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Remove all bump mapping and parallax occlusion related code.

This commit is contained in:
Lars 2020-10-12 13:29:31 -07:00 committed by lhofhansl
parent f43d1cfa81
commit ed22260822
17 changed files with 24 additions and 384 deletions

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@ -88,7 +88,6 @@ private:
// TODO: Add callback to update these when g_settings changes
bool m_cache_enable_shaders;
bool m_cache_use_tangent_vertices;
bool m_cache_smooth_lighting;
int m_meshgen_block_cache_size;