From ed36ca9c91f95cc9ecd6b1ecfd2ce835947616d4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gef=C3=BCllte=20Taubenbrust?= <72752000+GefullteTaubenbrust2@users.noreply.github.com> Date: Fri, 10 Jan 2025 16:33:13 +0100 Subject: [PATCH] Update lua_api.md --- doc/lua_api.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/lua_api.md b/doc/lua_api.md index 4c2711baa..a4e6c7c69 100644 --- a/doc/lua_api.md +++ b/doc/lua_api.md @@ -8800,9 +8800,9 @@ child will follow movement and rotation of that bone. but keeping original luma and being symmetrical in terms of saturation (eg. -1 and 1 is the same saturation and luma, but different hues) * This value has no effect on clients who have shaders or post-processing disabled. - * `foliage_translucency` controls the intensity of the foliage translucency effect (default: `2.0`). + * `foliage_translucency` controls the intensity of the foliage translucency effect (default: `1.5`). * This has no effect when dynamic shadows are disabled and on clients who have the "Translucent foliage" effect disabled. - * `specular_intensity` controls the intensity of specular highlights on nodes and liquids (default: `2.0`). + * `specular_intensity` controls the intensity of specular highlights on nodes and liquids (default: `1.5`). * This has no effect when dynamic shadows are disabled and on clients who have the "Translucent foliage" effect disabled. * `shadows` is a table that controls ambient shadows * This has no effect on clients who have the "Dynamic Shadows" effect disabled.