mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Fix typo in lighting code since bcdb3d5
This commit is contained in:
parent
5a1884c21d
commit
ee20433425
1 changed files with 1 additions and 1 deletions
|
@ -1008,7 +1008,7 @@ void finish_bulk_light_update(Map *map, mapblock_v3 minblock,
|
|||
for (relpos.X = 0; relpos.X < MAP_BLOCKSIZE; relpos.X++)
|
||||
for (relpos.Z = 0; relpos.Z < MAP_BLOCKSIZE; relpos.Z++)
|
||||
for (relpos.Y = 0; relpos.Y < MAP_BLOCKSIZE; relpos.Y++) {
|
||||
MapNode node = block->getNodeNoCheck(relpos.X, relpos.Y, relpos.Y, &is_valid);
|
||||
MapNode node = block->getNodeNoCheck(relpos.X, relpos.Y, relpos.Z, &is_valid);
|
||||
const ContentFeatures &f = ndef->get(node);
|
||||
|
||||
// For each light bank
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue