diff --git a/doc/lua_api.md b/doc/lua_api.md index 4c2711baa..a4e6c7c69 100644 --- a/doc/lua_api.md +++ b/doc/lua_api.md @@ -8800,9 +8800,9 @@ child will follow movement and rotation of that bone. but keeping original luma and being symmetrical in terms of saturation (eg. -1 and 1 is the same saturation and luma, but different hues) * This value has no effect on clients who have shaders or post-processing disabled. - * `foliage_translucency` controls the intensity of the foliage translucency effect (default: `2.0`). + * `foliage_translucency` controls the intensity of the foliage translucency effect (default: `1.5`). * This has no effect when dynamic shadows are disabled and on clients who have the "Translucent foliage" effect disabled. - * `specular_intensity` controls the intensity of specular highlights on nodes and liquids (default: `2.0`). + * `specular_intensity` controls the intensity of specular highlights on nodes and liquids (default: `1.5`). * This has no effect when dynamic shadows are disabled and on clients who have the "Translucent foliage" effect disabled. * `shadows` is a table that controls ambient shadows * This has no effect on clients who have the "Dynamic Shadows" effect disabled.