Gaussian." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "IPv6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable IPv6 support (for both client and server).\n" -"Required for IPv6 connections to work at all." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Prometheus listener address" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Prometheus listener address.\n" -"If Luanti is compiled with Prometheus support, this setting\n" -"enables the metrics listener for Prometheus on that address.\n" -"By default you can fetch metrics from http://127.0.0.1:30000/metrics.\n" -"An empty value disables the metrics listener." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum size of the client's outgoing chat queue" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum size of the client's outgoing chat queue.\n" -"0 to disable queueing and -1 to make the queue size unlimited." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock unload timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Timeout for client to remove unused map data from memory, in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of mapblocks for client to be kept in memory.\n" -"Note that there is an internal dynamic minimum number of blocks that\n" -"won't be deleted, depending on the current view range.\n" -"Set to -1 for no limit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum simultaneous block sends per client" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks that are simultaneously sent per client.\n" -"The maximum total count is calculated dynamically:\n" -"max_total = ceil((#clients + max_users) * per_client / 4)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Delay in sending blocks after building" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"To reduce lag, block transfers are slowed down when a player is building " -"something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max. packets per iteration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of packets sent per send step in the low-level networking " -"code.\n" -"You generally don't need to change this, however busy servers may benefit " -"from a higher number." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map Compression Level for Network Transfer" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Compression level to use when sending mapblocks to the client.\n" -"-1 - use default compression level\n" -"0 - least compression, fastest\n" -"9 - best compression, slowest" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message format" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Format of player chat messages. The following strings are valid " -"placeholders:\n" -"@name, @message, @timestamp (optional)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat command time message threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the execution of a chat command takes longer than this specified time in\n" -"seconds, add the time information to the chat command message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shutdown message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server shuts down." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Crash message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server crashes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ask to reconnect after crash" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether to ask clients to reconnect after a (Lua) crash.\n" -"Set this to true if your server is set up to restart automatically." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server/Env Performance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dedicated server step" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of a server tick (the interval at which everything is generally " -"updated),\n" -"stated in seconds.\n" -"Does not apply to sessions hosted from the client menu.\n" -"This is a lower bound, i.e. server steps may not be shorter than this, but\n" -"they are often longer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Unlimited player transfer distance" +"Whether name tag backgrounds should be shown by default.\n" +"Mods may still set a background." msgstr "" #: src/settings_translation_file.cpp @@ -6293,379 +6627,45 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Player transfer distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active object send range" +msgid "Whether the window is maximized." msgstr "" #: src/settings_translation_file.cpp msgid "" -"From how far clients know about objects, stated in mapblocks (16 nodes).\n" -"\n" -"Setting this larger than active_block_range will also cause the server\n" -"to maintain active objects up to this distance in the direction the\n" -"player is looking. (This can avoid mobs suddenly disappearing from view)" +"Whether to ask clients to reconnect after a (Lua) crash.\n" +"Set this to true if your server is set up to restart automatically." msgstr "" #: src/settings_translation_file.cpp -msgid "Active block range" +msgid "Whether to fog out the end of the visible area." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The radius of the volume of blocks around every player that is subject to " -"the\n" -"active block stuff, stated in mapblocks (16 nodes).\n" -"In active blocks objects are loaded and ABMs run.\n" -"This is also the minimum range in which active objects (mobs) are " -"maintained.\n" -"This should be configured together with active_object_send_range_blocks." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max block send distance" +"Whether to mute sounds. You can unmute sounds at any time.\n" +"In-game, you can toggle the mute state with the mute key or by using the\n" +"pause menu." msgstr "" #: src/settings_translation_file.cpp msgid "" -"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." +"Whether to show the client debug info (has the same effect as hitting F5)." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum forceloaded blocks" +msgid "Width component of the initial window size." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Default maximum number of forceloaded mapblocks.\n" -"Set this to -1 to disable the limit." +msgid "Width of the selection box lines around nodes." msgstr "" #: src/settings_translation_file.cpp -msgid "Map save interval" +msgid "Will also disable autoforward, when active." msgstr "" #: src/settings_translation_file.cpp -msgid "Interval of saving important changes in the world, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Unload unused server data" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"How long the server will wait before unloading unused mapblocks, stated in " -"seconds.\n" -"Higher value is smoother, but will use more RAM." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum objects per block" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of statically stored objects in a block." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active block management interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of time between active block management cycles, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ABM interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of time between Active Block Modifier (ABM) execution cycles, stated " -"in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ABM time budget" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The time budget allowed for ABMs to execute on each step\n" -"(as a fraction of the ABM Interval)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "NodeTimer interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Length of time between NodeTimer execution cycles, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid loop max" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max liquids processed per step." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid queue purge time" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The time (in seconds) that the liquids queue may grow beyond processing\n" -"capacity until an attempt is made to decrease its size by dumping old queue\n" -"items. A value of 0 disables the functionality." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid update tick" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid update interval in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Block send optimize distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"At this distance the server will aggressively optimize which blocks are sent " -"to\n" -"clients.\n" -"Small values potentially improve performance a lot, at the expense of " -"visible\n" -"rendering glitches (some blocks might not be rendered correctly in caves).\n" -"Setting this to a value greater than max_block_send_distance disables this\n" -"optimization.\n" -"Stated in MapBlocks (16 nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server-side occlusion culling" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "" -"If enabled, the server will perform map block occlusion culling based on\n" -"on the eye position of the player. This can reduce the number of blocks\n" -"sent to the client by 50-80%. Clients will no longer receive most\n" -"invisible blocks, so that the utility of noclip mode is reduced." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Block cull optimize distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"At this distance the server will perform a simpler and cheaper occlusion " -"check.\n" -"Smaller values potentially improve performance, at the expense of " -"temporarily visible\n" -"rendering glitches (missing blocks).\n" -"This is especially useful for very large viewing range (upwards of 500).\n" -"Stated in MapBlocks (16 nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chunk size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" -"WARNING: There is no benefit, and there are several dangers, in\n" -"increasing this value above 5.\n" -"Reducing this value increases cave and dungeon density.\n" -"Altering this value is for special usage, leaving it unchanged is\n" -"recommended." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dump the mapgen debug information." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Absolute limit of queued blocks to emerge" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of blocks that can be queued for loading." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Per-player limit of queued blocks load from disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks to be queued that are to be loaded from file.\n" -"This limit is enforced per player." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Per-player limit of queued blocks to generate" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks to be queued that are to be generated.\n" -"This limit is enforced per player." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Number of emerge threads" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL interactive timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum time an interactive request (e.g. server list fetch) may take, " -"stated in milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL parallel limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Limits number of parallel HTTP requests. Affects:\n" -"- Media fetch if server uses remote_media setting.\n" -"- Serverlist download and server announcement.\n" -"- Downloads performed by main menu (e.g. mod manager).\n" -"Only has an effect if compiled with cURL." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL file download timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum time a file download (e.g. a mod download) may take, stated in " -"milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client Debugging" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Toggle camera update" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for toggling the camera update. Only usable with 'debug' privilege." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: select previous entry" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for switching to the previous entry in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: select next entry" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for switching to the next entry in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: decrement value" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for decrementing the selected value in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: increment value" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for incrementing the selected value in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Miscellaneous" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat weblinks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console " -"output." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ignore world errors" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Display Density Scaling Factor" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Adjust the detected display density, used for scaling UI elements." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable console window" +msgid "Window maximized" msgstr "" #: src/settings_translation_file.cpp @@ -6675,21 +6675,6 @@ msgid "" "Contains the same information as the file debug.txt (default name)." msgstr "" -#: src/settings_translation_file.cpp -msgid "Max. clearobjects extra blocks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Number of extra blocks that can be loaded by /clearobjects at once.\n" -"This is a trade-off between SQLite transaction overhead and\n" -"memory consumption (4096=100MB, as a rule of thumb)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map directory" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "World directory (everything in the world is stored here).\n" @@ -6697,100 +6682,81 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Synchronous SQLite" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map Compression Level for Disk Storage" +msgid "World start time" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Compression level to use when saving mapblocks to disk.\n" -"-1 - use default compression level\n" -"0 - least compression, fastest\n" -"9 - best compression, slowest" +"World-aligned textures may be scaled to span several nodes. However,\n" +"the server may not send the scale you want, especially if you use\n" +"a specially-designed texture pack; with this option, the client tries\n" +"to determine the scale automatically based on the texture size.\n" +"See also texture_min_size.\n" +"Warning: This option is EXPERIMENTAL!" msgstr "" #: src/settings_translation_file.cpp -msgid "Connect to external media server" +msgid "World-aligned textures mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y of flat ground." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable usage of remote media server (if provided by server).\n" -"Remote servers offer a significantly faster way to download media (e.g. " -"textures)\n" -"when connecting to the server." +"Y of mountain density gradient zero level. Used to shift mountains " +"vertically." msgstr "" #: src/settings_translation_file.cpp -msgid "Serverlist file" +msgid "Y of upper limit of large caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y-distance over which caverns expand to full size." msgstr "" #: src/settings_translation_file.cpp msgid "" -"File in client/serverlist/ that contains your favorite servers displayed in " -"the\n" -"Multiplayer Tab." +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." msgstr "" #: src/settings_translation_file.cpp -msgid "Gamepads" +msgid "Y-level of average terrain surface." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable joysticks" +msgid "Y-level of cavern upper limit." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable joysticks. Requires a restart to take effect" +msgid "Y-level of higher terrain that creates cliffs." msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick ID" +msgid "Y-level of lower terrain and seabed." msgstr "" #: src/settings_translation_file.cpp -msgid "The identifier of the joystick to use" +msgid "Y-level of seabed." msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick type" +msgid "cURL" msgstr "" #: src/settings_translation_file.cpp -msgid "The type of joystick" +msgid "cURL file download timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick button repetition interval" +msgid "cURL interactive timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The time in seconds it takes between repeated events\n" -"when holding down a joystick button combination." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Joystick dead zone" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "The dead zone of the joystick" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Joystick frustum sensitivity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The sensitivity of the joystick axes for moving the\n" -"in-game view frustum around." +msgid "cURL parallel limit" msgstr "" diff --git a/po/id/luanti.po b/po/id/luanti.po index be9c88370c..08b4eda871 100644 --- a/po/id/luanti.po +++ b/po/id/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Indonesian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-07-11 19:59+0200\n" +"POT-Creation-Date: 2025-09-23 19:19+0200\n" "PO-Revision-Date: 2025-05-15 23:01+0000\n" "Last-Translator: Linerly \n" "Language-Team: Indonesian \n" "Language-Team: Italian \n" "Language-Team: Japanese \n" "Language-Team: Lojban \n" @@ -1213,10 +1213,6 @@ msgstr "" msgid "New" msgstr "Enggal" -#: builtin/mainmenu/tab_local.lua -msgid "No world created or selected!" -msgstr "" - #: builtin/mainmenu/tab_local.lua msgid "Play Game" msgstr "Main Dolanan" @@ -1800,10 +1796,6 @@ msgstr "" msgid "Profiler shown (page %d of %d)" msgstr "" -#: src/client/keycode.cpp -msgid "Apps" -msgstr "" - #: src/client/keycode.cpp msgid "Backspace" msgstr "" @@ -1834,43 +1826,16 @@ msgid "Down Arrow" msgstr "" #: src/client/keycode.cpp -msgid "End" +msgid "End Key" msgstr "" #: src/client/keycode.cpp -msgid "Erase EOF" -msgstr "" +#, fuzzy +msgid "Help Key" +msgstr "Delete" #: src/client/keycode.cpp -msgid "Execute" -msgstr "" - -#: src/client/keycode.cpp -msgid "Help" -msgstr "Pitulungan" - -#: src/client/keycode.cpp -msgid "Home" -msgstr "" - -#: src/client/keycode.cpp -msgid "IME Accept" -msgstr "" - -#: src/client/keycode.cpp -msgid "IME Convert" -msgstr "" - -#: src/client/keycode.cpp -msgid "IME Escape" -msgstr "" - -#: src/client/keycode.cpp -msgid "IME Mode Change" -msgstr "" - -#: src/client/keycode.cpp -msgid "IME Nonconvert" +msgid "Home Key" msgstr "" #: src/client/keycode.cpp @@ -1882,7 +1847,7 @@ msgid "Left Arrow" msgstr "" #: src/client/keycode.cpp -msgid "Left Button" +msgid "Left Click" msgstr "" #: src/client/keycode.cpp @@ -1897,17 +1862,25 @@ msgstr "" msgid "Left Shift" msgstr "" +#. ~ Name of key #: src/client/keycode.cpp msgid "Left Windows" msgstr "" -#. ~ Key name, common on Windows keyboards #: src/client/keycode.cpp msgid "Menu Key" msgstr "" #: src/client/keycode.cpp -msgid "Middle Button" +msgid "Middle Click" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X1" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X2" msgstr "" #: src/client/keycode.cpp @@ -1974,10 +1947,6 @@ msgstr "" msgid "Numpad 9" msgstr "" -#: src/client/keycode.cpp -msgid "OEM Clear" -msgstr "" - #: src/client/keycode.cpp msgid "Page Down" msgstr "" @@ -2009,7 +1978,7 @@ msgid "Right Arrow" msgstr "" #: src/client/keycode.cpp -msgid "Right Button" +msgid "Right Click" msgstr "" #: src/client/keycode.cpp @@ -2024,6 +1993,7 @@ msgstr "" msgid "Right Shift" msgstr "" +#. ~ Name of key #: src/client/keycode.cpp msgid "Right Windows" msgstr "" @@ -2032,47 +2002,27 @@ msgstr "" msgid "Scroll Lock" msgstr "" -#. ~ Key name #: src/client/keycode.cpp -msgid "Select" -msgstr "" +#, fuzzy +msgid "Select Key" +msgstr "Delete" #: src/client/keycode.cpp msgid "Shift Key" msgstr "" -#: src/client/keycode.cpp -msgid "Sleep" -msgstr "" - -#: src/client/keycode.cpp -msgid "Snapshot" -msgstr "" - #: src/client/keycode.cpp msgid "Space" msgstr "" #: src/client/keycode.cpp -msgid "Tab" +msgid "Tab Key" msgstr "" #: src/client/keycode.cpp msgid "Up Arrow" msgstr "" -#: src/client/keycode.cpp -msgid "X Button 1" -msgstr "" - -#: src/client/keycode.cpp -msgid "X Button 2" -msgstr "" - -#: src/client/keycode.cpp -msgid "Zoom Key" -msgstr "" - #: src/client/minimap.cpp msgid "Minimap hidden" msgstr "" @@ -2470,12 +2420,11 @@ msgstr "" msgid "" "3D support.\n" "Currently supported:\n" -"- none: no 3d output.\n" -"- anaglyph: cyan/magenta color 3d.\n" -"- interlaced: odd/even line based polarization screen support.\n" -"- topbottom: split screen top/bottom.\n" -"- sidebyside: split screen side by side.\n" -"- crossview: Cross-eyed 3d" +"- none: no 3D output\n" +"- anaglyph: cyan/magenta color 3D\n" +"- topbottom: split screen top/bottom\n" +"- sidebyside: split screen side-by-side\n" +"- crossview: cross-eyed 3D" msgstr "" #: src/settings_translation_file.cpp @@ -2796,6 +2745,17 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "Capture Tracy zones" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Capture Tracy zones with the profiler's instrumentation.\n" +"You need to build with Tracy to use this, see doc/developing/profiling.md\n" +"for details." +msgstr "" + #: src/settings_translation_file.cpp msgid "Cave noise" msgstr "" @@ -3276,6 +3236,10 @@ msgstr "" msgid "Developer Options" msgstr "" +#: src/settings_translation_file.cpp +msgid "Disable if you only want to instrument with Tracy." +msgstr "" + #: src/settings_translation_file.cpp msgid "Disallow empty passwords" msgstr "" @@ -4954,6 +4918,10 @@ msgstr "" msgid "Maximum users" msgstr "" +#: src/settings_translation_file.cpp +msgid "Measure time samples" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -6820,3 +6788,6 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" + +#~ msgid "Help" +#~ msgstr "Pitulungan" diff --git a/po/kab/luanti.po b/po/kab/luanti.po index 5769865737..9c5570e765 100644 --- a/po/kab/luanti.po +++ b/po/kab/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: luanti\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-07-11 19:59+0200\n" +"POT-Creation-Date: 2025-09-23 19:19+0200\n" "PO-Revision-Date: 2025-08-02 09:02+0000\n" "Last-Translator: Krock \n" "Language-Team: Kabyle \n" "Language-Team: Kazakh \n" "Language-Team: Kurdish (Northern) ' to get more information, or '.help all' to list everything." msgstr "" -#: builtin/common/chatcommands.lua -msgid "Available commands:" -msgstr "" - -#: builtin/common/chatcommands.lua -msgid "Command not available: " -msgstr "" - #: builtin/common/chatcommands.lua msgid "[all | ] [-t]" msgstr "" -#: builtin/common/chatcommands.lua -msgid "Get help for commands (-t: output in chat)" -msgstr "" - -#: builtin/common/settings/components.lua -msgid "Set" -msgstr "" - #: builtin/common/settings/components.lua msgid "Browse" msgstr "" +#: builtin/common/settings/components.lua +msgid "Conflicts with \"$1\"" +msgstr "" + +#: builtin/common/settings/components.lua +msgid "Edit" +msgstr "" + +#: builtin/common/settings/components.lua +msgid "Remove keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Select directory" msgstr "" @@ -97,15 +105,34 @@ msgid "Select file" msgstr "" #: builtin/common/settings/components.lua -msgid "Edit" +msgid "Set" msgstr "" -#: builtin/common/settings/components.lua -msgid "Conflicts with \"$1\"" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "(No description of setting given)" msgstr "" -#: builtin/common/settings/components.lua -msgid "Remove keybinding" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "2D Noise" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#: builtin/mainmenu/content/dlg_install.lua +#: builtin/mainmenu/content/dlg_overwrite.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_delete_content.lua +#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua +#: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp +#: src/gui/guiPasswordChange.cpp +msgid "Cancel" +msgstr "Betal" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Lacunarity" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Octaves" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua @@ -113,6 +140,15 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Persistence" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#: builtin/mainmenu/dlg_config_world.lua +msgid "Save" +msgstr "Tomar bike" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: src/settings_translation_file.cpp msgid "Scale" @@ -131,24 +167,16 @@ msgstr "" msgid "Y spread" msgstr "" -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "2D Noise" -msgstr "" - #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Z spread" msgstr "" +#. ~ "absvalue" is a noise parameter flag. +#. It is short for "absolute value". +#. It can be enabled in noise settings in +#. the settings menu. #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Octaves" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Persistence" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Lacunarity" +msgid "absvalue" msgstr "" #. ~ "defaults" is a noise parameter flag. @@ -166,59 +194,6 @@ msgstr "" msgid "eased" msgstr "" -#. ~ "absvalue" is a noise parameter flag. -#. It is short for "absolute value". -#. It can be enabled in noise settings in -#. the settings menu. -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "absvalue" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "(No description of setting given)" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -#: builtin/mainmenu/dlg_config_world.lua -msgid "Save" -msgstr "Tomar bike" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -#: builtin/mainmenu/content/dlg_install.lua -#: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua -#: builtin/mainmenu/dlg_delete_content.lua -#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua -#: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp -#: src/gui/guiPasswordChange.cpp -msgid "Cancel" -msgstr "Betal" - -#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp -msgid "General" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Touchscreen layout" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Accessibility" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua src/gui/touchscreenlayout.cpp -#: src/settings_translation_file.cpp -msgid "Chat" -msgstr "Çet" - -#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp -msgid "Controls" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Movement" -msgstr "" - #: builtin/common/settings/dlg_settings.lua msgid "(The game will need to enable automatic exposure as well)" msgstr "" @@ -235,19 +210,87 @@ msgstr "" msgid "(Use system language)" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Accessibility" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Auto" msgstr "Otomatîk" #: builtin/common/settings/dlg_settings.lua -msgid "Enabled" -msgstr "Çalak" +#: builtin/mainmenu/content/dlg_contentdb.lua +#: builtin/mainmenu/content/dlg_package.lua src/gui/guiVolumeChange.cpp +msgid "Back" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Buttons with crosshair" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua src/gui/touchscreenlayout.cpp +#: src/settings_translation_file.cpp +msgid "Chat" +msgstr "Çet" + +#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua +msgid "Clear" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp +msgid "Controls" +msgstr "" #: builtin/common/settings/dlg_settings.lua #: builtin/common/settings/shadows_component.lua msgid "Disabled" msgstr "Neçalak" +#: builtin/common/settings/dlg_settings.lua +msgid "Enabled" +msgstr "Çalak" + +#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp +msgid "General" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Long tap" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Movement" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No results" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Reset setting to default" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Reset setting to default ($1)" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua +msgid "Search" +msgstr "Bigere" + +#: builtin/common/settings/dlg_settings.lua +msgid "Short tap" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Show advanced settings" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Show technical names" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Tap" msgstr "" @@ -257,50 +300,11 @@ msgid "Tap with crosshair" msgstr "" #: builtin/common/settings/dlg_settings.lua -msgid "Buttons with crosshair" +msgid "Touchscreen layout" msgstr "" -#: builtin/common/settings/dlg_settings.lua -msgid "Short tap" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Long tap" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -#: builtin/mainmenu/content/dlg_contentdb.lua -#: builtin/mainmenu/content/dlg_package.lua src/gui/guiVolumeChange.cpp -msgid "Back" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Show technical names" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Show advanced settings" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua -msgid "Search" -msgstr "Bigere" - -#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua -msgid "Clear" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No results" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Reset setting to default ($1)" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Reset setting to default" +#: builtin/common/settings/settingtypes.lua +msgid "Client Mods" msgstr "" #: builtin/common/settings/settingtypes.lua @@ -311,28 +315,8 @@ msgstr "" msgid "Content: Mods" msgstr "" -#: builtin/common/settings/settingtypes.lua -msgid "Client Mods" -msgstr "" - #: builtin/common/settings/shadows_component.lua -msgid "Very Low" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "Low" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "Medium" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "High" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "Very High" +msgid "(The game will need to enable shadows as well)" msgstr "" #: builtin/common/settings/shadows_component.lua @@ -345,29 +329,29 @@ msgid "Dynamic shadows" msgstr "" #: builtin/common/settings/shadows_component.lua -msgid "(The game will need to enable shadows as well)" +msgid "High" msgstr "" -#: builtin/fstk/ui.lua -msgid "OK" -msgstr "Temam" +#: builtin/common/settings/shadows_component.lua +msgid "Low" +msgstr "" + +#: builtin/common/settings/shadows_component.lua +msgid "Medium" +msgstr "" + +#: builtin/common/settings/shadows_component.lua +msgid "Very High" +msgstr "" + +#: builtin/common/settings/shadows_component.lua +msgid "Very Low" +msgstr "" #: builtin/fstk/ui.lua msgid "" msgstr "" -#: builtin/fstk/ui.lua -msgid "The server has requested a reconnect:" -msgstr "" - -#: builtin/fstk/ui.lua -msgid "Reconnect" -msgstr "" - -#: builtin/fstk/ui.lua -msgid "Main menu" -msgstr "" - #: builtin/fstk/ui.lua msgid "An error occurred in a Lua script:" msgstr "" @@ -376,8 +360,24 @@ msgstr "" msgid "An error occurred:" msgstr "" +#: builtin/fstk/ui.lua +msgid "Main menu" +msgstr "" + +#: builtin/fstk/ui.lua +msgid "OK" +msgstr "Temam" + +#: builtin/fstk/ui.lua +msgid "Reconnect" +msgstr "" + +#: builtin/fstk/ui.lua +msgid "The server has requested a reconnect:" +msgstr "" + #: builtin/mainmenu/common.lua -msgid "Server supports protocol versions between $1 and $2. " +msgid "Protocol version mismatch. " msgstr "" #: builtin/mainmenu/common.lua @@ -385,7 +385,7 @@ msgid "Server enforces protocol version $1. " msgstr "" #: builtin/mainmenu/common.lua -msgid "We support protocol versions between version $1 and $2." +msgid "Server supports protocol versions between $1 and $2. " msgstr "" #: builtin/mainmenu/common.lua @@ -393,60 +393,25 @@ msgid "We only support protocol version $1." msgstr "" #: builtin/mainmenu/common.lua -msgid "Protocol version mismatch. " -msgstr "" - -#: builtin/mainmenu/content/contentdb.lua -msgid "Failed to download \"$1\"" -msgstr "" - -#: builtin/mainmenu/content/contentdb.lua -msgid "" -"Failed to extract \"$1\" (insufficient disk space, unsupported file type or " -"broken archive)" +msgid "We support protocol versions between version $1 and $2." msgstr "" #: builtin/mainmenu/content/contentdb.lua msgid "Error installing \"$1\": $2" msgstr "" +#: builtin/mainmenu/content/contentdb.lua +msgid "Failed to download \"$1\"" +msgstr "" + #: builtin/mainmenu/content/contentdb.lua msgid "Failed to download $1" msgstr "" -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "ContentDB is not available when Luanti was compiled without cURL" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "The package $1 was not found." -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -#: builtin/mainmenu/content/dlg_install.lua -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/serverlistmgr.lua -#: src/client/game.cpp -msgid "Loading..." -msgstr "Tê barkirin..." - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No packages could be retrieved" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "All" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Games" -msgstr "Yariyin" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Mods" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Texture Packs" +#: builtin/mainmenu/content/contentdb.lua +msgid "" +"Failed to extract \"$1\" (insufficient disk space, unsupported file type or " +"broken archive)" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua @@ -460,35 +425,58 @@ msgid "$1 downloading..." msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No updates" +msgid "All" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Update All [$1]" +msgid "ContentDB is not available when Luanti was compiled without cURL" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Downloading..." msgstr "Tê daxistin..." +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Featured" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Games" +msgstr "Yariyin" + +#: builtin/mainmenu/content/dlg_contentdb.lua +#: builtin/mainmenu/content/dlg_install.lua +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/serverlistmgr.lua +#: src/client/game.cpp +msgid "Loading..." +msgstr "Tê barkirin..." + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Mods" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No packages could be retrieved" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No updates" +msgstr "" + #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Queued" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Featured" +msgid "Texture Packs" msgstr "" -#: builtin/mainmenu/content/dlg_install.lua -msgid "Already installed" +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "The package $1 was not found." msgstr "" -#: builtin/mainmenu/content/dlg_install.lua -msgid "$1 by $2" -msgstr "" - -#: builtin/mainmenu/content/dlg_install.lua -msgid "Not found" +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Update All [$1]" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -496,7 +484,7 @@ msgid "$1 and $2 dependencies will be installed." msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "$1 will be installed, and $2 dependencies will be skipped." +msgid "$1 by $2" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -504,11 +492,11 @@ msgid "$1 required dependencies could not be found." msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Please check that the base game is correct." +msgid "$1 will be installed, and $2 dependencies will be skipped." msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Install $1" +msgid "Already installed" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -521,7 +509,7 @@ msgid "Dependencies:" msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Install missing dependencies" +msgid "Error getting dependencies for package $1" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -530,7 +518,19 @@ msgid "Install" msgstr "Saz Bike" #: builtin/mainmenu/content/dlg_install.lua -msgid "Error getting dependencies for package $1" +msgid "Install $1" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Install missing dependencies" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Not found" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Please check that the base game is correct." msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -545,72 +545,72 @@ msgstr "" msgid "Overwrite" msgstr "" -#: builtin/mainmenu/content/dlg_package.lua -msgid "Donate" -msgstr "Xêr kirin" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Website" -msgstr "Malper" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Source" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Issue Tracker" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Translate" -msgstr "Tercime kirin" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Forum Topic" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Error loading package information" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "by $1 — $2 downloads — +$3 / $4 / -$5" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "by $1" -msgstr "" - #: builtin/mainmenu/content/dlg_package.lua msgid "ContentDB page" msgstr "" -#: builtin/mainmenu/content/dlg_package.lua -msgid "Install [$1]" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua -msgid "Update" -msgstr "Rojanekirin" - -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua -msgid "Uninstall" -msgstr "" - #: builtin/mainmenu/content/dlg_package.lua msgid "Description" msgstr "Şayes" +#: builtin/mainmenu/content/dlg_package.lua +msgid "Donate" +msgstr "Xêr kirin" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Error loading package information" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Error loading reviews" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Forum Topic" +msgstr "" + #: builtin/mainmenu/content/dlg_package.lua msgid "Information" msgstr "Agahî" +#: builtin/mainmenu/content/dlg_package.lua +msgid "Install [$1]" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Issue Tracker" +msgstr "" + #: builtin/mainmenu/content/dlg_package.lua msgid "Reviews" msgstr "Şirove" #: builtin/mainmenu/content/dlg_package.lua -msgid "Error loading reviews" +msgid "Source" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Translate" +msgstr "Tercime kirin" + +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua +msgid "Uninstall" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua +msgid "Update" +msgstr "Rojanekirin" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Website" +msgstr "Malper" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "by $1" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "by $1 — $2 downloads — +$3 / $4 / -$5" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua @@ -618,13 +618,17 @@ msgid "$1 (Enabled)" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua -msgid "Unable to install a $1 as a texture pack" +msgid "$1 mods" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua msgid "Failed to install $1 to $2" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +msgid "Install: Unable to find suitable folder name for $1" +msgstr "" + #: builtin/mainmenu/content/pkgmgr.lua msgid "Unable to find a valid mod, modpack, or game" msgstr "" @@ -634,11 +638,7 @@ msgid "Unable to install a $1 as a $2" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua -msgid "Install: Unable to find suitable folder name for $1" -msgstr "" - -#: builtin/mainmenu/content/pkgmgr.lua -msgid "$1 mods" +msgid "Unable to install a $1 as a texture pack" msgstr "" #: builtin/mainmenu/dlg_clients_list.lua @@ -648,15 +648,7 @@ msgid "" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "World:" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No modpack description provided." -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No game description provided." +msgid "(Enabled, has error)" msgstr "" #: builtin/mainmenu/dlg_config_world.lua @@ -664,7 +656,29 @@ msgid "(Unsatisfied)" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "(Enabled, has error)" +msgid "Disable all" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Disable modpack" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Enable all" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Enable modpack" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "" +"Failed to enable mod \"$1\" as it contains disallowed characters. Only " +"characters [a-z0-9_] are allowed." +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Find More Mods" msgstr "" #: builtin/mainmenu/dlg_config_world.lua @@ -675,90 +689,110 @@ msgstr "" msgid "No (optional) dependencies" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "No game description provided." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No hard dependencies" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "No modpack description provided." +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "No optional dependencies" +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua msgid "Optional dependencies:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "No optional dependencies" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Find More Mods" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Disable modpack" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Enable modpack" +msgid "World:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "enabled" msgstr "çalak" -#: builtin/mainmenu/dlg_config_world.lua -msgid "Disable all" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Enable all" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "" -"Failed to enable mod \"$1\" as it contains disallowed characters. Only " -"characters [a-z0-9_] are allowed." +#: builtin/mainmenu/dlg_create_world.lua +msgid "A world named \"$1\" already exists" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Caverns" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Very large caverns deep in the underground" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Rivers" -msgstr "Çemin" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Sea level rivers" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Mountains" -msgstr "Çiyayin" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Floatlands (experimental)" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Floating landmasses in the sky" +msgid "Additional terrain" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Altitude chill" msgstr "" -#: builtin/mainmenu/dlg_create_world.lua -msgid "Reduces heat with altitude" -msgstr "" - #: builtin/mainmenu/dlg_create_world.lua msgid "Altitude dry" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Reduces humidity with altitude" +msgid "Biome blending" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Biomes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Caverns" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Caves" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Create" +msgstr "Afirandin" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Decorations" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Desert temples" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Development Test is meant for developers." +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "" +"Different dungeon variant generated in desert biomes (only if dungeons " +"enabled)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Dungeons" +msgstr "Zindanin" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Flat terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floating landmasses in the sky" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floatlands (experimental)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Generate non-fractal terrain: Oceans and underground" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Hills" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -770,15 +804,7 @@ msgid "Increases humidity around rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Vary river depth" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Low humidity and high heat causes shallow or dry rivers" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Hills" +msgid "Install another game" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -786,61 +812,55 @@ msgid "Lakes" msgstr "Golin" #: builtin/mainmenu/dlg_create_world.lua -msgid "Additional terrain" +msgid "Low humidity and high heat causes shallow or dry rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen flags" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Generate non-fractal terrain: Oceans and underground" +msgid "Mapgen-specific flags" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Trees and jungle grass" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Flat terrain" -msgstr "" +msgid "Mountains" +msgstr "Çiyayin" #: builtin/mainmenu/dlg_create_world.lua msgid "Mud flow" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Terrain surface erosion" +msgid "Network of tunnels and caves" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Desert temples" +msgid "No game selected" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "" -"Different dungeon variant generated in desert biomes (only if dungeons " -"enabled)" +msgid "Reduces heat with altitude" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert, Jungle, Tundra, Taiga" +msgid "Reduces humidity with altitude" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert, Jungle" +msgid "Rivers" +msgstr "Çemin" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Sea level rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Caves" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Dungeons" -msgstr "Zindanin" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Decorations" +msgid "Smooth transition between biomes" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -854,57 +874,37 @@ msgid "Structures appearing on the terrain, typically trees and plants" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Network of tunnels and caves" +msgid "Temperate, Desert" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Biomes" +msgid "Temperate, Desert, Jungle" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Biome blending" +msgid "Temperate, Desert, Jungle, Tundra, Taiga" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Smooth transition between biomes" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Mapgen flags" +msgid "Terrain surface erosion" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Mapgen-specific flags" +msgid "Trees and jungle grass" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Vary river depth" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Very large caverns deep in the underground" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "World name" msgstr "" -#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Mapgen" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Development Test is meant for developers." -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Install another game" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Create" -msgstr "Afirandin" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "No game selected" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "A world named \"$1\" already exists" -msgstr "" - #: builtin/mainmenu/dlg_delete_content.lua msgid "Are you sure you want to delete \"$1\"?" msgstr "" @@ -926,14 +926,6 @@ msgstr "" msgid "Delete World \"$1\"?" msgstr "" -#: builtin/mainmenu/dlg_rebind_keys.lua -msgid "Keybindings changed" -msgstr "" - -#: builtin/mainmenu/dlg_rebind_keys.lua -msgid "The input handling system was reworked in Luanti 5.12.0." -msgstr "" - #: builtin/mainmenu/dlg_rebind_keys.lua msgid "As a result, your keybindings may have been changed." msgstr "" @@ -946,14 +938,30 @@ msgstr "" msgid "Close" msgstr "Bigire" +#: builtin/mainmenu/dlg_rebind_keys.lua +msgid "Keybindings changed" +msgstr "" + #: builtin/mainmenu/dlg_rebind_keys.lua msgid "Open settings" msgstr "" +#: builtin/mainmenu/dlg_rebind_keys.lua +msgid "The input handling system was reworked in Luanti 5.12.0." +msgstr "" + +#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp +msgid "Confirm Password" +msgstr "" + #: builtin/mainmenu/dlg_register.lua msgid "Joining $1" msgstr "" +#: builtin/mainmenu/dlg_register.lua +msgid "Missing name" +msgstr "" + #: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua #: builtin/mainmenu/tab_online.lua msgid "Name" @@ -964,24 +972,16 @@ msgstr "Nav" msgid "Password" msgstr "Şîfre" -#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp -msgid "Confirm Password" +#: builtin/mainmenu/dlg_register.lua +msgid "Passwords do not match" msgstr "" #: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_online.lua msgid "Register" msgstr "" -#: builtin/mainmenu/dlg_register.lua -msgid "Missing name" -msgstr "" - -#: builtin/mainmenu/dlg_register.lua -msgid "Passwords do not match" -msgstr "" - #: builtin/mainmenu/dlg_reinstall_mtg.lua -msgid "Minetest Game is no longer installed by default" +msgid "Dismiss" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua @@ -997,7 +997,7 @@ msgid "" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua -msgid "Dismiss" +msgid "Minetest Game is no longer installed by default" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua @@ -1008,14 +1008,22 @@ msgstr "" msgid "Accept" msgstr "" +#: builtin/mainmenu/dlg_rename_modpack.lua +msgid "Rename Modpack:" +msgstr "" + #: builtin/mainmenu/dlg_rename_modpack.lua msgid "" "This modpack has an explicit name given in its modpack.conf which will " "override any renaming here." msgstr "" -#: builtin/mainmenu/dlg_rename_modpack.lua -msgid "Rename Modpack:" +#: builtin/mainmenu/dlg_server_list_mods.lua +msgid "Expand all" +msgstr "" + +#: builtin/mainmenu/dlg_server_list_mods.lua +msgid "Group by prefix" msgstr "" #: builtin/mainmenu/dlg_server_list_mods.lua @@ -1026,14 +1034,6 @@ msgstr "" msgid "The $1 server uses the following mods:" msgstr "" -#: builtin/mainmenu/dlg_server_list_mods.lua -msgid "Group by prefix" -msgstr "" - -#: builtin/mainmenu/dlg_server_list_mods.lua -msgid "Expand all" -msgstr "" - #: builtin/mainmenu/dlg_version_info.lua msgid "A new $1 version is available" msgstr "" @@ -1046,10 +1046,6 @@ msgid "" "features and bugfixes." msgstr "" -#: builtin/mainmenu/dlg_version_info.lua -msgid "Visit website" -msgstr "" - #: builtin/mainmenu/dlg_version_info.lua msgid "Later" msgstr "Piştre" @@ -1058,22 +1054,34 @@ msgstr "Piştre" msgid "Never" msgstr "Qet" +#: builtin/mainmenu/dlg_version_info.lua +msgid "Visit website" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Mîheng" #: builtin/mainmenu/serverlistmgr.lua -msgid "Try reenabling public serverlist and check your internet connection." +msgid "Public server list is disabled" msgstr "" #: builtin/mainmenu/serverlistmgr.lua -msgid "Public server list is disabled" +msgid "Try reenabling public serverlist and check your internet connection." msgstr "" #: builtin/mainmenu/tab_about.lua msgid "About" msgstr "Derbare" +#: builtin/mainmenu/tab_about.lua +msgid "Active Contributors" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Active renderer:" +msgstr "" + #: builtin/mainmenu/tab_about.lua msgid "Core Developers" msgstr "" @@ -1083,23 +1091,7 @@ msgid "Core Team" msgstr "" #: builtin/mainmenu/tab_about.lua -msgid "Active Contributors" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Previous Core Developers" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Previous Contributors" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Active renderer:" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Share debug log" +msgid "Open User Data Directory" msgstr "" #: builtin/mainmenu/tab_about.lua @@ -1109,7 +1101,15 @@ msgid "" msgstr "" #: builtin/mainmenu/tab_about.lua -msgid "Open User Data Directory" +msgid "Previous Contributors" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Previous Core Developers" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Share debug log" msgstr "" #: builtin/mainmenu/tab_content.lua @@ -1120,12 +1120,24 @@ msgstr "" msgid "Browse online content [$1]" msgstr "" +#: builtin/mainmenu/tab_content.lua +msgid "Content" +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "Content [$1]" +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "Disable Texture Pack" +msgstr "" + #: builtin/mainmenu/tab_content.lua msgid "Installed Packages:" msgstr "" #: builtin/mainmenu/tab_content.lua -msgid "Update available?" +msgid "No dependencies." msgstr "" #: builtin/mainmenu/tab_content.lua @@ -1137,45 +1149,19 @@ msgid "Rename" msgstr "" #: builtin/mainmenu/tab_content.lua -msgid "No dependencies." -msgstr "" - -#: builtin/mainmenu/tab_content.lua -msgid "Disable Texture Pack" +msgid "Update available?" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Use Texture Pack" msgstr "" -#: builtin/mainmenu/tab_content.lua -msgid "Content" -msgstr "" - -#: builtin/mainmenu/tab_content.lua -msgid "Content [$1]" +#: builtin/mainmenu/tab_local.lua +msgid "Announce Server" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "Install games from ContentDB" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "" -"Luanti is a game-creation platform that allows you to play many different " -"games." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Luanti doesn't come with a game by default." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "You need to install a game before you can create a world." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Install a game" +msgid "Bind Address" msgstr "" #: builtin/mainmenu/tab_local.lua @@ -1186,12 +1172,30 @@ msgstr "" msgid "Enable Damage" msgstr "" +#: builtin/mainmenu/tab_local.lua +msgid "Host Game" +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "Host Server" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "Select Mods" +msgid "Install a game" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Install games from ContentDB" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Luanti doesn't come with a game by default." +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "" +"Luanti is a game-creation platform that allows you to play many different " +"games." msgstr "" #: builtin/mainmenu/tab_local.lua @@ -1199,85 +1203,31 @@ msgid "New" msgstr "Nû" #: builtin/mainmenu/tab_local.lua -msgid "Select World:" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Host Game" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Announce Server" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Bind Address" +msgid "Play Game" msgstr "" #: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua msgid "Port" msgstr "" +#: builtin/mainmenu/tab_local.lua +msgid "Select Mods" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Select World:" +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "Server Port" msgstr "" -#: builtin/mainmenu/tab_local.lua -msgid "Play Game" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "No world created or selected!" -msgstr "" - #: builtin/mainmenu/tab_local.lua msgid "Start Game" msgstr "" -#: builtin/mainmenu/tab_online.lua -msgid "" -"Possible filters\n" -"game:\n" -"mod:\n" -"player:" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Refresh" -msgstr "Nû bike" - -#: builtin/mainmenu/tab_online.lua -msgid "Address" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Server Description" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Login" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Game: $1" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Number of mods: $1" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "" -"Players:\n" -"$1" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Open server website" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Remove favorite" +#: builtin/mainmenu/tab_local.lua +msgid "You need to install a game before you can create a world." msgstr "" #: builtin/mainmenu/tab_online.lua @@ -1285,7 +1235,7 @@ msgid "Add favorite" msgstr "" #: builtin/mainmenu/tab_online.lua -msgid "Ping" +msgid "Address" msgstr "" #: builtin/mainmenu/tab_online.lua @@ -1302,7 +1252,7 @@ msgid "Favorites" msgstr "" #: builtin/mainmenu/tab_online.lua -msgid "Public Servers" +msgid "Game: $1" msgstr "" #: builtin/mainmenu/tab_online.lua @@ -1313,12 +1263,75 @@ msgstr "" msgid "Join Game" msgstr "" +#: builtin/mainmenu/tab_online.lua +msgid "Login" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Number of mods: $1" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Open server website" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Ping" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "" +"Players:\n" +"$1" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "" +"Possible filters\n" +"game:\n" +"mod:\n" +"player:" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Public Servers" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Refresh" +msgstr "Nû bike" + +#: builtin/mainmenu/tab_online.lua +msgid "Remove favorite" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Server Description" +msgstr "" + +#: src/client/client.cpp +msgid "Connection aborted (protocol error?)." +msgstr "" + #: src/client/client.cpp src/client/game.cpp msgid "Connection timed out." msgstr "" #: src/client/client.cpp -msgid "Connection aborted (protocol error?)." +msgid "Done!" +msgstr "" + +#: src/client/client.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" + +#: src/client/client.cpp +msgid "Initializing nodes" +msgstr "" + +#: src/client/client.cpp +msgid "Initializing nodes..." msgstr "" #: src/client/client.cpp @@ -1329,26 +1342,13 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp -msgid "Initializing nodes..." -msgstr "" - -#: src/client/client.cpp -msgid "Initializing nodes" -msgstr "" - -#: src/client/client.cpp -msgid "Done!" -msgstr "" - #: src/client/client.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" +#: src/client/clientlauncher.cpp +msgid "Could not find or load game: " msgstr "" #: src/client/clientlauncher.cpp @@ -1356,11 +1356,7 @@ msgid "Main Menu" msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided password file failed to open: " -msgstr "" - -#: src/client/clientlauncher.cpp -msgid "Please choose a name!" +msgid "No world selected and no address provided. Nothing to do." msgstr "" #: src/client/clientlauncher.cpp @@ -1368,67 +1364,29 @@ msgid "Player name too long." msgstr "" #: src/client/clientlauncher.cpp -msgid "No world selected and no address provided. Nothing to do." +msgid "Please choose a name!" +msgstr "" + +#: src/client/clientlauncher.cpp +msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp msgid "Provided world path doesn't exist: " msgstr "" -#: src/client/clientlauncher.cpp -msgid "Could not find or load game: " -msgstr "" - #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp -msgid "Shutting down..." +#: src/client/game.cpp src/client/shader.cpp src/server.cpp +msgid "" +"\n" +"Check debug.txt for details." msgstr "" #: src/client/game.cpp -msgid "Creating server..." -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Unable to listen on %s because IPv6 is disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Creating client..." -msgstr "" - -#: src/client/game.cpp -msgid "Connection failed for unknown reason" -msgstr "" - -#: src/client/game.cpp src/client/game_formspec.cpp -msgid "Singleplayer" -msgstr "" - -#: src/client/game.cpp -msgid "Multiplayer" -msgstr "" - -#: src/client/game.cpp -msgid "Resolving address..." -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Couldn't resolve address: %s" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Unable to connect to %s because IPv6 is disabled" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Error creating client: %s" +msgid "A serialization error occurred:" msgstr "" #: src/client/game.cpp @@ -1437,104 +1395,15 @@ msgid "Access denied. Reason: %s" msgstr "" #: src/client/game.cpp -msgid "Connecting to server..." +msgid "All debug info hidden" msgstr "" #: src/client/game.cpp -msgid "Client disconnected" +msgid "Automatic forward disabled" msgstr "" #: src/client/game.cpp -msgid "Item definitions..." -msgstr "" - -#: src/client/game.cpp -msgid "Node definitions..." -msgstr "" - -#: src/client/game.cpp -msgid "KiB/s" -msgstr "" - -#: src/client/game.cpp -msgid "MiB/s" -msgstr "" - -#: src/client/game.cpp -msgid "Client side scripting is disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Sound muted" -msgstr "" - -#: src/client/game.cpp -msgid "Sound unmuted" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Volume changed to %d%%" -msgstr "" - -#: src/client/game.cpp -msgid "Sound system is not supported on this build" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode enabled (note: no 'fly' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Pitch move mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Pitch move mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode enabled (note: no 'fast' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode enabled (note: no 'noclip' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Cinematic mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Cinematic mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Can't show block bounds (disabled by game or mod)" +msgid "Automatic forward enabled" msgstr "" #: src/client/game.cpp @@ -1549,54 +1418,10 @@ msgstr "" msgid "Block bounds shown for nearby blocks" msgstr "" -#: src/client/game.cpp -msgid "Automatic forward enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Automatic forward disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Minimap currently disabled by game or mod" -msgstr "" - -#: src/client/game.cpp -msgid "Fog enabled by game or mod" -msgstr "" - -#: src/client/game.cpp -msgid "Fog enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fog disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Debug info shown" -msgstr "" - -#: src/client/game.cpp -msgid "Profiler graph shown" -msgstr "" - -#: src/client/game.cpp -msgid "Wireframe not supported by video driver" -msgstr "" - -#: src/client/game.cpp -msgid "Wireframe shown" -msgstr "" - #: src/client/game.cpp msgid "Bounding boxes shown" msgstr "" -#: src/client/game.cpp -msgid "All debug info hidden" -msgstr "" - #: src/client/game.cpp msgid "Camera update disabled" msgstr "" @@ -1606,24 +1431,197 @@ msgid "Camera update enabled" msgstr "" #: src/client/game.cpp -#, c-format -msgid "" -"Viewing range changed to %d (the maximum), but limited to %d by game or mod" +msgid "Can't show block bounds (disabled by game or mod)" +msgstr "" + +#: src/client/game.cpp +msgid "Cinematic mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Cinematic mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Client disconnected" +msgstr "" + +#: src/client/game.cpp +msgid "Client side scripting is disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Connecting to server..." +msgstr "" + +#: src/client/game.cpp +msgid "Connection error (timed out?)" +msgstr "" + +#: src/client/game.cpp +msgid "Connection failed for unknown reason" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d (the maximum)" +msgid "Couldn't resolve address: %s" +msgstr "" + +#: src/client/game.cpp +msgid "Creating client..." +msgstr "" + +#: src/client/game.cpp +msgid "Creating server..." +msgstr "" + +#: src/client/game.cpp +msgid "Debug info shown" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d, but limited to %d by game or mod" +msgid "Error creating client: %s" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode enabled (note: no 'fast' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode enabled (note: no 'fly' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Fog disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fog enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fog enabled by game or mod" +msgstr "" + +#: src/client/game.cpp +msgid "Item definitions..." +msgstr "" + +#: src/client/game.cpp +msgid "KiB/s" +msgstr "" + +#: src/client/game.cpp +msgid "MiB/s" +msgstr "" + +#: src/client/game.cpp +msgid "Minimap currently disabled by game or mod" +msgstr "" + +#: src/client/game.cpp +msgid "Multiplayer" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode enabled (note: no 'noclip' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Node definitions..." +msgstr "" + +#: src/client/game.cpp +msgid "Pitch move mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Pitch move mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Profiler graph shown" +msgstr "" + +#: src/client/game.cpp +msgid "Resolving address..." +msgstr "" + +#: src/client/game.cpp +msgid "Shutting down..." +msgstr "" + +#: src/client/game.cpp src/client/game_formspec.cpp +msgid "Singleplayer" +msgstr "" + +#: src/client/game.cpp +msgid "Sound muted" +msgstr "" + +#: src/client/game.cpp +msgid "Sound system is not supported on this build" +msgstr "" + +#: src/client/game.cpp +msgid "Sound unmuted" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d" +msgid "The server is probably running a different version of %s." +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Unable to connect to %s because IPv6 is disabled" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Unable to listen on %s because IPv6 is disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range enabled, but forbidden by game or mod" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Viewing changed to %d (the minimum)" msgstr "" #: src/client/game.cpp @@ -1633,42 +1631,65 @@ msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing changed to %d (the minimum)" +msgid "Viewing range changed to %d" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range enabled, but forbidden by game or mod" +#, c-format +msgid "Viewing range changed to %d (the maximum)" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range enabled" +#, c-format +msgid "" +"Viewing range changed to %d (the maximum), but limited to %d by game or mod" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range disabled" +#, c-format +msgid "Viewing range changed to %d, but limited to %d by game or mod" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Volume changed to %d%%" +msgstr "" + +#: src/client/game.cpp +msgid "Wireframe not supported by video driver" +msgstr "" + +#: src/client/game.cpp +msgid "Wireframe shown" msgstr "" #: src/client/game.cpp msgid "Zoom currently disabled by game or mod" msgstr "" -#: src/client/game.cpp -#, c-format -msgid "The server is probably running a different version of %s." +#: src/client/game_formspec.cpp +msgid "- Mode: " msgstr "" -#: src/client/game.cpp -msgid "A serialization error occurred:" +#: src/client/game_formspec.cpp +msgid "- Public: " msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp -msgid "" -"\n" -"Check debug.txt for details." +#. ~ PvP = Player versus Player +#: src/client/game_formspec.cpp +msgid "- PvP: " msgstr "" -#: src/client/game.cpp -msgid "Connection error (timed out?)" +#: src/client/game_formspec.cpp +msgid "- Server Name: " +msgstr "" + +#: src/client/game_formspec.cpp +msgid "Change Password" +msgstr "" + +#: src/client/game_formspec.cpp +msgid "Continue" msgstr "" #: src/client/game_formspec.cpp @@ -1687,22 +1708,6 @@ msgid "" " --> place single item to slot\n" msgstr "" -#: src/client/game_formspec.cpp -msgid "Continue" -msgstr "" - -#: src/client/game_formspec.cpp -msgid "Change Password" -msgstr "" - -#: src/client/game_formspec.cpp -msgid "Game paused" -msgstr "" - -#: src/client/game_formspec.cpp -msgid "Sound Volume" -msgstr "" - #: src/client/game_formspec.cpp msgid "Exit to Menu" msgstr "" @@ -1716,7 +1721,7 @@ msgid "Game info:" msgstr "" #: src/client/game_formspec.cpp -msgid "- Mode: " +msgid "Game paused" msgstr "" #: src/client/game_formspec.cpp @@ -1724,44 +1729,27 @@ msgid "Hosting server" msgstr "" #: src/client/game_formspec.cpp -msgid "Remote server" -msgstr "" +msgid "Off" +msgstr "Girtî" #: src/client/game_formspec.cpp msgid "On" msgstr "Vekirî" #: src/client/game_formspec.cpp -msgid "Off" -msgstr "Girtî" - -#. ~ PvP = Player versus Player -#: src/client/game_formspec.cpp -msgid "- PvP: " -msgstr "" - -#: src/client/game_formspec.cpp -msgid "- Public: " -msgstr "" - -#: src/client/game_formspec.cpp -msgid "- Server Name: " -msgstr "" - -#: src/client/game_formspec.cpp -msgid "You died" +msgid "Remote server" msgstr "" #: src/client/game_formspec.cpp msgid "Respawn" msgstr "" -#: src/client/gameui.cpp -msgid "Chat shown" +#: src/client/game_formspec.cpp +msgid "Sound Volume" msgstr "" -#: src/client/gameui.cpp -msgid "Chat hidden" +#: src/client/game_formspec.cpp +msgid "You died" msgstr "" #: src/client/gameui.cpp @@ -1769,7 +1757,11 @@ msgid "Chat currently disabled by game or mod" msgstr "" #: src/client/gameui.cpp -msgid "HUD shown" +msgid "Chat hidden" +msgstr "" + +#: src/client/gameui.cpp +msgid "Chat shown" msgstr "" #: src/client/gameui.cpp @@ -1777,20 +1769,20 @@ msgid "HUD hidden" msgstr "" #: src/client/gameui.cpp -#, c-format -msgid "Profiler shown (page %d of %d)" +msgid "HUD shown" msgstr "" #: src/client/gameui.cpp msgid "Profiler hidden" msgstr "" -#: src/client/keycode.cpp -msgid "Left Button" +#: src/client/gameui.cpp +#, c-format +msgid "Profiler shown (page %d of %d)" msgstr "" #: src/client/keycode.cpp -msgid "Right Button" +msgid "Backspace" msgstr "" #. ~ Usually paired with the Pause key @@ -1799,127 +1791,104 @@ msgid "Break Key" msgstr "" #: src/client/keycode.cpp -msgid "Middle Button" -msgstr "" - -#: src/client/keycode.cpp -msgid "X Button 1" -msgstr "" - -#: src/client/keycode.cpp -msgid "X Button 2" -msgstr "" - -#: src/client/keycode.cpp -msgid "Backspace" -msgstr "" - -#: src/client/keycode.cpp -msgid "Tab" +msgid "Caps Lock" msgstr "" #: src/client/keycode.cpp msgid "Clear Key" msgstr "" -#: src/client/keycode.cpp -msgid "Return Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Shift Key" -msgstr "" - #: src/client/keycode.cpp msgid "Control Key" msgstr "" -#. ~ Key name, common on Windows keyboards -#: src/client/keycode.cpp -msgid "Menu Key" -msgstr "" - -#. ~ Usually paired with the Break key -#: src/client/keycode.cpp -msgid "Pause Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Caps Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Space" -msgstr "" - -#: src/client/keycode.cpp -msgid "Page Up" -msgstr "" - -#: src/client/keycode.cpp -msgid "Page Down" -msgstr "" - -#: src/client/keycode.cpp -msgid "End" -msgstr "" - -#: src/client/keycode.cpp -msgid "Home" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Up Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Right Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Down Arrow" -msgstr "" - -#. ~ Key name -#: src/client/keycode.cpp -msgid "Select" -msgstr "" - -#. ~ "Print screen" key -#: src/client/keycode.cpp -msgid "Print" -msgstr "" - -#: src/client/keycode.cpp -msgid "Execute" -msgstr "" - -#: src/client/keycode.cpp -msgid "Snapshot" -msgstr "" - -#: src/client/keycode.cpp -msgid "Insert" -msgstr "" - #: src/client/keycode.cpp msgid "Delete Key" msgstr "" #: src/client/keycode.cpp -msgid "Help" +msgid "Down Arrow" msgstr "" +#: src/client/keycode.cpp +msgid "End Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Help Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Home Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Insert" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Arrow" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Click" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Control" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Menu" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Shift" +msgstr "" + +#. ~ Name of key #: src/client/keycode.cpp msgid "Left Windows" msgstr "" #: src/client/keycode.cpp -msgid "Right Windows" +msgid "Menu Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Middle Click" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X1" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X2" +msgstr "" + +#: src/client/keycode.cpp +msgid "Num Lock" +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad *" +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad +" +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad -" +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad ." +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad /" msgstr "" #: src/client/keycode.cpp @@ -1963,99 +1932,78 @@ msgid "Numpad 9" msgstr "" #: src/client/keycode.cpp -msgid "Numpad *" +msgid "Page Down" msgstr "" #: src/client/keycode.cpp -msgid "Numpad +" +msgid "Page Up" +msgstr "" + +#. ~ Usually paired with the Break key +#: src/client/keycode.cpp +msgid "Pause Key" msgstr "" #: src/client/keycode.cpp -msgid "Numpad ." +msgid "Play" +msgstr "" + +#. ~ "Print screen" key +#: src/client/keycode.cpp +msgid "Print" msgstr "" #: src/client/keycode.cpp -msgid "Numpad -" +msgid "Return Key" msgstr "" #: src/client/keycode.cpp -msgid "Numpad /" +msgid "Right Arrow" msgstr "" #: src/client/keycode.cpp -msgid "Num Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Scroll Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Shift" -msgstr "" - -#: src/client/keycode.cpp -msgid "Right Shift" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Control" +msgid "Right Click" msgstr "" #: src/client/keycode.cpp msgid "Right Control" msgstr "" -#: src/client/keycode.cpp -msgid "Left Menu" -msgstr "" - #: src/client/keycode.cpp msgid "Right Menu" msgstr "" #: src/client/keycode.cpp -msgid "IME Escape" +msgid "Right Shift" +msgstr "" + +#. ~ Name of key +#: src/client/keycode.cpp +msgid "Right Windows" msgstr "" #: src/client/keycode.cpp -msgid "IME Convert" +msgid "Scroll Lock" msgstr "" #: src/client/keycode.cpp -msgid "IME Nonconvert" +msgid "Select Key" msgstr "" #: src/client/keycode.cpp -msgid "IME Accept" +msgid "Shift Key" msgstr "" #: src/client/keycode.cpp -msgid "IME Mode Change" +msgid "Space" msgstr "" #: src/client/keycode.cpp -msgid "Apps" +msgid "Tab Key" msgstr "" #: src/client/keycode.cpp -msgid "Sleep" -msgstr "" - -#: src/client/keycode.cpp -msgid "Erase EOF" -msgstr "" - -#: src/client/keycode.cpp -msgid "Play" -msgstr "" - -#: src/client/keycode.cpp -msgid "Zoom Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "OEM Clear" +msgid "Up Arrow" msgstr "" #: src/client/minimap.cpp @@ -2064,29 +2012,25 @@ msgstr "" #: src/client/minimap.cpp #, c-format -msgid "Minimap in surface mode, Zoom x%d" +msgid "Minimap in radar mode, Zoom x%d" msgstr "" #: src/client/minimap.cpp #, c-format -msgid "Minimap in radar mode, Zoom x%d" +msgid "Minimap in surface mode, Zoom x%d" msgstr "" #: src/client/minimap.cpp msgid "Minimap in texture mode" msgstr "" -#: src/client/shader.cpp -msgid "GLSL is not supported by the driver" -msgstr "" - #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" -#: src/content/mod_configuration.cpp -msgid "Some mods have unsatisfied dependencies:" +#: src/client/shader.cpp +msgid "GLSL is not supported by the driver" msgstr "" #. ~ Error when a mod is missing dependencies. Ex: "Mod Title is missing: mod1, mod2, mod3" @@ -2106,22 +2050,30 @@ msgid "" "the mods." msgstr "" -#: src/gui/guiButtonKey.h -msgid "Press Button" +#: src/content/mod_configuration.cpp +msgid "Some mods have unsatisfied dependencies:" msgstr "" -#: src/gui/guiChatConsole.cpp -msgid "Opening webpage" +#: src/gui/guiButtonKey.h +msgid "Press Button" msgstr "" #: src/gui/guiChatConsole.cpp msgid "Failed to open webpage" msgstr "" +#: src/gui/guiChatConsole.cpp +msgid "Opening webpage" +msgstr "" + #: src/gui/guiFormSpecMenu.cpp msgid "Proceed" msgstr "" +#: src/gui/guiOpenURL.cpp +msgid "Open" +msgstr "Vekirin" + #: src/gui/guiOpenURL.cpp msgid "Open URL?" msgstr "" @@ -2130,12 +2082,8 @@ msgstr "" msgid "Unable to open URL" msgstr "" -#: src/gui/guiOpenURL.cpp -msgid "Open" -msgstr "Vekirin" - #: src/gui/guiPasswordChange.cpp -msgid "Old Password" +msgid "Change" msgstr "" #: src/gui/guiPasswordChange.cpp @@ -2143,30 +2091,26 @@ msgid "New Password" msgstr "" #: src/gui/guiPasswordChange.cpp -msgid "Change" +msgid "Old Password" msgstr "" #: src/gui/guiPasswordChange.cpp msgid "Passwords do not match!" msgstr "" +#: src/gui/guiVolumeChange.cpp +msgid "Muted" +msgstr "" + #: src/gui/guiVolumeChange.cpp #, c-format msgid "Sound Volume: %d%%" msgstr "" -#: src/gui/guiVolumeChange.cpp -msgid "Muted" -msgstr "" - #: src/gui/touchscreeneditor.cpp msgid "Add button" msgstr "" -#: src/gui/touchscreeneditor.cpp -msgid "Reset" -msgstr "" - #: src/gui/touchscreeneditor.cpp msgid "Done" msgstr "" @@ -2175,6 +2119,10 @@ msgstr "" msgid "Remove" msgstr "" +#: src/gui/touchscreeneditor.cpp +msgid "Reset" +msgstr "" + #: src/gui/touchscreeneditor.cpp msgid "Start dragging a button to add. Tap outside to cancel." msgstr "" @@ -2187,36 +2135,16 @@ msgstr "" msgid "Tap outside to deselect." msgstr "" -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Dig/punch/use" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Place/use" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Jump" -msgstr "Xwe hilavêtin" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Sneak" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Zoom" -msgstr "Zûm" - #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp msgid "Aux1" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Overflow menu" +msgid "Change camera" msgstr "" -#: src/gui/touchscreenlayout.cpp -msgid "Inventory" +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Dig/punch/use" msgstr "" #: src/gui/touchscreenlayout.cpp @@ -2227,24 +2155,24 @@ msgstr "Bixe" msgid "Exit" msgstr "Derkeve" -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle fly" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle fast" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle noclip" +#: src/gui/touchscreenlayout.cpp +msgid "Inventory" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Toggle debug" +msgid "Joystick" msgstr "" +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Jump" +msgstr "Xwe hilavêtin" + #: src/gui/touchscreenlayout.cpp -msgid "Change camera" +msgid "Overflow menu" +msgstr "" + +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Place/use" msgstr "" #: src/gui/touchscreenlayout.cpp @@ -2252,7 +2180,7 @@ msgid "Range select" msgstr "" #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle minimap" +msgid "Sneak" msgstr "" #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp @@ -2260,44 +2188,28 @@ msgid "Toggle chat log" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Joystick" +msgid "Toggle debug" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "Invalid password" +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle fast" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "" -"Your client sent something the server didn't expect. Try reconnecting or " -"updating your client." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle fly" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "The server is running in singleplayer mode. You cannot connect." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle minimap" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "" -"Your client's version is not supported.\n" -"Please contact the server administrator." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle noclip" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "Player name contains disallowed characters" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Player name not allowed" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Too many users" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Empty passwords are disallowed. Set a password and try again." -msgstr "" +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Zoom" +msgstr "Zûm" #: src/network/clientpackethandler.cpp msgid "" @@ -2305,10 +2217,43 @@ msgid "" "unexpectedly, try again in a minute." msgstr "" +#: src/network/clientpackethandler.cpp +msgid "Empty passwords are disallowed. Set a password and try again." +msgstr "" + #: src/network/clientpackethandler.cpp msgid "Internal server error" msgstr "" +#: src/network/clientpackethandler.cpp +msgid "Invalid password" +msgstr "" + +#. ~ DO NOT TRANSLATE THIS LITERALLY! +#. This is a special string which needs to contain the translation's +#. language code (e.g. "de" for German). +#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp +#: src/script/lua_api/l_mainmenu.cpp +msgid "LANG_CODE" +msgstr "kmr" + +#: src/network/clientpackethandler.cpp +msgid "" +"Name is not registered. To create an account on this server, click 'Register'" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Name is taken. Please choose another name" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Player name contains disallowed characters" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Player name not allowed" +msgstr "" + #: src/network/clientpackethandler.cpp msgid "Server shutting down" msgstr "" @@ -2319,79 +2264,245 @@ msgid "" msgstr "" #: src/network/clientpackethandler.cpp -msgid "" -"Name is not registered. To create an account on this server, click 'Register'" +msgid "The server is running in singleplayer mode. You cannot connect." msgstr "" #: src/network/clientpackethandler.cpp -msgid "Name is taken. Please choose another name" +msgid "Too many users" msgstr "" -#. ~ DO NOT TRANSLATE THIS LITERALLY! -#. This is a special string which needs to contain the translation's -#. language code (e.g. "de" for German). -#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp -#: src/script/lua_api/l_mainmenu.cpp -msgid "LANG_CODE" -msgstr "kmr" - #: src/network/clientpackethandler.cpp msgid "Unknown disconnect reason." msgstr "" +#: src/network/clientpackethandler.cpp +msgid "" +"Your client sent something the server didn't expect. Try reconnecting or " +"updating your client." +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "" +"Your client's version is not supported.\n" +"Please contact the server administrator." +msgstr "" + #: src/server.cpp #, c-format msgid "%s while shutting down: " msgstr "" #: src/settings_translation_file.cpp -msgid "Camera smoothing" +msgid "" +"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" +"Can be used to move a desired point to (0, 0) to create a\n" +"suitable spawn point, or to allow 'zooming in' on a desired\n" +"point by increasing 'scale'.\n" +"The default is tuned for a suitable spawn point for Mandelbrot\n" +"sets with default parameters, it may need altering in other\n" +"situations.\n" +"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Smooths rotation of camera, also called look or mouse smoothing. 0 to " -"disable." +"(X,Y,Z) scale of fractal in nodes.\n" +"Actual fractal size will be 2 to 3 times larger.\n" +"These numbers can be made very large, the fractal does\n" +"not have to fit inside the world.\n" +"Increase these to 'zoom' into the detail of the fractal.\n" +"Default is for a vertically-squashed shape suitable for\n" +"an island, set all 3 numbers equal for the raw shape." msgstr "" #: src/settings_translation_file.cpp -msgid "Camera smoothing in cinematic mode" +msgid "2D noise that controls the shape/size of ridged mountains." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the shape/size of rolling hills." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the shape/size of step mountains." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of ridged mountain ranges." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of rolling hills." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of step mountain ranges." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that locates the river valleys and channels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode parallax strength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining giant caverns." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter " -"cinematic mode by using the key set in Controls." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Build inside player" +"3D noise defining mountain structure and height.\n" +"Also defines structure of floatland mountain terrain." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, you can place nodes at the position (feet + eye level) where you " -"stand.\n" -"This is helpful when working with nodeboxes in small areas." +"3D noise defining structure of floatlands.\n" +"If altered from the default, the noise 'scale' (0.7 by default) may need\n" +"to be adjusted, as floatland tapering functions best when this noise has\n" +"a value range of approximately -2.0 to 2.0." msgstr "" #: src/settings_translation_file.cpp -msgid "Aux1 key for climbing/descending" +msgid "3D noise defining structure of river canyon walls." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise that determines number of dungeons per mapchunk." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down " -"and\n" -"descending." +"3D support.\n" +"Currently supported:\n" +"- none: no 3D output\n" +"- anaglyph: cyan/magenta color 3D\n" +"- topbottom: split screen top/bottom\n" +"- sidebyside: split screen side-by-side\n" +"- crossview: cross-eyed 3D" msgstr "" #: src/settings_translation_file.cpp -msgid "Double tap jump for fly" +msgid "" +"A chosen map seed for a new map, leave empty for random.\n" +"Will be overridden when creating a new world in the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Double-tapping the jump key toggles fly mode." +msgid "A message to be displayed to all clients when the server crashes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "A message to be displayed to all clients when the server shuts down." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "ABM interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "ABM time budget" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Absolute limit of queued blocks to emerge" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Acceleration in air" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Acceleration of gravity, in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active Block Modifiers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active block management interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active block range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active object send range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Adjust the detected display density, used for scaling UI elements." +msgstr "" + +#: src/settings_translation_file.cpp +#, no-c-format +msgid "" +"Adjusts the density of the floatland layer.\n" +"Increase value to increase density. Can be positive or negative.\n" +"Value = 0.0: 50% of volume is floatland.\n" +"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" +"to be sure) creates a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Admin name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Advanced" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"All mesh buffers with less than this number of vertices will be merged\n" +"during map rendering. This improves rendering performance." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Allow clouds to look 3D instead of flat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Allows liquids to be translucent." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Also used for climbing down and descending in water if aux1_descends is " +"disabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Alters the light curve by applying 'gamma correction' to it.\n" +"Higher values make middle and lower light levels brighter.\n" +"Value '1.0' leaves the light curve unaltered.\n" +"This only has significant effect on daylight and artificial\n" +"light, it has very little effect on natural night light." msgstr "" #: src/settings_translation_file.cpp @@ -2399,47 +2510,104 @@ msgid "Always fly fast" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n" -"enabled." +msgid "Ambient occlusion gamma" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle Sneak key" +msgid "Amplifies the valleys." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anisotropic filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Announce server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Announce to this serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anti-aliasing scale" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Antialiasing method" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anticheat flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anticheat movement tolerance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Append item name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Append item name to tooltip." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Apple trees noise" msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, the \"Sneak\" key will toggle when pressed.\n" -"This functionality is ignored when fly is enabled." +"Apply dithering to reduce color banding artifacts.\n" +"Dithering significantly increases the size of losslessly-compressed\n" +"screenshots and it works incorrectly if the display or operating system\n" +"performs additional dithering or if the color channels are not quantized\n" +"to 8 bits.\n" +"With OpenGL ES, dithering only works if the shader supports high\n" +"floating-point precision and it may have a higher performance impact." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle Aux1 key" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "If enabled, the \"Aux1\" key will toggle when pressed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Place repetition interval" +msgid "Arm inertia" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The time in seconds it takes between repeated node placements when holding\n" -"the place button." +"Arm inertia, gives a more realistic movement of\n" +"the arm when the camera moves." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum dig repetition interval" +msgid "Ask to reconnect after crash" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The minimum time in seconds it takes between digging nodes when holding\n" -"the dig button." +"At this distance the server will aggressively optimize which blocks are sent " +"to\n" +"clients.\n" +"Small values potentially improve performance a lot, at the expense of " +"visible\n" +"rendering glitches (some blocks might not be rendered correctly in caves).\n" +"Setting this to a value greater than max_block_send_distance disables this\n" +"optimization.\n" +"Stated in MapBlocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"At this distance the server will perform a simpler and cheaper occlusion " +"check.\n" +"Smaller values potentially improve performance, at the expense of " +"temporarily visible\n" +"rendering glitches (missing blocks).\n" +"This is especially useful for very large viewing range (upwards of 500).\n" +"Stated in MapBlocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Audio" msgstr "" #: src/settings_translation_file.cpp @@ -2451,105 +2619,303 @@ msgid "Automatically jump up single-node obstacles." msgstr "" #: src/settings_translation_file.cpp -msgid "Safe digging and placing" +msgid "Automatically report to the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Autoscaling mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Aux1 key for climbing/descending" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base ground level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base terrain height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base texture size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Basic privileges" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Beach noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Beach noise threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bilinear filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bind address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Biome API" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Biome noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block bounds HUD radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block cull optimize distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block send optimize distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bobbing" +msgstr "Bihejîne" + +#: src/settings_translation_file.cpp +msgid "Bold and italic font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold and italic monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Build inside player" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Builtin" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera smoothing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera smoothing in cinematic mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Capture Tracy zones" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Prevent digging and placing from repeating when holding the respective " -"buttons.\n" -"Enable this when you dig or place too often by accident.\n" -"On touchscreens, this only affects digging." +"Capture Tracy zones with the profiler's instrumentation.\n" +"You need to build with Tracy to use this, see doc/developing/profiling.md\n" +"for details." msgstr "" #: src/settings_translation_file.cpp -msgid "Keyboard and Mouse" +msgid "Cave noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Invert mouse" +msgid "Cave noise #1" msgstr "" #: src/settings_translation_file.cpp -msgid "Invert vertical mouse movement." +msgid "Cave noise #2" msgstr "" #: src/settings_translation_file.cpp -msgid "Mouse sensitivity" +msgid "Cave width" msgstr "" #: src/settings_translation_file.cpp -msgid "Mouse sensitivity multiplier." +msgid "Cave1 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: Enable mouse wheel for selection" +msgid "Cave2 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable mouse wheel (scroll) for item selection in hotbar." +msgid "Cavern limit" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: Invert mouse wheel direction" +msgid "Cavern noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Invert mouse wheel (scroll) direction for item selection in hotbar." +msgid "Cavern taper" msgstr "" #: src/settings_translation_file.cpp -msgid "Keybindings" +msgid "Cavern threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Move forward" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move backward" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Will also disable autoforward, when active." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move left" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move right" +msgid "Cavern upper limit" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Also used for climbing down and descending in water if aux1_descends is " -"disabled." +"Center of light curve boost range.\n" +"Where 0.0 is minimum light level, 1.0 is maximum light level." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat command time message threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat commands" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat log level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message count limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message format" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message kick threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message max length" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat weblinks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chunk size" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for digging, punching or using something.\n" -"(Note: The actual meaning might vary on a per-game basis.)" +"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console " +"output." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client Debugging" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client Mesh Chunksize" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client and Server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client modding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client side modding restrictions" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client-side Modding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client-side node lookup range restriction" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Climbing speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cloud radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Clouds" +msgstr "Ewrin" + +#: src/settings_translation_file.cpp +msgid "Clouds in menu" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Color depth for post-processing texture" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Colored fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Colored shadows" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for placing an item/block or for using something.\n" -"(Note: The actual meaning might vary on a per-game basis.)" +"Comma-separated list of AL and ALC extensions that should not be used.\n" +"Useful for testing. See al_extensions.[h,cpp] for details." msgstr "" #: src/settings_translation_file.cpp -msgid "Open inventory" +msgid "" +"Comma-separated list of flags to hide in the content repository.\n" +"\"nonfree\" can be used to hide packages which do not qualify as 'free " +"software',\n" +"as defined by the Free Software Foundation.\n" +"You can also specify content ratings.\n" +"These flags are independent from Luanti versions,\n" +"so see a full list at https://content.luanti.org/help/content_flags/" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for moving fast in fast mode." +msgid "" +"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" +"allow them to upload and download data to/from the internet." msgstr "" #: src/settings_translation_file.cpp -msgid "Open chat" +msgid "" +"Comma-separated list of trusted mods that are allowed to access insecure\n" +"functions even when mod security is on (via request_insecure_environment())." msgstr "" #: src/settings_translation_file.cpp @@ -2557,103 +2923,131 @@ msgid "Command" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for opening the chat window to type commands." +msgid "" +"Compression level to use when saving mapblocks to disk.\n" +"-1 - use default compression level\n" +"0 - least compression, fastest\n" +"9 - best compression, slowest" msgstr "" #: src/settings_translation_file.cpp -msgid "Local command" +msgid "" +"Compression level to use when sending mapblocks to the client.\n" +"-1 - use default compression level\n" +"0 - least compression, fastest\n" +"9 - best compression, slowest" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for opening the chat window to type local commands." +msgid "Connect glass" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle unlimited view range" +msgid "Connect to external media server" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle pitchmove" +msgid "Connects glass if supported by node." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: select next item" +msgid "Console alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: select previous item" +msgid "Console color" msgstr "" #: src/settings_translation_file.cpp -msgid "Mute" -msgstr "Mit kirin" - -#: src/settings_translation_file.cpp -msgid "Increase volume" +msgid "Console height" msgstr "" #: src/settings_translation_file.cpp -msgid "Decrease volume" +msgid "Content Repository" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle automatic forward" +msgid "ContentDB Flag Blacklist" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle cinematic mode" +msgid "ContentDB Max Concurrent Downloads" msgstr "" #: src/settings_translation_file.cpp -msgid "Screenshot" +msgid "ContentDB URL" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle fullscreen" +msgid "" +"Controls length of day/night cycle.\n" +"Examples:\n" +"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." msgstr "" #: src/settings_translation_file.cpp -msgid "Drop item" +msgid "" +"Controls sinking speed in liquid when idling. Negative values will cause\n" +"you to rise instead." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle HUD" +msgid "Controls steepness/depth of lake depressions." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle large chat console" +msgid "Controls steepness/height of hills." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle fog" +msgid "" +"Controls width of tunnels, a smaller value creates wider tunnels.\n" +"Value >= 10.0 completely disables generation of tunnels and avoids the\n" +"intensive noise calculations." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle debug info" +msgid "Crash message" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle profiler" +msgid "Crosshair alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for toggling the display of the profiler. Used for development." +msgid "" +"Crosshair alpha (opaqueness, between 0 and 255).\n" +"This also applies to the object crosshair." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle block bounds" +msgid "Crosshair color" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for toggling the display of mapblock boundaries." +msgid "" +"Crosshair color (R,G,B).\n" +"Also controls the object crosshair color" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle camera mode" +msgid "Debug log file size threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Increase view range" +msgid "Debug log level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Debugging" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Decide the color depth of the texture used for the post-processing " +"pipeline.\n" +"Reducing this can improve performance, but some effects (e.g. debanding)\n" +"require more than 8 bits to work." msgstr "" #: src/settings_translation_file.cpp @@ -2661,51 +3055,813 @@ msgid "Decrease view range" msgstr "" #: src/settings_translation_file.cpp -msgid "Return to Main Menu" +msgid "Decrease volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dedicated server step" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default acceleration" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Modifier key bind for closing your world.\n" -"Requires ESC + the selected key to work." +"Default maximum number of forceloaded mapblocks.\n" +"Set this to -1 to disable the limit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default password" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default privileges" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default report format" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default stack size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Define shadow filtering quality.\n" +"This simulates the soft shadows effect by applying a PCF or Poisson disk\n" +"but also uses more resources." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Define the oldest clients allowed to connect.\n" +"Older clients are compatible in the sense that they will not crash when " +"connecting\n" +"to new servers, but they may not support all new features that you are " +"expecting.\n" +"This allows for more fine-grained control than " +"strict_protocol_version_checking.\n" +"Luanti still enforces its own internal minimum, and enabling\n" +"strict_protocol_version_checking will effectively override this." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines areas where trees have apples." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines areas with sandy beaches." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines distribution of higher terrain and steepness of cliffs." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines distribution of higher terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines full size of caverns, smaller values create larger caverns." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines large-scale river channel structure." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines location and terrain of optional hills and lakes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the base ground level." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the depth of the river channel." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Defines the size of the sampling grid for FSAA and SSAA antialiasing " +"methods.\n" +"Value of 2 means taking 2x2 = 4 samples." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the width of the river channel." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the width of the river valley." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines tree areas and tree density." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Delay between mesh updates on the client in ms. Increasing this will slow\n" +"down the rate of mesh updates, which can help reduce jitter." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Delay in sending blocks after building" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Delay showing tooltips, stated in milliseconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Deprecated Lua API handling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Depth below which you'll find giant caverns." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Depth below which you'll find large caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Description of server, to be displayed when players join and in the " +"serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Desert noise threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Deserts occur when np_biome exceeds this value.\n" +"When the 'snowbiomes' flag is enabled, this is ignored." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Developer Options" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disable if you only want to instrument with Tracy." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disallow empty passwords" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Display Density Scaling Factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Distance in nodes at which transparency depth sorting is enabled.\n" +"Use this to limit the performance impact of transparency depth sorting.\n" +"Set to 0 to disable it entirely." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Domain name of server, to be displayed in the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Double tap jump for fly" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Double-tapping the jump key toggles fly mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Draw transparency sorted triangles grouped by their mesh buffers.\n" +"This breaks transparency sorting between mesh buffers, but avoids " +"situations\n" +"where transparency sorting would be very slow otherwise." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Drop item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dump the mapgen debug information." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Effects" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Automatic Exposure" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Bloom" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Bloom Debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Debanding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable IPv6 support (for both client and server).\n" +"Required for IPv6 connections to work at all." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable IPv6 support for server.\n" +"Note that clients will be able to connect with both IPv4 and IPv6.\n" +"Ignored if bind_address is set." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable Lua modding support on client.\n" +"This support is experimental and API can change." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable Poisson disk filtering.\n" +"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF " +"filtering." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Post Processing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Raytraced Culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable automatic exposure correction\n" +"When enabled, the post-processing engine will\n" +"automatically adjust to the brightness of the scene,\n" +"simulating the behavior of human eye." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable colored shadows for transculent nodes.\n" +"This is expensive." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable console window" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable joysticks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable joysticks. Requires a restart to take effect" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mod channels support." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mod security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mouse wheel (scroll) for item selection in hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable random mod loading (mainly used for testing)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable random user input (only used for testing)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable smooth lighting with simple ambient occlusion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable split login/register" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable to disallow old clients from connecting.\n" +"Older clients are compatible in the sense that they will not crash when " +"connecting\n" +"to new servers, but they may not support all new features that you are " +"expecting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable updates available indicator on content tab" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable usage of remote media server (if provided by server).\n" +"Remote servers offer a significantly faster way to download media (e.g. " +"textures)\n" +"when connecting to the server." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable view bobbing and amount of view bobbing.\n" +"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" +"Simulates the tone curve of photographic film and how this approximates the\n" +"appearance of high dynamic range images. Mid-range contrast is slightly\n" +"enhanced, highlights and shadows are gradually compressed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables animation of inventory items." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables debug and error-checking in the OpenGL driver." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables smooth scrolling." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables the post processing pipeline." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables the touchscreen controls, allowing you to play the game with a " +"touchscreen.\n" +"\"auto\" means that the touchscreen controls will be enabled and disabled\n" +"automatically depending on the last used input method." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables tradeoffs that reduce CPU load or increase rendering performance\n" +"at the expense of minor visual glitches that do not impact game playability." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Engine Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Engine profiling data print interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Entity methods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Exponent of the floatland tapering. Alters the tapering behavior.\n" +"Value = 1.0 creates a uniform, linear tapering.\n" +"Values > 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Exposure compensation" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "FPS" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "FPS when unfocused" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Factor noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fallback font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast mode acceleration" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast mode speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Field of view" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Field of view in degrees." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"File in client/serverlist/ that contains your favorite servers displayed in " +"the\n" +"Multiplayer Tab." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filler depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filler depth noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filmic tone mapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filtering and Antialiasing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "First of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "First of two 3D noises that together define tunnels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fixed map seed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fixed virtual joystick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Fixes the position of virtual joystick.\n" +"If disabled, virtual joystick will center to first-touch's position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fog" +msgstr "Mij" + +#: src/settings_translation_file.cpp +msgid "Fog start" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font" +msgstr "Font" + +#: src/settings_translation_file.cpp +msgid "Font bold by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font italic by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow alpha" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size divisible by" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"For pixel-style fonts that do not scale well, this ensures that font sizes " +"used\n" +"with this font will always be divisible by this value, in pixels. For " +"instance,\n" +"a pixel font 16 pixels tall should have this set to 16, so it will only ever " +"be\n" +"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Format of player chat messages. The following strings are valid " +"placeholders:\n" +"@name, @message, @timestamp (optional)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Format of screenshots." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec Full-Screen Background Color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec Full-Screen Background Opacity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec full-screen background color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec full-screen background opacity (between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fourth of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fractal type" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fraction of the visible distance at which fog starts to be rendered" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far blocks are generated for clients, stated in mapblocks (16 " +"nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far clients know about objects, stated in mapblocks (16 nodes).\n" +"\n" +"Setting this larger than active_block_range will also cause the server\n" +"to maintain active objects up to this distance in the direction the\n" +"player is looking. (This can avoid mobs suddenly disappearing from view)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Full screen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fullscreen mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling filter" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Gamepads" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Global callbacks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Global map generation attributes.\n" +"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" +"and jungle grass, in all other mapgens this flag controls all decorations." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Gradient of light curve at maximum light level.\n" +"Controls the contrast of the highest light levels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Gradient of light curve at minimum light level.\n" +"Controls the contrast of the lowest light levels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Graphics" +msgstr "Grafîk" + +#: src/settings_translation_file.cpp +msgid "Graphics and Audio" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Gravity" +msgstr "Rakêş" + +#: src/settings_translation_file.cpp +msgid "Ground level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ground noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HTTP mods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HUD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HUD scaling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Handling for deprecated Lua API calls:\n" +"- none: Do not log deprecated calls\n" +"- log: mimic and log backtrace of deprecated call (default).\n" +"- error: abort on usage of deprecated call (suggested for mod developers)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Have the profiler instrument itself:\n" +"* Instrument an empty function.\n" +"This estimates the overhead, that instrumentation is adding (+1 function " +"call).\n" +"* Instrument the sampler being used to update the statistics." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Heat blend noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Heat noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height component of the initial window size." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height select noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hill steepness" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hill threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness1 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness2 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness3 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness4 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Homepage of server, to be displayed in the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal acceleration in air when jumping or falling,\n" +"in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal and vertical acceleration in fast mode,\n" +"in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal and vertical acceleration on ground or when climbing,\n" +"in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 1" msgstr "" -#: src/settings_translation_file.cpp -msgid "Hotbar slot 2" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 3" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 4" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 5" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 7" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 8" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 9" -msgstr "" - #: src/settings_translation_file.cpp msgid "Hotbar slot 10" msgstr "" @@ -2746,6 +3902,10 @@ msgstr "" msgid "Hotbar slot 19" msgstr "" +#: src/settings_translation_file.cpp +msgid "Hotbar slot 2" +msgstr "" + #: src/settings_translation_file.cpp msgid "Hotbar slot 20" msgstr "" @@ -2786,6 +3946,10 @@ msgstr "" msgid "Hotbar slot 29" msgstr "" +#: src/settings_translation_file.cpp +msgid "Hotbar slot 3" +msgstr "" + #: src/settings_translation_file.cpp msgid "Hotbar slot 30" msgstr "" @@ -2799,19 +3963,251 @@ msgid "Hotbar slot 32" msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen" +msgid "Hotbar slot 4" msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen controls" +msgid "Hotbar slot 5" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 7" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 8" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 9" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: Enable mouse wheel for selection" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: Invert mouse wheel direction" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: select next item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: select previous item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "How deep to make rivers." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enables the touchscreen controls, allowing you to play the game with a " -"touchscreen.\n" -"\"auto\" means that the touchscreen controls will be enabled and disabled\n" -"automatically depending on the last used input method." +"How fast liquid waves will move. Higher = faster.\n" +"If negative, liquid waves will move backwards." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"How long the server will wait before unloading unused mapblocks, stated in " +"seconds.\n" +"Higher value is smoother, but will use more RAM." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"How much you are slowed down when moving inside a liquid.\n" +"Decrease this to increase liquid resistance to movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "How wide to make rivers." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Humidity blend noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Humidity noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Humidity variation for biomes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "IPv6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "IPv6 server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If FPS would go higher than this, limit it by sleeping\n" +"to not waste CPU power for no benefit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n" +"enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled and you have ContentDB packages installed, Luanti may contact " +"ContentDB to\n" +"check for package updates when opening the mainmenu." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down " +"and\n" +"descending." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, actions are recorded for rollback.\n" +"This option is only read when server starts." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, players cannot join without a password or change theirs to an " +"empty password." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, server account registration is separate from login in the UI.\n" +"If disabled, connecting to a server will automatically register a new " +"account." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "If enabled, the \"Aux1\" key will toggle when pressed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, the \"Sneak\" key will toggle when pressed.\n" +"This functionality is ignored when fly is enabled." +msgstr "" + +#: src/settings_translation_file.cpp +#, no-c-format +msgid "" +"If enabled, the server will perform map block occlusion culling based on\n" +"on the eye position of the player. This can reduce the number of blocks\n" +"sent to the client by 50-80%. Clients will no longer receive most\n" +"invisible blocks, so that the utility of noclip mode is reduced." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, you can place nodes at the position (feet + eye level) where you " +"stand.\n" +"This is helpful when working with nodeboxes in small areas." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If the CSM restriction for node range is enabled, get_node calls are " +"limited\n" +"to this distance from the player to the node." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If the execution of a chat command takes longer than this specified time in\n" +"seconds, add the time information to the chat command message" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If the file size of debug.txt exceeds the number of megabytes specified in\n" +"this setting when it is opened, the file is moved to debug.txt.1,\n" +"deleting an older debug.txt.1 if it exists.\n" +"debug.txt is only moved if this setting is positive." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "If this is set, players will always (re)spawn at the given position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ignore world errors" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console background color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +#, no-c-format +msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Increase view range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Increase volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Initial vertical speed when jumping, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument builtin.\n" +"This is usually only needed by core/builtin contributors" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Instrument chat commands on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument global callback functions on registration.\n" +"(anything you pass to a core.register_*() function)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument the action function of Active Block Modifiers on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument the action function of Loading Block Modifiers on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Instrument the methods of entities on registration." msgstr "" #: src/settings_translation_file.cpp @@ -2819,45 +4215,805 @@ msgid "Interaction style" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The kind of digging/placing controls used.\n" -"\n" -"* Tap\n" -"Long/short tap anywhere on the screen to interact.\n" -"Interaction happens at finger position.\n" -"\n" -"* Tap with crosshair\n" -"Long/short tap anywhere on the screen to interact.\n" -"Interaction happens at crosshair position.\n" -"\n" -"* Buttons with crosshair\n" -"Use dedicated dig/place buttons to interact.\n" -"Interaction happens at crosshair position." +msgid "Interval of saving important changes in the world, stated in seconds." msgstr "" #: src/settings_translation_file.cpp -msgid "Punch gesture" +msgid "Inventory items animations" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert mouse" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert mouse wheel (scroll) direction for item selection in hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert vertical mouse movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Italic font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Italic monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Item entity TTL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Iterations" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The gesture for punching players/entities.\n" -"This can be overridden by games and mods.\n" -"\n" -"* Short tap\n" -"Easy to use and well-known from other games that shall not be named.\n" -"\n" -"* Long tap\n" -"Known from the classic Luanti mobile controls.\n" -"Combat is more or less impossible." +"Iterations of the recursive function.\n" +"Increasing this increases the amount of fine detail, but also\n" +"increases processing load.\n" +"At iterations = 20 this mapgen has a similar load to mapgen V7." msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen sensitivity" +msgid "Joystick ID" msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen sensitivity multiplier." +msgid "Joystick button repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick dead zone" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick frustum sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick type" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only.\n" +"W component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only.\n" +"X component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only.\n" +"Y component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only.\n" +"Z component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia w" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia x" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia z" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Jumping speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for decrementing the selected value in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for digging, punching or using something.\n" +"(Note: The actual meaning might vary on a per-game basis.)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for incrementing the selected value in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for moving fast in fast mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for opening the chat window to type commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for opening the chat window to type local commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for placing an item/block or for using something.\n" +"(Note: The actual meaning might vary on a per-game basis.)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for switching to the next entry in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for switching to the previous entry in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the camera update. Only usable with 'debug' privilege." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the display of mapblock boundaries." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the display of the profiler. Used for development." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Keybindings" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Keyboard and Mouse" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Kick players who sent more than X messages per 10 seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lake steepness" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lake threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Language" +msgstr "Ziman" + +#: src/settings_translation_file.cpp +msgid "Large cave depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave maximum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave minimum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave proportion flooded" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Leaves style" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Leaves style:\n" +"- Fancy: all faces visible\n" +"- Simple: only outer faces\n" +"- Opaque: disable transparency" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Length of a server tick (the interval at which everything is generally " +"updated),\n" +"stated in seconds.\n" +"Does not apply to sessions hosted from the client menu.\n" +"This is a lower bound, i.e. server steps may not be shorter than this, but\n" +"they are often longer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Length of liquid waves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Length of time between Active Block Modifier (ABM) execution cycles, stated " +"in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Length of time between NodeTimer execution cycles, stated in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Length of time between active block management cycles, stated in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Level of logging to be written to debug.txt:\n" +"- (no logging)\n" +"- none (messages with no level)\n" +"- error\n" +"- warning\n" +"- action\n" +"- info\n" +"- verbose\n" +"- trace" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve boost" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve boost center" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve boost spread" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve gamma" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve high gradient" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve low gradient" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" +"Only mapchunks completely within the mapgen limit are generated.\n" +"Value is stored per-world." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Limits number of parallel HTTP requests. Affects:\n" +"- Media fetch if server uses remote_media setting.\n" +"- Serverlist download and server announcement.\n" +"- Downloads performed by main menu (e.g. mod manager).\n" +"Only has an effect if compiled with cURL." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid fluidity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid fluidity smoothing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid loop max" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid queue purge time" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid reflections" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid sinking" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid update interval in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid update tick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Load the game profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Load the game profiler to collect game profiling data.\n" +"Provides a /profiler command to access the compiled profile.\n" +"Useful for mod developers and server operators." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Loading Block Modifiers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Local command" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lower Y limit of dungeons." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Main menu script" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map Compression Level for Disk Storage" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map Compression Level for Network Transfer" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map directory" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map generation attributes specific to Mapgen Carpathian." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen Flat.\n" +"Occasional lakes and hills can be added to the flat world." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen Fractal.\n" +"'terrain' enables the generation of non-fractal terrain:\n" +"ocean, islands and underground." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen Valleys.\n" +"'altitude_chill': Reduces heat with altitude.\n" +"'humid_rivers': Increases humidity around rivers.\n" +"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" +"to become shallower and occasionally dry.\n" +"'altitude_dry': Reduces humidity with altitude." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map generation attributes specific to Mapgen v5." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen v6.\n" +"The 'snowbiomes' flag enables the new 5 biome system.\n" +"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" +"the 'jungles' flag is ignored.\n" +"The 'temples' flag disables generation of desert temples. Normal dungeons " +"will appear instead." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen v7.\n" +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map generation limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map save interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map shadows update frames" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock mesh generation delay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock mesh generation threads" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock unload timeout" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Carpathian" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Carpathian specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Flat" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Flat specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Fractal" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Fractal specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V5" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V5 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V6 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V7" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V7 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Valleys" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Valleys specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max block generate distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max block send distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max liquids processed per step." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max. clearobjects extra blocks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max. packets per iteration" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum FPS" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum FPS when the window is not focused." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum distance to render shadows." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum forceloaded blocks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum hotbar width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum limit of random number of large caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum limit of random number of small caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum liquid resistance. Controls deceleration when entering liquid at\n" +"high speed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of blocks that are simultaneously sent per client.\n" +"The maximum total count is calculated dynamically:\n" +"max_total = ceil((#clients + max_users) * per_client / 4)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of blocks that can be queued for loading." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of blocks to be queued that are to be generated.\n" +"This limit is enforced per player." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of blocks to be queued that are to be loaded from file.\n" +"This limit is enforced per player." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of concurrent downloads. Downloads exceeding this limit will " +"be queued.\n" +"This should be lower than curl_parallel_limit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of mapblocks for client to be kept in memory.\n" +"Note that there is an internal dynamic minimum number of blocks that\n" +"won't be deleted, depending on the current view range.\n" +"Set to -1 for no limit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of packets sent per send step in the low-level networking " +"code.\n" +"You generally don't need to change this, however busy servers may benefit " +"from a higher number." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of players that can be connected simultaneously." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of recent chat messages to show" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of statically stored objects in a block." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum objects per block" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum proportion of current window to be used for hotbar.\n" +"Useful if there's something to be displayed right or left of hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum simultaneous block sends per client" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum size of the client's outgoing chat queue" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum size of the client's outgoing chat queue.\n" +"0 to disable queueing and -1 to make the queue size unlimited." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum time a file download (e.g. a mod download) may take, stated in " +"milliseconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum time an interactive request (e.g. server list fetch) may take, " +"stated in milliseconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum users" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Measure time samples" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Message of the day" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Message of the day displayed to players connecting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Method used to highlight selected object." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimap scan height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum dig repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum limit of random number of large caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum limit of random number of small caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum vertex count for mesh buffers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mipmapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Miscellaneous" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod Security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod channels" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Modifier key bind for closing your world.\n" +"Requires ESC + the selected key to work." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Modifies the size of the HUD elements." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font size divisible by" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain height noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain variation noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain zero level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mouse sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mouse sensitivity multiplier." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move backward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move forward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move left" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move right" msgstr "" #: src/settings_translation_file.cpp @@ -2865,81 +5021,412 @@ msgid "Movement threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The length in pixels after which a touch interaction is considered movement." +msgid "Mud noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Threshold for long taps" +msgid "Mute" +msgstr "Mit kirin" + +#: src/settings_translation_file.cpp +msgid "Mute sound" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The delay in milliseconds after which a touch interaction is considered a " -"long tap." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fixed virtual joystick" +"Name of map generator to be used when creating a new world.\n" +"Creating a world in the main menu will override this.\n" +"Current mapgens in a highly unstable state:\n" +"- The optional floatlands of v7 (disabled by default)." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Fixes the position of virtual joystick.\n" -"If disabled, virtual joystick will center to first-touch's position." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Virtual joystick triggers Aux1 button" +"Name of the player.\n" +"When running a server, a client connecting with this name is admin.\n" +"When starting from the main menu, this is overridden." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Use virtual joystick to trigger \"Aux1\" button.\n" -"If enabled, virtual joystick will also tap \"Aux1\" button when out of main " -"circle." +"Name of the server, to be displayed when players join and in the serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "Graphics and Audio" +msgid "" +"Network port to listen (UDP).\n" +"This value will be overridden when starting from the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Graphics" -msgstr "Grafîk" - -#: src/settings_translation_file.cpp -msgid "Screen" -msgstr "Dîmender" - -#: src/settings_translation_file.cpp -msgid "Screen width" +msgid "Networking" msgstr "" #: src/settings_translation_file.cpp -msgid "Width component of the initial window size." +msgid "New users need to input this password." msgstr "" #: src/settings_translation_file.cpp -msgid "Screen height" +msgid "Node and Entity Highlighting" msgstr "" #: src/settings_translation_file.cpp -msgid "Height component of the initial window size." +msgid "Node highlighting" msgstr "" #: src/settings_translation_file.cpp -msgid "Window maximized" +msgid "NodeTimer interval" msgstr "" #: src/settings_translation_file.cpp -msgid "Whether the window is maximized." +msgid "Noises" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Number of emerge threads" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Number of emerge threads to use.\n" +"Value 0:\n" +"- Automatic selection. The number of emerge threads will be\n" +"- 'number of processors - 2', with a lower limit of 1.\n" +"Any other value:\n" +"- Specifies the number of emerge threads, with a lower limit of 1.\n" +"WARNING: Increasing the number of emerge threads increases engine mapgen\n" +"speed, but this may harm game performance by interfering with other\n" +"processes, especially in singleplayer and/or when running Lua code in\n" +"'on_generated'. For many users the optimum setting may be '1'." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Number of extra blocks that can be loaded by /clearobjects at once.\n" +"This is a trade-off between SQLite transaction overhead and\n" +"memory consumption (4096=100MB, as a rule of thumb)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Number of messages a player may send per 10 seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Number of threads to use for mesh generation.\n" +"Value of 0 (default) will let Luanti automatically choose the number of " +"threads." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Occlusion Culler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Occlusion Culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Open chat" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Open inventory" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Open the pause menu when the window's focus is lost. Does not pause if a " +"formspec is\n" +"open." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "OpenGL debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Optimize GUI for touchscreens" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Optional override for chat weblink color." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Other Effects" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path of the fallback font. Must be a TrueType font.\n" +"This font will be used for certain languages or if the default font is " +"unavailable." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to shader directory. If no path is defined, default location will be " +"used." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to the default font. Must be a TrueType font.\n" +"The fallback font will be used if the font cannot be loaded." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to the monospace font. Must be a TrueType font.\n" +"This font is used for e.g. the console and profiler screen." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Pause on lost window focus" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Physics" +msgstr "Fizîk" + +#: src/settings_translation_file.cpp +msgid "Place repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Player transfer distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Poisson filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Post Processing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prevent digging and placing from repeating when holding the respective " +"buttons.\n" +"Enable this when you dig or place too often by accident.\n" +"On touchscreens, this only affects digging." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Prevent mods from doing insecure things like running shell commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Print the engine's profiling data in regular intervals (in seconds).\n" +"0 = disable. Useful for developers." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Privileges that players with basic_privs can grant" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If Luanti is compiled with Prometheus support, this setting\n" +"enables the metrics listener for Prometheus on that address.\n" +"By default you can fetch metrics from http://127.0.0.1:30000/metrics.\n" +"An empty value disables the metrics listener." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Proportion of large caves that contain liquid." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Protocol version minimum" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Punch gesture" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: decrement value" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: increment value" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: select next entry" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: select previous entry" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Radius of cloud area stated in number of 64 node cloud squares.\n" +"Values larger than 26 will start to produce sharp cutoffs at cloud area " +"corners." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Radius to use when the block bounds HUD feature is set to near blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Raises terrain to make valleys around the rivers." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Random input" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Random mod load order" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Recent Chat Messages" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Regular font path" msgstr "" #: src/settings_translation_file.cpp msgid "Remember screen size" msgstr "" +#: src/settings_translation_file.cpp +msgid "Remote media" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Remove color codes from incoming chat messages\n" +"Use this to stop players from being able to use color in their messages" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Replaces the default main menu with a custom one." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Report path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Restricts the access of certain client-side functions on servers.\n" +"Combine the byteflags below to restrict client-side features, or set to 0\n" +"for no restrictions:\n" +"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n" +"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n" +"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n" +"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n" +"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n" +"csm_restriction_noderange)\n" +"READ_PLAYERINFO: 32 (disable get_player_names call client-side)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Return to Main Menu" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridge mountain spread noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridge noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridge underwater noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridged mountain size noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River channel depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River channel width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River valley width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Rollback recording" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Rolling hill size noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Rolling hills spread noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Safe digging and placing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sandy beaches occur when np_beach exceeds this value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Save the map received by the client on disk." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Save window size automatically when modified.\n" @@ -2950,191 +5437,42 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Full screen" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fullscreen mode." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Pause on lost window focus" +msgid "Saving map received from server" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Open the pause menu when the window's focus is lost. Does not pause if a " -"formspec is\n" -"open." +"Scale GUI by a user specified value.\n" +"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" +"This will smooth over some of the rough edges, and blend\n" +"pixels when scaling down, at the cost of blurring some\n" +"edge pixels when images are scaled by non-integer sizes." msgstr "" #: src/settings_translation_file.cpp -msgid "FPS" +msgid "Screen" +msgstr "Dîmender" + +#: src/settings_translation_file.cpp +msgid "Screen height" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum FPS" +msgid "Screen width" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If FPS would go higher than this, limit it by sleeping\n" -"to not waste CPU power for no benefit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "VSync" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "FPS when unfocused" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum FPS when the window is not focused." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Viewing range" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "View distance in nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Undersampling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Undersampling is similar to using a lower screen resolution, but it applies\n" -"to the game world only, keeping the GUI intact.\n" -"It should give a significant performance boost at the cost of less detailed " -"image.\n" -"Higher values result in a less detailed image.\n" -"Note: Undersampling is currently not supported if the \"3d_mode\" setting is " -"set\n" -"to a non-default value." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D mode" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"3D support.\n" -"Currently supported:\n" -"- none: no 3d output.\n" -"- anaglyph: cyan/magenta color 3d.\n" -"- interlaced: odd/even line based polarization screen support.\n" -"- topbottom: split screen top/bottom.\n" -"- sidebyside: split screen side by side.\n" -"- crossview: Cross-eyed 3d" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D mode parallax strength" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strength of 3D mode parallax." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bobbing" -msgstr "Bihejîne" - -#: src/settings_translation_file.cpp -msgid "Arm inertia" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Arm inertia, gives a more realistic movement of\n" -"the arm when the camera moves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "View bobbing factor" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable view bobbing and amount of view bobbing.\n" -"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Camera" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Field of view" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Field of view in degrees." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve gamma" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Alters the light curve by applying 'gamma correction' to it.\n" -"Higher values make middle and lower light levels brighter.\n" -"Value '1.0' leaves the light curve unaltered.\n" -"This only has significant effect on daylight and artificial\n" -"light, it has very little effect on natural night light." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ambient occlusion gamma" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The strength (darkness) of node ambient-occlusion shading.\n" -"Lower is darker, Higher is lighter. The valid range of values for this\n" -"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" -"set to the nearest valid value." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Screenshots" +msgid "Screenshot" msgstr "" #: src/settings_translation_file.cpp msgid "Screenshot folder" msgstr "" -#: src/settings_translation_file.cpp -msgid "" -"Path to save screenshots at. Can be an absolute or relative path.\n" -"The folder will be created if it doesn't already exist." -msgstr "" - #: src/settings_translation_file.cpp msgid "Screenshot format" msgstr "" -#: src/settings_translation_file.cpp -msgid "Format of screenshots." -msgstr "" - #: src/settings_translation_file.cpp msgid "Screenshot quality" msgstr "" @@ -3147,154 +5485,23 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Node and Entity Highlighting" +msgid "Screenshots" msgstr "" #: src/settings_translation_file.cpp -msgid "Node highlighting" +msgid "Seabed noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Method used to highlight selected object." +msgid "Second of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "Show entity selection boxes" +msgid "Second of two 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Show entity selection boxes\n" -"A restart is required after changing this." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box border color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Width of the selection box lines around nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Crosshair color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Crosshair color (R,G,B).\n" -"Also controls the object crosshair color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Crosshair alpha" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Crosshair alpha (opaqueness, between 0 and 255).\n" -"This also applies to the object crosshair." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fog" -msgstr "Mij" - -#: src/settings_translation_file.cpp -msgid "Whether to fog out the end of the visible area." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Colored fog" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fog start" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fraction of the visible distance at which fog starts to be rendered" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Clouds" -msgstr "Ewrin" - -#: src/settings_translation_file.cpp -msgid "3D clouds" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Allow clouds to look 3D instead of flat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Soft clouds" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use smooth cloud shading." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filtering and Antialiasing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mipmapping" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use mipmaps when scaling textures. May slightly increase performance,\n" -"especially when using a high-resolution texture pack.\n" -"Gamma-correct downscaling is not supported." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bilinear filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use bilinear filtering when scaling textures." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trilinear filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use trilinear filtering when scaling textures.\n" -"If both bilinear and trilinear filtering are enabled, trilinear filtering\n" -"is applied." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anisotropic filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use anisotropic filtering when looking at textures from an angle.\n" -"This provides a significant improvement when used together with mipmapping." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Antialiasing method" +msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "" #: src/settings_translation_file.cpp @@ -3322,1923 +5529,15 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Anti-aliasing scale" +msgid "Selection box border color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Defines the size of the sampling grid for FSAA and SSAA antialiasing " -"methods.\n" -"Value of 2 means taking 2x2 = 4 samples." +msgid "Selection box color" msgstr "" #: src/settings_translation_file.cpp -msgid "Occlusion Culling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Occlusion Culler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Type of occlusion_culler\n" -"\n" -"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n" -"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n" -"\n" -"This setting should only be changed if you have performance problems." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Raytraced Culling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use raytraced occlusion culling in the new culler.\n" -"This flag enables use of raytraced occlusion culling test for\n" -"client mesh sizes smaller than 4x4x4 map blocks." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Effects" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Translucent liquids" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Allows liquids to be translucent." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Leaves style" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Leaves style:\n" -"- Fancy: all faces visible\n" -"- Simple: only outer faces\n" -"- Opaque: disable transparency" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Connect glass" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Connects glass if supported by node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Smooth lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable smooth lighting with simple ambient occlusion." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Tradeoffs for performance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enables tradeoffs that reduce CPU load or increase rendering performance\n" -"at the expense of minor visual glitches that do not impact game playability." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving Nodes" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving leaves" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving leaves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving plants" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving plants." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving liquids (like water)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids wave height" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The maximum height of the surface of waving liquids.\n" -"4.0 = Wave height is two nodes.\n" -"0.0 = Wave doesn't move at all.\n" -"Default is 1.0 (1/2 node)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids wavelength" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Length of liquid waves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids wave speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"How fast liquid waves will move. Higher = faster.\n" -"If negative, liquid waves will move backwards." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable Shadow Mapping." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow strength gamma" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the shadow strength gamma.\n" -"Adjusts the intensity of in-game dynamic shadows.\n" -"Lower value means lighter shadows, higher value means darker shadows." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum distance to render shadows." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow map texture size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Texture size to render the shadow map on.\n" -"This must be a power of two.\n" -"Bigger numbers create better shadows but it is also more expensive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow map texture in 32 bits" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Sets shadow texture quality to 32 bits.\n" -"On false, 16 bits texture will be used.\n" -"This can cause much more artifacts in the shadow." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow filter quality" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Define shadow filtering quality.\n" -"This simulates the soft shadows effect by applying a PCF or Poisson disk\n" -"but also uses more resources." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Colored shadows" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable colored shadows for transculent nodes.\n" -"This is expensive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Soft shadow radius" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the soft shadow radius size.\n" -"Lower values mean sharper shadows, bigger values mean softer shadows.\n" -"Minimum value: 1.0; maximum value: 15.0" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sky Body Orbit Tilt" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the default tilt of Sun/Moon orbit in degrees.\n" -"Games may change orbit tilt via API.\n" -"Value of 0 means no tilt / vertical orbit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Post Processing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Post Processing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables the post processing pipeline." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filmic tone mapping" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" -"Simulates the tone curve of photographic film and how this approximates the\n" -"appearance of high dynamic range images. Mid-range contrast is slightly\n" -"enhanced, highlights and shadows are gradually compressed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Automatic Exposure" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable automatic exposure correction\n" -"When enabled, the post-processing engine will\n" -"automatically adjust to the brightness of the scene,\n" -"simulating the behavior of human eye." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Exposure compensation" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the exposure compensation in EV units.\n" -"Value of 0.0 (default) means no exposure compensation.\n" -"Range: from -1 to 1.0" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Debanding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Apply dithering to reduce color banding artifacts.\n" -"Dithering significantly increases the size of losslessly-compressed\n" -"screenshots and it works incorrectly if the display or operating system\n" -"performs additional dithering or if the color channels are not quantized\n" -"to 8 bits.\n" -"With OpenGL ES, dithering only works if the shader supports high\n" -"floating-point precision and it may have a higher performance impact." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Bloom" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set to true to enable bloom effect.\n" -"Bright colors will bleed over the neighboring objects." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volumetric lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Other Effects" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Translucent foliage" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Simulate translucency when looking at foliage in the sunlight." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid reflections" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "When enabled, liquid reflections are simulated." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Audio" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volume" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Volume of all sounds.\n" -"Requires the sound system to be enabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volume when unfocused" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volume multiplier when the window is unfocused." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mute sound" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether to mute sounds. You can unmute sounds at any time.\n" -"In-game, you can toggle the mute state with the mute key or by using the\n" -"pause menu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "User Interfaces" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Language" -msgstr "Ziman" - -#: src/settings_translation_file.cpp -msgid "" -"Set the language. By default, the system language is used.\n" -"A restart is required after changing this." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "GUI" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Optimize GUI for touchscreens" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"When enabled, the GUI is optimized to be more usable on touchscreens.\n" -"Whether this is enabled by default depends on your hardware form-factor." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "GUI scaling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Scale GUI by a user specified value.\n" -"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" -"This will smooth over some of the rough edges, and blend\n" -"pixels when scaling down, at the cost of blurring some\n" -"edge pixels when images are scaled by non-integer sizes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Smooth scrolling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables smooth scrolling." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Inventory items animations" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables animation of inventory items." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec Full-Screen Background Opacity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec full-screen background opacity (between 0 and 255)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec Full-Screen Background Color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec full-screen background color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "GUI scaling filter" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"When gui_scaling_filter is true, all GUI images need to be\n" -"filtered in software, but some images are generated directly\n" -"to hardware (e.g. render-to-texture for nodes in inventory)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Tooltip delay" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Delay showing tooltips, stated in milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Append item name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Append item name to tooltip." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Clouds in menu" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use a cloud animation for the main menu background." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HUD" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HUD scaling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Modifies the size of the HUD elements." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Show name tag backgrounds by default" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether name tag backgrounds should be shown by default.\n" -"Mods may still set a background." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Show debug info" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether to show the client debug info (has the same effect as hitting F5)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Block bounds HUD radius" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Radius to use when the block bounds HUD feature is set to near blocks." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum hotbar width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum proportion of current window to be used for hotbar.\n" -"Useful if there's something to be displayed right or left of hotbar." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Recent Chat Messages" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of recent chat messages to show" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console height" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "In-game chat console background color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console alpha" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Weblink color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Optional override for chat weblink color." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat font size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Font size of the recent chat text and chat prompt in point (pt).\n" -"Value 0 will use the default font size." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Content Repository" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ContentDB URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "The URL for the content repository" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable updates available indicator on content tab" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled and you have ContentDB packages installed, Luanti may contact " -"ContentDB to\n" -"check for package updates when opening the mainmenu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ContentDB Flag Blacklist" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of flags to hide in the content repository.\n" -"\"nonfree\" can be used to hide packages which do not qualify as 'free " -"software',\n" -"as defined by the Free Software Foundation.\n" -"You can also specify content ratings.\n" -"These flags are independent from Luanti versions,\n" -"so see a full list at https://content.luanti.org/help/content_flags/" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ContentDB Max Concurrent Downloads" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of concurrent downloads. Downloads exceeding this limit will " -"be queued.\n" -"This should be lower than curl_parallel_limit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client and Server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Saving map received from server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Save the map received by the client on disk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Serverlist URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "URL to the server list displayed in the Multiplayer Tab." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable split login/register" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, server account registration is separate from login in the UI.\n" -"If disabled, connecting to a server will automatically register a new " -"account." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Update information URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"URL to JSON file which provides information about the newest Luanti " -"release.\n" -"If this is empty the engine will never check for updates." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Admin name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Name of the player.\n" -"When running a server, a client connecting with this name is admin.\n" -"When starting from the main menu, this is overridden." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Serverlist and MOTD" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Name of the server, to be displayed when players join and in the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server description" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Description of server, to be displayed when players join and in the " -"serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server address" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Domain name of server, to be displayed in the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Homepage of server, to be displayed in the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Announce server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Automatically report to the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Send player names to the server list" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Send names of online players to the serverlist. If disabled only the player " -"count is revealed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Announce to this serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Message of the day" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Message of the day displayed to players connecting." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum users" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of players that can be connected simultaneously." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Static spawn point" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "If this is set, players will always (re)spawn at the given position." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Networking" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server port" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Network port to listen (UDP).\n" -"This value will be overridden when starting from the main menu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bind address" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "The network interface that the server listens on." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strict protocol checking" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable to disallow old clients from connecting.\n" -"Older clients are compatible in the sense that they will not crash when " -"connecting\n" -"to new servers, but they may not support all new features that you are " -"expecting." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Protocol version minimum" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Define the oldest clients allowed to connect.\n" -"Older clients are compatible in the sense that they will not crash when " -"connecting\n" -"to new servers, but they may not support all new features that you are " -"expecting.\n" -"This allows for more fine-grained control than " -"strict_protocol_version_checking.\n" -"Luanti still enforces its own internal minimum, and enabling\n" -"strict_protocol_version_checking will effectively override this." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Remote media" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Specifies URL from which client fetches media instead of using UDP.\n" -"$filename should be accessible from $remote_media$filename via cURL\n" -"(obviously, remote_media should end with a slash).\n" -"Files that are not present will be fetched the usual way." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "IPv6 server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable IPv6 support for server.\n" -"Note that clients will be able to connect with both IPv4 and IPv6.\n" -"Ignored if bind_address is set." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server Security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default password" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "New users need to input this password." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Disallow empty passwords" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, players cannot join without a password or change theirs to an " -"empty password." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default privileges" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The privileges that new users automatically get.\n" -"See /privs in game for a full list on your server and mod configuration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Basic privileges" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Privileges that players with basic_privs can grant" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anticheat flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Server anticheat configuration.\n" -"Flags are positive. Uncheck the flag to disable corresponding anticheat " -"module." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anticheat movement tolerance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Tolerance of movement cheat detector.\n" -"Increase the value if players experience stuttery movement." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rollback recording" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client-side Modding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client side modding restrictions" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Restricts the access of certain client-side functions on servers.\n" -"Combine the byteflags below to restrict client-side features, or set to 0\n" -"for no restrictions:\n" -"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n" -"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n" -"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n" -"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n" -"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n" -"csm_restriction_noderange)\n" -"READ_PLAYERINFO: 32 (disable get_player_names call client-side)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client-side node lookup range restriction" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the CSM restriction for node range is enabled, get_node calls are " -"limited\n" -"to this distance from the player to the node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strip color codes" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Remove color codes from incoming chat messages\n" -"Use this to stop players from being able to use color in their messages" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message max length" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the maximum length of a chat message (in characters) sent by clients." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message count limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Number of messages a player may send per 10 seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message kick threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Kick players who sent more than X messages per 10 seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server Gameplay" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Time speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls length of day/night cycle.\n" -"Examples:\n" -"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "World start time" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Time of day when a new world is started, in millihours (0-23999)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Item entity TTL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Time in seconds for item entity (dropped items) to live.\n" -"Setting it to -1 disables the feature." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default stack size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Specifies the default stack size of nodes, items and tools.\n" -"Note that mods or games may explicitly set a stack for certain (or all) " -"items." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Physics" -msgstr "Fizîk" - -#: src/settings_translation_file.cpp -msgid "Default acceleration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal and vertical acceleration on ground or when climbing,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Acceleration in air" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal acceleration in air when jumping or falling,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fast mode acceleration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal and vertical acceleration in fast mode,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking and flying speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sneaking speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sneaking speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fast mode speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking, flying and climbing speed in fast mode, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Climbing speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Vertical climbing speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Jumping speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Initial vertical speed when jumping, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid fluidity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"How much you are slowed down when moving inside a liquid.\n" -"Decrease this to increase liquid resistance to movement." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid fluidity smoothing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum liquid resistance. Controls deceleration when entering liquid at\n" -"high speed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid sinking" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls sinking speed in liquid when idling. Negative values will cause\n" -"you to rise instead." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Gravity" -msgstr "Rakêş" - -#: src/settings_translation_file.cpp -msgid "Acceleration of gravity, in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fixed map seed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"A chosen map seed for a new map, leave empty for random.\n" -"Will be overridden when creating a new world in the main menu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Name of map generator to be used when creating a new world.\n" -"Creating a world in the main menu will override this.\n" -"Current mapgens in a highly unstable state:\n" -"- The optional floatlands of v7 (disabled by default)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Water level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Water surface level of the world." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max block generate distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"From how far blocks are generated for clients, stated in mapblocks (16 " -"nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" -"Only mapchunks completely within the mapgen limit are generated.\n" -"Value is stored per-world." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Global map generation attributes.\n" -"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" -"and jungle grass, in all other mapgens this flag controls all decorations." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Biome API" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Heat noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Temperature variation for biomes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Heat blend noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small-scale temperature variation for blending biomes on borders." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity variation for biomes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity blend noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small-scale humidity variation for blending biomes on borders." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V5" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V5 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation attributes specific to Mapgen v5." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls width of tunnels, a smaller value creates wider tunnels.\n" -"Value >= 10.0 completely disables generation of tunnels and avoids the\n" -"intensive noise calculations." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y of upper limit of large caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small cave minimum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimum limit of random number of small caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small cave maximum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum limit of random number of small caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave minimum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimum limit of random number of large caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave maximum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum limit of random number of large caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave proportion flooded" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Proportion of large caves that contain liquid." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of cavern upper limit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern taper" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-distance over which caverns expand to full size." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines full size of caverns, smaller values create larger caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon minimum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lower Y limit of dungeons." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon maximum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Upper Y limit of dungeons." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Noises" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filler depth noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of biome filler depth." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Factor noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Variation of terrain vertical scale.\n" -"When noise is < -0.55 terrain is near-flat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Height noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of average terrain surface." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave1 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "First of two 3D noises that together define tunnels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave2 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Second of two 3D noises that together define tunnels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining giant caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ground noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise that determines number of dungeons per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V6 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen v6.\n" -"The 'snowbiomes' flag enables the new 5 biome system.\n" -"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" -"the 'jungles' flag is ignored.\n" -"The 'temples' flag disables generation of desert temples. Normal dungeons " -"will appear instead." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Desert noise threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Deserts occur when np_biome exceeds this value.\n" -"When the 'snowbiomes' flag is enabled, this is ignored." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Beach noise threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sandy beaches occur when np_beach exceeds this value." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain base noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of lower terrain and seabed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain higher noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of higher terrain that creates cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Steepness noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Varies steepness of cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Height select noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines distribution of higher terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mud noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Varies depth of biome surface nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Beach noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines areas with sandy beaches." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Biome noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of number of caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trees noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines tree areas and tree density." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Apple trees noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines areas where trees have apples." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V7" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V7 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen v7.\n" -"'ridges': Rivers.\n" -"'floatlands': Floating land masses in the atmosphere.\n" -"'caverns': Giant caves deep underground." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain zero level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Y of mountain density gradient zero level. Used to shift mountains " -"vertically." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland minimum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lower Y limit of floatlands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland maximum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Upper Y limit of floatlands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland tapering distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Y-distance over which floatlands taper from full density to nothing.\n" -"Tapering starts at this distance from the Y limit.\n" -"For a solid floatland layer, this controls the height of hills/mountains.\n" -"Must be less than or equal to half the distance between the Y limits." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland taper exponent" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Exponent of the floatland tapering. Alters the tapering behavior.\n" -"Value = 1.0 creates a uniform, linear tapering.\n" -"Values > 1.0 create a smooth tapering suitable for the default separated\n" -"floatlands.\n" -"Values < 1.0 (for example 0.25) create a more defined surface level with\n" -"flatter lowlands, suitable for a solid floatland layer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland density" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "" -"Adjusts the density of the floatland layer.\n" -"Increase value to increase density. Can be positive or negative.\n" -"Value = 0.0: 50% of volume is floatland.\n" -"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" -"to be sure) creates a solid floatland layer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland water level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Surface level of optional water placed on a solid floatland layer.\n" -"Water is disabled by default and will only be placed if this value is set\n" -"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" -"upper tapering).\n" -"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" -"When enabling water placement, floatlands must be configured and tested\n" -"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" -"required value depending on 'mgv7_np_floatland'), to avoid\n" -"server-intensive extreme water flow and to avoid vast flooding of the\n" -"world surface below." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain alternative noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain persistence noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Varies roughness of terrain.\n" -"Defines the 'persistence' value for terrain_base and terrain_alt noises." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines distribution of higher terrain and steepness of cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain height noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of maximum mountain height (in nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge underwater noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines large-scale river channel structure." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"3D noise defining mountain structure and height.\n" -"Also defines structure of floatland mountain terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining structure of river canyon walls." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"3D noise defining structure of floatlands.\n" -"If altered from the default, the noise 'scale' (0.7 by default) may need\n" -"to be adjusted, as floatland tapering functions best when this noise has\n" -"a value range of approximately -2.0 to 2.0." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Carpathian" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Carpathian specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation attributes specific to Mapgen Carpathian." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Base ground level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the base ground level." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River channel width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the width of the river channel." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River channel depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the depth of the river channel." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River valley width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the width of the river valley." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness1 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "First of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness2 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Second of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness3 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Third of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness4 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fourth of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rolling hills spread noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of rolling hills." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge mountain spread noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of ridged mountain ranges." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Step mountain spread noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of step mountain ranges." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rolling hill size noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of rolling hills." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridged mountain size noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of ridged mountains." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Step mountain size noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of step mountains." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that locates the river valleys and channels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain variation noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Flat" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Flat specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen Flat.\n" -"Occasional lakes and hills can be added to the flat world." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ground level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y of flat ground." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lake threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Terrain noise threshold for lakes.\n" -"Controls proportion of world area covered by lakes.\n" -"Adjust towards 0.0 for a larger proportion." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lake steepness" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Controls steepness/depth of lake depressions." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hill threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Terrain noise threshold for hills.\n" -"Controls proportion of world area covered by hills.\n" -"Adjust towards 0.0 for a larger proportion." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hill steepness" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Controls steepness/height of hills." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines location and terrain of optional hills and lakes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Fractal" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Fractal specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen Fractal.\n" -"'terrain' enables the generation of non-fractal terrain:\n" -"ocean, islands and underground." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fractal type" +msgid "Selection box width" msgstr "" #: src/settings_translation_file.cpp @@ -5265,467 +5564,152 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Iterations" +msgid "" +"Send names of online players to the serverlist. If disabled only the player " +"count is revealed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Send player names to the server list" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server Gameplay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server Security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server address" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Iterations of the recursive function.\n" -"Increasing this increases the amount of fine detail, but also\n" -"increases processing load.\n" -"At iterations = 20 this mapgen has a similar load to mapgen V7." +"Server anticheat configuration.\n" +"Flags are positive. Uncheck the flag to disable corresponding anticheat " +"module." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server description" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server port" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server-side occlusion culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server/Env Performance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist and MOTD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist file" msgstr "" #: src/settings_translation_file.cpp msgid "" -"(X,Y,Z) scale of fractal in nodes.\n" -"Actual fractal size will be 2 to 3 times larger.\n" -"These numbers can be made very large, the fractal does\n" -"not have to fit inside the world.\n" -"Increase these to 'zoom' into the detail of the fractal.\n" -"Default is for a vertically-squashed shape suitable for\n" -"an island, set all 3 numbers equal for the raw shape." +"Set the default tilt of Sun/Moon orbit in degrees.\n" +"Games may change orbit tilt via API.\n" +"Value of 0 means no tilt / vertical orbit." msgstr "" #: src/settings_translation_file.cpp msgid "" -"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" -"Can be used to move a desired point to (0, 0) to create a\n" -"suitable spawn point, or to allow 'zooming in' on a desired\n" -"point by increasing 'scale'.\n" -"The default is tuned for a suitable spawn point for Mandelbrot\n" -"sets with default parameters, it may need altering in other\n" -"situations.\n" -"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Slice w" +"Set the exposure compensation in EV units.\n" +"Value of 0.0 (default) means no exposure compensation.\n" +"Range: from -1 to 1.0" msgstr "" #: src/settings_translation_file.cpp msgid "" -"W coordinate of the generated 3D slice of a 4D fractal.\n" -"Determines which 3D slice of the 4D shape is generated.\n" -"Alters the shape of the fractal.\n" -"Has no effect on 3D fractals.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia x" +"Set the language. By default, the system language is used.\n" +"A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"X component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia y" +"Set the maximum length of a chat message (in characters) sent by clients." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"Y component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia z" +"Set the shadow strength gamma.\n" +"Adjusts the intensity of in-game dynamic shadows.\n" +"Lower value means lighter shadows, higher value means darker shadows." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"Z component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." +"Set the soft shadow radius size.\n" +"Lower values mean sharper shadows, bigger values mean softer shadows.\n" +"Minimum value: 1.0; maximum value: 15.0" msgstr "" #: src/settings_translation_file.cpp -msgid "Julia w" +msgid "Set to true to enable Shadow Mapping." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"W component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Has no effect on 3D fractals.\n" -"Range roughly -2 to 2." +"Set to true to enable bloom effect.\n" +"Bright colors will bleed over the neighboring objects." msgstr "" #: src/settings_translation_file.cpp -msgid "Seabed noise" +msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of seabed." +msgid "Set to true to enable waving leaves." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Valleys" +msgid "Set to true to enable waving liquids (like water)." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Valleys specific flags" +msgid "Set to true to enable waving plants." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen Valleys.\n" -"'altitude_chill': Reduces heat with altitude.\n" -"'humid_rivers': Increases humidity around rivers.\n" -"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" -"to become shallower and occasionally dry.\n" -"'altitude_dry': Reduces humidity with altitude." +"Set to true to render debugging breakdown of the bloom effect.\n" +"In debug mode, the screen is split into 4 quadrants:\n" +"top-left - processed base image, top-right - final image\n" +"bottom-left - raw base image, bottom-right - bloom texture." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" -"enabled. Also, the vertical distance over which humidity drops by 10 if\n" -"'altitude_dry' is enabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Depth below which you'll find large caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern upper limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Depth below which you'll find giant caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "How deep to make rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "How wide to make rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise #1" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise #2" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filler depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain height" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Base terrain height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Raises terrain to make valleys around the rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley fill" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Slope and fill work together to modify the heights." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley profile" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Amplifies the valleys." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley slope" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Advanced" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Developer Options" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client modding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable Lua modding support on client.\n" -"This support is experimental and API can change." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Main menu script" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Replaces the default main menu with a custom one." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod Security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable mod security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Prevent mods from doing insecure things like running shell commands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trusted mods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of trusted mods that are allowed to access insecure\n" -"functions even when mod security is on (via request_insecure_environment())." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HTTP mods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" -"allow them to upload and download data to/from the internet." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debugging" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debug log level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Level of logging to be written to debug.txt:\n" -"- (no logging)\n" -"- none (messages with no level)\n" -"- error\n" -"- warning\n" -"- action\n" -"- info\n" -"- verbose\n" -"- trace" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debug log file size threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the file size of debug.txt exceeds the number of megabytes specified in\n" -"this setting when it is opened, the file is moved to debug.txt.1,\n" -"deleting an older debug.txt.1 if it exists.\n" -"debug.txt is only moved if this setting is positive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat log level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimal level of logging to be written to chat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Deprecated Lua API handling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Handling for deprecated Lua API calls:\n" -"- none: Do not log deprecated calls\n" -"- log: mimic and log backtrace of deprecated call (default).\n" -"- error: abort on usage of deprecated call (suggested for mod developers)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Random input" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable random user input (only used for testing)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Random mod load order" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable random mod loading (mainly used for testing)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod channels" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable mod channels support." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Load the game profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Load the game profiler to collect game profiling data.\n" -"Provides a /profiler command to access the compiled profile.\n" -"Useful for mod developers and server operators." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default report format" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The default format in which profiles are being saved,\n" -"when calling `/profiler save [format]` without format." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Report path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The file path relative to your world path in which profiles will be saved to." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Entity methods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Instrument the methods of entities on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active Block Modifiers" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument the action function of Active Block Modifiers on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Loading Block Modifiers" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument the action function of Loading Block Modifiers on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat commands" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Instrument chat commands on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Global callbacks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument global callback functions on registration.\n" -"(anything you pass to a core.register_*() function)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Builtin" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument builtin.\n" -"This is usually only needed by core/builtin contributors" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Have the profiler instrument itself:\n" -"* Instrument an empty function.\n" -"This estimates the overhead, that instrumentation is adding (+1 function " -"call).\n" -"* Instrument the sampler being used to update the statistics." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Engine Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Engine profiling data print interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Print the engine's profiling data in regular intervals (in seconds).\n" -"0 = disable. Useful for developers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "OpenGL debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables debug and error-checking in the OpenGL driver." +"Sets shadow texture quality to 32 bits.\n" +"On false, 16 bits texture will be used.\n" +"This can cause much more artifacts in the shadow." msgstr "" #: src/settings_translation_file.cpp @@ -5733,100 +5717,277 @@ msgid "Shader path" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Path to shader directory. If no path is defined, default location will be " -"used." +msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Video driver" +msgid "Shadow map max distance in nodes to render shadows" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shadow map texture in 32 bits" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shadow map texture size" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The rendering back-end.\n" -"Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " +"drawn." msgstr "" #: src/settings_translation_file.cpp -msgid "Transparency Sorting Distance" +msgid "Shadow strength gamma" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Show debug info" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Show entity selection boxes" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Distance in nodes at which transparency depth sorting is enabled.\n" -"Use this to limit the performance impact of transparency depth sorting.\n" -"Set to 0 to disable it entirely." +"Show entity selection boxes\n" +"A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp -msgid "Transparency Sorting Group by Buffers" +msgid "Show name tag backgrounds by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shutdown message" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Draw transparency sorted triangles grouped by their mesh buffers.\n" -"This breaks transparency sorting between mesh buffers, but avoids " -"situations\n" -"where transparency sorting would be very slow otherwise." +"Side length of a cube of map blocks that the client will consider together\n" +"when generating meshes.\n" +"Larger values increase the utilization of the GPU by reducing the number of\n" +"draw calls, benefiting especially high-end GPUs.\n" +"Systems with a low-end GPU (or no GPU) would benefit from smaller values." msgstr "" #: src/settings_translation_file.cpp -msgid "Cloud radius" +msgid "Simulate translucency when looking at foliage in the sunlight." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Radius of cloud area stated in number of 64 node cloud squares.\n" -"Values larger than 26 will start to produce sharp cutoffs at cloud area " -"corners." +"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" +"WARNING: There is no benefit, and there are several dangers, in\n" +"increasing this value above 5.\n" +"Reducing this value increases cave and dungeon density.\n" +"Altering this value is for special usage, leaving it unchanged is\n" +"recommended." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock mesh generation delay" +msgid "Sky Body Orbit Tilt" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Slice w" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Slope and fill work together to modify the heights." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small cave maximum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small cave minimum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small-scale humidity variation for blending biomes on borders." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small-scale temperature variation for blending biomes on borders." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Smooth lighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Smooth scrolling" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Delay between mesh updates on the client in ms. Increasing this will slow\n" -"down the rate of mesh updates, which can help reduce jitter." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock mesh generation threads" +"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter " +"cinematic mode by using the key set in Controls." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of threads to use for mesh generation.\n" -"Value of 0 (default) will let Luanti automatically choose the number of " -"threads." +"Smooths rotation of camera, also called look or mouse smoothing. 0 to " +"disable." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum vertex count for mesh buffers" +msgid "Sneaking speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sneaking speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Soft clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Soft shadow radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sound" +msgstr "Deng" + +#: src/settings_translation_file.cpp +msgid "Sound Extensions Blacklist" msgstr "" #: src/settings_translation_file.cpp msgid "" -"All mesh buffers with less than this number of vertices will be merged\n" -"during map rendering. This improves rendering performance." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimap scan height" +"Specifies URL from which client fetches media instead of using UDP.\n" +"$filename should be accessible from $remote_media$filename via cURL\n" +"(obviously, remote_media should end with a slash).\n" +"Files that are not present will be fetched the usual way." msgstr "" #: src/settings_translation_file.cpp msgid "" -"True = 256\n" -"False = 128\n" -"Usable to make minimap smoother on slower machines." +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." msgstr "" #: src/settings_translation_file.cpp -msgid "World-aligned textures mode" +msgid "" +"Spread a complete update of the shadow map over a given number of frames.\n" +"Higher values might make shadows laggy, lower values\n" +"will consume more resources." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Spread of light curve boost range.\n" +"Controls the width of the range to be boosted.\n" +"Standard deviation of the light curve boost Gaussian." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Static spawn point" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Steepness noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Step mountain size noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Step mountain spread noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Strength of light curve boost.\n" +"The 3 'boost' parameters define a range of the light\n" +"curve that is boosted in brightness." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strict protocol checking" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strip color codes" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement, floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Synchronous SQLite" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Temperature variation for biomes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain alternative noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain base noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain higher noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Terrain noise threshold for hills.\n" +"Controls proportion of world area covered by hills.\n" +"Adjust towards 0.0 for a larger proportion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Terrain noise threshold for lakes.\n" +"Controls proportion of world area covered by lakes.\n" +"Adjust towards 0.0 for a larger proportion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain persistence noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Texture size to render the shadow map on.\n" +"This must be a power of two.\n" +"Bigger numbers create better shadows but it is also more expensive." msgstr "" #: src/settings_translation_file.cpp @@ -5840,21 +6001,607 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Autoscaling mode" +msgid "The URL for the content repository" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The dead zone of the joystick" msgstr "" #: src/settings_translation_file.cpp msgid "" -"World-aligned textures may be scaled to span several nodes. However,\n" -"the server may not send the scale you want, especially if you use\n" -"a specially-designed texture pack; with this option, the client tries\n" -"to determine the scale automatically based on the texture size.\n" -"See also texture_min_size.\n" -"Warning: This option is EXPERIMENTAL!" +"The default format in which profiles are being saved,\n" +"when calling `/profiler save [format]` without format." msgstr "" #: src/settings_translation_file.cpp -msgid "Base texture size" +msgid "" +"The delay in milliseconds after which a touch interaction is considered a " +"long tap." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The file path relative to your world path in which profiles will be saved to." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The gesture for punching players/entities.\n" +"This can be overridden by games and mods.\n" +"\n" +"* Short tap\n" +"Easy to use and well-known from other games that shall not be named.\n" +"\n" +"* Long tap\n" +"Known from the classic Luanti mobile controls.\n" +"Combat is more or less impossible." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The identifier of the joystick to use" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The kind of digging/placing controls used.\n" +"\n" +"* Tap\n" +"Long/short tap anywhere on the screen to interact.\n" +"Interaction happens at finger position.\n" +"\n" +"* Tap with crosshair\n" +"Long/short tap anywhere on the screen to interact.\n" +"Interaction happens at crosshair position.\n" +"\n" +"* Buttons with crosshair\n" +"Use dedicated dig/place buttons to interact.\n" +"Interaction happens at crosshair position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The length in pixels after which a touch interaction is considered movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The maximum height of the surface of waving liquids.\n" +"4.0 = Wave height is two nodes.\n" +"0.0 = Wave doesn't move at all.\n" +"Default is 1.0 (1/2 node)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The minimum time in seconds it takes between digging nodes when holding\n" +"the dig button." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The network interface that the server listens on." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The privileges that new users automatically get.\n" +"See /privs in game for a full list on your server and mod configuration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The radius of the volume of blocks around every player that is subject to " +"the\n" +"active block stuff, stated in mapblocks (16 nodes).\n" +"In active blocks objects are loaded and ABMs run.\n" +"This is also the minimum range in which active objects (mobs) are " +"maintained.\n" +"This should be configured together with active_object_send_range_blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The rendering back-end.\n" +"Note: A restart is required after changing this!\n" +"OpenGL is the default for desktop, and OGLES2 for Android." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The sensitivity of the joystick axes for moving the\n" +"in-game view frustum around." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The strength (darkness) of node ambient-occlusion shading.\n" +"Lower is darker, Higher is lighter. The valid range of values for this\n" +"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" +"set to the nearest valid value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time (in seconds) that the liquids queue may grow beyond processing\n" +"capacity until an attempt is made to decrease its size by dumping old queue\n" +"items. A value of 0 disables the functionality." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time budget allowed for ABMs to execute on each step\n" +"(as a fraction of the ABM Interval)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time in seconds it takes between repeated events\n" +"when holding down a joystick button combination." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time in seconds it takes between repeated node placements when holding\n" +"the place button." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The type of joystick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" +"enabled. Also, the vertical distance over which humidity drops by 10 if\n" +"'altitude_dry' is enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Third of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Threshold for long taps" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Time in seconds for item entity (dropped items) to live.\n" +"Setting it to -1 disables the feature." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Time of day when a new world is started, in millihours (0-23999)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Time speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Timeout for client to remove unused map data from memory, in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"To reduce lag, block transfers are slowed down when a player is building " +"something.\n" +"This determines how long they are slowed down after placing or removing a " +"node." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle Aux1 key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle HUD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle Sneak key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle automatic forward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle block bounds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle camera mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle camera update" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle cinematic mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle debug info" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle fullscreen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle large chat console" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle pitchmove" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle unlimited view range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Tolerance of movement cheat detector.\n" +"Increase the value if players experience stuttery movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Tooltip delay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen controls" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen sensitivity multiplier." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Tradeoffs for performance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Translucent foliage" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Translucent liquids" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Transparency Sorting Distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Transparency Sorting Group by Buffers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trees noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trilinear filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"True = 256\n" +"False = 128\n" +"Usable to make minimap smoother on slower machines." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trusted mods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Type of occlusion_culler\n" +"\n" +"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n" +"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n" +"\n" +"This setting should only be changed if you have performance problems." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"URL to JSON file which provides information about the newest Luanti " +"release.\n" +"If this is empty the engine will never check for updates." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "URL to the server list displayed in the Multiplayer Tab." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Undersampling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Undersampling is similar to using a lower screen resolution, but it applies\n" +"to the game world only, keeping the GUI intact.\n" +"It should give a significant performance boost at the cost of less detailed " +"image.\n" +"Higher values result in a less detailed image.\n" +"Note: Undersampling is currently not supported if the \"3d_mode\" setting is " +"set\n" +"to a non-default value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Unlimited player transfer distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Unload unused server data" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Update information URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Upper Y limit of dungeons." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use a cloud animation for the main menu background." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use anisotropic filtering when looking at textures from an angle.\n" +"This provides a significant improvement when used together with mipmapping." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use bilinear filtering when scaling textures." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use mipmaps when scaling textures. May slightly increase performance,\n" +"especially when using a high-resolution texture pack.\n" +"Gamma-correct downscaling is not supported." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use raytraced occlusion culling in the new culler.\n" +"This flag enables use of raytraced occlusion culling test for\n" +"client mesh sizes smaller than 4x4x4 map blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use smooth cloud shading." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use trilinear filtering when scaling textures.\n" +"If both bilinear and trilinear filtering are enabled, trilinear filtering\n" +"is applied." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use virtual joystick to trigger \"Aux1\" button.\n" +"If enabled, virtual joystick will also tap \"Aux1\" button when out of main " +"circle." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "User Interfaces" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "VSync" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley fill" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley profile" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley slope" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of biome filler depth." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of maximum mountain height (in nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of number of caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Variation of terrain vertical scale.\n" +"When noise is < -0.55 terrain is near-flat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Varies depth of biome surface nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Varies roughness of terrain.\n" +"Defines the 'persistence' value for terrain_base and terrain_alt noises." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Varies steepness of cliffs." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Vertical climbing speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Vertical screen synchronization. Your system may still force VSync on even " +"if this is disabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Video driver" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View bobbing factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View distance in nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Viewing range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Virtual joystick triggers Aux1 button" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume multiplier when the window is unfocused." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Volume of all sounds.\n" +"Requires the sound system to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume when unfocused" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volumetric lighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"W coordinate of the generated 3D slice of a 4D fractal.\n" +"Determines which 3D slice of the 4D shape is generated.\n" +"Alters the shape of the fractal.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking and flying speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking, flying and climbing speed in fast mode, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Water level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Water surface level of the world." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving Nodes" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving leaves" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wave height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wave speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wavelength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving plants" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Weblink color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "When enabled, liquid reflections are simulated." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"When enabled, the GUI is optimized to be more usable on touchscreens.\n" +"Whether this is enabled by default depends on your hardware form-factor." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"When gui_scaling_filter is true, all GUI images need to be\n" +"filtered in software, but some images are generated directly\n" +"to hardware (e.g. render-to-texture for nodes in inventory)." msgstr "" #: src/settings_translation_file.cpp @@ -5869,423 +6616,10 @@ msgid "" "texture autoscaling." msgstr "" -#: src/settings_translation_file.cpp -msgid "Client Mesh Chunksize" -msgstr "" - #: src/settings_translation_file.cpp msgid "" -"Side length of a cube of map blocks that the client will consider together\n" -"when generating meshes.\n" -"Larger values increase the utilization of the GPU by reducing the number of\n" -"draw calls, benefiting especially high-end GPUs.\n" -"Systems with a low-end GPU (or no GPU) would benefit from smaller values." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Color depth for post-processing texture" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Decide the color depth of the texture used for the post-processing " -"pipeline.\n" -"Reducing this can improve performance, but some effects (e.g. debanding)\n" -"require more than 8 bits to work." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Poisson filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable Poisson disk filtering.\n" -"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF " -"filtering." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map shadows update frames" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Spread a complete update of the shadow map over a given number of frames.\n" -"Higher values might make shadows laggy, lower values\n" -"will consume more resources." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Bloom Debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set to true to render debugging breakdown of the bloom effect.\n" -"In debug mode, the screen is split into 4 quadrants:\n" -"top-left - processed base image, top-right - final image\n" -"bottom-left - raw base image, bottom-right - bloom texture." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sound" -msgstr "Deng" - -#: src/settings_translation_file.cpp -msgid "Sound Extensions Blacklist" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of AL and ALC extensions that should not be used.\n" -"Useful for testing. See al_extensions.[h,cpp] for details." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font" -msgstr "Font" - -#: src/settings_translation_file.cpp -msgid "Font bold by default" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font italic by default" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font shadow" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font shadow alpha" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size divisible by" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"For pixel-style fonts that do not scale well, this ensures that font sizes " -"used\n" -"with this font will always be divisible by this value, in pixels. For " -"instance,\n" -"a pixel font 16 pixels tall should have this set to 16, so it will only ever " -"be\n" -"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Regular font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path to the default font. Must be a TrueType font.\n" -"The fallback font will be used if the font cannot be loaded." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Italic font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold and italic font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font size divisible by" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path to the monospace font. Must be a TrueType font.\n" -"This font is used for e.g. the console and profiler screen." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Italic monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold and italic monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fallback font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path of the fallback font. Must be a TrueType font.\n" -"This font will be used for certain languages or if the default font is " -"unavailable." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve low gradient" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Gradient of light curve at minimum light level.\n" -"Controls the contrast of the lowest light levels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve high gradient" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Gradient of light curve at maximum light level.\n" -"Controls the contrast of the highest light levels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Strength of light curve boost.\n" -"The 3 'boost' parameters define a range of the light\n" -"curve that is boosted in brightness." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost center" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Center of light curve boost range.\n" -"Where 0.0 is minimum light level, 1.0 is maximum light level." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost spread" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Spread of light curve boost range.\n" -"Controls the width of the range to be boosted.\n" -"Standard deviation of the light curve boost Gaussian." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "IPv6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable IPv6 support (for both client and server).\n" -"Required for IPv6 connections to work at all." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Prometheus listener address" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Prometheus listener address.\n" -"If Luanti is compiled with Prometheus support, this setting\n" -"enables the metrics listener for Prometheus on that address.\n" -"By default you can fetch metrics from http://127.0.0.1:30000/metrics.\n" -"An empty value disables the metrics listener." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum size of the client's outgoing chat queue" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum size of the client's outgoing chat queue.\n" -"0 to disable queueing and -1 to make the queue size unlimited." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock unload timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Timeout for client to remove unused map data from memory, in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of mapblocks for client to be kept in memory.\n" -"Note that there is an internal dynamic minimum number of blocks that\n" -"won't be deleted, depending on the current view range.\n" -"Set to -1 for no limit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum simultaneous block sends per client" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks that are simultaneously sent per client.\n" -"The maximum total count is calculated dynamically:\n" -"max_total = ceil((#clients + max_users) * per_client / 4)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Delay in sending blocks after building" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"To reduce lag, block transfers are slowed down when a player is building " -"something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max. packets per iteration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of packets sent per send step in the low-level networking " -"code.\n" -"You generally don't need to change this, however busy servers may benefit " -"from a higher number." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map Compression Level for Network Transfer" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Compression level to use when sending mapblocks to the client.\n" -"-1 - use default compression level\n" -"0 - least compression, fastest\n" -"9 - best compression, slowest" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message format" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Format of player chat messages. The following strings are valid " -"placeholders:\n" -"@name, @message, @timestamp (optional)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat command time message threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the execution of a chat command takes longer than this specified time in\n" -"seconds, add the time information to the chat command message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shutdown message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server shuts down." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Crash message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server crashes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ask to reconnect after crash" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether to ask clients to reconnect after a (Lua) crash.\n" -"Set this to true if your server is set up to restart automatically." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server/Env Performance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dedicated server step" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of a server tick (the interval at which everything is generally " -"updated),\n" -"stated in seconds.\n" -"Does not apply to sessions hosted from the client menu.\n" -"This is a lower bound, i.e. server steps may not be shorter than this, but\n" -"they are often longer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Unlimited player transfer distance" +"Whether name tag backgrounds should be shown by default.\n" +"Mods may still set a background." msgstr "" #: src/settings_translation_file.cpp @@ -6295,379 +6629,45 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Player transfer distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active object send range" +msgid "Whether the window is maximized." msgstr "" #: src/settings_translation_file.cpp msgid "" -"From how far clients know about objects, stated in mapblocks (16 nodes).\n" -"\n" -"Setting this larger than active_block_range will also cause the server\n" -"to maintain active objects up to this distance in the direction the\n" -"player is looking. (This can avoid mobs suddenly disappearing from view)" +"Whether to ask clients to reconnect after a (Lua) crash.\n" +"Set this to true if your server is set up to restart automatically." msgstr "" #: src/settings_translation_file.cpp -msgid "Active block range" +msgid "Whether to fog out the end of the visible area." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The radius of the volume of blocks around every player that is subject to " -"the\n" -"active block stuff, stated in mapblocks (16 nodes).\n" -"In active blocks objects are loaded and ABMs run.\n" -"This is also the minimum range in which active objects (mobs) are " -"maintained.\n" -"This should be configured together with active_object_send_range_blocks." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max block send distance" +"Whether to mute sounds. You can unmute sounds at any time.\n" +"In-game, you can toggle the mute state with the mute key or by using the\n" +"pause menu." msgstr "" #: src/settings_translation_file.cpp msgid "" -"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." +"Whether to show the client debug info (has the same effect as hitting F5)." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum forceloaded blocks" +msgid "Width component of the initial window size." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Default maximum number of forceloaded mapblocks.\n" -"Set this to -1 to disable the limit." +msgid "Width of the selection box lines around nodes." msgstr "" #: src/settings_translation_file.cpp -msgid "Map save interval" +msgid "Will also disable autoforward, when active." msgstr "" #: src/settings_translation_file.cpp -msgid "Interval of saving important changes in the world, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Unload unused server data" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"How long the server will wait before unloading unused mapblocks, stated in " -"seconds.\n" -"Higher value is smoother, but will use more RAM." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum objects per block" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of statically stored objects in a block." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active block management interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of time between active block management cycles, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ABM interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of time between Active Block Modifier (ABM) execution cycles, stated " -"in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ABM time budget" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The time budget allowed for ABMs to execute on each step\n" -"(as a fraction of the ABM Interval)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "NodeTimer interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Length of time between NodeTimer execution cycles, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid loop max" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max liquids processed per step." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid queue purge time" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The time (in seconds) that the liquids queue may grow beyond processing\n" -"capacity until an attempt is made to decrease its size by dumping old queue\n" -"items. A value of 0 disables the functionality." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid update tick" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid update interval in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Block send optimize distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"At this distance the server will aggressively optimize which blocks are sent " -"to\n" -"clients.\n" -"Small values potentially improve performance a lot, at the expense of " -"visible\n" -"rendering glitches (some blocks might not be rendered correctly in caves).\n" -"Setting this to a value greater than max_block_send_distance disables this\n" -"optimization.\n" -"Stated in MapBlocks (16 nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server-side occlusion culling" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "" -"If enabled, the server will perform map block occlusion culling based on\n" -"on the eye position of the player. This can reduce the number of blocks\n" -"sent to the client by 50-80%. Clients will no longer receive most\n" -"invisible blocks, so that the utility of noclip mode is reduced." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Block cull optimize distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"At this distance the server will perform a simpler and cheaper occlusion " -"check.\n" -"Smaller values potentially improve performance, at the expense of " -"temporarily visible\n" -"rendering glitches (missing blocks).\n" -"This is especially useful for very large viewing range (upwards of 500).\n" -"Stated in MapBlocks (16 nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chunk size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" -"WARNING: There is no benefit, and there are several dangers, in\n" -"increasing this value above 5.\n" -"Reducing this value increases cave and dungeon density.\n" -"Altering this value is for special usage, leaving it unchanged is\n" -"recommended." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dump the mapgen debug information." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Absolute limit of queued blocks to emerge" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of blocks that can be queued for loading." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Per-player limit of queued blocks load from disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks to be queued that are to be loaded from file.\n" -"This limit is enforced per player." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Per-player limit of queued blocks to generate" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks to be queued that are to be generated.\n" -"This limit is enforced per player." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Number of emerge threads" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL interactive timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum time an interactive request (e.g. server list fetch) may take, " -"stated in milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL parallel limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Limits number of parallel HTTP requests. Affects:\n" -"- Media fetch if server uses remote_media setting.\n" -"- Serverlist download and server announcement.\n" -"- Downloads performed by main menu (e.g. mod manager).\n" -"Only has an effect if compiled with cURL." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL file download timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum time a file download (e.g. a mod download) may take, stated in " -"milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client Debugging" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Toggle camera update" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for toggling the camera update. Only usable with 'debug' privilege." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: select previous entry" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for switching to the previous entry in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: select next entry" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for switching to the next entry in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: decrement value" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for decrementing the selected value in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: increment value" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for incrementing the selected value in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Miscellaneous" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat weblinks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console " -"output." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ignore world errors" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Display Density Scaling Factor" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Adjust the detected display density, used for scaling UI elements." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable console window" +msgid "Window maximized" msgstr "" #: src/settings_translation_file.cpp @@ -6677,21 +6677,6 @@ msgid "" "Contains the same information as the file debug.txt (default name)." msgstr "" -#: src/settings_translation_file.cpp -msgid "Max. clearobjects extra blocks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Number of extra blocks that can be loaded by /clearobjects at once.\n" -"This is a trade-off between SQLite transaction overhead and\n" -"memory consumption (4096=100MB, as a rule of thumb)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map directory" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "World directory (everything in the world is stored here).\n" @@ -6699,100 +6684,81 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Synchronous SQLite" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map Compression Level for Disk Storage" +msgid "World start time" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Compression level to use when saving mapblocks to disk.\n" -"-1 - use default compression level\n" -"0 - least compression, fastest\n" -"9 - best compression, slowest" +"World-aligned textures may be scaled to span several nodes. However,\n" +"the server may not send the scale you want, especially if you use\n" +"a specially-designed texture pack; with this option, the client tries\n" +"to determine the scale automatically based on the texture size.\n" +"See also texture_min_size.\n" +"Warning: This option is EXPERIMENTAL!" msgstr "" #: src/settings_translation_file.cpp -msgid "Connect to external media server" +msgid "World-aligned textures mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y of flat ground." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable usage of remote media server (if provided by server).\n" -"Remote servers offer a significantly faster way to download media (e.g. " -"textures)\n" -"when connecting to the server." +"Y of mountain density gradient zero level. Used to shift mountains " +"vertically." msgstr "" #: src/settings_translation_file.cpp -msgid "Serverlist file" +msgid "Y of upper limit of large caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y-distance over which caverns expand to full size." msgstr "" #: src/settings_translation_file.cpp msgid "" -"File in client/serverlist/ that contains your favorite servers displayed in " -"the\n" -"Multiplayer Tab." +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." msgstr "" #: src/settings_translation_file.cpp -msgid "Gamepads" +msgid "Y-level of average terrain surface." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable joysticks" +msgid "Y-level of cavern upper limit." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable joysticks. Requires a restart to take effect" +msgid "Y-level of higher terrain that creates cliffs." msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick ID" +msgid "Y-level of lower terrain and seabed." msgstr "" #: src/settings_translation_file.cpp -msgid "The identifier of the joystick to use" +msgid "Y-level of seabed." msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick type" +msgid "cURL" msgstr "" #: src/settings_translation_file.cpp -msgid "The type of joystick" +msgid "cURL file download timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick button repetition interval" +msgid "cURL interactive timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The time in seconds it takes between repeated events\n" -"when holding down a joystick button combination." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Joystick dead zone" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "The dead zone of the joystick" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Joystick frustum sensitivity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The sensitivity of the joystick axes for moving the\n" -"in-game view frustum around." +msgid "cURL parallel limit" msgstr "" diff --git a/po/kn/luanti.po b/po/kn/luanti.po index c8f5c12faa..5266a3e896 100644 --- a/po/kn/luanti.po +++ b/po/kn/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Kannada (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-07-11 19:59+0200\n" +"POT-Creation-Date: 2025-09-23 19:19+0200\n" "PO-Revision-Date: 2021-01-02 07:29+0000\n" "Last-Translator: Tejaswi Hegde \n" "Language-Team: Kannada \n" "Language-Team: Korean \n" "Language-Team: Komi \n" "Language-Team: Kyrgyz \n" "Language-Team: Lithuanian \n" "Language-Team: LANGUAGE \n" @@ -1189,11 +1189,11 @@ msgid "Host Server" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "Select Mods" +msgid "New" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "New" +msgid "Select Mods" msgstr "" #: builtin/mainmenu/tab_local.lua @@ -1224,10 +1224,6 @@ msgstr "" msgid "Play Game" msgstr "" -#: builtin/mainmenu/tab_local.lua -msgid "No world created or selected!" -msgstr "" - #: builtin/mainmenu/tab_local.lua msgid "Start Game" msgstr "" @@ -1784,11 +1780,11 @@ msgid "Profiler hidden" msgstr "" #: src/client/keycode.cpp -msgid "Left Button" +msgid "Left Click" msgstr "" #: src/client/keycode.cpp -msgid "Right Button" +msgid "Right Click" msgstr "" #. ~ Usually paired with the Pause key @@ -1797,15 +1793,15 @@ msgid "Break Key" msgstr "" #: src/client/keycode.cpp -msgid "Middle Button" +msgid "Middle Click" msgstr "" #: src/client/keycode.cpp -msgid "X Button 1" +msgid "Mouse X1" msgstr "" #: src/client/keycode.cpp -msgid "X Button 2" +msgid "Mouse X2" msgstr "" #: src/client/keycode.cpp @@ -1813,7 +1809,7 @@ msgid "Backspace" msgstr "" #: src/client/keycode.cpp -msgid "Tab" +msgid "Tab Key" msgstr "" #: src/client/keycode.cpp @@ -1832,7 +1828,6 @@ msgstr "" msgid "Control Key" msgstr "" -#. ~ Key name, common on Windows keyboards #: src/client/keycode.cpp msgid "Menu Key" msgstr "" @@ -1859,11 +1854,11 @@ msgid "Page Down" msgstr "" #: src/client/keycode.cpp -msgid "End" +msgid "End Key" msgstr "" #: src/client/keycode.cpp -msgid "Home" +msgid "Home Key" msgstr "" #: src/client/keycode.cpp @@ -1882,9 +1877,8 @@ msgstr "" msgid "Down Arrow" msgstr "" -#. ~ Key name #: src/client/keycode.cpp -msgid "Select" +msgid "Select Key" msgstr "" #. ~ "Print screen" key @@ -1892,14 +1886,6 @@ msgstr "" msgid "Print" msgstr "" -#: src/client/keycode.cpp -msgid "Execute" -msgstr "" - -#: src/client/keycode.cpp -msgid "Snapshot" -msgstr "" - #: src/client/keycode.cpp msgid "Insert" msgstr "" @@ -1909,13 +1895,15 @@ msgid "Delete Key" msgstr "" #: src/client/keycode.cpp -msgid "Help" +msgid "Help Key" msgstr "" +#. ~ Name of key #: src/client/keycode.cpp msgid "Left Windows" msgstr "" +#. ~ Name of key #: src/client/keycode.cpp msgid "Right Windows" msgstr "" @@ -2012,50 +2000,10 @@ msgstr "" msgid "Right Menu" msgstr "" -#: src/client/keycode.cpp -msgid "IME Escape" -msgstr "" - -#: src/client/keycode.cpp -msgid "IME Convert" -msgstr "" - -#: src/client/keycode.cpp -msgid "IME Nonconvert" -msgstr "" - -#: src/client/keycode.cpp -msgid "IME Accept" -msgstr "" - -#: src/client/keycode.cpp -msgid "IME Mode Change" -msgstr "" - -#: src/client/keycode.cpp -msgid "Apps" -msgstr "" - -#: src/client/keycode.cpp -msgid "Sleep" -msgstr "" - -#: src/client/keycode.cpp -msgid "Erase EOF" -msgstr "" - #: src/client/keycode.cpp msgid "Play" msgstr "" -#: src/client/keycode.cpp -msgid "Zoom Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "OEM Clear" -msgstr "" - #: src/client/minimap.cpp msgid "Minimap hidden" msgstr "" @@ -3034,12 +2982,11 @@ msgstr "" msgid "" "3D support.\n" "Currently supported:\n" -"- none: no 3d output.\n" -"- anaglyph: cyan/magenta color 3d.\n" -"- interlaced: odd/even line based polarization screen support.\n" -"- topbottom: split screen top/bottom.\n" -"- sidebyside: split screen side by side.\n" -"- crossview: Cross-eyed 3d" +"- none: no 3D output\n" +"- anaglyph: cyan/magenta color 3D\n" +"- topbottom: split screen top/bottom\n" +"- sidebyside: split screen side-by-side\n" +"- crossview: cross-eyed 3D" msgstr "" #: src/settings_translation_file.cpp @@ -5618,6 +5565,25 @@ msgid "" "Useful for mod developers and server operators." msgstr "" +#: src/settings_translation_file.cpp +msgid "Measure time samples" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disable if you only want to instrument with Tracy." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Capture Tracy zones" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Capture Tracy zones with the profiler's instrumentation.\n" +"You need to build with Tracy to use this, see doc/developing/profiling.md\n" +"for details." +msgstr "" + #: src/settings_translation_file.cpp msgid "Default report format" msgstr "" diff --git a/po/lv/luanti.po b/po/lv/luanti.po index 5e1a07528b..73bb7e0da9 100644 --- a/po/lv/luanti.po +++ b/po/lv/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-07-11 19:59+0200\n" +"POT-Creation-Date: 2025-09-23 19:19+0200\n" "PO-Revision-Date: 2024-01-22 21:01+0000\n" "Last-Translator: Uko Koknevics \n" "Language-Team: Latvian \n" "Language-Team: Chinese (Literary) \n" "Language-Team: Maori \n" "Language-Team: Mongolian \n" "Language-Team: Marathi \n" "Language-Team: Malay \n" "Language-Team: Malay (Jawi) \n" "Language-Team: Norwegian Bokmål \n" "Language-Team: Dutch \n" "Language-Team: Norwegian Nynorsk \n" "Language-Team: Occitan \n" "Language-Team: Polish \n" "Language-Team: Portuguese \n" "Language-Team: Portuguese (Brazil) \n" "Language-Team: Romanian \n" "Language-Team: Russian ' to get more information, or '.help all' to list everything." msgstr "" -"Используйте «.help » для получения дополнительной информации, или «." -"help all» для вывода всего списка." +"Используйте «.help » для получения дополнительной информации, или " +"«.help all» для вывода всего списка." #: builtin/common/chatcommands.lua msgid "[all | ] [-t]" @@ -1229,10 +1229,6 @@ msgstr "" msgid "New" msgstr "Новый" -#: builtin/mainmenu/tab_local.lua -msgid "No world created or selected!" -msgstr "Мир не создан или не выбран!" - #: builtin/mainmenu/tab_local.lua msgid "Play Game" msgstr "Играть" @@ -1837,10 +1833,6 @@ msgstr "Профилировщик скрыт" msgid "Profiler shown (page %d of %d)" msgstr "Профилировщик (страница %d из %d)" -#: src/client/keycode.cpp -msgid "Apps" -msgstr "Приложения" - #: src/client/keycode.cpp msgid "Backspace" msgstr "Backspace" @@ -1871,44 +1863,19 @@ msgid "Down Arrow" msgstr "Вниз" #: src/client/keycode.cpp -msgid "End" -msgstr "End" +#, fuzzy +msgid "End Key" +msgstr "Menu" #: src/client/keycode.cpp -msgid "Erase EOF" -msgstr "Стереть EOF" +#, fuzzy +msgid "Help Key" +msgstr "Delete" #: src/client/keycode.cpp -msgid "Execute" -msgstr "Выполнить" - -#: src/client/keycode.cpp -msgid "Help" -msgstr "Help" - -#: src/client/keycode.cpp -msgid "Home" -msgstr "Home" - -#: src/client/keycode.cpp -msgid "IME Accept" -msgstr "Принятие IME" - -#: src/client/keycode.cpp -msgid "IME Convert" -msgstr "Конвертирование IME" - -#: src/client/keycode.cpp -msgid "IME Escape" -msgstr "Выход IME" - -#: src/client/keycode.cpp -msgid "IME Mode Change" -msgstr "Изменение Режима IME" - -#: src/client/keycode.cpp -msgid "IME Nonconvert" -msgstr "Неконвертирование IME" +#, fuzzy +msgid "Home Key" +msgstr "Zoom" #: src/client/keycode.cpp msgid "Insert" @@ -1919,8 +1886,9 @@ msgid "Left Arrow" msgstr "Влево" #: src/client/keycode.cpp -msgid "Left Button" -msgstr "Левая кнопка" +#, fuzzy +msgid "Left Click" +msgstr "Левый Ctrl" #: src/client/keycode.cpp msgid "Left Control" @@ -1934,18 +1902,26 @@ msgstr "Левый Alt" msgid "Left Shift" msgstr "Левый Shift" +#. ~ Name of key #: src/client/keycode.cpp msgid "Left Windows" msgstr "Левый Win" -#. ~ Key name, common on Windows keyboards #: src/client/keycode.cpp msgid "Menu Key" msgstr "Menu" #: src/client/keycode.cpp -msgid "Middle Button" -msgstr "Средняя кнопка" +msgid "Middle Click" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X1" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X2" +msgstr "" #: src/client/keycode.cpp msgid "Num Lock" @@ -2011,10 +1987,6 @@ msgstr "Цифровая клавиатура 8" msgid "Numpad 9" msgstr "Цифровая клавиатура 9" -#: src/client/keycode.cpp -msgid "OEM Clear" -msgstr "Отчистка OEM" - #: src/client/keycode.cpp msgid "Page Down" msgstr "Page Down" @@ -2046,8 +2018,9 @@ msgid "Right Arrow" msgstr "Вправо" #: src/client/keycode.cpp -msgid "Right Button" -msgstr "Правая кнопка" +#, fuzzy +msgid "Right Click" +msgstr "Правый Ctrl" #: src/client/keycode.cpp msgid "Right Control" @@ -2061,6 +2034,7 @@ msgstr "Правый Alt" msgid "Right Shift" msgstr "Правый Shift" +#. ~ Name of key #: src/client/keycode.cpp msgid "Right Windows" msgstr "Правый Win" @@ -2069,47 +2043,28 @@ msgstr "Правый Win" msgid "Scroll Lock" msgstr "Scroll Lock" -#. ~ Key name #: src/client/keycode.cpp -msgid "Select" -msgstr "Выбор" +#, fuzzy +msgid "Select Key" +msgstr "Delete" #: src/client/keycode.cpp msgid "Shift Key" msgstr "Shift" -#: src/client/keycode.cpp -msgid "Sleep" -msgstr "Сон" - -#: src/client/keycode.cpp -msgid "Snapshot" -msgstr "Snapshot" - #: src/client/keycode.cpp msgid "Space" msgstr "Пробел" #: src/client/keycode.cpp -msgid "Tab" -msgstr "Tab" +#, fuzzy +msgid "Tab Key" +msgstr "Break" #: src/client/keycode.cpp msgid "Up Arrow" msgstr "Вверх" -#: src/client/keycode.cpp -msgid "X Button 1" -msgstr "Доп. кнопка 1" - -#: src/client/keycode.cpp -msgid "X Button 2" -msgstr "Доп. кнопка 2" - -#: src/client/keycode.cpp -msgid "Zoom Key" -msgstr "Zoom" - #: src/client/minimap.cpp msgid "Minimap hidden" msgstr "Миникарта скрыта" @@ -2538,15 +2493,15 @@ msgid "3D noise that determines number of dungeons per mapchunk." msgstr "3D-шум, определяющий количество подземелий на мапчанк карты." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "3D support.\n" "Currently supported:\n" -"- none: no 3d output.\n" -"- anaglyph: cyan/magenta color 3d.\n" -"- interlaced: odd/even line based polarization screen support.\n" -"- topbottom: split screen top/bottom.\n" -"- sidebyside: split screen side by side.\n" -"- crossview: Cross-eyed 3d" +"- none: no 3D output\n" +"- anaglyph: cyan/magenta color 3D\n" +"- topbottom: split screen top/bottom\n" +"- sidebyside: split screen side-by-side\n" +"- crossview: cross-eyed 3D" msgstr "" "Поддержка 3D.\n" "Сейчас поддерживаются:\n" @@ -2924,6 +2879,17 @@ msgstr "Сглаживание камеры" msgid "Camera smoothing in cinematic mode" msgstr "Сглаживание камеры в кинематографическом режиме" +#: src/settings_translation_file.cpp +msgid "Capture Tracy zones" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Capture Tracy zones with the profiler's instrumentation.\n" +"You need to build with Tracy to use this, see doc/developing/profiling.md\n" +"for details." +msgstr "" + #: src/settings_translation_file.cpp msgid "Cave noise" msgstr "Шум пещер" @@ -3091,8 +3057,8 @@ msgid "" msgstr "" "Список разделенных запятыми расширений AL и ALC, которые не следует " "использовать.\n" -"Полезно для тестирования. Подробности смотрите в разделе al_extensions.[h," -"cpp]." +"Полезно для тестирования. Подробности смотрите в разделе al_extensions." +"[h,cpp]." #: src/settings_translation_file.cpp msgid "" @@ -3478,6 +3444,10 @@ msgstr "" msgid "Developer Options" msgstr "Для разработчиков" +#: src/settings_translation_file.cpp +msgid "Disable if you only want to instrument with Tracy." +msgstr "" + #: src/settings_translation_file.cpp msgid "Disallow empty passwords" msgstr "Запретить пустой пароль" @@ -5426,6 +5396,11 @@ msgstr "" msgid "Maximum users" msgstr "Максимум пользователей" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Measure time samples" +msgstr "Пустынные храмы" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Сообщение дня" @@ -6671,8 +6646,8 @@ msgstr "" "островов.\n" "Вода по умолчанию отключена и будет размещена только в том случае, если это " "значение\n" -"будет установлено выше «mgv7_floatland_ymax» - " -"«mgv7_floatland_taper» (начало\n" +"будет установлено выше «mgv7_floatland_ymax» - «mgv7_floatland_taper» " +"(начало\n" "верхнего сужения).\n" "*** ПРЕДУПРЕЖДЕНИЕ, ВЕРОЯТНАЯ ОПАСНОСТЬ ДЛЯ МИРОВ И РАБОТЫ СЕРВЕРА ***:\n" "При включении размещения воды парящих островов должны быть сконфигурированы " @@ -7710,195 +7685,68 @@ msgstr "Таймаут взаимодействия cURL" msgid "cURL parallel limit" msgstr "Лимит одновременных соединений cURL" -#~ msgid "Apply specular shading to nodes." -#~ msgstr "Применить зеркальное затенение к блокам." +#~ msgid "Apps" +#~ msgstr "Приложения" -#~ msgid "Key for decreasing the viewing range." -#~ msgstr "Клавиша уменьшения дальности обзора." +#~ msgid "End" +#~ msgstr "End" -#~ msgid "Key for decreasing the volume." -#~ msgstr "Клавиша уменьшения громкости." +#~ msgid "Erase EOF" +#~ msgstr "Стереть EOF" -#~ msgid "Key for dropping the currently selected item." -#~ msgstr "Клавиша выкидывания выбранного предмета." +#~ msgid "Execute" +#~ msgstr "Выполнить" -#~ msgid "Key for increasing the viewing range." -#~ msgstr "Клавиша увеличения дальности обзора." +#~ msgid "Help" +#~ msgstr "Help" -#~ msgid "Key for increasing the volume." -#~ msgstr "Клавиша увеличения громкости." +#~ msgid "Home" +#~ msgstr "Home" -#~ msgid "Key for jumping." -#~ msgstr "Клавиша прыжка." +#~ msgid "IME Accept" +#~ msgstr "Принятие IME" -#~ msgid "Key for moving the player forward." -#~ msgstr "Клавиша для передвижения игрока вперед." +#~ msgid "IME Convert" +#~ msgstr "Конвертирование IME" -#~ msgid "Key for moving the player left." -#~ msgstr "Клавиша для передвижения игрока влево." +#~ msgid "IME Escape" +#~ msgstr "Выход IME" -#~ msgid "Key for moving the player right." -#~ msgstr "Клавиша для передвижения игрока вправо." +#~ msgid "IME Mode Change" +#~ msgstr "Изменение Режима IME" -#~ msgid "Key for muting the game." -#~ msgstr "Клавиша заглушения игры." +#~ msgid "IME Nonconvert" +#~ msgstr "Неконвертирование IME" -#~ msgid "Key for opening the chat window." -#~ msgstr "Клавиша открытия окна чата." +#~ msgid "Left Button" +#~ msgstr "Левая кнопка" -#~ msgid "Key for opening the inventory." -#~ msgstr "Клавиша открытия инвентаря." +#~ msgid "Middle Button" +#~ msgstr "Средняя кнопка" -#~ msgid "Key for selecting the 11th hotbar slot." -#~ msgstr "Клавиша выбора 11-го слота для хотбара." +#~ msgid "No world created or selected!" +#~ msgstr "Мир не создан или не выбран!" -#~ msgid "Key for selecting the 12th hotbar slot." -#~ msgstr "Клавиша выбора 12-го слота для хотбара." +#~ msgid "OEM Clear" +#~ msgstr "Отчистка OEM" -#~ msgid "Key for selecting the 13th hotbar slot." -#~ msgstr "Клавиша выбора 13-го слота для хотбара." +#~ msgid "Right Button" +#~ msgstr "Правая кнопка" -#~ msgid "Key for selecting the 14th hotbar slot." -#~ msgstr "Клавиша выбора 14-го слота для хотбара." +#~ msgid "Select" +#~ msgstr "Выбор" -#~ msgid "Key for selecting the 15th hotbar slot." -#~ msgstr "Клавиша выбора 15-го слота для хотбара." +#~ msgid "Sleep" +#~ msgstr "Сон" -#~ msgid "Key for selecting the 16th hotbar slot." -#~ msgstr "Клавиша выбора 16-го слота для хотбара." +#~ msgid "Snapshot" +#~ msgstr "Snapshot" -#~ msgid "Key for selecting the 17th hotbar slot." -#~ msgstr "Клавиша выбора 17-го слота для хотбара." +#~ msgid "Tab" +#~ msgstr "Tab" -#~ msgid "Key for selecting the 18th hotbar slot." -#~ msgstr "Клавиша выбора 18-го слота для хотбара." +#~ msgid "X Button 1" +#~ msgstr "Доп. кнопка 1" -#~ msgid "Key for selecting the 19th hotbar slot." -#~ msgstr "Клавиша выбора 19-го слота для хотбара." - -#~ msgid "Key for selecting the 20th hotbar slot." -#~ msgstr "Клавиша выбора 20-го слота для хотбара." - -#~ msgid "Key for selecting the 21st hotbar slot." -#~ msgstr "Клавиша выбора 21-го слота для хотбара." - -#~ msgid "Key for selecting the 22nd hotbar slot." -#~ msgstr "Клавиша выбора 22-го слота для хотбара." - -#~ msgid "Key for selecting the 23rd hotbar slot." -#~ msgstr "Клавиша выбора 23-го слота для хотбара." - -#~ msgid "Key for selecting the 24th hotbar slot." -#~ msgstr "Клавиша выбора 24-го слота для хотбара." - -#~ msgid "Key for selecting the 25th hotbar slot." -#~ msgstr "Клавиша выбора 25-го слота для хотбара." - -#~ msgid "Key for selecting the 26th hotbar slot." -#~ msgstr "Клавиша выбора 26-го слота для хотбара." - -#~ msgid "Key for selecting the 27th hotbar slot." -#~ msgstr "Клавиша выбора 27-го слота для хотбара." - -#~ msgid "Key for selecting the 28th hotbar slot." -#~ msgstr "Клавиша выбора 28-го слота для хотбара." - -#~ msgid "Key for selecting the 29th hotbar slot." -#~ msgstr "Клавиша выбора 29-го слота для хотбара." - -#~ msgid "Key for selecting the 30th hotbar slot." -#~ msgstr "Клавиша выбора 30-го слота для хотбара." - -#~ msgid "Key for selecting the 31st hotbar slot." -#~ msgstr "Клавиша выбора 31-го слота для хотбара." - -#~ msgid "Key for selecting the 32nd hotbar slot." -#~ msgstr "Клавиша выбора 32-го слота для хотбара." - -#~ msgid "Key for selecting the eighth hotbar slot." -#~ msgstr "Клавиша выбора восьмого слота для хотбара." - -#~ msgid "Key for selecting the fifth hotbar slot." -#~ msgstr "Клавиша выбора пятого слота для хотбара." - -#~ msgid "Key for selecting the first hotbar slot." -#~ msgstr "Клавиша выбора первого слота для хотбара." - -#~ msgid "Key for selecting the fourth hotbar slot." -#~ msgstr "Клавиша выбора четвертого слота для хотбара." - -#~ msgid "Key for selecting the next item in the hotbar." -#~ msgstr "Клавиша выбора следующего предмета в хотбаре." - -#~ msgid "Key for selecting the ninth hotbar slot." -#~ msgstr "Клавиша выбора девятого слота для хотбара." - -#~ msgid "Key for selecting the previous item in the hotbar." -#~ msgstr "Клавиша выбора предыдущего предмета в хотбаре." - -#~ msgid "Key for selecting the second hotbar slot." -#~ msgstr "Клавиша выбора второго слота для хотбара." - -#~ msgid "Key for selecting the seventh hotbar slot." -#~ msgstr "Клавиша выбора седьмого слота для хотбара." - -#~ msgid "Key for selecting the sixth hotbar slot." -#~ msgstr "Клавиша выбора шестого слота для хотбара." - -#~ msgid "Key for selecting the tenth hotbar slot." -#~ msgstr "Клавиша выбора десятого слота для хотбара." - -#~ msgid "Key for selecting the third hotbar slot." -#~ msgstr "Клавиша выбора третьего слота для хотбара." - -#~ msgid "Key for switching between first- and third-person camera." -#~ msgstr "" -#~ "Клавиша для переключения между камерой от первого и от третьего лица." - -#~ msgid "Key for taking screenshots." -#~ msgstr "Клавиша для создания снимков экрана." - -#~ msgid "Key for toggling autoforward." -#~ msgstr "Клавиша для включения автобега." - -#~ msgid "Key for toggling cinematic mode." -#~ msgstr "Клавиша включения кинематографичного режима." - -#~ msgid "Key for toggling display of minimap." -#~ msgstr "Клавиша включения отображения миникарты." - -#~ msgid "Key for toggling fast mode." -#~ msgstr "Клавиша для включения режима быстрого перемещения." - -#~ msgid "Key for toggling flying." -#~ msgstr "Клавиша для включения полета." - -#~ msgid "Key for toggling fullscreen mode." -#~ msgstr "Клавиша для включения полноэкранного режима." - -#~ msgid "Key for toggling noclip mode." -#~ msgstr "Клавиша включения режима прохождения сквозь стены." - -#~ msgid "Key for toggling pitch move mode." -#~ msgstr "Клавиша включения режима движения по направлению взгляда." - -#~ msgid "Key for toggling the display of chat." -#~ msgstr "Клавиша включения отображения чата." - -#~ msgid "Key for toggling the display of debug info." -#~ msgstr "Клавиша включения отображения отладочных сведений." - -#~ msgid "Key for toggling the display of fog." -#~ msgstr "Клавиша включения отображения тумана." - -#~ msgid "Key for toggling the display of the HUD." -#~ msgstr "Клавиша включения отображения игрового интерфейса." - -#~ msgid "Key for toggling the display of the large chat console." -#~ msgstr "Клавиша включения большой чат-консоли." - -#~ msgid "Key to use view zoom when possible." -#~ msgstr "Клавиша для использования зума, когда возможно." - -#~ msgid "Node specular" -#~ msgstr "Зеркальный блок" +#~ msgid "X Button 2" +#~ msgstr "Доп. кнопка 2" diff --git a/po/sk/luanti.po b/po/sk/luanti.po index 28df5c0d1c..673b96eeac 100644 --- a/po/sk/luanti.po +++ b/po/sk/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-07-11 19:59+0200\n" +"POT-Creation-Date: 2025-09-23 19:19+0200\n" "PO-Revision-Date: 2025-09-15 10:02+0000\n" "Last-Translator: Pexauteau Santander \n" "Language-Team: Slovak \n" "Language-Team: Slovenian \n" "Language-Team: Serbian \n" "Language-Team: Serbian (Cyrillic script) \n" "Language-Team: Serbian (latin) \n" "Language-Team: Swedish \n" "Language-Team: Swahili \n" "Language-Team: Tamil \n" "Language-Team: Thai ' to get more information, or '.help all' to list everything." msgstr "" -#: builtin/common/chatcommands.lua -msgid "Available commands:" -msgstr "" - -#: builtin/common/chatcommands.lua -msgid "Command not available: " -msgstr "" - #: builtin/common/chatcommands.lua msgid "[all | ] [-t]" msgstr "" -#: builtin/common/chatcommands.lua -msgid "Get help for commands (-t: output in chat)" -msgstr "" - -#: builtin/common/settings/components.lua -msgid "Set" -msgstr "" - #: builtin/common/settings/components.lua msgid "Browse" msgstr "" +#: builtin/common/settings/components.lua +msgid "Conflicts with \"$1\"" +msgstr "" + +#: builtin/common/settings/components.lua +msgid "Edit" +msgstr "" + +#: builtin/common/settings/components.lua +msgid "Remove keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Select directory" msgstr "" @@ -96,15 +104,34 @@ msgid "Select file" msgstr "" #: builtin/common/settings/components.lua -msgid "Edit" +msgid "Set" msgstr "" -#: builtin/common/settings/components.lua -msgid "Conflicts with \"$1\"" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "(No description of setting given)" msgstr "" -#: builtin/common/settings/components.lua -msgid "Remove keybinding" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "2D Noise" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#: builtin/mainmenu/content/dlg_install.lua +#: builtin/mainmenu/content/dlg_overwrite.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_delete_content.lua +#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua +#: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp +#: src/gui/guiPasswordChange.cpp +msgid "Cancel" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Lacunarity" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Octaves" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua @@ -112,6 +139,15 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Persistence" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#: builtin/mainmenu/dlg_config_world.lua +msgid "Save" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: src/settings_translation_file.cpp msgid "Scale" @@ -130,24 +166,16 @@ msgstr "" msgid "Y spread" msgstr "" -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "2D Noise" -msgstr "" - #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Z spread" msgstr "" +#. ~ "absvalue" is a noise parameter flag. +#. It is short for "absolute value". +#. It can be enabled in noise settings in +#. the settings menu. #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Octaves" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Persistence" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Lacunarity" +msgid "absvalue" msgstr "" #. ~ "defaults" is a noise parameter flag. @@ -165,59 +193,6 @@ msgstr "" msgid "eased" msgstr "" -#. ~ "absvalue" is a noise parameter flag. -#. It is short for "absolute value". -#. It can be enabled in noise settings in -#. the settings menu. -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "absvalue" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "(No description of setting given)" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -#: builtin/mainmenu/dlg_config_world.lua -msgid "Save" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -#: builtin/mainmenu/content/dlg_install.lua -#: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua -#: builtin/mainmenu/dlg_delete_content.lua -#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua -#: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp -#: src/gui/guiPasswordChange.cpp -msgid "Cancel" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp -msgid "General" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Touchscreen layout" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Accessibility" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua src/gui/touchscreenlayout.cpp -#: src/settings_translation_file.cpp -msgid "Chat" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp -msgid "Controls" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Movement" -msgstr "" - #: builtin/common/settings/dlg_settings.lua msgid "(The game will need to enable automatic exposure as well)" msgstr "" @@ -234,17 +209,85 @@ msgstr "" msgid "(Use system language)" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Accessibility" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Auto" msgstr "" +#: builtin/common/settings/dlg_settings.lua +#: builtin/mainmenu/content/dlg_contentdb.lua +#: builtin/mainmenu/content/dlg_package.lua src/gui/guiVolumeChange.cpp +msgid "Back" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Buttons with crosshair" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua src/gui/touchscreenlayout.cpp +#: src/settings_translation_file.cpp +msgid "Chat" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua +msgid "Clear" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp +msgid "Controls" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +#: builtin/common/settings/shadows_component.lua +msgid "Disabled" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Enabled" msgstr "" +#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp +msgid "General" +msgstr "" + #: builtin/common/settings/dlg_settings.lua -#: builtin/common/settings/shadows_component.lua -msgid "Disabled" +msgid "Long tap" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Movement" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No results" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Reset setting to default" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Reset setting to default ($1)" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua +msgid "Search" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Short tap" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Show advanced settings" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Show technical names" msgstr "" #: builtin/common/settings/dlg_settings.lua @@ -256,50 +299,11 @@ msgid "Tap with crosshair" msgstr "" #: builtin/common/settings/dlg_settings.lua -msgid "Buttons with crosshair" +msgid "Touchscreen layout" msgstr "" -#: builtin/common/settings/dlg_settings.lua -msgid "Short tap" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Long tap" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -#: builtin/mainmenu/content/dlg_contentdb.lua -#: builtin/mainmenu/content/dlg_package.lua src/gui/guiVolumeChange.cpp -msgid "Back" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Show technical names" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Show advanced settings" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua -msgid "Search" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua -msgid "Clear" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No results" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Reset setting to default ($1)" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Reset setting to default" +#: builtin/common/settings/settingtypes.lua +msgid "Client Mods" msgstr "" #: builtin/common/settings/settingtypes.lua @@ -310,28 +314,8 @@ msgstr "" msgid "Content: Mods" msgstr "" -#: builtin/common/settings/settingtypes.lua -msgid "Client Mods" -msgstr "" - #: builtin/common/settings/shadows_component.lua -msgid "Very Low" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "Low" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "Medium" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "High" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "Very High" +msgid "(The game will need to enable shadows as well)" msgstr "" #: builtin/common/settings/shadows_component.lua @@ -344,29 +328,29 @@ msgid "Dynamic shadows" msgstr "" #: builtin/common/settings/shadows_component.lua -msgid "(The game will need to enable shadows as well)" +msgid "High" msgstr "" -#: builtin/fstk/ui.lua -msgid "OK" +#: builtin/common/settings/shadows_component.lua +msgid "Low" +msgstr "" + +#: builtin/common/settings/shadows_component.lua +msgid "Medium" +msgstr "" + +#: builtin/common/settings/shadows_component.lua +msgid "Very High" +msgstr "" + +#: builtin/common/settings/shadows_component.lua +msgid "Very Low" msgstr "" #: builtin/fstk/ui.lua msgid "" msgstr "" -#: builtin/fstk/ui.lua -msgid "The server has requested a reconnect:" -msgstr "" - -#: builtin/fstk/ui.lua -msgid "Reconnect" -msgstr "" - -#: builtin/fstk/ui.lua -msgid "Main menu" -msgstr "" - #: builtin/fstk/ui.lua msgid "An error occurred in a Lua script:" msgstr "" @@ -375,8 +359,24 @@ msgstr "" msgid "An error occurred:" msgstr "" +#: builtin/fstk/ui.lua +msgid "Main menu" +msgstr "" + +#: builtin/fstk/ui.lua +msgid "OK" +msgstr "" + +#: builtin/fstk/ui.lua +msgid "Reconnect" +msgstr "" + +#: builtin/fstk/ui.lua +msgid "The server has requested a reconnect:" +msgstr "" + #: builtin/mainmenu/common.lua -msgid "Server supports protocol versions between $1 and $2. " +msgid "Protocol version mismatch. " msgstr "" #: builtin/mainmenu/common.lua @@ -384,7 +384,7 @@ msgid "Server enforces protocol version $1. " msgstr "" #: builtin/mainmenu/common.lua -msgid "We support protocol versions between version $1 and $2." +msgid "Server supports protocol versions between $1 and $2. " msgstr "" #: builtin/mainmenu/common.lua @@ -392,60 +392,25 @@ msgid "We only support protocol version $1." msgstr "" #: builtin/mainmenu/common.lua -msgid "Protocol version mismatch. " -msgstr "" - -#: builtin/mainmenu/content/contentdb.lua -msgid "Failed to download \"$1\"" -msgstr "" - -#: builtin/mainmenu/content/contentdb.lua -msgid "" -"Failed to extract \"$1\" (insufficient disk space, unsupported file type or " -"broken archive)" +msgid "We support protocol versions between version $1 and $2." msgstr "" #: builtin/mainmenu/content/contentdb.lua msgid "Error installing \"$1\": $2" msgstr "" +#: builtin/mainmenu/content/contentdb.lua +msgid "Failed to download \"$1\"" +msgstr "" + #: builtin/mainmenu/content/contentdb.lua msgid "Failed to download $1" msgstr "" -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "ContentDB is not available when Luanti was compiled without cURL" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "The package $1 was not found." -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -#: builtin/mainmenu/content/dlg_install.lua -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/serverlistmgr.lua -#: src/client/game.cpp -msgid "Loading..." -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No packages could be retrieved" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "All" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Games" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Mods" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Texture Packs" +#: builtin/mainmenu/content/contentdb.lua +msgid "" +"Failed to extract \"$1\" (insufficient disk space, unsupported file type or " +"broken archive)" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua @@ -459,35 +424,58 @@ msgid "$1 downloading..." msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No updates" +msgid "All" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Update All [$1]" +msgid "ContentDB is not available when Luanti was compiled without cURL" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Downloading..." msgstr "" +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Featured" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Games" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +#: builtin/mainmenu/content/dlg_install.lua +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/serverlistmgr.lua +#: src/client/game.cpp +msgid "Loading..." +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Mods" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No packages could be retrieved" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No updates" +msgstr "" + #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Queued" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Featured" +msgid "Texture Packs" msgstr "" -#: builtin/mainmenu/content/dlg_install.lua -msgid "Already installed" +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "The package $1 was not found." msgstr "" -#: builtin/mainmenu/content/dlg_install.lua -msgid "$1 by $2" -msgstr "" - -#: builtin/mainmenu/content/dlg_install.lua -msgid "Not found" +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Update All [$1]" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -495,7 +483,7 @@ msgid "$1 and $2 dependencies will be installed." msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "$1 will be installed, and $2 dependencies will be skipped." +msgid "$1 by $2" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -503,11 +491,11 @@ msgid "$1 required dependencies could not be found." msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Please check that the base game is correct." +msgid "$1 will be installed, and $2 dependencies will be skipped." msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Install $1" +msgid "Already installed" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -520,7 +508,7 @@ msgid "Dependencies:" msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Install missing dependencies" +msgid "Error getting dependencies for package $1" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -529,7 +517,19 @@ msgid "Install" msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Error getting dependencies for package $1" +msgid "Install $1" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Install missing dependencies" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Not found" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Please check that the base game is correct." msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -544,72 +544,72 @@ msgstr "" msgid "Overwrite" msgstr "" -#: builtin/mainmenu/content/dlg_package.lua -msgid "Donate" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Website" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Source" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Issue Tracker" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Translate" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Forum Topic" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Error loading package information" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "by $1 — $2 downloads — +$3 / $4 / -$5" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "by $1" -msgstr "" - #: builtin/mainmenu/content/dlg_package.lua msgid "ContentDB page" msgstr "" -#: builtin/mainmenu/content/dlg_package.lua -msgid "Install [$1]" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua -msgid "Update" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua -msgid "Uninstall" -msgstr "" - #: builtin/mainmenu/content/dlg_package.lua msgid "Description" msgstr "" +#: builtin/mainmenu/content/dlg_package.lua +msgid "Donate" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Error loading package information" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Error loading reviews" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Forum Topic" +msgstr "" + #: builtin/mainmenu/content/dlg_package.lua msgid "Information" msgstr "" +#: builtin/mainmenu/content/dlg_package.lua +msgid "Install [$1]" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Issue Tracker" +msgstr "" + #: builtin/mainmenu/content/dlg_package.lua msgid "Reviews" msgstr "" #: builtin/mainmenu/content/dlg_package.lua -msgid "Error loading reviews" +msgid "Source" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Translate" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua +msgid "Uninstall" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua +msgid "Update" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Website" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "by $1" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "by $1 — $2 downloads — +$3 / $4 / -$5" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua @@ -617,13 +617,17 @@ msgid "$1 (Enabled)" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua -msgid "Unable to install a $1 as a texture pack" +msgid "$1 mods" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua msgid "Failed to install $1 to $2" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +msgid "Install: Unable to find suitable folder name for $1" +msgstr "" + #: builtin/mainmenu/content/pkgmgr.lua msgid "Unable to find a valid mod, modpack, or game" msgstr "" @@ -633,11 +637,7 @@ msgid "Unable to install a $1 as a $2" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua -msgid "Install: Unable to find suitable folder name for $1" -msgstr "" - -#: builtin/mainmenu/content/pkgmgr.lua -msgid "$1 mods" +msgid "Unable to install a $1 as a texture pack" msgstr "" #: builtin/mainmenu/dlg_clients_list.lua @@ -647,15 +647,7 @@ msgid "" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "World:" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No modpack description provided." -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No game description provided." +msgid "(Enabled, has error)" msgstr "" #: builtin/mainmenu/dlg_config_world.lua @@ -663,7 +655,29 @@ msgid "(Unsatisfied)" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "(Enabled, has error)" +msgid "Disable all" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Disable modpack" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Enable all" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Enable modpack" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "" +"Failed to enable mod \"$1\" as it contains disallowed characters. Only " +"characters [a-z0-9_] are allowed." +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Find More Mods" msgstr "" #: builtin/mainmenu/dlg_config_world.lua @@ -674,90 +688,110 @@ msgstr "" msgid "No (optional) dependencies" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "No game description provided." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No hard dependencies" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "No modpack description provided." +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "No optional dependencies" +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua msgid "Optional dependencies:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "No optional dependencies" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Find More Mods" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Disable modpack" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Enable modpack" +msgid "World:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "enabled" msgstr "" -#: builtin/mainmenu/dlg_config_world.lua -msgid "Disable all" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Enable all" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "" -"Failed to enable mod \"$1\" as it contains disallowed characters. Only " -"characters [a-z0-9_] are allowed." +#: builtin/mainmenu/dlg_create_world.lua +msgid "A world named \"$1\" already exists" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Caverns" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Very large caverns deep in the underground" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Rivers" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Sea level rivers" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Mountains" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Floatlands (experimental)" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Floating landmasses in the sky" +msgid "Additional terrain" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Altitude chill" msgstr "" -#: builtin/mainmenu/dlg_create_world.lua -msgid "Reduces heat with altitude" -msgstr "" - #: builtin/mainmenu/dlg_create_world.lua msgid "Altitude dry" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Reduces humidity with altitude" +msgid "Biome blending" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Biomes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Caverns" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Caves" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Create" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Decorations" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Desert temples" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Development Test is meant for developers." +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "" +"Different dungeon variant generated in desert biomes (only if dungeons " +"enabled)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Dungeons" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Flat terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floating landmasses in the sky" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floatlands (experimental)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Generate non-fractal terrain: Oceans and underground" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Hills" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -769,15 +803,7 @@ msgid "Increases humidity around rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Vary river depth" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Low humidity and high heat causes shallow or dry rivers" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Hills" +msgid "Install another game" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -785,19 +811,23 @@ msgid "Lakes" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Additional terrain" +msgid "Low humidity and high heat causes shallow or dry rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen flags" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Generate non-fractal terrain: Oceans and underground" +msgid "Mapgen-specific flags" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Trees and jungle grass" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Flat terrain" +msgid "Mountains" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -805,41 +835,31 @@ msgid "Mud flow" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Terrain surface erosion" +msgid "Network of tunnels and caves" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Desert temples" +msgid "No game selected" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "" -"Different dungeon variant generated in desert biomes (only if dungeons " -"enabled)" +msgid "Reduces heat with altitude" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert, Jungle, Tundra, Taiga" +msgid "Reduces humidity with altitude" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert, Jungle" +msgid "Rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert" +msgid "Sea level rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Caves" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Dungeons" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Decorations" +msgid "Smooth transition between biomes" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -853,57 +873,37 @@ msgid "Structures appearing on the terrain, typically trees and plants" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Network of tunnels and caves" +msgid "Temperate, Desert" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Biomes" +msgid "Temperate, Desert, Jungle" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Biome blending" +msgid "Temperate, Desert, Jungle, Tundra, Taiga" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Smooth transition between biomes" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Mapgen flags" +msgid "Terrain surface erosion" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Mapgen-specific flags" +msgid "Trees and jungle grass" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Vary river depth" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Very large caverns deep in the underground" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "World name" msgstr "" -#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Mapgen" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Development Test is meant for developers." -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Install another game" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Create" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "No game selected" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "A world named \"$1\" already exists" -msgstr "" - #: builtin/mainmenu/dlg_delete_content.lua msgid "Are you sure you want to delete \"$1\"?" msgstr "" @@ -925,14 +925,6 @@ msgstr "" msgid "Delete World \"$1\"?" msgstr "" -#: builtin/mainmenu/dlg_rebind_keys.lua -msgid "Keybindings changed" -msgstr "" - -#: builtin/mainmenu/dlg_rebind_keys.lua -msgid "The input handling system was reworked in Luanti 5.12.0." -msgstr "" - #: builtin/mainmenu/dlg_rebind_keys.lua msgid "As a result, your keybindings may have been changed." msgstr "" @@ -945,14 +937,30 @@ msgstr "" msgid "Close" msgstr "" +#: builtin/mainmenu/dlg_rebind_keys.lua +msgid "Keybindings changed" +msgstr "" + #: builtin/mainmenu/dlg_rebind_keys.lua msgid "Open settings" msgstr "" +#: builtin/mainmenu/dlg_rebind_keys.lua +msgid "The input handling system was reworked in Luanti 5.12.0." +msgstr "" + +#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp +msgid "Confirm Password" +msgstr "" + #: builtin/mainmenu/dlg_register.lua msgid "Joining $1" msgstr "" +#: builtin/mainmenu/dlg_register.lua +msgid "Missing name" +msgstr "" + #: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua #: builtin/mainmenu/tab_online.lua msgid "Name" @@ -963,24 +971,16 @@ msgstr "" msgid "Password" msgstr "" -#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp -msgid "Confirm Password" +#: builtin/mainmenu/dlg_register.lua +msgid "Passwords do not match" msgstr "" #: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_online.lua msgid "Register" msgstr "" -#: builtin/mainmenu/dlg_register.lua -msgid "Missing name" -msgstr "" - -#: builtin/mainmenu/dlg_register.lua -msgid "Passwords do not match" -msgstr "" - #: builtin/mainmenu/dlg_reinstall_mtg.lua -msgid "Minetest Game is no longer installed by default" +msgid "Dismiss" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua @@ -996,7 +996,7 @@ msgid "" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua -msgid "Dismiss" +msgid "Minetest Game is no longer installed by default" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua @@ -1007,14 +1007,22 @@ msgstr "" msgid "Accept" msgstr "" +#: builtin/mainmenu/dlg_rename_modpack.lua +msgid "Rename Modpack:" +msgstr "" + #: builtin/mainmenu/dlg_rename_modpack.lua msgid "" "This modpack has an explicit name given in its modpack.conf which will " "override any renaming here." msgstr "" -#: builtin/mainmenu/dlg_rename_modpack.lua -msgid "Rename Modpack:" +#: builtin/mainmenu/dlg_server_list_mods.lua +msgid "Expand all" +msgstr "" + +#: builtin/mainmenu/dlg_server_list_mods.lua +msgid "Group by prefix" msgstr "" #: builtin/mainmenu/dlg_server_list_mods.lua @@ -1025,14 +1033,6 @@ msgstr "" msgid "The $1 server uses the following mods:" msgstr "" -#: builtin/mainmenu/dlg_server_list_mods.lua -msgid "Group by prefix" -msgstr "" - -#: builtin/mainmenu/dlg_server_list_mods.lua -msgid "Expand all" -msgstr "" - #: builtin/mainmenu/dlg_version_info.lua msgid "A new $1 version is available" msgstr "" @@ -1045,10 +1045,6 @@ msgid "" "features and bugfixes." msgstr "" -#: builtin/mainmenu/dlg_version_info.lua -msgid "Visit website" -msgstr "" - #: builtin/mainmenu/dlg_version_info.lua msgid "Later" msgstr "" @@ -1057,22 +1053,34 @@ msgstr "" msgid "Never" msgstr "" -#: builtin/mainmenu/init.lua src/client/game_formspec.cpp -msgid "Settings" +#: builtin/mainmenu/dlg_version_info.lua +msgid "Visit website" msgstr "" -#: builtin/mainmenu/serverlistmgr.lua -msgid "Try reenabling public serverlist and check your internet connection." +#: builtin/mainmenu/init.lua src/client/game_formspec.cpp +msgid "Settings" msgstr "" #: builtin/mainmenu/serverlistmgr.lua msgid "Public server list is disabled" msgstr "" +#: builtin/mainmenu/serverlistmgr.lua +msgid "Try reenabling public serverlist and check your internet connection." +msgstr "" + #: builtin/mainmenu/tab_about.lua msgid "About" msgstr "" +#: builtin/mainmenu/tab_about.lua +msgid "Active Contributors" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Active renderer:" +msgstr "" + #: builtin/mainmenu/tab_about.lua msgid "Core Developers" msgstr "" @@ -1082,23 +1090,7 @@ msgid "Core Team" msgstr "" #: builtin/mainmenu/tab_about.lua -msgid "Active Contributors" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Previous Core Developers" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Previous Contributors" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Active renderer:" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Share debug log" +msgid "Open User Data Directory" msgstr "" #: builtin/mainmenu/tab_about.lua @@ -1108,7 +1100,15 @@ msgid "" msgstr "" #: builtin/mainmenu/tab_about.lua -msgid "Open User Data Directory" +msgid "Previous Contributors" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Previous Core Developers" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Share debug log" msgstr "" #: builtin/mainmenu/tab_content.lua @@ -1119,12 +1119,24 @@ msgstr "" msgid "Browse online content [$1]" msgstr "" +#: builtin/mainmenu/tab_content.lua +msgid "Content" +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "Content [$1]" +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "Disable Texture Pack" +msgstr "" + #: builtin/mainmenu/tab_content.lua msgid "Installed Packages:" msgstr "" #: builtin/mainmenu/tab_content.lua -msgid "Update available?" +msgid "No dependencies." msgstr "" #: builtin/mainmenu/tab_content.lua @@ -1136,45 +1148,19 @@ msgid "Rename" msgstr "" #: builtin/mainmenu/tab_content.lua -msgid "No dependencies." -msgstr "" - -#: builtin/mainmenu/tab_content.lua -msgid "Disable Texture Pack" +msgid "Update available?" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Use Texture Pack" msgstr "" -#: builtin/mainmenu/tab_content.lua -msgid "Content" -msgstr "" - -#: builtin/mainmenu/tab_content.lua -msgid "Content [$1]" +#: builtin/mainmenu/tab_local.lua +msgid "Announce Server" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "Install games from ContentDB" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "" -"Luanti is a game-creation platform that allows you to play many different " -"games." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Luanti doesn't come with a game by default." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "You need to install a game before you can create a world." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Install a game" +msgid "Bind Address" msgstr "" #: builtin/mainmenu/tab_local.lua @@ -1185,12 +1171,30 @@ msgstr "" msgid "Enable Damage" msgstr "" +#: builtin/mainmenu/tab_local.lua +msgid "Host Game" +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "Host Server" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "Select Mods" +msgid "Install a game" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Install games from ContentDB" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Luanti doesn't come with a game by default." +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "" +"Luanti is a game-creation platform that allows you to play many different " +"games." msgstr "" #: builtin/mainmenu/tab_local.lua @@ -1198,85 +1202,31 @@ msgid "New" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "Select World:" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Host Game" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Announce Server" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Bind Address" +msgid "Play Game" msgstr "" #: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua msgid "Port" msgstr "" +#: builtin/mainmenu/tab_local.lua +msgid "Select Mods" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Select World:" +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "Server Port" msgstr "" -#: builtin/mainmenu/tab_local.lua -msgid "Play Game" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "No world created or selected!" -msgstr "" - #: builtin/mainmenu/tab_local.lua msgid "Start Game" msgstr "" -#: builtin/mainmenu/tab_online.lua -msgid "" -"Possible filters\n" -"game:\n" -"mod:\n" -"player:" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Refresh" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Address" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Server Description" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Login" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Game: $1" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Number of mods: $1" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "" -"Players:\n" -"$1" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Open server website" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Remove favorite" +#: builtin/mainmenu/tab_local.lua +msgid "You need to install a game before you can create a world." msgstr "" #: builtin/mainmenu/tab_online.lua @@ -1284,7 +1234,7 @@ msgid "Add favorite" msgstr "" #: builtin/mainmenu/tab_online.lua -msgid "Ping" +msgid "Address" msgstr "" #: builtin/mainmenu/tab_online.lua @@ -1301,7 +1251,7 @@ msgid "Favorites" msgstr "" #: builtin/mainmenu/tab_online.lua -msgid "Public Servers" +msgid "Game: $1" msgstr "" #: builtin/mainmenu/tab_online.lua @@ -1312,12 +1262,75 @@ msgstr "" msgid "Join Game" msgstr "" +#: builtin/mainmenu/tab_online.lua +msgid "Login" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Number of mods: $1" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Open server website" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Ping" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "" +"Players:\n" +"$1" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "" +"Possible filters\n" +"game:\n" +"mod:\n" +"player:" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Public Servers" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Refresh" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Remove favorite" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Server Description" +msgstr "" + +#: src/client/client.cpp +msgid "Connection aborted (protocol error?)." +msgstr "" + #: src/client/client.cpp src/client/game.cpp msgid "Connection timed out." msgstr "" #: src/client/client.cpp -msgid "Connection aborted (protocol error?)." +msgid "Done!" +msgstr "" + +#: src/client/client.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" + +#: src/client/client.cpp +msgid "Initializing nodes" +msgstr "" + +#: src/client/client.cpp +msgid "Initializing nodes..." msgstr "" #: src/client/client.cpp @@ -1328,26 +1341,13 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp -msgid "Initializing nodes..." -msgstr "" - -#: src/client/client.cpp -msgid "Initializing nodes" -msgstr "" - -#: src/client/client.cpp -msgid "Done!" -msgstr "" - #: src/client/client.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" +#: src/client/clientlauncher.cpp +msgid "Could not find or load game: " msgstr "" #: src/client/clientlauncher.cpp @@ -1355,11 +1355,7 @@ msgid "Main Menu" msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided password file failed to open: " -msgstr "" - -#: src/client/clientlauncher.cpp -msgid "Please choose a name!" +msgid "No world selected and no address provided. Nothing to do." msgstr "" #: src/client/clientlauncher.cpp @@ -1367,67 +1363,29 @@ msgid "Player name too long." msgstr "" #: src/client/clientlauncher.cpp -msgid "No world selected and no address provided. Nothing to do." +msgid "Please choose a name!" +msgstr "" + +#: src/client/clientlauncher.cpp +msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp msgid "Provided world path doesn't exist: " msgstr "" -#: src/client/clientlauncher.cpp -msgid "Could not find or load game: " -msgstr "" - #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp -msgid "Shutting down..." +#: src/client/game.cpp src/client/shader.cpp src/server.cpp +msgid "" +"\n" +"Check debug.txt for details." msgstr "" #: src/client/game.cpp -msgid "Creating server..." -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Unable to listen on %s because IPv6 is disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Creating client..." -msgstr "" - -#: src/client/game.cpp -msgid "Connection failed for unknown reason" -msgstr "" - -#: src/client/game.cpp src/client/game_formspec.cpp -msgid "Singleplayer" -msgstr "" - -#: src/client/game.cpp -msgid "Multiplayer" -msgstr "" - -#: src/client/game.cpp -msgid "Resolving address..." -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Couldn't resolve address: %s" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Unable to connect to %s because IPv6 is disabled" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Error creating client: %s" +msgid "A serialization error occurred:" msgstr "" #: src/client/game.cpp @@ -1436,104 +1394,15 @@ msgid "Access denied. Reason: %s" msgstr "" #: src/client/game.cpp -msgid "Connecting to server..." +msgid "All debug info hidden" msgstr "" #: src/client/game.cpp -msgid "Client disconnected" +msgid "Automatic forward disabled" msgstr "" #: src/client/game.cpp -msgid "Item definitions..." -msgstr "" - -#: src/client/game.cpp -msgid "Node definitions..." -msgstr "" - -#: src/client/game.cpp -msgid "KiB/s" -msgstr "" - -#: src/client/game.cpp -msgid "MiB/s" -msgstr "" - -#: src/client/game.cpp -msgid "Client side scripting is disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Sound muted" -msgstr "" - -#: src/client/game.cpp -msgid "Sound unmuted" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Volume changed to %d%%" -msgstr "" - -#: src/client/game.cpp -msgid "Sound system is not supported on this build" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode enabled (note: no 'fly' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Pitch move mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Pitch move mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode enabled (note: no 'fast' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode enabled (note: no 'noclip' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Cinematic mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Cinematic mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Can't show block bounds (disabled by game or mod)" +msgid "Automatic forward enabled" msgstr "" #: src/client/game.cpp @@ -1548,54 +1417,10 @@ msgstr "" msgid "Block bounds shown for nearby blocks" msgstr "" -#: src/client/game.cpp -msgid "Automatic forward enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Automatic forward disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Minimap currently disabled by game or mod" -msgstr "" - -#: src/client/game.cpp -msgid "Fog enabled by game or mod" -msgstr "" - -#: src/client/game.cpp -msgid "Fog enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fog disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Debug info shown" -msgstr "" - -#: src/client/game.cpp -msgid "Profiler graph shown" -msgstr "" - -#: src/client/game.cpp -msgid "Wireframe not supported by video driver" -msgstr "" - -#: src/client/game.cpp -msgid "Wireframe shown" -msgstr "" - #: src/client/game.cpp msgid "Bounding boxes shown" msgstr "" -#: src/client/game.cpp -msgid "All debug info hidden" -msgstr "" - #: src/client/game.cpp msgid "Camera update disabled" msgstr "" @@ -1605,24 +1430,197 @@ msgid "Camera update enabled" msgstr "" #: src/client/game.cpp -#, c-format -msgid "" -"Viewing range changed to %d (the maximum), but limited to %d by game or mod" +msgid "Can't show block bounds (disabled by game or mod)" +msgstr "" + +#: src/client/game.cpp +msgid "Cinematic mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Cinematic mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Client disconnected" +msgstr "" + +#: src/client/game.cpp +msgid "Client side scripting is disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Connecting to server..." +msgstr "" + +#: src/client/game.cpp +msgid "Connection error (timed out?)" +msgstr "" + +#: src/client/game.cpp +msgid "Connection failed for unknown reason" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d (the maximum)" +msgid "Couldn't resolve address: %s" +msgstr "" + +#: src/client/game.cpp +msgid "Creating client..." +msgstr "" + +#: src/client/game.cpp +msgid "Creating server..." +msgstr "" + +#: src/client/game.cpp +msgid "Debug info shown" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d, but limited to %d by game or mod" +msgid "Error creating client: %s" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode enabled (note: no 'fast' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode enabled (note: no 'fly' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Fog disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fog enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fog enabled by game or mod" +msgstr "" + +#: src/client/game.cpp +msgid "Item definitions..." +msgstr "" + +#: src/client/game.cpp +msgid "KiB/s" +msgstr "" + +#: src/client/game.cpp +msgid "MiB/s" +msgstr "" + +#: src/client/game.cpp +msgid "Minimap currently disabled by game or mod" +msgstr "" + +#: src/client/game.cpp +msgid "Multiplayer" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode enabled (note: no 'noclip' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Node definitions..." +msgstr "" + +#: src/client/game.cpp +msgid "Pitch move mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Pitch move mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Profiler graph shown" +msgstr "" + +#: src/client/game.cpp +msgid "Resolving address..." +msgstr "" + +#: src/client/game.cpp +msgid "Shutting down..." +msgstr "" + +#: src/client/game.cpp src/client/game_formspec.cpp +msgid "Singleplayer" +msgstr "" + +#: src/client/game.cpp +msgid "Sound muted" +msgstr "" + +#: src/client/game.cpp +msgid "Sound system is not supported on this build" +msgstr "" + +#: src/client/game.cpp +msgid "Sound unmuted" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d" +msgid "The server is probably running a different version of %s." +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Unable to connect to %s because IPv6 is disabled" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Unable to listen on %s because IPv6 is disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range enabled, but forbidden by game or mod" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Viewing changed to %d (the minimum)" msgstr "" #: src/client/game.cpp @@ -1632,42 +1630,65 @@ msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing changed to %d (the minimum)" +msgid "Viewing range changed to %d" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range enabled, but forbidden by game or mod" +#, c-format +msgid "Viewing range changed to %d (the maximum)" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range enabled" +#, c-format +msgid "" +"Viewing range changed to %d (the maximum), but limited to %d by game or mod" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range disabled" +#, c-format +msgid "Viewing range changed to %d, but limited to %d by game or mod" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Volume changed to %d%%" +msgstr "" + +#: src/client/game.cpp +msgid "Wireframe not supported by video driver" +msgstr "" + +#: src/client/game.cpp +msgid "Wireframe shown" msgstr "" #: src/client/game.cpp msgid "Zoom currently disabled by game or mod" msgstr "" -#: src/client/game.cpp -#, c-format -msgid "The server is probably running a different version of %s." +#: src/client/game_formspec.cpp +msgid "- Mode: " msgstr "" -#: src/client/game.cpp -msgid "A serialization error occurred:" +#: src/client/game_formspec.cpp +msgid "- Public: " msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp -msgid "" -"\n" -"Check debug.txt for details." +#. ~ PvP = Player versus Player +#: src/client/game_formspec.cpp +msgid "- PvP: " msgstr "" -#: src/client/game.cpp -msgid "Connection error (timed out?)" +#: src/client/game_formspec.cpp +msgid "- Server Name: " +msgstr "" + +#: src/client/game_formspec.cpp +msgid "Change Password" +msgstr "" + +#: src/client/game_formspec.cpp +msgid "Continue" msgstr "" #: src/client/game_formspec.cpp @@ -1686,22 +1707,6 @@ msgid "" " --> place single item to slot\n" msgstr "" -#: src/client/game_formspec.cpp -msgid "Continue" -msgstr "" - -#: src/client/game_formspec.cpp -msgid "Change Password" -msgstr "" - -#: src/client/game_formspec.cpp -msgid "Game paused" -msgstr "" - -#: src/client/game_formspec.cpp -msgid "Sound Volume" -msgstr "" - #: src/client/game_formspec.cpp msgid "Exit to Menu" msgstr "" @@ -1715,7 +1720,7 @@ msgid "Game info:" msgstr "" #: src/client/game_formspec.cpp -msgid "- Mode: " +msgid "Game paused" msgstr "" #: src/client/game_formspec.cpp @@ -1723,7 +1728,7 @@ msgid "Hosting server" msgstr "" #: src/client/game_formspec.cpp -msgid "Remote server" +msgid "Off" msgstr "" #: src/client/game_formspec.cpp @@ -1731,36 +1736,19 @@ msgid "On" msgstr "" #: src/client/game_formspec.cpp -msgid "Off" -msgstr "" - -#. ~ PvP = Player versus Player -#: src/client/game_formspec.cpp -msgid "- PvP: " -msgstr "" - -#: src/client/game_formspec.cpp -msgid "- Public: " -msgstr "" - -#: src/client/game_formspec.cpp -msgid "- Server Name: " -msgstr "" - -#: src/client/game_formspec.cpp -msgid "You died" +msgid "Remote server" msgstr "" #: src/client/game_formspec.cpp msgid "Respawn" msgstr "" -#: src/client/gameui.cpp -msgid "Chat shown" +#: src/client/game_formspec.cpp +msgid "Sound Volume" msgstr "" -#: src/client/gameui.cpp -msgid "Chat hidden" +#: src/client/game_formspec.cpp +msgid "You died" msgstr "" #: src/client/gameui.cpp @@ -1768,7 +1756,11 @@ msgid "Chat currently disabled by game or mod" msgstr "" #: src/client/gameui.cpp -msgid "HUD shown" +msgid "Chat hidden" +msgstr "" + +#: src/client/gameui.cpp +msgid "Chat shown" msgstr "" #: src/client/gameui.cpp @@ -1776,20 +1768,20 @@ msgid "HUD hidden" msgstr "" #: src/client/gameui.cpp -#, c-format -msgid "Profiler shown (page %d of %d)" +msgid "HUD shown" msgstr "" #: src/client/gameui.cpp msgid "Profiler hidden" msgstr "" -#: src/client/keycode.cpp -msgid "Left Button" +#: src/client/gameui.cpp +#, c-format +msgid "Profiler shown (page %d of %d)" msgstr "" #: src/client/keycode.cpp -msgid "Right Button" +msgid "Backspace" msgstr "" #. ~ Usually paired with the Pause key @@ -1798,127 +1790,104 @@ msgid "Break Key" msgstr "" #: src/client/keycode.cpp -msgid "Middle Button" -msgstr "" - -#: src/client/keycode.cpp -msgid "X Button 1" -msgstr "" - -#: src/client/keycode.cpp -msgid "X Button 2" -msgstr "" - -#: src/client/keycode.cpp -msgid "Backspace" -msgstr "" - -#: src/client/keycode.cpp -msgid "Tab" +msgid "Caps Lock" msgstr "" #: src/client/keycode.cpp msgid "Clear Key" msgstr "" -#: src/client/keycode.cpp -msgid "Return Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Shift Key" -msgstr "" - #: src/client/keycode.cpp msgid "Control Key" msgstr "" -#. ~ Key name, common on Windows keyboards -#: src/client/keycode.cpp -msgid "Menu Key" -msgstr "" - -#. ~ Usually paired with the Break key -#: src/client/keycode.cpp -msgid "Pause Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Caps Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Space" -msgstr "" - -#: src/client/keycode.cpp -msgid "Page Up" -msgstr "" - -#: src/client/keycode.cpp -msgid "Page Down" -msgstr "" - -#: src/client/keycode.cpp -msgid "End" -msgstr "" - -#: src/client/keycode.cpp -msgid "Home" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Up Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Right Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Down Arrow" -msgstr "" - -#. ~ Key name -#: src/client/keycode.cpp -msgid "Select" -msgstr "" - -#. ~ "Print screen" key -#: src/client/keycode.cpp -msgid "Print" -msgstr "" - -#: src/client/keycode.cpp -msgid "Execute" -msgstr "" - -#: src/client/keycode.cpp -msgid "Snapshot" -msgstr "" - -#: src/client/keycode.cpp -msgid "Insert" -msgstr "" - #: src/client/keycode.cpp msgid "Delete Key" msgstr "" #: src/client/keycode.cpp -msgid "Help" +msgid "Down Arrow" msgstr "" +#: src/client/keycode.cpp +msgid "End Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Help Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Home Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Insert" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Arrow" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Click" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Control" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Menu" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Shift" +msgstr "" + +#. ~ Name of key #: src/client/keycode.cpp msgid "Left Windows" msgstr "" #: src/client/keycode.cpp -msgid "Right Windows" +msgid "Menu Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Middle Click" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X1" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X2" +msgstr "" + +#: src/client/keycode.cpp +msgid "Num Lock" +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad *" +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad +" +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad -" +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad ." +msgstr "" + +#: src/client/keycode.cpp +msgid "Numpad /" msgstr "" #: src/client/keycode.cpp @@ -1962,99 +1931,78 @@ msgid "Numpad 9" msgstr "" #: src/client/keycode.cpp -msgid "Numpad *" +msgid "Page Down" msgstr "" #: src/client/keycode.cpp -msgid "Numpad +" +msgid "Page Up" +msgstr "" + +#. ~ Usually paired with the Break key +#: src/client/keycode.cpp +msgid "Pause Key" msgstr "" #: src/client/keycode.cpp -msgid "Numpad ." +msgid "Play" +msgstr "" + +#. ~ "Print screen" key +#: src/client/keycode.cpp +msgid "Print" msgstr "" #: src/client/keycode.cpp -msgid "Numpad -" +msgid "Return Key" msgstr "" #: src/client/keycode.cpp -msgid "Numpad /" +msgid "Right Arrow" msgstr "" #: src/client/keycode.cpp -msgid "Num Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Scroll Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Shift" -msgstr "" - -#: src/client/keycode.cpp -msgid "Right Shift" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Control" +msgid "Right Click" msgstr "" #: src/client/keycode.cpp msgid "Right Control" msgstr "" -#: src/client/keycode.cpp -msgid "Left Menu" -msgstr "" - #: src/client/keycode.cpp msgid "Right Menu" msgstr "" #: src/client/keycode.cpp -msgid "IME Escape" +msgid "Right Shift" +msgstr "" + +#. ~ Name of key +#: src/client/keycode.cpp +msgid "Right Windows" msgstr "" #: src/client/keycode.cpp -msgid "IME Convert" +msgid "Scroll Lock" msgstr "" #: src/client/keycode.cpp -msgid "IME Nonconvert" +msgid "Select Key" msgstr "" #: src/client/keycode.cpp -msgid "IME Accept" +msgid "Shift Key" msgstr "" #: src/client/keycode.cpp -msgid "IME Mode Change" +msgid "Space" msgstr "" #: src/client/keycode.cpp -msgid "Apps" +msgid "Tab Key" msgstr "" #: src/client/keycode.cpp -msgid "Sleep" -msgstr "" - -#: src/client/keycode.cpp -msgid "Erase EOF" -msgstr "" - -#: src/client/keycode.cpp -msgid "Play" -msgstr "" - -#: src/client/keycode.cpp -msgid "Zoom Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "OEM Clear" +msgid "Up Arrow" msgstr "" #: src/client/minimap.cpp @@ -2063,29 +2011,25 @@ msgstr "" #: src/client/minimap.cpp #, c-format -msgid "Minimap in surface mode, Zoom x%d" +msgid "Minimap in radar mode, Zoom x%d" msgstr "" #: src/client/minimap.cpp #, c-format -msgid "Minimap in radar mode, Zoom x%d" +msgid "Minimap in surface mode, Zoom x%d" msgstr "" #: src/client/minimap.cpp msgid "Minimap in texture mode" msgstr "" -#: src/client/shader.cpp -msgid "GLSL is not supported by the driver" -msgstr "" - #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" -#: src/content/mod_configuration.cpp -msgid "Some mods have unsatisfied dependencies:" +#: src/client/shader.cpp +msgid "GLSL is not supported by the driver" msgstr "" #. ~ Error when a mod is missing dependencies. Ex: "Mod Title is missing: mod1, mod2, mod3" @@ -2105,22 +2049,30 @@ msgid "" "the mods." msgstr "" -#: src/gui/guiButtonKey.h -msgid "Press Button" +#: src/content/mod_configuration.cpp +msgid "Some mods have unsatisfied dependencies:" msgstr "" -#: src/gui/guiChatConsole.cpp -msgid "Opening webpage" +#: src/gui/guiButtonKey.h +msgid "Press Button" msgstr "" #: src/gui/guiChatConsole.cpp msgid "Failed to open webpage" msgstr "" +#: src/gui/guiChatConsole.cpp +msgid "Opening webpage" +msgstr "" + #: src/gui/guiFormSpecMenu.cpp msgid "Proceed" msgstr "" +#: src/gui/guiOpenURL.cpp +msgid "Open" +msgstr "" + #: src/gui/guiOpenURL.cpp msgid "Open URL?" msgstr "" @@ -2129,12 +2081,8 @@ msgstr "" msgid "Unable to open URL" msgstr "" -#: src/gui/guiOpenURL.cpp -msgid "Open" -msgstr "" - #: src/gui/guiPasswordChange.cpp -msgid "Old Password" +msgid "Change" msgstr "" #: src/gui/guiPasswordChange.cpp @@ -2142,30 +2090,26 @@ msgid "New Password" msgstr "" #: src/gui/guiPasswordChange.cpp -msgid "Change" +msgid "Old Password" msgstr "" #: src/gui/guiPasswordChange.cpp msgid "Passwords do not match!" msgstr "" +#: src/gui/guiVolumeChange.cpp +msgid "Muted" +msgstr "" + #: src/gui/guiVolumeChange.cpp #, c-format msgid "Sound Volume: %d%%" msgstr "" -#: src/gui/guiVolumeChange.cpp -msgid "Muted" -msgstr "" - #: src/gui/touchscreeneditor.cpp msgid "Add button" msgstr "" -#: src/gui/touchscreeneditor.cpp -msgid "Reset" -msgstr "" - #: src/gui/touchscreeneditor.cpp msgid "Done" msgstr "" @@ -2174,6 +2118,10 @@ msgstr "" msgid "Remove" msgstr "" +#: src/gui/touchscreeneditor.cpp +msgid "Reset" +msgstr "" + #: src/gui/touchscreeneditor.cpp msgid "Start dragging a button to add. Tap outside to cancel." msgstr "" @@ -2186,36 +2134,16 @@ msgstr "" msgid "Tap outside to deselect." msgstr "" -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Dig/punch/use" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Place/use" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Jump" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Sneak" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Zoom" -msgstr "" - #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp msgid "Aux1" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Overflow menu" +msgid "Change camera" msgstr "" -#: src/gui/touchscreenlayout.cpp -msgid "Inventory" +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Dig/punch/use" msgstr "" #: src/gui/touchscreenlayout.cpp @@ -2226,24 +2154,24 @@ msgstr "" msgid "Exit" msgstr "" -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle fly" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle fast" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle noclip" +#: src/gui/touchscreenlayout.cpp +msgid "Inventory" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Toggle debug" +msgid "Joystick" +msgstr "" + +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Jump" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Change camera" +msgid "Overflow menu" +msgstr "" + +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Place/use" msgstr "" #: src/gui/touchscreenlayout.cpp @@ -2251,7 +2179,7 @@ msgid "Range select" msgstr "" #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle minimap" +msgid "Sneak" msgstr "" #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp @@ -2259,43 +2187,27 @@ msgid "Toggle chat log" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Joystick" +msgid "Toggle debug" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "Invalid password" +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle fast" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "" -"Your client sent something the server didn't expect. Try reconnecting or " -"updating your client." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle fly" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "The server is running in singleplayer mode. You cannot connect." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle minimap" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "" -"Your client's version is not supported.\n" -"Please contact the server administrator." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle noclip" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "Player name contains disallowed characters" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Player name not allowed" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Too many users" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Empty passwords are disallowed. Set a password and try again." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Zoom" msgstr "" #: src/network/clientpackethandler.cpp @@ -2304,10 +2216,43 @@ msgid "" "unexpectedly, try again in a minute." msgstr "" +#: src/network/clientpackethandler.cpp +msgid "Empty passwords are disallowed. Set a password and try again." +msgstr "" + #: src/network/clientpackethandler.cpp msgid "Internal server error" msgstr "" +#: src/network/clientpackethandler.cpp +msgid "Invalid password" +msgstr "" + +#. ~ DO NOT TRANSLATE THIS LITERALLY! +#. This is a special string which needs to contain the translation's +#. language code (e.g. "de" for German). +#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp +#: src/script/lua_api/l_mainmenu.cpp +msgid "LANG_CODE" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "" +"Name is not registered. To create an account on this server, click 'Register'" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Name is taken. Please choose another name" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Player name contains disallowed characters" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Player name not allowed" +msgstr "" + #: src/network/clientpackethandler.cpp msgid "Server shutting down" msgstr "" @@ -2318,79 +2263,245 @@ msgid "" msgstr "" #: src/network/clientpackethandler.cpp -msgid "" -"Name is not registered. To create an account on this server, click 'Register'" +msgid "The server is running in singleplayer mode. You cannot connect." msgstr "" #: src/network/clientpackethandler.cpp -msgid "Name is taken. Please choose another name" -msgstr "" - -#. ~ DO NOT TRANSLATE THIS LITERALLY! -#. This is a special string which needs to contain the translation's -#. language code (e.g. "de" for German). -#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp -#: src/script/lua_api/l_mainmenu.cpp -msgid "LANG_CODE" +msgid "Too many users" msgstr "" #: src/network/clientpackethandler.cpp msgid "Unknown disconnect reason." msgstr "" +#: src/network/clientpackethandler.cpp +msgid "" +"Your client sent something the server didn't expect. Try reconnecting or " +"updating your client." +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "" +"Your client's version is not supported.\n" +"Please contact the server administrator." +msgstr "" + #: src/server.cpp #, c-format msgid "%s while shutting down: " msgstr "" #: src/settings_translation_file.cpp -msgid "Camera smoothing" +msgid "" +"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" +"Can be used to move a desired point to (0, 0) to create a\n" +"suitable spawn point, or to allow 'zooming in' on a desired\n" +"point by increasing 'scale'.\n" +"The default is tuned for a suitable spawn point for Mandelbrot\n" +"sets with default parameters, it may need altering in other\n" +"situations.\n" +"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Smooths rotation of camera, also called look or mouse smoothing. 0 to " -"disable." +"(X,Y,Z) scale of fractal in nodes.\n" +"Actual fractal size will be 2 to 3 times larger.\n" +"These numbers can be made very large, the fractal does\n" +"not have to fit inside the world.\n" +"Increase these to 'zoom' into the detail of the fractal.\n" +"Default is for a vertically-squashed shape suitable for\n" +"an island, set all 3 numbers equal for the raw shape." msgstr "" #: src/settings_translation_file.cpp -msgid "Camera smoothing in cinematic mode" +msgid "2D noise that controls the shape/size of ridged mountains." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the shape/size of rolling hills." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the shape/size of step mountains." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of ridged mountain ranges." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of rolling hills." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of step mountain ranges." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that locates the river valleys and channels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode parallax strength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining giant caverns." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter " -"cinematic mode by using the key set in Controls." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Build inside player" +"3D noise defining mountain structure and height.\n" +"Also defines structure of floatland mountain terrain." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, you can place nodes at the position (feet + eye level) where you " -"stand.\n" -"This is helpful when working with nodeboxes in small areas." +"3D noise defining structure of floatlands.\n" +"If altered from the default, the noise 'scale' (0.7 by default) may need\n" +"to be adjusted, as floatland tapering functions best when this noise has\n" +"a value range of approximately -2.0 to 2.0." msgstr "" #: src/settings_translation_file.cpp -msgid "Aux1 key for climbing/descending" +msgid "3D noise defining structure of river canyon walls." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise that determines number of dungeons per mapchunk." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down " -"and\n" -"descending." +"3D support.\n" +"Currently supported:\n" +"- none: no 3D output\n" +"- anaglyph: cyan/magenta color 3D\n" +"- topbottom: split screen top/bottom\n" +"- sidebyside: split screen side-by-side\n" +"- crossview: cross-eyed 3D" msgstr "" #: src/settings_translation_file.cpp -msgid "Double tap jump for fly" +msgid "" +"A chosen map seed for a new map, leave empty for random.\n" +"Will be overridden when creating a new world in the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Double-tapping the jump key toggles fly mode." +msgid "A message to be displayed to all clients when the server crashes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "A message to be displayed to all clients when the server shuts down." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "ABM interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "ABM time budget" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Absolute limit of queued blocks to emerge" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Acceleration in air" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Acceleration of gravity, in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active Block Modifiers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active block management interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active block range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active object send range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Adjust the detected display density, used for scaling UI elements." +msgstr "" + +#: src/settings_translation_file.cpp +#, no-c-format +msgid "" +"Adjusts the density of the floatland layer.\n" +"Increase value to increase density. Can be positive or negative.\n" +"Value = 0.0: 50% of volume is floatland.\n" +"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" +"to be sure) creates a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Admin name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Advanced" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"All mesh buffers with less than this number of vertices will be merged\n" +"during map rendering. This improves rendering performance." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Allow clouds to look 3D instead of flat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Allows liquids to be translucent." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Also used for climbing down and descending in water if aux1_descends is " +"disabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Alters the light curve by applying 'gamma correction' to it.\n" +"Higher values make middle and lower light levels brighter.\n" +"Value '1.0' leaves the light curve unaltered.\n" +"This only has significant effect on daylight and artificial\n" +"light, it has very little effect on natural night light." msgstr "" #: src/settings_translation_file.cpp @@ -2398,47 +2509,104 @@ msgid "Always fly fast" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n" -"enabled." +msgid "Ambient occlusion gamma" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle Sneak key" +msgid "Amplifies the valleys." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anisotropic filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Announce server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Announce to this serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anti-aliasing scale" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Antialiasing method" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anticheat flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anticheat movement tolerance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Append item name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Append item name to tooltip." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Apple trees noise" msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, the \"Sneak\" key will toggle when pressed.\n" -"This functionality is ignored when fly is enabled." +"Apply dithering to reduce color banding artifacts.\n" +"Dithering significantly increases the size of losslessly-compressed\n" +"screenshots and it works incorrectly if the display or operating system\n" +"performs additional dithering or if the color channels are not quantized\n" +"to 8 bits.\n" +"With OpenGL ES, dithering only works if the shader supports high\n" +"floating-point precision and it may have a higher performance impact." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle Aux1 key" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "If enabled, the \"Aux1\" key will toggle when pressed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Place repetition interval" +msgid "Arm inertia" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The time in seconds it takes between repeated node placements when holding\n" -"the place button." +"Arm inertia, gives a more realistic movement of\n" +"the arm when the camera moves." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum dig repetition interval" +msgid "Ask to reconnect after crash" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The minimum time in seconds it takes between digging nodes when holding\n" -"the dig button." +"At this distance the server will aggressively optimize which blocks are sent " +"to\n" +"clients.\n" +"Small values potentially improve performance a lot, at the expense of " +"visible\n" +"rendering glitches (some blocks might not be rendered correctly in caves).\n" +"Setting this to a value greater than max_block_send_distance disables this\n" +"optimization.\n" +"Stated in MapBlocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"At this distance the server will perform a simpler and cheaper occlusion " +"check.\n" +"Smaller values potentially improve performance, at the expense of " +"temporarily visible\n" +"rendering glitches (missing blocks).\n" +"This is especially useful for very large viewing range (upwards of 500).\n" +"Stated in MapBlocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Audio" msgstr "" #: src/settings_translation_file.cpp @@ -2450,105 +2618,303 @@ msgid "Automatically jump up single-node obstacles." msgstr "" #: src/settings_translation_file.cpp -msgid "Safe digging and placing" +msgid "Automatically report to the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Autoscaling mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Aux1 key for climbing/descending" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base ground level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base terrain height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base texture size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Basic privileges" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Beach noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Beach noise threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bilinear filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bind address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Biome API" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Biome noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block bounds HUD radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block cull optimize distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block send optimize distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bobbing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold and italic font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold and italic monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Build inside player" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Builtin" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera smoothing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera smoothing in cinematic mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Capture Tracy zones" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Prevent digging and placing from repeating when holding the respective " -"buttons.\n" -"Enable this when you dig or place too often by accident.\n" -"On touchscreens, this only affects digging." +"Capture Tracy zones with the profiler's instrumentation.\n" +"You need to build with Tracy to use this, see doc/developing/profiling.md\n" +"for details." msgstr "" #: src/settings_translation_file.cpp -msgid "Keyboard and Mouse" +msgid "Cave noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Invert mouse" +msgid "Cave noise #1" msgstr "" #: src/settings_translation_file.cpp -msgid "Invert vertical mouse movement." +msgid "Cave noise #2" msgstr "" #: src/settings_translation_file.cpp -msgid "Mouse sensitivity" +msgid "Cave width" msgstr "" #: src/settings_translation_file.cpp -msgid "Mouse sensitivity multiplier." +msgid "Cave1 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: Enable mouse wheel for selection" +msgid "Cave2 noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Enable mouse wheel (scroll) for item selection in hotbar." +msgid "Cavern limit" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: Invert mouse wheel direction" +msgid "Cavern noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Invert mouse wheel (scroll) direction for item selection in hotbar." +msgid "Cavern taper" msgstr "" #: src/settings_translation_file.cpp -msgid "Keybindings" +msgid "Cavern threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Move forward" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move backward" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Will also disable autoforward, when active." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move left" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move right" +msgid "Cavern upper limit" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Also used for climbing down and descending in water if aux1_descends is " -"disabled." +"Center of light curve boost range.\n" +"Where 0.0 is minimum light level, 1.0 is maximum light level." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat command time message threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat commands" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat log level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message count limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message format" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message kick threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message max length" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat weblinks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chunk size" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for digging, punching or using something.\n" -"(Note: The actual meaning might vary on a per-game basis.)" +"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console " +"output." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client Debugging" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client Mesh Chunksize" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client and Server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client modding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client side modding restrictions" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client-side Modding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client-side node lookup range restriction" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Climbing speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cloud radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Clouds in menu" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Color depth for post-processing texture" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Colored fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Colored shadows" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for placing an item/block or for using something.\n" -"(Note: The actual meaning might vary on a per-game basis.)" +"Comma-separated list of AL and ALC extensions that should not be used.\n" +"Useful for testing. See al_extensions.[h,cpp] for details." msgstr "" #: src/settings_translation_file.cpp -msgid "Open inventory" +msgid "" +"Comma-separated list of flags to hide in the content repository.\n" +"\"nonfree\" can be used to hide packages which do not qualify as 'free " +"software',\n" +"as defined by the Free Software Foundation.\n" +"You can also specify content ratings.\n" +"These flags are independent from Luanti versions,\n" +"so see a full list at https://content.luanti.org/help/content_flags/" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for moving fast in fast mode." +msgid "" +"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" +"allow them to upload and download data to/from the internet." msgstr "" #: src/settings_translation_file.cpp -msgid "Open chat" +msgid "" +"Comma-separated list of trusted mods that are allowed to access insecure\n" +"functions even when mod security is on (via request_insecure_environment())." msgstr "" #: src/settings_translation_file.cpp @@ -2556,103 +2922,131 @@ msgid "Command" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for opening the chat window to type commands." +msgid "" +"Compression level to use when saving mapblocks to disk.\n" +"-1 - use default compression level\n" +"0 - least compression, fastest\n" +"9 - best compression, slowest" msgstr "" #: src/settings_translation_file.cpp -msgid "Local command" +msgid "" +"Compression level to use when sending mapblocks to the client.\n" +"-1 - use default compression level\n" +"0 - least compression, fastest\n" +"9 - best compression, slowest" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for opening the chat window to type local commands." +msgid "Connect glass" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle unlimited view range" +msgid "Connect to external media server" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle pitchmove" +msgid "Connects glass if supported by node." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: select next item" +msgid "Console alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: select previous item" +msgid "Console color" msgstr "" #: src/settings_translation_file.cpp -msgid "Mute" +msgid "Console height" msgstr "" #: src/settings_translation_file.cpp -msgid "Increase volume" +msgid "Content Repository" msgstr "" #: src/settings_translation_file.cpp -msgid "Decrease volume" +msgid "ContentDB Flag Blacklist" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle automatic forward" +msgid "ContentDB Max Concurrent Downloads" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle cinematic mode" +msgid "ContentDB URL" msgstr "" #: src/settings_translation_file.cpp -msgid "Screenshot" +msgid "" +"Controls length of day/night cycle.\n" +"Examples:\n" +"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle fullscreen" +msgid "" +"Controls sinking speed in liquid when idling. Negative values will cause\n" +"you to rise instead." msgstr "" #: src/settings_translation_file.cpp -msgid "Drop item" +msgid "Controls steepness/depth of lake depressions." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle HUD" +msgid "Controls steepness/height of hills." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle large chat console" +msgid "" +"Controls width of tunnels, a smaller value creates wider tunnels.\n" +"Value >= 10.0 completely disables generation of tunnels and avoids the\n" +"intensive noise calculations." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle fog" +msgid "Crash message" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle debug info" +msgid "Crosshair alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle profiler" +msgid "" +"Crosshair alpha (opaqueness, between 0 and 255).\n" +"This also applies to the object crosshair." msgstr "" #: src/settings_translation_file.cpp -msgid "Key for toggling the display of the profiler. Used for development." +msgid "Crosshair color" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle block bounds" +msgid "" +"Crosshair color (R,G,B).\n" +"Also controls the object crosshair color" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for toggling the display of mapblock boundaries." +msgid "Debug log file size threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle camera mode" +msgid "Debug log level" msgstr "" #: src/settings_translation_file.cpp -msgid "Increase view range" +msgid "Debugging" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Decide the color depth of the texture used for the post-processing " +"pipeline.\n" +"Reducing this can improve performance, but some effects (e.g. debanding)\n" +"require more than 8 bits to work." msgstr "" #: src/settings_translation_file.cpp @@ -2660,51 +3054,813 @@ msgid "Decrease view range" msgstr "" #: src/settings_translation_file.cpp -msgid "Return to Main Menu" +msgid "Decrease volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dedicated server step" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default acceleration" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Modifier key bind for closing your world.\n" -"Requires ESC + the selected key to work." +"Default maximum number of forceloaded mapblocks.\n" +"Set this to -1 to disable the limit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default password" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default privileges" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default report format" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default stack size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Define shadow filtering quality.\n" +"This simulates the soft shadows effect by applying a PCF or Poisson disk\n" +"but also uses more resources." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Define the oldest clients allowed to connect.\n" +"Older clients are compatible in the sense that they will not crash when " +"connecting\n" +"to new servers, but they may not support all new features that you are " +"expecting.\n" +"This allows for more fine-grained control than " +"strict_protocol_version_checking.\n" +"Luanti still enforces its own internal minimum, and enabling\n" +"strict_protocol_version_checking will effectively override this." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines areas where trees have apples." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines areas with sandy beaches." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines distribution of higher terrain and steepness of cliffs." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines distribution of higher terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines full size of caverns, smaller values create larger caverns." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines large-scale river channel structure." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines location and terrain of optional hills and lakes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the base ground level." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the depth of the river channel." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Defines the size of the sampling grid for FSAA and SSAA antialiasing " +"methods.\n" +"Value of 2 means taking 2x2 = 4 samples." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the width of the river channel." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the width of the river valley." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines tree areas and tree density." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Delay between mesh updates on the client in ms. Increasing this will slow\n" +"down the rate of mesh updates, which can help reduce jitter." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Delay in sending blocks after building" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Delay showing tooltips, stated in milliseconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Deprecated Lua API handling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Depth below which you'll find giant caverns." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Depth below which you'll find large caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Description of server, to be displayed when players join and in the " +"serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Desert noise threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Deserts occur when np_biome exceeds this value.\n" +"When the 'snowbiomes' flag is enabled, this is ignored." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Developer Options" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disable if you only want to instrument with Tracy." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disallow empty passwords" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Display Density Scaling Factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Distance in nodes at which transparency depth sorting is enabled.\n" +"Use this to limit the performance impact of transparency depth sorting.\n" +"Set to 0 to disable it entirely." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Domain name of server, to be displayed in the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Double tap jump for fly" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Double-tapping the jump key toggles fly mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Draw transparency sorted triangles grouped by their mesh buffers.\n" +"This breaks transparency sorting between mesh buffers, but avoids " +"situations\n" +"where transparency sorting would be very slow otherwise." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Drop item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dump the mapgen debug information." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Effects" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Automatic Exposure" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Bloom" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Bloom Debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Debanding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable IPv6 support (for both client and server).\n" +"Required for IPv6 connections to work at all." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable IPv6 support for server.\n" +"Note that clients will be able to connect with both IPv4 and IPv6.\n" +"Ignored if bind_address is set." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable Lua modding support on client.\n" +"This support is experimental and API can change." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable Poisson disk filtering.\n" +"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF " +"filtering." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Post Processing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Raytraced Culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable automatic exposure correction\n" +"When enabled, the post-processing engine will\n" +"automatically adjust to the brightness of the scene,\n" +"simulating the behavior of human eye." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable colored shadows for transculent nodes.\n" +"This is expensive." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable console window" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable joysticks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable joysticks. Requires a restart to take effect" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mod channels support." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mod security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mouse wheel (scroll) for item selection in hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable random mod loading (mainly used for testing)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable random user input (only used for testing)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable smooth lighting with simple ambient occlusion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable split login/register" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable to disallow old clients from connecting.\n" +"Older clients are compatible in the sense that they will not crash when " +"connecting\n" +"to new servers, but they may not support all new features that you are " +"expecting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable updates available indicator on content tab" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable usage of remote media server (if provided by server).\n" +"Remote servers offer a significantly faster way to download media (e.g. " +"textures)\n" +"when connecting to the server." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable view bobbing and amount of view bobbing.\n" +"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" +"Simulates the tone curve of photographic film and how this approximates the\n" +"appearance of high dynamic range images. Mid-range contrast is slightly\n" +"enhanced, highlights and shadows are gradually compressed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables animation of inventory items." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables debug and error-checking in the OpenGL driver." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables smooth scrolling." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables the post processing pipeline." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables the touchscreen controls, allowing you to play the game with a " +"touchscreen.\n" +"\"auto\" means that the touchscreen controls will be enabled and disabled\n" +"automatically depending on the last used input method." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables tradeoffs that reduce CPU load or increase rendering performance\n" +"at the expense of minor visual glitches that do not impact game playability." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Engine Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Engine profiling data print interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Entity methods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Exponent of the floatland tapering. Alters the tapering behavior.\n" +"Value = 1.0 creates a uniform, linear tapering.\n" +"Values > 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Exposure compensation" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "FPS" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "FPS when unfocused" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Factor noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fallback font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast mode acceleration" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast mode speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Field of view" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Field of view in degrees." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"File in client/serverlist/ that contains your favorite servers displayed in " +"the\n" +"Multiplayer Tab." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filler depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filler depth noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filmic tone mapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filtering and Antialiasing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "First of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "First of two 3D noises that together define tunnels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fixed map seed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fixed virtual joystick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Fixes the position of virtual joystick.\n" +"If disabled, virtual joystick will center to first-touch's position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fog start" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font bold by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font italic by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow alpha" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size divisible by" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"For pixel-style fonts that do not scale well, this ensures that font sizes " +"used\n" +"with this font will always be divisible by this value, in pixels. For " +"instance,\n" +"a pixel font 16 pixels tall should have this set to 16, so it will only ever " +"be\n" +"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Format of player chat messages. The following strings are valid " +"placeholders:\n" +"@name, @message, @timestamp (optional)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Format of screenshots." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec Full-Screen Background Color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec Full-Screen Background Opacity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec full-screen background color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec full-screen background opacity (between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fourth of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fractal type" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fraction of the visible distance at which fog starts to be rendered" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far blocks are generated for clients, stated in mapblocks (16 " +"nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far clients know about objects, stated in mapblocks (16 nodes).\n" +"\n" +"Setting this larger than active_block_range will also cause the server\n" +"to maintain active objects up to this distance in the direction the\n" +"player is looking. (This can avoid mobs suddenly disappearing from view)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Full screen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fullscreen mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling filter" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Gamepads" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Global callbacks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Global map generation attributes.\n" +"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" +"and jungle grass, in all other mapgens this flag controls all decorations." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Gradient of light curve at maximum light level.\n" +"Controls the contrast of the highest light levels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Gradient of light curve at minimum light level.\n" +"Controls the contrast of the lowest light levels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Graphics" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Graphics and Audio" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Gravity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ground level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ground noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HTTP mods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HUD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HUD scaling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Handling for deprecated Lua API calls:\n" +"- none: Do not log deprecated calls\n" +"- log: mimic and log backtrace of deprecated call (default).\n" +"- error: abort on usage of deprecated call (suggested for mod developers)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Have the profiler instrument itself:\n" +"* Instrument an empty function.\n" +"This estimates the overhead, that instrumentation is adding (+1 function " +"call).\n" +"* Instrument the sampler being used to update the statistics." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Heat blend noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Heat noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height component of the initial window size." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height select noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hill steepness" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hill threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness1 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness2 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness3 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness4 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Homepage of server, to be displayed in the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal acceleration in air when jumping or falling,\n" +"in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal and vertical acceleration in fast mode,\n" +"in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal and vertical acceleration on ground or when climbing,\n" +"in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 1" msgstr "" -#: src/settings_translation_file.cpp -msgid "Hotbar slot 2" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 3" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 4" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 5" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 7" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 8" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 9" -msgstr "" - #: src/settings_translation_file.cpp msgid "Hotbar slot 10" msgstr "" @@ -2745,6 +3901,10 @@ msgstr "" msgid "Hotbar slot 19" msgstr "" +#: src/settings_translation_file.cpp +msgid "Hotbar slot 2" +msgstr "" + #: src/settings_translation_file.cpp msgid "Hotbar slot 20" msgstr "" @@ -2785,6 +3945,10 @@ msgstr "" msgid "Hotbar slot 29" msgstr "" +#: src/settings_translation_file.cpp +msgid "Hotbar slot 3" +msgstr "" + #: src/settings_translation_file.cpp msgid "Hotbar slot 30" msgstr "" @@ -2798,19 +3962,251 @@ msgid "Hotbar slot 32" msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen" +msgid "Hotbar slot 4" msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen controls" +msgid "Hotbar slot 5" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 7" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 8" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 9" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: Enable mouse wheel for selection" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: Invert mouse wheel direction" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: select next item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: select previous item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "How deep to make rivers." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enables the touchscreen controls, allowing you to play the game with a " -"touchscreen.\n" -"\"auto\" means that the touchscreen controls will be enabled and disabled\n" -"automatically depending on the last used input method." +"How fast liquid waves will move. Higher = faster.\n" +"If negative, liquid waves will move backwards." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"How long the server will wait before unloading unused mapblocks, stated in " +"seconds.\n" +"Higher value is smoother, but will use more RAM." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"How much you are slowed down when moving inside a liquid.\n" +"Decrease this to increase liquid resistance to movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "How wide to make rivers." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Humidity blend noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Humidity noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Humidity variation for biomes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "IPv6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "IPv6 server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If FPS would go higher than this, limit it by sleeping\n" +"to not waste CPU power for no benefit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n" +"enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled and you have ContentDB packages installed, Luanti may contact " +"ContentDB to\n" +"check for package updates when opening the mainmenu." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down " +"and\n" +"descending." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, actions are recorded for rollback.\n" +"This option is only read when server starts." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, players cannot join without a password or change theirs to an " +"empty password." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, server account registration is separate from login in the UI.\n" +"If disabled, connecting to a server will automatically register a new " +"account." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "If enabled, the \"Aux1\" key will toggle when pressed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, the \"Sneak\" key will toggle when pressed.\n" +"This functionality is ignored when fly is enabled." +msgstr "" + +#: src/settings_translation_file.cpp +#, no-c-format +msgid "" +"If enabled, the server will perform map block occlusion culling based on\n" +"on the eye position of the player. This can reduce the number of blocks\n" +"sent to the client by 50-80%. Clients will no longer receive most\n" +"invisible blocks, so that the utility of noclip mode is reduced." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, you can place nodes at the position (feet + eye level) where you " +"stand.\n" +"This is helpful when working with nodeboxes in small areas." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If the CSM restriction for node range is enabled, get_node calls are " +"limited\n" +"to this distance from the player to the node." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If the execution of a chat command takes longer than this specified time in\n" +"seconds, add the time information to the chat command message" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If the file size of debug.txt exceeds the number of megabytes specified in\n" +"this setting when it is opened, the file is moved to debug.txt.1,\n" +"deleting an older debug.txt.1 if it exists.\n" +"debug.txt is only moved if this setting is positive." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "If this is set, players will always (re)spawn at the given position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ignore world errors" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console background color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +#, no-c-format +msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Increase view range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Increase volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Initial vertical speed when jumping, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument builtin.\n" +"This is usually only needed by core/builtin contributors" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Instrument chat commands on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument global callback functions on registration.\n" +"(anything you pass to a core.register_*() function)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument the action function of Active Block Modifiers on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument the action function of Loading Block Modifiers on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Instrument the methods of entities on registration." msgstr "" #: src/settings_translation_file.cpp @@ -2818,45 +4214,805 @@ msgid "Interaction style" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The kind of digging/placing controls used.\n" -"\n" -"* Tap\n" -"Long/short tap anywhere on the screen to interact.\n" -"Interaction happens at finger position.\n" -"\n" -"* Tap with crosshair\n" -"Long/short tap anywhere on the screen to interact.\n" -"Interaction happens at crosshair position.\n" -"\n" -"* Buttons with crosshair\n" -"Use dedicated dig/place buttons to interact.\n" -"Interaction happens at crosshair position." +msgid "Interval of saving important changes in the world, stated in seconds." msgstr "" #: src/settings_translation_file.cpp -msgid "Punch gesture" +msgid "Inventory items animations" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert mouse" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert mouse wheel (scroll) direction for item selection in hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert vertical mouse movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Italic font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Italic monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Item entity TTL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Iterations" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The gesture for punching players/entities.\n" -"This can be overridden by games and mods.\n" -"\n" -"* Short tap\n" -"Easy to use and well-known from other games that shall not be named.\n" -"\n" -"* Long tap\n" -"Known from the classic Luanti mobile controls.\n" -"Combat is more or less impossible." +"Iterations of the recursive function.\n" +"Increasing this increases the amount of fine detail, but also\n" +"increases processing load.\n" +"At iterations = 20 this mapgen has a similar load to mapgen V7." msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen sensitivity" +msgid "Joystick ID" msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen sensitivity multiplier." +msgid "Joystick button repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick dead zone" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick frustum sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick type" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only.\n" +"W component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only.\n" +"X component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only.\n" +"Y component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only.\n" +"Z component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia w" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia x" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia z" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Jumping speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for decrementing the selected value in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for digging, punching or using something.\n" +"(Note: The actual meaning might vary on a per-game basis.)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for incrementing the selected value in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for moving fast in fast mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for opening the chat window to type commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for opening the chat window to type local commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for placing an item/block or for using something.\n" +"(Note: The actual meaning might vary on a per-game basis.)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for switching to the next entry in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for switching to the previous entry in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the camera update. Only usable with 'debug' privilege." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the display of mapblock boundaries." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the display of the profiler. Used for development." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Keybindings" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Keyboard and Mouse" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Kick players who sent more than X messages per 10 seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lake steepness" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lake threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Language" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave maximum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave minimum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave proportion flooded" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Leaves style" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Leaves style:\n" +"- Fancy: all faces visible\n" +"- Simple: only outer faces\n" +"- Opaque: disable transparency" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Length of a server tick (the interval at which everything is generally " +"updated),\n" +"stated in seconds.\n" +"Does not apply to sessions hosted from the client menu.\n" +"This is a lower bound, i.e. server steps may not be shorter than this, but\n" +"they are often longer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Length of liquid waves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Length of time between Active Block Modifier (ABM) execution cycles, stated " +"in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Length of time between NodeTimer execution cycles, stated in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Length of time between active block management cycles, stated in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Level of logging to be written to debug.txt:\n" +"- (no logging)\n" +"- none (messages with no level)\n" +"- error\n" +"- warning\n" +"- action\n" +"- info\n" +"- verbose\n" +"- trace" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve boost" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve boost center" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve boost spread" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve gamma" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve high gradient" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve low gradient" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" +"Only mapchunks completely within the mapgen limit are generated.\n" +"Value is stored per-world." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Limits number of parallel HTTP requests. Affects:\n" +"- Media fetch if server uses remote_media setting.\n" +"- Serverlist download and server announcement.\n" +"- Downloads performed by main menu (e.g. mod manager).\n" +"Only has an effect if compiled with cURL." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid fluidity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid fluidity smoothing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid loop max" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid queue purge time" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid reflections" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid sinking" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid update interval in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid update tick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Load the game profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Load the game profiler to collect game profiling data.\n" +"Provides a /profiler command to access the compiled profile.\n" +"Useful for mod developers and server operators." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Loading Block Modifiers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Local command" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lower Y limit of dungeons." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Main menu script" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map Compression Level for Disk Storage" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map Compression Level for Network Transfer" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map directory" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map generation attributes specific to Mapgen Carpathian." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen Flat.\n" +"Occasional lakes and hills can be added to the flat world." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen Fractal.\n" +"'terrain' enables the generation of non-fractal terrain:\n" +"ocean, islands and underground." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen Valleys.\n" +"'altitude_chill': Reduces heat with altitude.\n" +"'humid_rivers': Increases humidity around rivers.\n" +"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" +"to become shallower and occasionally dry.\n" +"'altitude_dry': Reduces humidity with altitude." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map generation attributes specific to Mapgen v5." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen v6.\n" +"The 'snowbiomes' flag enables the new 5 biome system.\n" +"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" +"the 'jungles' flag is ignored.\n" +"The 'temples' flag disables generation of desert temples. Normal dungeons " +"will appear instead." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen v7.\n" +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map generation limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map save interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map shadows update frames" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock mesh generation delay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock mesh generation threads" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock unload timeout" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Carpathian" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Carpathian specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Flat" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Flat specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Fractal" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Fractal specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V5" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V5 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V6 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V7" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V7 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Valleys" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Valleys specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max block generate distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max block send distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max liquids processed per step." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max. clearobjects extra blocks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max. packets per iteration" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum FPS" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum FPS when the window is not focused." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum distance to render shadows." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum forceloaded blocks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum hotbar width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum limit of random number of large caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum limit of random number of small caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum liquid resistance. Controls deceleration when entering liquid at\n" +"high speed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of blocks that are simultaneously sent per client.\n" +"The maximum total count is calculated dynamically:\n" +"max_total = ceil((#clients + max_users) * per_client / 4)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of blocks that can be queued for loading." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of blocks to be queued that are to be generated.\n" +"This limit is enforced per player." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of blocks to be queued that are to be loaded from file.\n" +"This limit is enforced per player." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of concurrent downloads. Downloads exceeding this limit will " +"be queued.\n" +"This should be lower than curl_parallel_limit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of mapblocks for client to be kept in memory.\n" +"Note that there is an internal dynamic minimum number of blocks that\n" +"won't be deleted, depending on the current view range.\n" +"Set to -1 for no limit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of packets sent per send step in the low-level networking " +"code.\n" +"You generally don't need to change this, however busy servers may benefit " +"from a higher number." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of players that can be connected simultaneously." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of recent chat messages to show" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of statically stored objects in a block." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum objects per block" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum proportion of current window to be used for hotbar.\n" +"Useful if there's something to be displayed right or left of hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum simultaneous block sends per client" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum size of the client's outgoing chat queue" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum size of the client's outgoing chat queue.\n" +"0 to disable queueing and -1 to make the queue size unlimited." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum time a file download (e.g. a mod download) may take, stated in " +"milliseconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum time an interactive request (e.g. server list fetch) may take, " +"stated in milliseconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum users" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Measure time samples" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Message of the day" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Message of the day displayed to players connecting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Method used to highlight selected object." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimap scan height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum dig repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum limit of random number of large caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum limit of random number of small caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum vertex count for mesh buffers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mipmapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Miscellaneous" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod Security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod channels" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Modifier key bind for closing your world.\n" +"Requires ESC + the selected key to work." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Modifies the size of the HUD elements." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font size divisible by" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain height noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain variation noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain zero level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mouse sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mouse sensitivity multiplier." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move backward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move forward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move left" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move right" msgstr "" #: src/settings_translation_file.cpp @@ -2864,81 +5020,412 @@ msgid "Movement threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The length in pixels after which a touch interaction is considered movement." +msgid "Mud noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Threshold for long taps" +msgid "Mute" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mute sound" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The delay in milliseconds after which a touch interaction is considered a " -"long tap." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fixed virtual joystick" +"Name of map generator to be used when creating a new world.\n" +"Creating a world in the main menu will override this.\n" +"Current mapgens in a highly unstable state:\n" +"- The optional floatlands of v7 (disabled by default)." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Fixes the position of virtual joystick.\n" -"If disabled, virtual joystick will center to first-touch's position." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Virtual joystick triggers Aux1 button" +"Name of the player.\n" +"When running a server, a client connecting with this name is admin.\n" +"When starting from the main menu, this is overridden." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Use virtual joystick to trigger \"Aux1\" button.\n" -"If enabled, virtual joystick will also tap \"Aux1\" button when out of main " -"circle." +"Name of the server, to be displayed when players join and in the serverlist." msgstr "" #: src/settings_translation_file.cpp -msgid "Graphics and Audio" +msgid "" +"Network port to listen (UDP).\n" +"This value will be overridden when starting from the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Graphics" +msgid "Networking" msgstr "" #: src/settings_translation_file.cpp -msgid "Screen" +msgid "New users need to input this password." msgstr "" #: src/settings_translation_file.cpp -msgid "Screen width" +msgid "Node and Entity Highlighting" msgstr "" #: src/settings_translation_file.cpp -msgid "Width component of the initial window size." +msgid "Node highlighting" msgstr "" #: src/settings_translation_file.cpp -msgid "Screen height" +msgid "NodeTimer interval" msgstr "" #: src/settings_translation_file.cpp -msgid "Height component of the initial window size." +msgid "Noises" msgstr "" #: src/settings_translation_file.cpp -msgid "Window maximized" +msgid "Number of emerge threads" msgstr "" #: src/settings_translation_file.cpp -msgid "Whether the window is maximized." +msgid "" +"Number of emerge threads to use.\n" +"Value 0:\n" +"- Automatic selection. The number of emerge threads will be\n" +"- 'number of processors - 2', with a lower limit of 1.\n" +"Any other value:\n" +"- Specifies the number of emerge threads, with a lower limit of 1.\n" +"WARNING: Increasing the number of emerge threads increases engine mapgen\n" +"speed, but this may harm game performance by interfering with other\n" +"processes, especially in singleplayer and/or when running Lua code in\n" +"'on_generated'. For many users the optimum setting may be '1'." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Number of extra blocks that can be loaded by /clearobjects at once.\n" +"This is a trade-off between SQLite transaction overhead and\n" +"memory consumption (4096=100MB, as a rule of thumb)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Number of messages a player may send per 10 seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Number of threads to use for mesh generation.\n" +"Value of 0 (default) will let Luanti automatically choose the number of " +"threads." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Occlusion Culler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Occlusion Culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Open chat" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Open inventory" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Open the pause menu when the window's focus is lost. Does not pause if a " +"formspec is\n" +"open." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "OpenGL debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Optimize GUI for touchscreens" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Optional override for chat weblink color." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Other Effects" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path of the fallback font. Must be a TrueType font.\n" +"This font will be used for certain languages or if the default font is " +"unavailable." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to shader directory. If no path is defined, default location will be " +"used." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to the default font. Must be a TrueType font.\n" +"The fallback font will be used if the font cannot be loaded." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to the monospace font. Must be a TrueType font.\n" +"This font is used for e.g. the console and profiler screen." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Pause on lost window focus" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Physics" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Place repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Player transfer distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Poisson filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Post Processing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prevent digging and placing from repeating when holding the respective " +"buttons.\n" +"Enable this when you dig or place too often by accident.\n" +"On touchscreens, this only affects digging." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Prevent mods from doing insecure things like running shell commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Print the engine's profiling data in regular intervals (in seconds).\n" +"0 = disable. Useful for developers." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Privileges that players with basic_privs can grant" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If Luanti is compiled with Prometheus support, this setting\n" +"enables the metrics listener for Prometheus on that address.\n" +"By default you can fetch metrics from http://127.0.0.1:30000/metrics.\n" +"An empty value disables the metrics listener." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Proportion of large caves that contain liquid." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Protocol version minimum" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Punch gesture" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: decrement value" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: increment value" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: select next entry" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: select previous entry" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Radius of cloud area stated in number of 64 node cloud squares.\n" +"Values larger than 26 will start to produce sharp cutoffs at cloud area " +"corners." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Radius to use when the block bounds HUD feature is set to near blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Raises terrain to make valleys around the rivers." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Random input" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Random mod load order" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Recent Chat Messages" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Regular font path" msgstr "" #: src/settings_translation_file.cpp msgid "Remember screen size" msgstr "" +#: src/settings_translation_file.cpp +msgid "Remote media" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Remove color codes from incoming chat messages\n" +"Use this to stop players from being able to use color in their messages" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Replaces the default main menu with a custom one." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Report path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Restricts the access of certain client-side functions on servers.\n" +"Combine the byteflags below to restrict client-side features, or set to 0\n" +"for no restrictions:\n" +"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n" +"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n" +"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n" +"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n" +"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n" +"csm_restriction_noderange)\n" +"READ_PLAYERINFO: 32 (disable get_player_names call client-side)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Return to Main Menu" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridge mountain spread noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridge noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridge underwater noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridged mountain size noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River channel depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River channel width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River valley width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Rollback recording" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Rolling hill size noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Rolling hills spread noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Safe digging and placing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sandy beaches occur when np_beach exceeds this value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Save the map received by the client on disk." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Save window size automatically when modified.\n" @@ -2949,191 +5436,42 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Full screen" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fullscreen mode." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Pause on lost window focus" +msgid "Saving map received from server" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Open the pause menu when the window's focus is lost. Does not pause if a " -"formspec is\n" -"open." +"Scale GUI by a user specified value.\n" +"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" +"This will smooth over some of the rough edges, and blend\n" +"pixels when scaling down, at the cost of blurring some\n" +"edge pixels when images are scaled by non-integer sizes." msgstr "" #: src/settings_translation_file.cpp -msgid "FPS" +msgid "Screen" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum FPS" +msgid "Screen height" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If FPS would go higher than this, limit it by sleeping\n" -"to not waste CPU power for no benefit." +msgid "Screen width" msgstr "" #: src/settings_translation_file.cpp -msgid "VSync" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "FPS when unfocused" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum FPS when the window is not focused." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Viewing range" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "View distance in nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Undersampling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Undersampling is similar to using a lower screen resolution, but it applies\n" -"to the game world only, keeping the GUI intact.\n" -"It should give a significant performance boost at the cost of less detailed " -"image.\n" -"Higher values result in a less detailed image.\n" -"Note: Undersampling is currently not supported if the \"3d_mode\" setting is " -"set\n" -"to a non-default value." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D mode" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"3D support.\n" -"Currently supported:\n" -"- none: no 3d output.\n" -"- anaglyph: cyan/magenta color 3d.\n" -"- interlaced: odd/even line based polarization screen support.\n" -"- topbottom: split screen top/bottom.\n" -"- sidebyside: split screen side by side.\n" -"- crossview: Cross-eyed 3d" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D mode parallax strength" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strength of 3D mode parallax." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bobbing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Arm inertia" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Arm inertia, gives a more realistic movement of\n" -"the arm when the camera moves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "View bobbing factor" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable view bobbing and amount of view bobbing.\n" -"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Camera" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Field of view" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Field of view in degrees." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve gamma" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Alters the light curve by applying 'gamma correction' to it.\n" -"Higher values make middle and lower light levels brighter.\n" -"Value '1.0' leaves the light curve unaltered.\n" -"This only has significant effect on daylight and artificial\n" -"light, it has very little effect on natural night light." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ambient occlusion gamma" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The strength (darkness) of node ambient-occlusion shading.\n" -"Lower is darker, Higher is lighter. The valid range of values for this\n" -"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" -"set to the nearest valid value." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Screenshots" +msgid "Screenshot" msgstr "" #: src/settings_translation_file.cpp msgid "Screenshot folder" msgstr "" -#: src/settings_translation_file.cpp -msgid "" -"Path to save screenshots at. Can be an absolute or relative path.\n" -"The folder will be created if it doesn't already exist." -msgstr "" - #: src/settings_translation_file.cpp msgid "Screenshot format" msgstr "" -#: src/settings_translation_file.cpp -msgid "Format of screenshots." -msgstr "" - #: src/settings_translation_file.cpp msgid "Screenshot quality" msgstr "" @@ -3146,154 +5484,23 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Node and Entity Highlighting" +msgid "Screenshots" msgstr "" #: src/settings_translation_file.cpp -msgid "Node highlighting" +msgid "Seabed noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Method used to highlight selected object." +msgid "Second of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "Show entity selection boxes" +msgid "Second of two 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Show entity selection boxes\n" -"A restart is required after changing this." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box border color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Width of the selection box lines around nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Crosshair color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Crosshair color (R,G,B).\n" -"Also controls the object crosshair color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Crosshair alpha" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Crosshair alpha (opaqueness, between 0 and 255).\n" -"This also applies to the object crosshair." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fog" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Whether to fog out the end of the visible area." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Colored fog" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fog start" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fraction of the visible distance at which fog starts to be rendered" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Clouds" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D clouds" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Allow clouds to look 3D instead of flat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Soft clouds" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use smooth cloud shading." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filtering and Antialiasing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mipmapping" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use mipmaps when scaling textures. May slightly increase performance,\n" -"especially when using a high-resolution texture pack.\n" -"Gamma-correct downscaling is not supported." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bilinear filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use bilinear filtering when scaling textures." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trilinear filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use trilinear filtering when scaling textures.\n" -"If both bilinear and trilinear filtering are enabled, trilinear filtering\n" -"is applied." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anisotropic filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use anisotropic filtering when looking at textures from an angle.\n" -"This provides a significant improvement when used together with mipmapping." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Antialiasing method" +msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "" #: src/settings_translation_file.cpp @@ -3321,1923 +5528,15 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Anti-aliasing scale" +msgid "Selection box border color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Defines the size of the sampling grid for FSAA and SSAA antialiasing " -"methods.\n" -"Value of 2 means taking 2x2 = 4 samples." +msgid "Selection box color" msgstr "" #: src/settings_translation_file.cpp -msgid "Occlusion Culling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Occlusion Culler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Type of occlusion_culler\n" -"\n" -"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n" -"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n" -"\n" -"This setting should only be changed if you have performance problems." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Raytraced Culling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use raytraced occlusion culling in the new culler.\n" -"This flag enables use of raytraced occlusion culling test for\n" -"client mesh sizes smaller than 4x4x4 map blocks." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Effects" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Translucent liquids" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Allows liquids to be translucent." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Leaves style" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Leaves style:\n" -"- Fancy: all faces visible\n" -"- Simple: only outer faces\n" -"- Opaque: disable transparency" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Connect glass" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Connects glass if supported by node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Smooth lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable smooth lighting with simple ambient occlusion." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Tradeoffs for performance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enables tradeoffs that reduce CPU load or increase rendering performance\n" -"at the expense of minor visual glitches that do not impact game playability." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving Nodes" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving leaves" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving leaves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving plants" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving plants." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving liquids (like water)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids wave height" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The maximum height of the surface of waving liquids.\n" -"4.0 = Wave height is two nodes.\n" -"0.0 = Wave doesn't move at all.\n" -"Default is 1.0 (1/2 node)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids wavelength" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Length of liquid waves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids wave speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"How fast liquid waves will move. Higher = faster.\n" -"If negative, liquid waves will move backwards." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable Shadow Mapping." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow strength gamma" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the shadow strength gamma.\n" -"Adjusts the intensity of in-game dynamic shadows.\n" -"Lower value means lighter shadows, higher value means darker shadows." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum distance to render shadows." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow map texture size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Texture size to render the shadow map on.\n" -"This must be a power of two.\n" -"Bigger numbers create better shadows but it is also more expensive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow map texture in 32 bits" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Sets shadow texture quality to 32 bits.\n" -"On false, 16 bits texture will be used.\n" -"This can cause much more artifacts in the shadow." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow filter quality" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Define shadow filtering quality.\n" -"This simulates the soft shadows effect by applying a PCF or Poisson disk\n" -"but also uses more resources." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Colored shadows" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable colored shadows for transculent nodes.\n" -"This is expensive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Soft shadow radius" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the soft shadow radius size.\n" -"Lower values mean sharper shadows, bigger values mean softer shadows.\n" -"Minimum value: 1.0; maximum value: 15.0" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sky Body Orbit Tilt" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the default tilt of Sun/Moon orbit in degrees.\n" -"Games may change orbit tilt via API.\n" -"Value of 0 means no tilt / vertical orbit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Post Processing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Post Processing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables the post processing pipeline." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filmic tone mapping" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" -"Simulates the tone curve of photographic film and how this approximates the\n" -"appearance of high dynamic range images. Mid-range contrast is slightly\n" -"enhanced, highlights and shadows are gradually compressed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Automatic Exposure" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable automatic exposure correction\n" -"When enabled, the post-processing engine will\n" -"automatically adjust to the brightness of the scene,\n" -"simulating the behavior of human eye." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Exposure compensation" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the exposure compensation in EV units.\n" -"Value of 0.0 (default) means no exposure compensation.\n" -"Range: from -1 to 1.0" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Debanding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Apply dithering to reduce color banding artifacts.\n" -"Dithering significantly increases the size of losslessly-compressed\n" -"screenshots and it works incorrectly if the display or operating system\n" -"performs additional dithering or if the color channels are not quantized\n" -"to 8 bits.\n" -"With OpenGL ES, dithering only works if the shader supports high\n" -"floating-point precision and it may have a higher performance impact." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Bloom" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set to true to enable bloom effect.\n" -"Bright colors will bleed over the neighboring objects." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volumetric lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Other Effects" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Translucent foliage" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Simulate translucency when looking at foliage in the sunlight." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid reflections" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "When enabled, liquid reflections are simulated." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Audio" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volume" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Volume of all sounds.\n" -"Requires the sound system to be enabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volume when unfocused" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volume multiplier when the window is unfocused." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mute sound" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether to mute sounds. You can unmute sounds at any time.\n" -"In-game, you can toggle the mute state with the mute key or by using the\n" -"pause menu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "User Interfaces" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Language" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the language. By default, the system language is used.\n" -"A restart is required after changing this." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "GUI" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Optimize GUI for touchscreens" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"When enabled, the GUI is optimized to be more usable on touchscreens.\n" -"Whether this is enabled by default depends on your hardware form-factor." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "GUI scaling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Scale GUI by a user specified value.\n" -"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" -"This will smooth over some of the rough edges, and blend\n" -"pixels when scaling down, at the cost of blurring some\n" -"edge pixels when images are scaled by non-integer sizes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Smooth scrolling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables smooth scrolling." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Inventory items animations" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables animation of inventory items." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec Full-Screen Background Opacity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec full-screen background opacity (between 0 and 255)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec Full-Screen Background Color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec full-screen background color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "GUI scaling filter" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"When gui_scaling_filter is true, all GUI images need to be\n" -"filtered in software, but some images are generated directly\n" -"to hardware (e.g. render-to-texture for nodes in inventory)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Tooltip delay" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Delay showing tooltips, stated in milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Append item name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Append item name to tooltip." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Clouds in menu" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use a cloud animation for the main menu background." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HUD" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HUD scaling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Modifies the size of the HUD elements." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Show name tag backgrounds by default" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether name tag backgrounds should be shown by default.\n" -"Mods may still set a background." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Show debug info" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether to show the client debug info (has the same effect as hitting F5)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Block bounds HUD radius" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Radius to use when the block bounds HUD feature is set to near blocks." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum hotbar width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum proportion of current window to be used for hotbar.\n" -"Useful if there's something to be displayed right or left of hotbar." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Recent Chat Messages" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of recent chat messages to show" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console height" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "In-game chat console background color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console alpha" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Weblink color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Optional override for chat weblink color." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat font size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Font size of the recent chat text and chat prompt in point (pt).\n" -"Value 0 will use the default font size." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Content Repository" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ContentDB URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "The URL for the content repository" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable updates available indicator on content tab" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled and you have ContentDB packages installed, Luanti may contact " -"ContentDB to\n" -"check for package updates when opening the mainmenu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ContentDB Flag Blacklist" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of flags to hide in the content repository.\n" -"\"nonfree\" can be used to hide packages which do not qualify as 'free " -"software',\n" -"as defined by the Free Software Foundation.\n" -"You can also specify content ratings.\n" -"These flags are independent from Luanti versions,\n" -"so see a full list at https://content.luanti.org/help/content_flags/" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ContentDB Max Concurrent Downloads" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of concurrent downloads. Downloads exceeding this limit will " -"be queued.\n" -"This should be lower than curl_parallel_limit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client and Server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Saving map received from server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Save the map received by the client on disk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Serverlist URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "URL to the server list displayed in the Multiplayer Tab." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable split login/register" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, server account registration is separate from login in the UI.\n" -"If disabled, connecting to a server will automatically register a new " -"account." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Update information URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"URL to JSON file which provides information about the newest Luanti " -"release.\n" -"If this is empty the engine will never check for updates." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Admin name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Name of the player.\n" -"When running a server, a client connecting with this name is admin.\n" -"When starting from the main menu, this is overridden." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Serverlist and MOTD" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Name of the server, to be displayed when players join and in the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server description" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Description of server, to be displayed when players join and in the " -"serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server address" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Domain name of server, to be displayed in the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Homepage of server, to be displayed in the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Announce server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Automatically report to the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Send player names to the server list" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Send names of online players to the serverlist. If disabled only the player " -"count is revealed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Announce to this serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Message of the day" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Message of the day displayed to players connecting." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum users" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of players that can be connected simultaneously." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Static spawn point" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "If this is set, players will always (re)spawn at the given position." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Networking" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server port" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Network port to listen (UDP).\n" -"This value will be overridden when starting from the main menu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bind address" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "The network interface that the server listens on." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strict protocol checking" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable to disallow old clients from connecting.\n" -"Older clients are compatible in the sense that they will not crash when " -"connecting\n" -"to new servers, but they may not support all new features that you are " -"expecting." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Protocol version minimum" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Define the oldest clients allowed to connect.\n" -"Older clients are compatible in the sense that they will not crash when " -"connecting\n" -"to new servers, but they may not support all new features that you are " -"expecting.\n" -"This allows for more fine-grained control than " -"strict_protocol_version_checking.\n" -"Luanti still enforces its own internal minimum, and enabling\n" -"strict_protocol_version_checking will effectively override this." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Remote media" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Specifies URL from which client fetches media instead of using UDP.\n" -"$filename should be accessible from $remote_media$filename via cURL\n" -"(obviously, remote_media should end with a slash).\n" -"Files that are not present will be fetched the usual way." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "IPv6 server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable IPv6 support for server.\n" -"Note that clients will be able to connect with both IPv4 and IPv6.\n" -"Ignored if bind_address is set." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server Security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default password" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "New users need to input this password." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Disallow empty passwords" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, players cannot join without a password or change theirs to an " -"empty password." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default privileges" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The privileges that new users automatically get.\n" -"See /privs in game for a full list on your server and mod configuration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Basic privileges" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Privileges that players with basic_privs can grant" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anticheat flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Server anticheat configuration.\n" -"Flags are positive. Uncheck the flag to disable corresponding anticheat " -"module." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anticheat movement tolerance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Tolerance of movement cheat detector.\n" -"Increase the value if players experience stuttery movement." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rollback recording" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client-side Modding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client side modding restrictions" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Restricts the access of certain client-side functions on servers.\n" -"Combine the byteflags below to restrict client-side features, or set to 0\n" -"for no restrictions:\n" -"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n" -"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n" -"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n" -"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n" -"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n" -"csm_restriction_noderange)\n" -"READ_PLAYERINFO: 32 (disable get_player_names call client-side)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client-side node lookup range restriction" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the CSM restriction for node range is enabled, get_node calls are " -"limited\n" -"to this distance from the player to the node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strip color codes" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Remove color codes from incoming chat messages\n" -"Use this to stop players from being able to use color in their messages" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message max length" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the maximum length of a chat message (in characters) sent by clients." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message count limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Number of messages a player may send per 10 seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message kick threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Kick players who sent more than X messages per 10 seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server Gameplay" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Time speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls length of day/night cycle.\n" -"Examples:\n" -"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "World start time" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Time of day when a new world is started, in millihours (0-23999)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Item entity TTL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Time in seconds for item entity (dropped items) to live.\n" -"Setting it to -1 disables the feature." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default stack size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Specifies the default stack size of nodes, items and tools.\n" -"Note that mods or games may explicitly set a stack for certain (or all) " -"items." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Physics" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default acceleration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal and vertical acceleration on ground or when climbing,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Acceleration in air" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal acceleration in air when jumping or falling,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fast mode acceleration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal and vertical acceleration in fast mode,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking and flying speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sneaking speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sneaking speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fast mode speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking, flying and climbing speed in fast mode, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Climbing speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Vertical climbing speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Jumping speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Initial vertical speed when jumping, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid fluidity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"How much you are slowed down when moving inside a liquid.\n" -"Decrease this to increase liquid resistance to movement." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid fluidity smoothing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum liquid resistance. Controls deceleration when entering liquid at\n" -"high speed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid sinking" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls sinking speed in liquid when idling. Negative values will cause\n" -"you to rise instead." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Gravity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Acceleration of gravity, in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fixed map seed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"A chosen map seed for a new map, leave empty for random.\n" -"Will be overridden when creating a new world in the main menu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Name of map generator to be used when creating a new world.\n" -"Creating a world in the main menu will override this.\n" -"Current mapgens in a highly unstable state:\n" -"- The optional floatlands of v7 (disabled by default)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Water level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Water surface level of the world." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max block generate distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"From how far blocks are generated for clients, stated in mapblocks (16 " -"nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" -"Only mapchunks completely within the mapgen limit are generated.\n" -"Value is stored per-world." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Global map generation attributes.\n" -"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" -"and jungle grass, in all other mapgens this flag controls all decorations." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Biome API" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Heat noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Temperature variation for biomes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Heat blend noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small-scale temperature variation for blending biomes on borders." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity variation for biomes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity blend noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small-scale humidity variation for blending biomes on borders." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V5" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V5 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation attributes specific to Mapgen v5." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls width of tunnels, a smaller value creates wider tunnels.\n" -"Value >= 10.0 completely disables generation of tunnels and avoids the\n" -"intensive noise calculations." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y of upper limit of large caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small cave minimum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimum limit of random number of small caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small cave maximum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum limit of random number of small caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave minimum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimum limit of random number of large caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave maximum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum limit of random number of large caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave proportion flooded" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Proportion of large caves that contain liquid." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of cavern upper limit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern taper" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-distance over which caverns expand to full size." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines full size of caverns, smaller values create larger caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon minimum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lower Y limit of dungeons." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon maximum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Upper Y limit of dungeons." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Noises" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filler depth noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of biome filler depth." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Factor noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Variation of terrain vertical scale.\n" -"When noise is < -0.55 terrain is near-flat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Height noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of average terrain surface." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave1 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "First of two 3D noises that together define tunnels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave2 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Second of two 3D noises that together define tunnels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining giant caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ground noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise that determines number of dungeons per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V6 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen v6.\n" -"The 'snowbiomes' flag enables the new 5 biome system.\n" -"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" -"the 'jungles' flag is ignored.\n" -"The 'temples' flag disables generation of desert temples. Normal dungeons " -"will appear instead." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Desert noise threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Deserts occur when np_biome exceeds this value.\n" -"When the 'snowbiomes' flag is enabled, this is ignored." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Beach noise threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sandy beaches occur when np_beach exceeds this value." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain base noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of lower terrain and seabed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain higher noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of higher terrain that creates cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Steepness noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Varies steepness of cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Height select noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines distribution of higher terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mud noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Varies depth of biome surface nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Beach noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines areas with sandy beaches." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Biome noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of number of caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trees noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines tree areas and tree density." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Apple trees noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines areas where trees have apples." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V7" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V7 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen v7.\n" -"'ridges': Rivers.\n" -"'floatlands': Floating land masses in the atmosphere.\n" -"'caverns': Giant caves deep underground." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain zero level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Y of mountain density gradient zero level. Used to shift mountains " -"vertically." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland minimum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lower Y limit of floatlands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland maximum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Upper Y limit of floatlands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland tapering distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Y-distance over which floatlands taper from full density to nothing.\n" -"Tapering starts at this distance from the Y limit.\n" -"For a solid floatland layer, this controls the height of hills/mountains.\n" -"Must be less than or equal to half the distance between the Y limits." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland taper exponent" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Exponent of the floatland tapering. Alters the tapering behavior.\n" -"Value = 1.0 creates a uniform, linear tapering.\n" -"Values > 1.0 create a smooth tapering suitable for the default separated\n" -"floatlands.\n" -"Values < 1.0 (for example 0.25) create a more defined surface level with\n" -"flatter lowlands, suitable for a solid floatland layer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland density" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "" -"Adjusts the density of the floatland layer.\n" -"Increase value to increase density. Can be positive or negative.\n" -"Value = 0.0: 50% of volume is floatland.\n" -"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" -"to be sure) creates a solid floatland layer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland water level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Surface level of optional water placed on a solid floatland layer.\n" -"Water is disabled by default and will only be placed if this value is set\n" -"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" -"upper tapering).\n" -"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" -"When enabling water placement, floatlands must be configured and tested\n" -"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" -"required value depending on 'mgv7_np_floatland'), to avoid\n" -"server-intensive extreme water flow and to avoid vast flooding of the\n" -"world surface below." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain alternative noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain persistence noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Varies roughness of terrain.\n" -"Defines the 'persistence' value for terrain_base and terrain_alt noises." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines distribution of higher terrain and steepness of cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain height noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of maximum mountain height (in nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge underwater noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines large-scale river channel structure." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"3D noise defining mountain structure and height.\n" -"Also defines structure of floatland mountain terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining structure of river canyon walls." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"3D noise defining structure of floatlands.\n" -"If altered from the default, the noise 'scale' (0.7 by default) may need\n" -"to be adjusted, as floatland tapering functions best when this noise has\n" -"a value range of approximately -2.0 to 2.0." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Carpathian" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Carpathian specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation attributes specific to Mapgen Carpathian." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Base ground level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the base ground level." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River channel width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the width of the river channel." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River channel depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the depth of the river channel." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River valley width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the width of the river valley." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness1 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "First of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness2 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Second of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness3 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Third of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness4 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fourth of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rolling hills spread noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of rolling hills." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge mountain spread noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of ridged mountain ranges." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Step mountain spread noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of step mountain ranges." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rolling hill size noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of rolling hills." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridged mountain size noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of ridged mountains." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Step mountain size noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of step mountains." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that locates the river valleys and channels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain variation noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Flat" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Flat specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen Flat.\n" -"Occasional lakes and hills can be added to the flat world." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ground level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y of flat ground." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lake threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Terrain noise threshold for lakes.\n" -"Controls proportion of world area covered by lakes.\n" -"Adjust towards 0.0 for a larger proportion." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lake steepness" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Controls steepness/depth of lake depressions." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hill threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Terrain noise threshold for hills.\n" -"Controls proportion of world area covered by hills.\n" -"Adjust towards 0.0 for a larger proportion." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hill steepness" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Controls steepness/height of hills." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines location and terrain of optional hills and lakes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Fractal" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Fractal specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen Fractal.\n" -"'terrain' enables the generation of non-fractal terrain:\n" -"ocean, islands and underground." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fractal type" +msgid "Selection box width" msgstr "" #: src/settings_translation_file.cpp @@ -5264,467 +5563,152 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Iterations" +msgid "" +"Send names of online players to the serverlist. If disabled only the player " +"count is revealed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Send player names to the server list" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server Gameplay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server Security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server address" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Iterations of the recursive function.\n" -"Increasing this increases the amount of fine detail, but also\n" -"increases processing load.\n" -"At iterations = 20 this mapgen has a similar load to mapgen V7." +"Server anticheat configuration.\n" +"Flags are positive. Uncheck the flag to disable corresponding anticheat " +"module." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server description" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server port" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server-side occlusion culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server/Env Performance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist and MOTD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist file" msgstr "" #: src/settings_translation_file.cpp msgid "" -"(X,Y,Z) scale of fractal in nodes.\n" -"Actual fractal size will be 2 to 3 times larger.\n" -"These numbers can be made very large, the fractal does\n" -"not have to fit inside the world.\n" -"Increase these to 'zoom' into the detail of the fractal.\n" -"Default is for a vertically-squashed shape suitable for\n" -"an island, set all 3 numbers equal for the raw shape." +"Set the default tilt of Sun/Moon orbit in degrees.\n" +"Games may change orbit tilt via API.\n" +"Value of 0 means no tilt / vertical orbit." msgstr "" #: src/settings_translation_file.cpp msgid "" -"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" -"Can be used to move a desired point to (0, 0) to create a\n" -"suitable spawn point, or to allow 'zooming in' on a desired\n" -"point by increasing 'scale'.\n" -"The default is tuned for a suitable spawn point for Mandelbrot\n" -"sets with default parameters, it may need altering in other\n" -"situations.\n" -"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Slice w" +"Set the exposure compensation in EV units.\n" +"Value of 0.0 (default) means no exposure compensation.\n" +"Range: from -1 to 1.0" msgstr "" #: src/settings_translation_file.cpp msgid "" -"W coordinate of the generated 3D slice of a 4D fractal.\n" -"Determines which 3D slice of the 4D shape is generated.\n" -"Alters the shape of the fractal.\n" -"Has no effect on 3D fractals.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia x" +"Set the language. By default, the system language is used.\n" +"A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"X component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia y" +"Set the maximum length of a chat message (in characters) sent by clients." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"Y component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia z" +"Set the shadow strength gamma.\n" +"Adjusts the intensity of in-game dynamic shadows.\n" +"Lower value means lighter shadows, higher value means darker shadows." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"Z component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." +"Set the soft shadow radius size.\n" +"Lower values mean sharper shadows, bigger values mean softer shadows.\n" +"Minimum value: 1.0; maximum value: 15.0" msgstr "" #: src/settings_translation_file.cpp -msgid "Julia w" +msgid "Set to true to enable Shadow Mapping." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"W component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Has no effect on 3D fractals.\n" -"Range roughly -2 to 2." +"Set to true to enable bloom effect.\n" +"Bright colors will bleed over the neighboring objects." msgstr "" #: src/settings_translation_file.cpp -msgid "Seabed noise" +msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of seabed." +msgid "Set to true to enable waving leaves." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Valleys" +msgid "Set to true to enable waving liquids (like water)." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Valleys specific flags" +msgid "Set to true to enable waving plants." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen Valleys.\n" -"'altitude_chill': Reduces heat with altitude.\n" -"'humid_rivers': Increases humidity around rivers.\n" -"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" -"to become shallower and occasionally dry.\n" -"'altitude_dry': Reduces humidity with altitude." +"Set to true to render debugging breakdown of the bloom effect.\n" +"In debug mode, the screen is split into 4 quadrants:\n" +"top-left - processed base image, top-right - final image\n" +"bottom-left - raw base image, bottom-right - bloom texture." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" -"enabled. Also, the vertical distance over which humidity drops by 10 if\n" -"'altitude_dry' is enabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Depth below which you'll find large caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern upper limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Depth below which you'll find giant caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "How deep to make rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "How wide to make rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise #1" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise #2" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filler depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain height" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Base terrain height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Raises terrain to make valleys around the rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley fill" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Slope and fill work together to modify the heights." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley profile" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Amplifies the valleys." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley slope" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Advanced" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Developer Options" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client modding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable Lua modding support on client.\n" -"This support is experimental and API can change." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Main menu script" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Replaces the default main menu with a custom one." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod Security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable mod security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Prevent mods from doing insecure things like running shell commands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trusted mods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of trusted mods that are allowed to access insecure\n" -"functions even when mod security is on (via request_insecure_environment())." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HTTP mods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" -"allow them to upload and download data to/from the internet." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debugging" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debug log level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Level of logging to be written to debug.txt:\n" -"- (no logging)\n" -"- none (messages with no level)\n" -"- error\n" -"- warning\n" -"- action\n" -"- info\n" -"- verbose\n" -"- trace" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debug log file size threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the file size of debug.txt exceeds the number of megabytes specified in\n" -"this setting when it is opened, the file is moved to debug.txt.1,\n" -"deleting an older debug.txt.1 if it exists.\n" -"debug.txt is only moved if this setting is positive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat log level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimal level of logging to be written to chat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Deprecated Lua API handling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Handling for deprecated Lua API calls:\n" -"- none: Do not log deprecated calls\n" -"- log: mimic and log backtrace of deprecated call (default).\n" -"- error: abort on usage of deprecated call (suggested for mod developers)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Random input" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable random user input (only used for testing)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Random mod load order" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable random mod loading (mainly used for testing)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod channels" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable mod channels support." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Load the game profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Load the game profiler to collect game profiling data.\n" -"Provides a /profiler command to access the compiled profile.\n" -"Useful for mod developers and server operators." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default report format" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The default format in which profiles are being saved,\n" -"when calling `/profiler save [format]` without format." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Report path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The file path relative to your world path in which profiles will be saved to." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Entity methods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Instrument the methods of entities on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active Block Modifiers" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument the action function of Active Block Modifiers on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Loading Block Modifiers" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument the action function of Loading Block Modifiers on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat commands" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Instrument chat commands on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Global callbacks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument global callback functions on registration.\n" -"(anything you pass to a core.register_*() function)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Builtin" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument builtin.\n" -"This is usually only needed by core/builtin contributors" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Have the profiler instrument itself:\n" -"* Instrument an empty function.\n" -"This estimates the overhead, that instrumentation is adding (+1 function " -"call).\n" -"* Instrument the sampler being used to update the statistics." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Engine Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Engine profiling data print interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Print the engine's profiling data in regular intervals (in seconds).\n" -"0 = disable. Useful for developers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "OpenGL debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables debug and error-checking in the OpenGL driver." +"Sets shadow texture quality to 32 bits.\n" +"On false, 16 bits texture will be used.\n" +"This can cause much more artifacts in the shadow." msgstr "" #: src/settings_translation_file.cpp @@ -5732,100 +5716,277 @@ msgid "Shader path" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Path to shader directory. If no path is defined, default location will be " -"used." +msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Video driver" +msgid "Shadow map max distance in nodes to render shadows" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shadow map texture in 32 bits" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shadow map texture size" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The rendering back-end.\n" -"Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " +"drawn." msgstr "" #: src/settings_translation_file.cpp -msgid "Transparency Sorting Distance" +msgid "Shadow strength gamma" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Show debug info" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Show entity selection boxes" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Distance in nodes at which transparency depth sorting is enabled.\n" -"Use this to limit the performance impact of transparency depth sorting.\n" -"Set to 0 to disable it entirely." +"Show entity selection boxes\n" +"A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp -msgid "Transparency Sorting Group by Buffers" +msgid "Show name tag backgrounds by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shutdown message" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Draw transparency sorted triangles grouped by their mesh buffers.\n" -"This breaks transparency sorting between mesh buffers, but avoids " -"situations\n" -"where transparency sorting would be very slow otherwise." +"Side length of a cube of map blocks that the client will consider together\n" +"when generating meshes.\n" +"Larger values increase the utilization of the GPU by reducing the number of\n" +"draw calls, benefiting especially high-end GPUs.\n" +"Systems with a low-end GPU (or no GPU) would benefit from smaller values." msgstr "" #: src/settings_translation_file.cpp -msgid "Cloud radius" +msgid "Simulate translucency when looking at foliage in the sunlight." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Radius of cloud area stated in number of 64 node cloud squares.\n" -"Values larger than 26 will start to produce sharp cutoffs at cloud area " -"corners." +"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" +"WARNING: There is no benefit, and there are several dangers, in\n" +"increasing this value above 5.\n" +"Reducing this value increases cave and dungeon density.\n" +"Altering this value is for special usage, leaving it unchanged is\n" +"recommended." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock mesh generation delay" +msgid "Sky Body Orbit Tilt" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Slice w" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Slope and fill work together to modify the heights." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small cave maximum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small cave minimum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small-scale humidity variation for blending biomes on borders." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small-scale temperature variation for blending biomes on borders." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Smooth lighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Smooth scrolling" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Delay between mesh updates on the client in ms. Increasing this will slow\n" -"down the rate of mesh updates, which can help reduce jitter." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock mesh generation threads" +"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter " +"cinematic mode by using the key set in Controls." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of threads to use for mesh generation.\n" -"Value of 0 (default) will let Luanti automatically choose the number of " -"threads." +"Smooths rotation of camera, also called look or mouse smoothing. 0 to " +"disable." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum vertex count for mesh buffers" +msgid "Sneaking speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sneaking speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Soft clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Soft shadow radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sound" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sound Extensions Blacklist" msgstr "" #: src/settings_translation_file.cpp msgid "" -"All mesh buffers with less than this number of vertices will be merged\n" -"during map rendering. This improves rendering performance." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimap scan height" +"Specifies URL from which client fetches media instead of using UDP.\n" +"$filename should be accessible from $remote_media$filename via cURL\n" +"(obviously, remote_media should end with a slash).\n" +"Files that are not present will be fetched the usual way." msgstr "" #: src/settings_translation_file.cpp msgid "" -"True = 256\n" -"False = 128\n" -"Usable to make minimap smoother on slower machines." +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." msgstr "" #: src/settings_translation_file.cpp -msgid "World-aligned textures mode" +msgid "" +"Spread a complete update of the shadow map over a given number of frames.\n" +"Higher values might make shadows laggy, lower values\n" +"will consume more resources." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Spread of light curve boost range.\n" +"Controls the width of the range to be boosted.\n" +"Standard deviation of the light curve boost Gaussian." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Static spawn point" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Steepness noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Step mountain size noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Step mountain spread noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Strength of light curve boost.\n" +"The 3 'boost' parameters define a range of the light\n" +"curve that is boosted in brightness." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strict protocol checking" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strip color codes" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement, floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Synchronous SQLite" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Temperature variation for biomes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain alternative noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain base noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain higher noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Terrain noise threshold for hills.\n" +"Controls proportion of world area covered by hills.\n" +"Adjust towards 0.0 for a larger proportion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Terrain noise threshold for lakes.\n" +"Controls proportion of world area covered by lakes.\n" +"Adjust towards 0.0 for a larger proportion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain persistence noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Texture size to render the shadow map on.\n" +"This must be a power of two.\n" +"Bigger numbers create better shadows but it is also more expensive." msgstr "" #: src/settings_translation_file.cpp @@ -5839,21 +6000,607 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Autoscaling mode" +msgid "The URL for the content repository" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The dead zone of the joystick" msgstr "" #: src/settings_translation_file.cpp msgid "" -"World-aligned textures may be scaled to span several nodes. However,\n" -"the server may not send the scale you want, especially if you use\n" -"a specially-designed texture pack; with this option, the client tries\n" -"to determine the scale automatically based on the texture size.\n" -"See also texture_min_size.\n" -"Warning: This option is EXPERIMENTAL!" +"The default format in which profiles are being saved,\n" +"when calling `/profiler save [format]` without format." msgstr "" #: src/settings_translation_file.cpp -msgid "Base texture size" +msgid "" +"The delay in milliseconds after which a touch interaction is considered a " +"long tap." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The file path relative to your world path in which profiles will be saved to." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The gesture for punching players/entities.\n" +"This can be overridden by games and mods.\n" +"\n" +"* Short tap\n" +"Easy to use and well-known from other games that shall not be named.\n" +"\n" +"* Long tap\n" +"Known from the classic Luanti mobile controls.\n" +"Combat is more or less impossible." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The identifier of the joystick to use" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The kind of digging/placing controls used.\n" +"\n" +"* Tap\n" +"Long/short tap anywhere on the screen to interact.\n" +"Interaction happens at finger position.\n" +"\n" +"* Tap with crosshair\n" +"Long/short tap anywhere on the screen to interact.\n" +"Interaction happens at crosshair position.\n" +"\n" +"* Buttons with crosshair\n" +"Use dedicated dig/place buttons to interact.\n" +"Interaction happens at crosshair position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The length in pixels after which a touch interaction is considered movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The maximum height of the surface of waving liquids.\n" +"4.0 = Wave height is two nodes.\n" +"0.0 = Wave doesn't move at all.\n" +"Default is 1.0 (1/2 node)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The minimum time in seconds it takes between digging nodes when holding\n" +"the dig button." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The network interface that the server listens on." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The privileges that new users automatically get.\n" +"See /privs in game for a full list on your server and mod configuration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The radius of the volume of blocks around every player that is subject to " +"the\n" +"active block stuff, stated in mapblocks (16 nodes).\n" +"In active blocks objects are loaded and ABMs run.\n" +"This is also the minimum range in which active objects (mobs) are " +"maintained.\n" +"This should be configured together with active_object_send_range_blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The rendering back-end.\n" +"Note: A restart is required after changing this!\n" +"OpenGL is the default for desktop, and OGLES2 for Android." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The sensitivity of the joystick axes for moving the\n" +"in-game view frustum around." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The strength (darkness) of node ambient-occlusion shading.\n" +"Lower is darker, Higher is lighter. The valid range of values for this\n" +"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" +"set to the nearest valid value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time (in seconds) that the liquids queue may grow beyond processing\n" +"capacity until an attempt is made to decrease its size by dumping old queue\n" +"items. A value of 0 disables the functionality." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time budget allowed for ABMs to execute on each step\n" +"(as a fraction of the ABM Interval)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time in seconds it takes between repeated events\n" +"when holding down a joystick button combination." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time in seconds it takes between repeated node placements when holding\n" +"the place button." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The type of joystick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" +"enabled. Also, the vertical distance over which humidity drops by 10 if\n" +"'altitude_dry' is enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Third of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Threshold for long taps" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Time in seconds for item entity (dropped items) to live.\n" +"Setting it to -1 disables the feature." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Time of day when a new world is started, in millihours (0-23999)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Time speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Timeout for client to remove unused map data from memory, in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"To reduce lag, block transfers are slowed down when a player is building " +"something.\n" +"This determines how long they are slowed down after placing or removing a " +"node." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle Aux1 key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle HUD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle Sneak key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle automatic forward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle block bounds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle camera mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle camera update" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle cinematic mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle debug info" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle fullscreen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle large chat console" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle pitchmove" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle unlimited view range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Tolerance of movement cheat detector.\n" +"Increase the value if players experience stuttery movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Tooltip delay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen controls" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen sensitivity multiplier." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Tradeoffs for performance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Translucent foliage" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Translucent liquids" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Transparency Sorting Distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Transparency Sorting Group by Buffers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trees noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trilinear filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"True = 256\n" +"False = 128\n" +"Usable to make minimap smoother on slower machines." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trusted mods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Type of occlusion_culler\n" +"\n" +"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n" +"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n" +"\n" +"This setting should only be changed if you have performance problems." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"URL to JSON file which provides information about the newest Luanti " +"release.\n" +"If this is empty the engine will never check for updates." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "URL to the server list displayed in the Multiplayer Tab." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Undersampling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Undersampling is similar to using a lower screen resolution, but it applies\n" +"to the game world only, keeping the GUI intact.\n" +"It should give a significant performance boost at the cost of less detailed " +"image.\n" +"Higher values result in a less detailed image.\n" +"Note: Undersampling is currently not supported if the \"3d_mode\" setting is " +"set\n" +"to a non-default value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Unlimited player transfer distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Unload unused server data" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Update information URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Upper Y limit of dungeons." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use a cloud animation for the main menu background." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use anisotropic filtering when looking at textures from an angle.\n" +"This provides a significant improvement when used together with mipmapping." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use bilinear filtering when scaling textures." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use mipmaps when scaling textures. May slightly increase performance,\n" +"especially when using a high-resolution texture pack.\n" +"Gamma-correct downscaling is not supported." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use raytraced occlusion culling in the new culler.\n" +"This flag enables use of raytraced occlusion culling test for\n" +"client mesh sizes smaller than 4x4x4 map blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use smooth cloud shading." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use trilinear filtering when scaling textures.\n" +"If both bilinear and trilinear filtering are enabled, trilinear filtering\n" +"is applied." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use virtual joystick to trigger \"Aux1\" button.\n" +"If enabled, virtual joystick will also tap \"Aux1\" button when out of main " +"circle." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "User Interfaces" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "VSync" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley fill" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley profile" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley slope" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of biome filler depth." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of maximum mountain height (in nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of number of caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Variation of terrain vertical scale.\n" +"When noise is < -0.55 terrain is near-flat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Varies depth of biome surface nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Varies roughness of terrain.\n" +"Defines the 'persistence' value for terrain_base and terrain_alt noises." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Varies steepness of cliffs." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Vertical climbing speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Vertical screen synchronization. Your system may still force VSync on even " +"if this is disabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Video driver" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View bobbing factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View distance in nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Viewing range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Virtual joystick triggers Aux1 button" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume multiplier when the window is unfocused." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Volume of all sounds.\n" +"Requires the sound system to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume when unfocused" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volumetric lighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"W coordinate of the generated 3D slice of a 4D fractal.\n" +"Determines which 3D slice of the 4D shape is generated.\n" +"Alters the shape of the fractal.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking and flying speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking, flying and climbing speed in fast mode, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Water level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Water surface level of the world." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving Nodes" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving leaves" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wave height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wave speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wavelength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving plants" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Weblink color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "When enabled, liquid reflections are simulated." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"When enabled, the GUI is optimized to be more usable on touchscreens.\n" +"Whether this is enabled by default depends on your hardware form-factor." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"When gui_scaling_filter is true, all GUI images need to be\n" +"filtered in software, but some images are generated directly\n" +"to hardware (e.g. render-to-texture for nodes in inventory)." msgstr "" #: src/settings_translation_file.cpp @@ -5868,423 +6615,10 @@ msgid "" "texture autoscaling." msgstr "" -#: src/settings_translation_file.cpp -msgid "Client Mesh Chunksize" -msgstr "" - #: src/settings_translation_file.cpp msgid "" -"Side length of a cube of map blocks that the client will consider together\n" -"when generating meshes.\n" -"Larger values increase the utilization of the GPU by reducing the number of\n" -"draw calls, benefiting especially high-end GPUs.\n" -"Systems with a low-end GPU (or no GPU) would benefit from smaller values." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Color depth for post-processing texture" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Decide the color depth of the texture used for the post-processing " -"pipeline.\n" -"Reducing this can improve performance, but some effects (e.g. debanding)\n" -"require more than 8 bits to work." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Poisson filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable Poisson disk filtering.\n" -"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF " -"filtering." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map shadows update frames" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Spread a complete update of the shadow map over a given number of frames.\n" -"Higher values might make shadows laggy, lower values\n" -"will consume more resources." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Bloom Debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set to true to render debugging breakdown of the bloom effect.\n" -"In debug mode, the screen is split into 4 quadrants:\n" -"top-left - processed base image, top-right - final image\n" -"bottom-left - raw base image, bottom-right - bloom texture." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sound" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sound Extensions Blacklist" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of AL and ALC extensions that should not be used.\n" -"Useful for testing. See al_extensions.[h,cpp] for details." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font bold by default" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font italic by default" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font shadow" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font shadow alpha" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size divisible by" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"For pixel-style fonts that do not scale well, this ensures that font sizes " -"used\n" -"with this font will always be divisible by this value, in pixels. For " -"instance,\n" -"a pixel font 16 pixels tall should have this set to 16, so it will only ever " -"be\n" -"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Regular font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path to the default font. Must be a TrueType font.\n" -"The fallback font will be used if the font cannot be loaded." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Italic font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold and italic font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font size divisible by" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path to the monospace font. Must be a TrueType font.\n" -"This font is used for e.g. the console and profiler screen." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Italic monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold and italic monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fallback font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path of the fallback font. Must be a TrueType font.\n" -"This font will be used for certain languages or if the default font is " -"unavailable." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve low gradient" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Gradient of light curve at minimum light level.\n" -"Controls the contrast of the lowest light levels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve high gradient" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Gradient of light curve at maximum light level.\n" -"Controls the contrast of the highest light levels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Strength of light curve boost.\n" -"The 3 'boost' parameters define a range of the light\n" -"curve that is boosted in brightness." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost center" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Center of light curve boost range.\n" -"Where 0.0 is minimum light level, 1.0 is maximum light level." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost spread" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Spread of light curve boost range.\n" -"Controls the width of the range to be boosted.\n" -"Standard deviation of the light curve boost Gaussian." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "IPv6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable IPv6 support (for both client and server).\n" -"Required for IPv6 connections to work at all." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Prometheus listener address" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Prometheus listener address.\n" -"If Luanti is compiled with Prometheus support, this setting\n" -"enables the metrics listener for Prometheus on that address.\n" -"By default you can fetch metrics from http://127.0.0.1:30000/metrics.\n" -"An empty value disables the metrics listener." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum size of the client's outgoing chat queue" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum size of the client's outgoing chat queue.\n" -"0 to disable queueing and -1 to make the queue size unlimited." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock unload timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Timeout for client to remove unused map data from memory, in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of mapblocks for client to be kept in memory.\n" -"Note that there is an internal dynamic minimum number of blocks that\n" -"won't be deleted, depending on the current view range.\n" -"Set to -1 for no limit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum simultaneous block sends per client" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks that are simultaneously sent per client.\n" -"The maximum total count is calculated dynamically:\n" -"max_total = ceil((#clients + max_users) * per_client / 4)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Delay in sending blocks after building" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"To reduce lag, block transfers are slowed down when a player is building " -"something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max. packets per iteration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of packets sent per send step in the low-level networking " -"code.\n" -"You generally don't need to change this, however busy servers may benefit " -"from a higher number." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map Compression Level for Network Transfer" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Compression level to use when sending mapblocks to the client.\n" -"-1 - use default compression level\n" -"0 - least compression, fastest\n" -"9 - best compression, slowest" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message format" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Format of player chat messages. The following strings are valid " -"placeholders:\n" -"@name, @message, @timestamp (optional)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat command time message threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the execution of a chat command takes longer than this specified time in\n" -"seconds, add the time information to the chat command message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shutdown message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server shuts down." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Crash message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server crashes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ask to reconnect after crash" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether to ask clients to reconnect after a (Lua) crash.\n" -"Set this to true if your server is set up to restart automatically." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server/Env Performance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dedicated server step" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of a server tick (the interval at which everything is generally " -"updated),\n" -"stated in seconds.\n" -"Does not apply to sessions hosted from the client menu.\n" -"This is a lower bound, i.e. server steps may not be shorter than this, but\n" -"they are often longer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Unlimited player transfer distance" +"Whether name tag backgrounds should be shown by default.\n" +"Mods may still set a background." msgstr "" #: src/settings_translation_file.cpp @@ -6294,379 +6628,45 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Player transfer distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active object send range" +msgid "Whether the window is maximized." msgstr "" #: src/settings_translation_file.cpp msgid "" -"From how far clients know about objects, stated in mapblocks (16 nodes).\n" -"\n" -"Setting this larger than active_block_range will also cause the server\n" -"to maintain active objects up to this distance in the direction the\n" -"player is looking. (This can avoid mobs suddenly disappearing from view)" +"Whether to ask clients to reconnect after a (Lua) crash.\n" +"Set this to true if your server is set up to restart automatically." msgstr "" #: src/settings_translation_file.cpp -msgid "Active block range" +msgid "Whether to fog out the end of the visible area." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The radius of the volume of blocks around every player that is subject to " -"the\n" -"active block stuff, stated in mapblocks (16 nodes).\n" -"In active blocks objects are loaded and ABMs run.\n" -"This is also the minimum range in which active objects (mobs) are " -"maintained.\n" -"This should be configured together with active_object_send_range_blocks." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max block send distance" +"Whether to mute sounds. You can unmute sounds at any time.\n" +"In-game, you can toggle the mute state with the mute key or by using the\n" +"pause menu." msgstr "" #: src/settings_translation_file.cpp msgid "" -"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." +"Whether to show the client debug info (has the same effect as hitting F5)." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum forceloaded blocks" +msgid "Width component of the initial window size." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Default maximum number of forceloaded mapblocks.\n" -"Set this to -1 to disable the limit." +msgid "Width of the selection box lines around nodes." msgstr "" #: src/settings_translation_file.cpp -msgid "Map save interval" +msgid "Will also disable autoforward, when active." msgstr "" #: src/settings_translation_file.cpp -msgid "Interval of saving important changes in the world, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Unload unused server data" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"How long the server will wait before unloading unused mapblocks, stated in " -"seconds.\n" -"Higher value is smoother, but will use more RAM." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum objects per block" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of statically stored objects in a block." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active block management interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of time between active block management cycles, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ABM interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of time between Active Block Modifier (ABM) execution cycles, stated " -"in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ABM time budget" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The time budget allowed for ABMs to execute on each step\n" -"(as a fraction of the ABM Interval)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "NodeTimer interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Length of time between NodeTimer execution cycles, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid loop max" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max liquids processed per step." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid queue purge time" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The time (in seconds) that the liquids queue may grow beyond processing\n" -"capacity until an attempt is made to decrease its size by dumping old queue\n" -"items. A value of 0 disables the functionality." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid update tick" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid update interval in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Block send optimize distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"At this distance the server will aggressively optimize which blocks are sent " -"to\n" -"clients.\n" -"Small values potentially improve performance a lot, at the expense of " -"visible\n" -"rendering glitches (some blocks might not be rendered correctly in caves).\n" -"Setting this to a value greater than max_block_send_distance disables this\n" -"optimization.\n" -"Stated in MapBlocks (16 nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server-side occlusion culling" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "" -"If enabled, the server will perform map block occlusion culling based on\n" -"on the eye position of the player. This can reduce the number of blocks\n" -"sent to the client by 50-80%. Clients will no longer receive most\n" -"invisible blocks, so that the utility of noclip mode is reduced." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Block cull optimize distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"At this distance the server will perform a simpler and cheaper occlusion " -"check.\n" -"Smaller values potentially improve performance, at the expense of " -"temporarily visible\n" -"rendering glitches (missing blocks).\n" -"This is especially useful for very large viewing range (upwards of 500).\n" -"Stated in MapBlocks (16 nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chunk size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" -"WARNING: There is no benefit, and there are several dangers, in\n" -"increasing this value above 5.\n" -"Reducing this value increases cave and dungeon density.\n" -"Altering this value is for special usage, leaving it unchanged is\n" -"recommended." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dump the mapgen debug information." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Absolute limit of queued blocks to emerge" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of blocks that can be queued for loading." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Per-player limit of queued blocks load from disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks to be queued that are to be loaded from file.\n" -"This limit is enforced per player." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Per-player limit of queued blocks to generate" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks to be queued that are to be generated.\n" -"This limit is enforced per player." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Number of emerge threads" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL interactive timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum time an interactive request (e.g. server list fetch) may take, " -"stated in milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL parallel limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Limits number of parallel HTTP requests. Affects:\n" -"- Media fetch if server uses remote_media setting.\n" -"- Serverlist download and server announcement.\n" -"- Downloads performed by main menu (e.g. mod manager).\n" -"Only has an effect if compiled with cURL." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL file download timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum time a file download (e.g. a mod download) may take, stated in " -"milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client Debugging" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Toggle camera update" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for toggling the camera update. Only usable with 'debug' privilege." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: select previous entry" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for switching to the previous entry in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: select next entry" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for switching to the next entry in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: decrement value" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for decrementing the selected value in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: increment value" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for incrementing the selected value in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Miscellaneous" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat weblinks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console " -"output." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ignore world errors" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Display Density Scaling Factor" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Adjust the detected display density, used for scaling UI elements." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable console window" +msgid "Window maximized" msgstr "" #: src/settings_translation_file.cpp @@ -6676,21 +6676,6 @@ msgid "" "Contains the same information as the file debug.txt (default name)." msgstr "" -#: src/settings_translation_file.cpp -msgid "Max. clearobjects extra blocks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Number of extra blocks that can be loaded by /clearobjects at once.\n" -"This is a trade-off between SQLite transaction overhead and\n" -"memory consumption (4096=100MB, as a rule of thumb)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map directory" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "World directory (everything in the world is stored here).\n" @@ -6698,100 +6683,81 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Synchronous SQLite" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map Compression Level for Disk Storage" +msgid "World start time" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Compression level to use when saving mapblocks to disk.\n" -"-1 - use default compression level\n" -"0 - least compression, fastest\n" -"9 - best compression, slowest" +"World-aligned textures may be scaled to span several nodes. However,\n" +"the server may not send the scale you want, especially if you use\n" +"a specially-designed texture pack; with this option, the client tries\n" +"to determine the scale automatically based on the texture size.\n" +"See also texture_min_size.\n" +"Warning: This option is EXPERIMENTAL!" msgstr "" #: src/settings_translation_file.cpp -msgid "Connect to external media server" +msgid "World-aligned textures mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y of flat ground." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable usage of remote media server (if provided by server).\n" -"Remote servers offer a significantly faster way to download media (e.g. " -"textures)\n" -"when connecting to the server." +"Y of mountain density gradient zero level. Used to shift mountains " +"vertically." msgstr "" #: src/settings_translation_file.cpp -msgid "Serverlist file" +msgid "Y of upper limit of large caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y-distance over which caverns expand to full size." msgstr "" #: src/settings_translation_file.cpp msgid "" -"File in client/serverlist/ that contains your favorite servers displayed in " -"the\n" -"Multiplayer Tab." +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." msgstr "" #: src/settings_translation_file.cpp -msgid "Gamepads" +msgid "Y-level of average terrain surface." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable joysticks" +msgid "Y-level of cavern upper limit." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable joysticks. Requires a restart to take effect" +msgid "Y-level of higher terrain that creates cliffs." msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick ID" +msgid "Y-level of lower terrain and seabed." msgstr "" #: src/settings_translation_file.cpp -msgid "The identifier of the joystick to use" +msgid "Y-level of seabed." msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick type" +msgid "cURL" msgstr "" #: src/settings_translation_file.cpp -msgid "The type of joystick" +msgid "cURL file download timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick button repetition interval" +msgid "cURL interactive timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The time in seconds it takes between repeated events\n" -"when holding down a joystick button combination." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Joystick dead zone" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "The dead zone of the joystick" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Joystick frustum sensitivity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The sensitivity of the joystick axes for moving the\n" -"in-game view frustum around." +msgid "cURL parallel limit" msgstr "" diff --git a/po/tok/luanti.po b/po/tok/luanti.po index 6bc67c8143..5550ab3ea4 100644 --- a/po/tok/luanti.po +++ b/po/tok/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-07-11 19:59+0200\n" +"POT-Creation-Date: 2025-09-23 19:19+0200\n" "PO-Revision-Date: 2024-08-12 16:09+0000\n" "Last-Translator: rubenwardy \n" "Language-Team: Toki Pona \n" "Language-Team: Turkish ' to get more information, or '.help all' to list everything." msgstr "" -"Daha fazla bilgi almak için '.help ' veya her şeyi listelemek için '." -"help all' kullanın." +"Daha fazla bilgi almak için '.help ' veya her şeyi listelemek için " +"'.help all' kullanın." #: builtin/common/chatcommands.lua #, fuzzy @@ -1048,8 +1048,8 @@ msgid "" "This modpack has an explicit name given in its modpack.conf which will " "override any renaming here." msgstr "" -"Bu mod paketinin buradaki yeniden adlandırmayı geçersiz kılacak, modpack." -"conf dosyasında verilen açık bir adı var." +"Bu mod paketinin buradaki yeniden adlandırmayı geçersiz kılacak, " +"modpack.conf dosyasında verilen açık bir adı var." #: builtin/mainmenu/dlg_server_list_mods.lua #, fuzzy @@ -1246,10 +1246,6 @@ msgstr "" msgid "New" msgstr "Yeni" -#: builtin/mainmenu/tab_local.lua -msgid "No world created or selected!" -msgstr "Dünya seçilmedi ya da yaratılmadı!" - #: builtin/mainmenu/tab_local.lua msgid "Play Game" msgstr "Oyunu Oyna" @@ -1862,10 +1858,6 @@ msgstr "Profilci gizli" msgid "Profiler shown (page %d of %d)" msgstr "Profilci gösteriliyor (sayfa %d / %d)" -#: src/client/keycode.cpp -msgid "Apps" -msgstr "Uygulamalar" - #: src/client/keycode.cpp msgid "Backspace" msgstr "Backspace" @@ -1897,44 +1889,19 @@ msgid "Down Arrow" msgstr "Aşağı Ok" #: src/client/keycode.cpp -msgid "End" -msgstr "Son" +#, fuzzy +msgid "End Key" +msgstr "Menü Tuşu" #: src/client/keycode.cpp -msgid "Erase EOF" -msgstr "EOF'yi Sil" +#, fuzzy +msgid "Help Key" +msgstr "Sil Tuşu" #: src/client/keycode.cpp -msgid "Execute" -msgstr "Çalıştır" - -#: src/client/keycode.cpp -msgid "Help" -msgstr "Yardım" - -#: src/client/keycode.cpp -msgid "Home" -msgstr "Ev" - -#: src/client/keycode.cpp -msgid "IME Accept" -msgstr "IME Kabul" - -#: src/client/keycode.cpp -msgid "IME Convert" -msgstr "IME Dönüştür" - -#: src/client/keycode.cpp -msgid "IME Escape" -msgstr "IME Çıkış" - -#: src/client/keycode.cpp -msgid "IME Mode Change" -msgstr "IME Kip Değiştir" - -#: src/client/keycode.cpp -msgid "IME Nonconvert" -msgstr "IME Dönüştürme" +#, fuzzy +msgid "Home Key" +msgstr "Yakınlaştır Tuşu" #: src/client/keycode.cpp msgid "Insert" @@ -1945,8 +1912,9 @@ msgid "Left Arrow" msgstr "Sol Ok" #: src/client/keycode.cpp -msgid "Left Button" -msgstr "Sol Tuş" +#, fuzzy +msgid "Left Click" +msgstr "Sol CTRL" #: src/client/keycode.cpp msgid "Left Control" @@ -1960,18 +1928,26 @@ msgstr "Sol Menü" msgid "Left Shift" msgstr "Sol Shift" +#. ~ Name of key #: src/client/keycode.cpp msgid "Left Windows" msgstr "Sol Windows" -#. ~ Key name, common on Windows keyboards #: src/client/keycode.cpp msgid "Menu Key" msgstr "Menü Tuşu" #: src/client/keycode.cpp -msgid "Middle Button" -msgstr "Orta Tuş" +msgid "Middle Click" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X1" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X2" +msgstr "" #: src/client/keycode.cpp msgid "Num Lock" @@ -2037,10 +2013,6 @@ msgstr "Sayısal Tuş Takımı 8" msgid "Numpad 9" msgstr "Sayısal Tuş Takımı 9" -#: src/client/keycode.cpp -msgid "OEM Clear" -msgstr "OEM Temizle" - #: src/client/keycode.cpp #, fuzzy msgid "Page Down" @@ -2074,8 +2046,9 @@ msgid "Right Arrow" msgstr "Sağ Ok" #: src/client/keycode.cpp -msgid "Right Button" -msgstr "Sağ Tuş" +#, fuzzy +msgid "Right Click" +msgstr "Sağ CTRL" #: src/client/keycode.cpp msgid "Right Control" @@ -2089,6 +2062,7 @@ msgstr "Sağ Menü" msgid "Right Shift" msgstr "Sağ Shift" +#. ~ Name of key #: src/client/keycode.cpp msgid "Right Windows" msgstr "Sağ Windows" @@ -2097,47 +2071,28 @@ msgstr "Sağ Windows" msgid "Scroll Lock" msgstr "Scroll Lock" -#. ~ Key name #: src/client/keycode.cpp -msgid "Select" -msgstr "Seç" +#, fuzzy +msgid "Select Key" +msgstr "Sil Tuşu" #: src/client/keycode.cpp msgid "Shift Key" msgstr "Shift Tuşu" -#: src/client/keycode.cpp -msgid "Sleep" -msgstr "Uyku" - -#: src/client/keycode.cpp -msgid "Snapshot" -msgstr "Ekran Resmi" - #: src/client/keycode.cpp msgid "Space" msgstr "Boşluk" #: src/client/keycode.cpp -msgid "Tab" -msgstr "Tab" +#, fuzzy +msgid "Tab Key" +msgstr "Sızma tuşu" #: src/client/keycode.cpp msgid "Up Arrow" msgstr "Yukarı Ok" -#: src/client/keycode.cpp -msgid "X Button 1" -msgstr "X Düğme 1" - -#: src/client/keycode.cpp -msgid "X Button 2" -msgstr "X Düğme 2" - -#: src/client/keycode.cpp -msgid "Zoom Key" -msgstr "Yakınlaştır Tuşu" - #: src/client/minimap.cpp msgid "Minimap hidden" msgstr "Mini harita gizli" @@ -2573,12 +2528,11 @@ msgstr "Harita yığını başına zindan sayısını belirleyen 3B gürültü." msgid "" "3D support.\n" "Currently supported:\n" -"- none: no 3d output.\n" -"- anaglyph: cyan/magenta color 3d.\n" -"- interlaced: odd/even line based polarization screen support.\n" -"- topbottom: split screen top/bottom.\n" -"- sidebyside: split screen side by side.\n" -"- crossview: Cross-eyed 3d" +"- none: no 3D output\n" +"- anaglyph: cyan/magenta color 3D\n" +"- topbottom: split screen top/bottom\n" +"- sidebyside: split screen side-by-side\n" +"- crossview: cross-eyed 3D" msgstr "" "3D desteği.\n" "Şu an desteklenen:\n" @@ -2698,8 +2652,8 @@ msgstr "" "Sızma tuşu.\n" "Aynı zamanda aşağı inmek ve, aux1_descends kapalı ise, suda alçalmak için " "kullanılır.\n" -"Bakın: http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Bakın: http://irrlicht.sourceforge.net/docu/" +"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" @@ -2967,6 +2921,17 @@ msgstr "Kamera yumuşatma" msgid "Camera smoothing in cinematic mode" msgstr "Sinematik kipte kamera yumuşatma" +#: src/settings_translation_file.cpp +msgid "Capture Tracy zones" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Capture Tracy zones with the profiler's instrumentation.\n" +"You need to build with Tracy to use this, see doc/developing/profiling.md\n" +"for details." +msgstr "" + #: src/settings_translation_file.cpp msgid "Cave noise" msgstr "Mağara gürültüsü" @@ -3516,6 +3481,10 @@ msgstr "" msgid "Developer Options" msgstr "Geliştirici Seçenekleri" +#: src/settings_translation_file.cpp +msgid "Disable if you only want to instrument with Tracy." +msgstr "" + #: src/settings_translation_file.cpp msgid "Disallow empty passwords" msgstr "Boş parolalara izin verme" @@ -5478,6 +5447,11 @@ msgstr "" msgid "Maximum users" msgstr "Maksimum kullanıcı" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Measure time samples" +msgstr "Çöl Tapınakları" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Günün iletisi" @@ -7623,8 +7597,8 @@ msgid "Will also disable autoforward, when active." msgstr "" "Oyuncuyu geriye hareket ettirme tuşu.\n" "Etkinken, kendiliğinden ileriyi de devre dışı kılar\n" -"Bakın: http://irrlicht.sourceforge.net/docu/namespaceirr." -"html#a54da2a0e231901735e3da1b0edf72eb3" +"Bakın: http://irrlicht.sourceforge.net/docu/" +"namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "Window maximized" @@ -7742,17 +7716,68 @@ msgstr "cURL etkileşimli zaman aşımı" msgid "cURL parallel limit" msgstr "cURL paralel sınırı" -#~ msgid "Apply specular shading to nodes." -#~ msgstr "Düğümlere speküler gölgelendirme uygulayın." +#~ msgid "Apps" +#~ msgstr "Uygulamalar" -#, fuzzy -#~ msgid "Key for taking screenshots." -#~ msgstr "Ekran yakalama biçimi." +#~ msgid "End" +#~ msgstr "Son" -#, fuzzy -#~ msgid "Key for toggling cinematic mode." -#~ msgstr "Sinematik kipte kamera yumuşatma" +#~ msgid "Erase EOF" +#~ msgstr "EOF'yi Sil" -#, fuzzy -#~ msgid "Key for toggling fullscreen mode." -#~ msgstr "Tam ekran kipi." +#~ msgid "Execute" +#~ msgstr "Çalıştır" + +#~ msgid "Help" +#~ msgstr "Yardım" + +#~ msgid "Home" +#~ msgstr "Ev" + +#~ msgid "IME Accept" +#~ msgstr "IME Kabul" + +#~ msgid "IME Convert" +#~ msgstr "IME Dönüştür" + +#~ msgid "IME Escape" +#~ msgstr "IME Çıkış" + +#~ msgid "IME Mode Change" +#~ msgstr "IME Kip Değiştir" + +#~ msgid "IME Nonconvert" +#~ msgstr "IME Dönüştürme" + +#~ msgid "Left Button" +#~ msgstr "Sol Tuş" + +#~ msgid "Middle Button" +#~ msgstr "Orta Tuş" + +#~ msgid "No world created or selected!" +#~ msgstr "Dünya seçilmedi ya da yaratılmadı!" + +#~ msgid "OEM Clear" +#~ msgstr "OEM Temizle" + +#~ msgid "Right Button" +#~ msgstr "Sağ Tuş" + +#~ msgid "Select" +#~ msgstr "Seç" + +#~ msgid "Sleep" +#~ msgstr "Uyku" + +#~ msgid "Snapshot" +#~ msgstr "Ekran Resmi" + +#~ msgid "Tab" +#~ msgstr "Tab" + +#~ msgid "X Button 1" +#~ msgstr "X Düğme 1" + +#~ msgid "X Button 2" +#~ msgstr "X Düğme 2" diff --git a/po/tt/luanti.po b/po/tt/luanti.po index db0c7e52d1..89da42f1ff 100644 --- a/po/tt/luanti.po +++ b/po/tt/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-07-11 19:59+0200\n" +"POT-Creation-Date: 2025-09-23 19:19+0200\n" "PO-Revision-Date: 2023-10-29 05:22+0000\n" "Last-Translator: Timur Seber \n" "Language-Team: Tatar \n" "Language-Team: Ukrainian \n" "Language-Team: Vietnamese ' to get more information, or '.help all' to list everything." msgstr "" -"Dùng '.help ' để có thêm thông tin về một câu lệnh hoặc dùng '." -"help all' để xem danh sách về những câu lệnh có sẵn." +"Dùng '.help ' để có thêm thông tin về một câu lệnh hoặc dùng " +"'.help all' để xem danh sách về những câu lệnh có sẵn." #: builtin/common/chatcommands.lua #, fuzzy @@ -1232,10 +1232,6 @@ msgstr "Luanti là một nền tảng cho phép bạn chơi rất nhiều trò c msgid "New" msgstr "Mới" -#: builtin/mainmenu/tab_local.lua -msgid "No world created or selected!" -msgstr "Chưa tạo hay chọn thế giới!" - #: builtin/mainmenu/tab_local.lua msgid "Play Game" msgstr "Chơi trò chơi" @@ -1837,10 +1833,6 @@ msgstr "Hồ sơ đã bị ẩn" msgid "Profiler shown (page %d of %d)" msgstr "Hồ sơ đã được hiển thị (trang thứ %d trên %d)" -#: src/client/keycode.cpp -msgid "Apps" -msgstr "Ứng dụng" - #: src/client/keycode.cpp msgid "Backspace" msgstr "Backspace" @@ -1872,44 +1864,19 @@ msgid "Down Arrow" msgstr "Mũi tên xuống" #: src/client/keycode.cpp -msgid "End" -msgstr "End" +#, fuzzy +msgid "End Key" +msgstr "Menu" #: src/client/keycode.cpp -msgid "Erase EOF" -msgstr "Xóa bỏ EOF" +#, fuzzy +msgid "Help Key" +msgstr "Phím xóa" #: src/client/keycode.cpp -msgid "Execute" -msgstr "Thực thi" - -#: src/client/keycode.cpp -msgid "Help" -msgstr "Trợ giúp" - -#: src/client/keycode.cpp -msgid "Home" -msgstr "Trang chủ" - -#: src/client/keycode.cpp -msgid "IME Accept" -msgstr "Chấp nhận IME" - -#: src/client/keycode.cpp -msgid "IME Convert" -msgstr "Chuyển đổi IME" - -#: src/client/keycode.cpp -msgid "IME Escape" -msgstr "Thoát IME" - -#: src/client/keycode.cpp -msgid "IME Mode Change" -msgstr "Thay đổi chế độ IME" - -#: src/client/keycode.cpp -msgid "IME Nonconvert" -msgstr "" +#, fuzzy +msgid "Home Key" +msgstr "Phím thu phóng" #: src/client/keycode.cpp msgid "Insert" @@ -1920,8 +1887,9 @@ msgid "Left Arrow" msgstr "Mũi tên trái" #: src/client/keycode.cpp -msgid "Left Button" -msgstr "Nút trái" +#, fuzzy +msgid "Left Click" +msgstr "Control trái" #: src/client/keycode.cpp msgid "Left Control" @@ -1935,19 +1903,27 @@ msgstr "Menu trái" msgid "Left Shift" msgstr "Shift trái" +#. ~ Name of key #: src/client/keycode.cpp msgid "Left Windows" msgstr "Windows trái" -#. ~ Key name, common on Windows keyboards #: src/client/keycode.cpp #, fuzzy msgid "Menu Key" msgstr "Menu" #: src/client/keycode.cpp -msgid "Middle Button" -msgstr "Nút giữa" +msgid "Middle Click" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X1" +msgstr "" + +#: src/client/keycode.cpp +msgid "Mouse X2" +msgstr "" #: src/client/keycode.cpp msgid "Num Lock" @@ -2013,10 +1989,6 @@ msgstr "8 trên b.phím số" msgid "Numpad 9" msgstr "9 trên b.phím số" -#: src/client/keycode.cpp -msgid "OEM Clear" -msgstr "" - #: src/client/keycode.cpp #, fuzzy msgid "Page Down" @@ -2050,8 +2022,9 @@ msgid "Right Arrow" msgstr "Mũi tên phải" #: src/client/keycode.cpp -msgid "Right Button" -msgstr "Nút phải" +#, fuzzy +msgid "Right Click" +msgstr "Control phải" #: src/client/keycode.cpp msgid "Right Control" @@ -2065,6 +2038,7 @@ msgstr "Menu phải" msgid "Right Shift" msgstr "Shift phải" +#. ~ Name of key #: src/client/keycode.cpp msgid "Right Windows" msgstr "Windows phải" @@ -2073,47 +2047,28 @@ msgstr "Windows phải" msgid "Scroll Lock" msgstr "Scroll Lock" -#. ~ Key name #: src/client/keycode.cpp -msgid "Select" -msgstr "Chọn" +#, fuzzy +msgid "Select Key" +msgstr "Phím xóa" #: src/client/keycode.cpp msgid "Shift Key" msgstr "Phím Shift" -#: src/client/keycode.cpp -msgid "Sleep" -msgstr "Ngủ" - -#: src/client/keycode.cpp -msgid "Snapshot" -msgstr "Ảnh chụp nhanh" - #: src/client/keycode.cpp msgid "Space" msgstr "Phím cách" #: src/client/keycode.cpp -msgid "Tab" -msgstr "Tab" +#, fuzzy +msgid "Tab Key" +msgstr "Phím nghỉ" #: src/client/keycode.cpp msgid "Up Arrow" msgstr "Mũi tên lên" -#: src/client/keycode.cpp -msgid "X Button 1" -msgstr "Nút X 1" - -#: src/client/keycode.cpp -msgid "X Button 2" -msgstr "Nút X 2" - -#: src/client/keycode.cpp -msgid "Zoom Key" -msgstr "Phím thu phóng" - #: src/client/minimap.cpp msgid "Minimap hidden" msgstr "Ẩn Minimap" @@ -2517,12 +2472,11 @@ msgstr "" msgid "" "3D support.\n" "Currently supported:\n" -"- none: no 3d output.\n" -"- anaglyph: cyan/magenta color 3d.\n" -"- interlaced: odd/even line based polarization screen support.\n" -"- topbottom: split screen top/bottom.\n" -"- sidebyside: split screen side by side.\n" -"- crossview: Cross-eyed 3d" +"- none: no 3D output\n" +"- anaglyph: cyan/magenta color 3D\n" +"- topbottom: split screen top/bottom\n" +"- sidebyside: split screen side-by-side\n" +"- crossview: cross-eyed 3D" msgstr "" #: src/settings_translation_file.cpp @@ -2853,6 +2807,17 @@ msgstr "Máy ảnh mượt mà" msgid "Camera smoothing in cinematic mode" msgstr "Máy ảnh mượt mà trong chế độ điện ảnh" +#: src/settings_translation_file.cpp +msgid "Capture Tracy zones" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Capture Tracy zones with the profiler's instrumentation.\n" +"You need to build with Tracy to use this, see doc/developing/profiling.md\n" +"for details." +msgstr "" + #: src/settings_translation_file.cpp msgid "Cave noise" msgstr "Nhiễu hang động" @@ -3352,6 +3317,10 @@ msgstr "" msgid "Developer Options" msgstr "Tùy chọn nhà phát triển" +#: src/settings_translation_file.cpp +msgid "Disable if you only want to instrument with Tracy." +msgstr "" + #: src/settings_translation_file.cpp msgid "Disallow empty passwords" msgstr "Không cho phép mật khẩu trống" @@ -5060,6 +5029,11 @@ msgstr "" msgid "Maximum users" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Measure time samples" +msgstr "Đền sa mạc" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -6967,5 +6941,62 @@ msgstr "Hết thời gian tương tác với cURL" msgid "cURL parallel limit" msgstr "Gặp giới hạn số lượng tệp tải xuống trong cURL" -#~ msgid "Key for toggling cinematic mode." -#~ msgstr "Phím bật chế độ điện ảnh." +#~ msgid "Apps" +#~ msgstr "Ứng dụng" + +#~ msgid "End" +#~ msgstr "End" + +#~ msgid "Erase EOF" +#~ msgstr "Xóa bỏ EOF" + +#~ msgid "Execute" +#~ msgstr "Thực thi" + +#~ msgid "Help" +#~ msgstr "Trợ giúp" + +#~ msgid "Home" +#~ msgstr "Trang chủ" + +#~ msgid "IME Accept" +#~ msgstr "Chấp nhận IME" + +#~ msgid "IME Convert" +#~ msgstr "Chuyển đổi IME" + +#~ msgid "IME Escape" +#~ msgstr "Thoát IME" + +#~ msgid "IME Mode Change" +#~ msgstr "Thay đổi chế độ IME" + +#~ msgid "Left Button" +#~ msgstr "Nút trái" + +#~ msgid "Middle Button" +#~ msgstr "Nút giữa" + +#~ msgid "No world created or selected!" +#~ msgstr "Chưa tạo hay chọn thế giới!" + +#~ msgid "Right Button" +#~ msgstr "Nút phải" + +#~ msgid "Select" +#~ msgstr "Chọn" + +#~ msgid "Sleep" +#~ msgstr "Ngủ" + +#~ msgid "Snapshot" +#~ msgstr "Ảnh chụp nhanh" + +#~ msgid "Tab" +#~ msgstr "Tab" + +#~ msgid "X Button 1" +#~ msgstr "Nút X 1" + +#~ msgid "X Button 2" +#~ msgstr "Nút X 2" diff --git a/po/zh_CN/luanti.po b/po/zh_CN/luanti.po index 46078fc4d4..c72e10e415 100644 --- a/po/zh_CN/luanti.po +++ b/po/zh_CN/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Chinese (Simplified) (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-07-11 19:59+0200\n" +"POT-Creation-Date: 2025-09-23 19:19+0200\n" "PO-Revision-Date: 2025-08-09 01:02+0000\n" "Last-Translator: maxchen32 \n" "Language-Team: Chinese (Simplified Han script) \n" "Language-Team: Chinese (Traditional Han script)