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https://github.com/luanti-org/luanti.git
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Player-is-SAO WIP
This commit is contained in:
parent
9dcfa882b1
commit
ee0d3bacbc
16 changed files with 1007 additions and 602 deletions
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@ -491,7 +491,9 @@ void ServerEnvironment::deSerializePlayers(const std::string &savedir)
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}
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if(newplayer)
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{
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addPlayer(player);
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}
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}
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}
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@ -1320,34 +1322,38 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
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<<m_active_objects.size()<<" active objects."
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<<std::endl;
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// Add static object to active static list of the block
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v3f objectpos = object->getBasePosition();
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std::string staticdata = object->getStaticData();
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StaticObject s_obj(object->getType(), objectpos, staticdata);
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// Add to the block where the object is located in
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v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
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MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
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if(block)
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{
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block->m_static_objects.m_active.insert(object->getId(), s_obj);
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object->m_static_exists = true;
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object->m_static_block = blockpos;
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if(set_changed)
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"addActiveObjectRaw");
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}
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else{
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errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
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<<"could not find block for storing id="<<object->getId()
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<<" statically"<<std::endl;
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}
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// Register reference in scripting api (must be done before post-init)
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scriptapi_add_object_reference(m_lua, object);
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// Post-initialize object
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object->addedToEnvironment();
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// Add static data to block
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if(object->isStaticAllowed())
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{
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// Add static object to active static list of the block
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v3f objectpos = object->getBasePosition();
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std::string staticdata = object->getStaticData();
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StaticObject s_obj(object->getType(), objectpos, staticdata);
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// Add to the block where the object is located in
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v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
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MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
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if(block)
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{
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block->m_static_objects.m_active.insert(object->getId(), s_obj);
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object->m_static_exists = true;
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object->m_static_block = blockpos;
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if(set_changed)
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"addActiveObjectRaw");
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}
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else{
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errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
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<<"could not find block for storing id="<<object->getId()
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<<" statically"<<std::endl;
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}
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}
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return object->getId();
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}
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@ -1547,18 +1553,14 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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i.atEnd()==false; i++)
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{
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ServerActiveObject* obj = i.getNode()->getValue();
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// This shouldn't happen but check it
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if(obj == NULL)
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{
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errorstream<<"NULL object found in ServerEnvironment"
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<<std::endl;
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assert(0);
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assert(obj);
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// Do not deactivate if static data creation not allowed
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if(!force_delete && !obj->isStaticAllowed())
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continue;
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}
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// If pending deactivation, let removeRemovedObjects() do it
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if(obj->m_pending_deactivation)
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if(!force_delete && obj->m_pending_deactivation)
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continue;
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u16 id = i.getNode()->getKey();
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@ -1568,7 +1570,7 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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v3s16 blockpos_o = getNodeBlockPos(floatToInt(objectpos, BS));
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// If block is active, don't remove
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if(m_active_blocks.contains(blockpos_o))
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if(!force_delete && m_active_blocks.contains(blockpos_o))
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continue;
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verbosestream<<"ServerEnvironment::deactivateFarObjects(): "
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@ -1582,97 +1584,102 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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Update the static data
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*/
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// Create new static object
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std::string staticdata_new = obj->getStaticData();
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StaticObject s_obj(obj->getType(), objectpos, staticdata_new);
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bool stays_in_same_block = false;
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bool data_changed = true;
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if(obj->m_static_exists){
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if(obj->m_static_block == blockpos_o)
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stays_in_same_block = true;
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MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
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core::map<u16, StaticObject>::Node *n =
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block->m_static_objects.m_active.find(id);
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if(n){
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StaticObject static_old = n->getValue();
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float save_movem = obj->getMinimumSavedMovement();
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if(static_old.data == staticdata_new &&
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(static_old.pos - objectpos).getLength() < save_movem)
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data_changed = false;
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} else {
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errorstream<<"ServerEnvironment::deactivateFarObjects(): "
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<<"id="<<id<<" m_static_exists=true but "
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<<"static data doesn't actually exist in "
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<<PP(obj->m_static_block)<<std::endl;
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}
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}
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bool shall_be_written = (!stays_in_same_block || data_changed);
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// Delete old static object
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if(obj->m_static_exists)
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if(obj->isStaticAllowed())
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{
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MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
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// Create new static object
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std::string staticdata_new = obj->getStaticData();
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StaticObject s_obj(obj->getType(), objectpos, staticdata_new);
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bool stays_in_same_block = false;
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bool data_changed = true;
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if(obj->m_static_exists){
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if(obj->m_static_block == blockpos_o)
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stays_in_same_block = true;
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MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
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core::map<u16, StaticObject>::Node *n =
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block->m_static_objects.m_active.find(id);
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if(n){
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StaticObject static_old = n->getValue();
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float save_movem = obj->getMinimumSavedMovement();
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if(static_old.data == staticdata_new &&
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(static_old.pos - objectpos).getLength() < save_movem)
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data_changed = false;
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} else {
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errorstream<<"ServerEnvironment::deactivateFarObjects(): "
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<<"id="<<id<<" m_static_exists=true but "
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<<"static data doesn't actually exist in "
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<<PP(obj->m_static_block)<<std::endl;
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}
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}
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bool shall_be_written = (!stays_in_same_block || data_changed);
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// Delete old static object
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if(obj->m_static_exists)
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{
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MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
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if(block)
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{
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block->m_static_objects.remove(id);
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obj->m_static_exists = false;
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// Only mark block as modified if data changed considerably
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if(shall_be_written)
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"deactivateFarObjects: Static data "
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"changed considerably");
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}
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}
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// Add to the block where the object is located in
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v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
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// Get or generate the block
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MapBlock *block = m_map->emergeBlock(blockpos);
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if(block)
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{
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block->m_static_objects.remove(id);
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obj->m_static_exists = false;
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// Only mark block as modified if data changed considerably
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if(shall_be_written)
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"deactivateFarObjects: Static data "
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"changed considerably");
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if(block->m_static_objects.m_stored.size() >= 49){
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errorstream<<"ServerEnv: Trying to store id="<<obj->getId()
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<<" statically but block "<<PP(blockpos)
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<<" already contains "
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<<block->m_static_objects.m_stored.size()
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<<" (over 49) objects."
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<<" Forcing delete."<<std::endl;
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force_delete = true;
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} else {
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u16 new_id = pending_delete ? id : 0;
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block->m_static_objects.insert(new_id, s_obj);
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// Only mark block as modified if data changed considerably
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if(shall_be_written)
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"deactivateFarObjects: Static data "
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"changed considerably");
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obj->m_static_exists = true;
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obj->m_static_block = block->getPos();
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}
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}
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}
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// Add to the block where the object is located in
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v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
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// Get or generate the block
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MapBlock *block = m_map->emergeBlock(blockpos);
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if(block)
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{
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if(block->m_static_objects.m_stored.size() >= 49){
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errorstream<<"ServerEnv: Trying to store id="<<obj->getId()
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<<" statically but block "<<PP(blockpos)
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<<" already contains "
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<<block->m_static_objects.m_stored.size()
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<<" (over 49) objects."
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<<" Forcing delete."<<std::endl;
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force_delete = true;
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} else {
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u16 new_id = pending_delete ? id : 0;
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block->m_static_objects.insert(new_id, s_obj);
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// Only mark block as modified if data changed considerably
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if(shall_be_written)
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"deactivateFarObjects: Static data "
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"changed considerably");
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obj->m_static_exists = true;
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obj->m_static_block = block->getPos();
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else{
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if(!force_delete){
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errorstream<<"ServerEnv: Could not find or generate "
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<<"a block for storing id="<<obj->getId()
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<<" statically"<<std::endl;
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continue;
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}
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}
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}
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else{
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errorstream<<"ServerEnv: Could not find or generate "
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<<"a block for storing id="<<obj->getId()
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<<" statically"<<std::endl;
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continue;
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}
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/*
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If known by some client, set pending deactivation.
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Otherwise delete it immediately.
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*/
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if(pending_delete)
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if(pending_delete && !force_delete)
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{
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verbosestream<<"ServerEnvironment::deactivateFarObjects(): "
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<<"object id="<<id<<" is known by clients"
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@ -1713,14 +1720,14 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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*/
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ClientEnvironment::ClientEnvironment(ClientMap *map, scene::ISceneManager *smgr,
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ITextureSource *texturesource, IGameDef *gamedef):
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ITextureSource *texturesource, IGameDef *gamedef,
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IrrlichtDevice *irr):
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m_map(map),
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m_smgr(smgr),
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m_texturesource(texturesource),
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m_gamedef(gamedef)
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m_gamedef(gamedef),
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m_irr(irr)
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{
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assert(m_map);
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assert(m_smgr);
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}
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ClientEnvironment::~ClientEnvironment()
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@ -2096,7 +2103,7 @@ u16 ClientEnvironment::addActiveObject(ClientActiveObject *object)
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infostream<<"ClientEnvironment::addActiveObject(): "
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<<"added (id="<<object->getId()<<")"<<std::endl;
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m_active_objects.insert(object->getId(), object);
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object->addToScene(m_smgr, m_texturesource);
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object->addToScene(m_smgr, m_texturesource, m_irr);
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{ // Update lighting immediately
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u8 light = 0;
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try{
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@ -2114,7 +2121,8 @@ u16 ClientEnvironment::addActiveObject(ClientActiveObject *object)
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void ClientEnvironment::addActiveObject(u16 id, u8 type,
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const std::string &init_data)
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{
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ClientActiveObject* obj = ClientActiveObject::create(type, m_gamedef);
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ClientActiveObject* obj =
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ClientActiveObject::create(type, m_gamedef, this);
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if(obj == NULL)
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{
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infostream<<"ClientEnvironment::addActiveObject(): "
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