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https://github.com/luanti-org/luanti.git
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Drop --videomodes, fullscreen_bpp and high_precision_fpu settings
These have been pointless for a while.
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dc165fe942
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9 changed files with 3 additions and 122 deletions
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@ -92,7 +92,6 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
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// bpp, fsaa, vsync
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bool vsync = g_settings->getBool("vsync");
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u16 bits = g_settings->getU16("fullscreen_bpp");
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u16 fsaa = g_settings->getU16("fsaa");
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// stereo buffer required for pageflip stereo
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@ -122,15 +121,13 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
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params.LoggingLevel = irr::ELL_DEBUG;
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params.DriverType = driverType;
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params.WindowSize = core::dimension2d<u32>(screen_w, screen_h);
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params.Bits = bits;
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params.AntiAlias = fsaa;
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params.Fullscreen = fullscreen;
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params.Stencilbuffer = false;
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params.Stereobuffer = stereo_buffer;
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params.Vsync = vsync;
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params.EventReceiver = receiver;
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params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
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params.ZBufferBits = 24;
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params.HighPrecisionFPU = true;
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#ifdef __ANDROID__
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params.PrivateData = porting::app_global;
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#endif
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@ -171,60 +168,6 @@ void RenderingEngine::setResizable(bool resize)
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m_device->setResizable(resize);
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}
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bool RenderingEngine::print_video_modes()
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{
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IrrlichtDevice *nulldevice;
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bool vsync = g_settings->getBool("vsync");
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u16 fsaa = g_settings->getU16("fsaa");
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MyEventReceiver *receiver = new MyEventReceiver();
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SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
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params.DriverType = video::EDT_NULL;
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params.WindowSize = core::dimension2d<u32>(640, 480);
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params.Bits = 24;
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params.AntiAlias = fsaa;
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params.Fullscreen = false;
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params.Stencilbuffer = false;
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params.Vsync = vsync;
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params.EventReceiver = receiver;
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params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
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nulldevice = createDeviceEx(params);
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if (!nulldevice) {
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delete receiver;
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return false;
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}
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std::cout << _("Available video modes (WxHxD):") << std::endl;
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video::IVideoModeList *videomode_list = nulldevice->getVideoModeList();
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if (videomode_list != NULL) {
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s32 videomode_count = videomode_list->getVideoModeCount();
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core::dimension2d<u32> videomode_res;
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s32 videomode_depth;
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for (s32 i = 0; i < videomode_count; ++i) {
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videomode_res = videomode_list->getVideoModeResolution(i);
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videomode_depth = videomode_list->getVideoModeDepth(i);
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std::cout << videomode_res.Width << "x" << videomode_res.Height
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<< "x" << videomode_depth << std::endl;
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}
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std::cout << _("Active video mode (WxHxD):") << std::endl;
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videomode_res = videomode_list->getDesktopResolution();
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videomode_depth = videomode_list->getDesktopDepth();
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std::cout << videomode_res.Width << "x" << videomode_res.Height << "x"
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<< videomode_depth << std::endl;
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}
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nulldevice->drop();
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delete receiver;
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return videomode_list != NULL;
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}
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void RenderingEngine::removeMesh(const scene::IMesh* mesh)
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{
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m_device->getSceneManager()->getMeshCache()->removeMesh(mesh);
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@ -582,25 +525,6 @@ void RenderingEngine::draw_menu_scene(gui::IGUIEnvironment *guienv,
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get_video_driver()->endScene();
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}
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std::vector<core::vector3d<u32>> RenderingEngine::getSupportedVideoModes()
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{
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IrrlichtDevice *nulldevice = createDevice(video::EDT_NULL);
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sanity_check(nulldevice);
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std::vector<core::vector3d<u32>> mlist;
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video::IVideoModeList *modelist = nulldevice->getVideoModeList();
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s32 num_modes = modelist->getVideoModeCount();
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for (s32 i = 0; i != num_modes; i++) {
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core::dimension2d<u32> mode_res = modelist->getVideoModeResolution(i);
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u32 mode_depth = (u32)modelist->getVideoModeDepth(i);
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mlist.emplace_back(mode_res.Width, mode_res.Height, mode_depth);
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}
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nulldevice->drop();
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return mlist;
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}
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std::vector<irr::video::E_DRIVER_TYPE> RenderingEngine::getSupportedVideoDrivers()
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{
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std::vector<irr::video::E_DRIVER_TYPE> drivers;
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