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Drop --videomodes, fullscreen_bpp and high_precision_fpu settings

These have been pointless for a while.
This commit is contained in:
sfan5 2021-06-15 19:11:56 +02:00
parent dc165fe942
commit edf098db63
9 changed files with 3 additions and 122 deletions

View file

@ -752,28 +752,6 @@ int ModApiMainMenu::l_get_video_drivers(lua_State *L)
return 1;
}
/******************************************************************************/
int ModApiMainMenu::l_get_video_modes(lua_State *L)
{
std::vector<core::vector3d<u32> > videomodes
= RenderingEngine::getSupportedVideoModes();
lua_newtable(L);
for (u32 i = 0; i != videomodes.size(); i++) {
lua_newtable(L);
lua_pushnumber(L, videomodes[i].X);
lua_setfield(L, -2, "w");
lua_pushnumber(L, videomodes[i].Y);
lua_setfield(L, -2, "h");
lua_pushnumber(L, videomodes[i].Z);
lua_setfield(L, -2, "depth");
lua_rawseti(L, -2, i + 1);
}
return 1;
}
/******************************************************************************/
int ModApiMainMenu::l_gettext(lua_State *L)
{
@ -895,7 +873,6 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(download_file);
API_FCT(gettext);
API_FCT(get_video_drivers);
API_FCT(get_video_modes);
API_FCT(get_screen_info);
API_FCT(get_min_supp_proto);
API_FCT(get_max_supp_proto);