1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-09-15 18:57:08 +00:00

[Patch 2/4] Network rework: packet writing, sending and cleanups

NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
  * Reliability
  * Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)

PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).

Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)

Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)

ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)

Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll

Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets

Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes

ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
This commit is contained in:
Loic Blot 2015-01-16 11:37:49 +01:00
parent efa977518a
commit ed04e8e9e4
22 changed files with 3921 additions and 4182 deletions

View file

@ -108,3 +108,77 @@ const ToClientCommandHandler toClientCommandTable[TOCLIENT_NUM_MSG_TYPES] =
{ "TOCLIENT_LOCAL_PLAYER_ANIMATIONS", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_LocalPlayerAnimations }, // 0x51
{ "TOCLIENT_EYE_OFFSET", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_EyeOffset }, // 0x52
};
const static ServerCommandFactory null_command_factory = { "TOSERVER_NULL", 0, false };
const ServerCommandFactory serverCommandFactoryTable[TOSERVER_NUM_MSG_TYPES] =
{
null_command_factory, // 0x00
null_command_factory, // 0x01
null_command_factory, // 0x02
null_command_factory, // 0x03
null_command_factory, // 0x04
null_command_factory, // 0x05
null_command_factory, // 0x06
null_command_factory, // 0x07
null_command_factory, // 0x08
null_command_factory, // 0x09
null_command_factory, // 0x0a
null_command_factory, // 0x0b
null_command_factory, // 0x0c
null_command_factory, // 0x0d
null_command_factory, // 0x0e
null_command_factory, // 0x0f
{ "TOSERVER_INIT", 1, false }, // 0x10
{ "TOSERVER_INIT2", 1, true }, // 0x11
null_command_factory, // 0x12
null_command_factory, // 0x13
null_command_factory, // 0x14
null_command_factory, // 0x15
null_command_factory, // 0x16
null_command_factory, // 0x17
null_command_factory, // 0x18
null_command_factory, // 0x19
null_command_factory, // 0x1a
null_command_factory, // 0x1b
null_command_factory, // 0x1c
null_command_factory, // 0x1d
null_command_factory, // 0x1e
null_command_factory, // 0x1f
null_command_factory, // 0x20
null_command_factory, // 0x21
null_command_factory, // 0x22
{ "TOSERVER_PLAYERPOS", 0, false }, // 0x23
{ "TOSERVER_GOTBLOCKS", 2, true }, // 0x24
{ "TOSERVER_DELETEDBLOCKS", 2, true }, // 0x25
null_command_factory, // 0x26
{ "TOSERVER_CLICK_OBJECT", 0, false }, // 0x27
{ "TOSERVER_GROUND_ACTION", 0, false }, // 0x28
{ "TOSERVER_RELEASE", 0, false }, // 0x29
null_command_factory, // 0x2a
null_command_factory, // 0x2b
null_command_factory, // 0x2c
null_command_factory, // 0x2d
null_command_factory, // 0x2e
null_command_factory, // 0x2f
{ "TOSERVER_SIGNTEXT", 0, false }, // 0x30
{ "TOSERVER_INVENTORY_ACTION", 0, true }, // 0x31
{ "TOSERVER_CHAT_MESSAGE", 0, true }, // 0x32
{ "TOSERVER_SIGNNODETEXT", 0, false }, // 0x33
{ "TOSERVER_CLICK_ACTIVEOBJECT", 0, false }, // 0x34
{ "TOSERVER_DAMAGE", 0, true }, // 0x35
{ "TOSERVER_PASSWORD", 0, true }, // 0x36
{ "TOSERVER_PLAYERITEM", 0, true }, // 0x37
{ "TOSERVER_RESPAWN", 0, true }, // 0x38
{ "TOSERVER_INTERACT", 0, true }, // 0x39
{ "TOSERVER_REMOVED_SOUNDS", 1, true }, // 0x3a
{ "TOSERVER_NODEMETA_FIELDS", 0, true }, // 0x3b
{ "TOSERVER_INVENTORY_FIELDS", 0, true }, // 0x3c
null_command_factory, // 0x3d
null_command_factory, // 0x3e
null_command_factory, // 0x3f
{ "TOSERVER_REQUEST_MEDIA", 1, true }, // 0x40
{ "TOSERVER_RECEIVED_MEDIA", 1, true }, // 0x41
{ "TOSERVER_BREATH", 0, true }, // 0x42
{ "TOSERVER_CLIENT_READY", 0, true }, // 0x43
};

View file

@ -23,7 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "client.h"
#include "networkprotocol.h"
#include "toclientpacket.h"
#include "networkpacket.h"
enum ToClientConnectionState {
TOCLIENT_STATE_NOT_CONNECTED,
@ -33,11 +33,20 @@ enum ToClientConnectionState {
struct ToClientCommandHandler
{
char const* name;
const char* name;
ToClientConnectionState state;
void (Client::*handler)(ToClientPacket* pkt);
void (Client::*handler)(NetworkPacket* pkt);
};
struct ServerCommandFactory
{
const char* name;
u16 channel;
bool reliable;
};
extern const ToClientCommandHandler toClientCommandTable[TOCLIENT_NUM_MSG_TYPES];
extern const ServerCommandFactory serverCommandFactoryTable[TOSERVER_NUM_MSG_TYPES];
#endif

3112
src/network/connection.cpp Normal file

File diff suppressed because it is too large Load diff

1098
src/network/connection.h Normal file

File diff suppressed because it is too large Load diff

View file

@ -1,6 +1,5 @@
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
@ -20,37 +19,54 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "networkpacket.h"
#include "debug.h"
#include "exceptions.h"
#include "util/serialize.h"
NetworkPacket::NetworkPacket(u8 *data, u32 datasize, u16 peer_id):
m_peer_id(peer_id)
m_read_offset(0), m_peer_id(peer_id)
{
m_read_offset = 0;
m_datasize = datasize - 2;
// Copy data packet to remove opcode
m_data = new u8[m_datasize];
// split command and datas
m_command = readU16(&data[0]);
m_data = std::vector<u8>(&data[2], &data[2 + m_datasize]);
}
memcpy(m_data, &data[2], m_datasize);
NetworkPacket::NetworkPacket(u16 command, u32 datasize, u16 peer_id):
m_datasize(datasize), m_read_offset(0), m_command(command), m_peer_id(peer_id)
{
m_data.resize(m_datasize);
}
NetworkPacket::NetworkPacket(u16 command, u32 datasize):
m_datasize(datasize), m_read_offset(0), m_command(command), m_peer_id(0)
{
m_data.resize(m_datasize);
}
NetworkPacket::~NetworkPacket()
{
delete [] m_data;
m_data.clear();
}
char* NetworkPacket::getString(u32 from_offset)
{
assert(from_offset < m_datasize);
if (from_offset >= m_datasize)
throw SerializationError("Malformed packet read");
return (char*)&m_data[from_offset];
}
char NetworkPacket::getChar(u32 offset)
void NetworkPacket::putRawString(const char* src, u32 len)
{
assert(offset < m_datasize);
if (m_read_offset + len * sizeof(char) >= m_datasize) {
m_datasize += len * sizeof(char);
m_data.resize(m_datasize);
}
return m_data[offset];
memcpy(&m_data[m_read_offset], src, len);
m_read_offset += len;
}
NetworkPacket& NetworkPacket::operator>>(std::string& dst)
@ -64,14 +80,51 @@ NetworkPacket& NetworkPacket::operator>>(std::string& dst)
return *this;
}
dst.reserve(strLen);
dst.append((char*)&m_data[m_read_offset], strLen);
m_read_offset += strLen*sizeof(char);
m_read_offset += strLen * sizeof(char);
return *this;
}
NetworkPacket& NetworkPacket::operator<<(std::string src)
{
u16 msgsize = src.size();
if (msgsize > 0xFFFF) {
msgsize = 0xFFFF;
}
*this << msgsize;
if (m_read_offset + msgsize * sizeof(char) >= m_datasize) {
m_datasize += msgsize * sizeof(char);
m_data.resize(m_datasize);
}
memcpy(&m_data[m_read_offset], src.c_str(), msgsize);
m_read_offset += msgsize;
return *this;
}
void NetworkPacket::putLongString(std::string src)
{
u32 msgsize = src.size();
if (msgsize > 0xFFFFFFFF) {
msgsize = 0xFFFFFFFF;
}
*this << msgsize;
if (m_read_offset + msgsize * sizeof(char) >= m_datasize) {
m_datasize += msgsize * sizeof(char);
m_data.resize(m_datasize);
}
memcpy(&m_data[m_read_offset], src.c_str(), msgsize);
m_read_offset += msgsize;
}
NetworkPacket& NetworkPacket::operator>>(std::wstring& dst)
{
u16 strLen = readU16(&m_data[m_read_offset]);
@ -93,6 +146,23 @@ NetworkPacket& NetworkPacket::operator>>(std::wstring& dst)
return *this;
}
NetworkPacket& NetworkPacket::operator<<(std::wstring src)
{
u16 msgsize = src.size();
if (msgsize > 0xFFFF) {
msgsize = 0xFFFF;
}
*this << msgsize;
// Write string
for (u16 i=0; i<msgsize; i++) {
*this << (u16) src[i];
}
return *this;
}
std::string NetworkPacket::readLongString()
{
u32 strLen = readU32(&m_data[m_read_offset]);
@ -114,151 +184,251 @@ std::string NetworkPacket::readLongString()
NetworkPacket& NetworkPacket::operator>>(char& dst)
{
dst = getChar(m_read_offset);
if (m_read_offset >= m_datasize)
throw SerializationError("Malformed packet read");
m_read_offset += sizeof(char);
dst = readU8(&m_data[m_read_offset]);
incrOffset<char>();
return *this;
}
u8* NetworkPacket::getU8Ptr(u32 from_offset)
char NetworkPacket::getChar(u32 offset)
{
assert(from_offset < m_datasize);
if (offset >= m_datasize)
throw SerializationError("Malformed packet read");
return (u8*)&m_data[from_offset];
return readU8(&m_data[offset]);
}
u8 NetworkPacket::getU8(u32 offset)
NetworkPacket& NetworkPacket::operator<<(char src)
{
assert(offset < m_datasize);
checkDataSize<u8>();
return m_data[offset];
writeU8(&m_data[m_read_offset], src);
incrOffset<char>();
return *this;
}
NetworkPacket& NetworkPacket::operator>>(u8& dst)
NetworkPacket& NetworkPacket::operator<<(u8 src)
{
assert(m_read_offset < m_datasize);
dst = m_data[m_read_offset];
checkDataSize<u8>();
m_read_offset += sizeof(u8);
writeU8(&m_data[m_read_offset], src);
incrOffset<u8>();
return *this;
}
NetworkPacket& NetworkPacket::operator<<(bool src)
{
checkDataSize<u8>();
writeU8(&m_data[m_read_offset], src);
incrOffset<u8>();
return *this;
}
NetworkPacket& NetworkPacket::operator<<(u16 src)
{
checkDataSize<u16>();
writeU16(&m_data[m_read_offset], src);
incrOffset<u16>();
return *this;
}
NetworkPacket& NetworkPacket::operator<<(u32 src)
{
checkDataSize<u32>();
writeU32(&m_data[m_read_offset], src);
incrOffset<u32>();
return *this;
}
NetworkPacket& NetworkPacket::operator<<(u64 src)
{
checkDataSize<u64>();
writeU64(&m_data[m_read_offset], src);
incrOffset<u64>();
return *this;
}
NetworkPacket& NetworkPacket::operator<<(float src)
{
checkDataSize<float>();
writeF1000(&m_data[m_read_offset], src);
incrOffset<float>();
return *this;
}
NetworkPacket& NetworkPacket::operator>>(bool& dst)
{
assert(m_read_offset < m_datasize);
dst = m_data[m_read_offset];
if (m_read_offset >= m_datasize)
throw SerializationError("Malformed packet read");
m_read_offset += sizeof(u8);
dst = readU8(&m_data[m_read_offset]);
incrOffset<u8>();
return *this;
}
NetworkPacket& NetworkPacket::operator>>(u8& dst)
{
if (m_read_offset >= m_datasize)
throw SerializationError("Malformed packet read");
dst = readU8(&m_data[m_read_offset]);
incrOffset<u8>();
return *this;
}
u8 NetworkPacket::getU8(u32 offset)
{
if (offset >= m_datasize)
throw SerializationError("Malformed packet read");
return readU8(&m_data[offset]);
}
u8* NetworkPacket::getU8Ptr(u32 from_offset)
{
if (m_datasize == 0) {
return NULL;
}
if (from_offset >= m_datasize)
throw SerializationError("Malformed packet read");
return (u8*)&m_data[from_offset];
}
NetworkPacket& NetworkPacket::operator>>(u16& dst)
{
if (m_read_offset >= m_datasize)
throw SerializationError("Malformed packet read");
dst = readU16(&m_data[m_read_offset]);
incrOffset<u16>();
return *this;
}
u16 NetworkPacket::getU16(u32 from_offset)
{
assert(from_offset < m_datasize);
if (from_offset >= m_datasize)
throw SerializationError("Malformed packet read");
return readU16(&m_data[from_offset]);
}
NetworkPacket& NetworkPacket::operator>>(u16& dst)
{
dst = getU16(m_read_offset);
m_read_offset += sizeof(u16);
return *this;
}
u32 NetworkPacket::getU32(u32 from_offset)
{
assert(from_offset < m_datasize);
return readU32(&m_data[from_offset]);
}
NetworkPacket& NetworkPacket::operator>>(u32& dst)
{
dst = getU32(m_read_offset);
if (m_read_offset >= m_datasize)
throw SerializationError("Malformed packet read");
m_read_offset += sizeof(u32);
dst = readU32(&m_data[m_read_offset]);
incrOffset<u32>();
return *this;
}
u64 NetworkPacket::getU64(u32 from_offset)
{
assert(from_offset < m_datasize);
return readU64(&m_data[from_offset]);
}
NetworkPacket& NetworkPacket::operator>>(u64& dst)
{
dst = getU64(m_read_offset);
if (m_read_offset >= m_datasize)
throw SerializationError("Malformed packet read");
m_read_offset += sizeof(u64);
dst = readU64(&m_data[m_read_offset]);
incrOffset<u64>();
return *this;
}
float NetworkPacket::getF1000(u32 from_offset)
{
assert(from_offset < m_datasize);
return readF1000(&m_data[from_offset]);
}
NetworkPacket& NetworkPacket::operator>>(float& dst)
{
dst = getF1000(m_read_offset);
if (m_read_offset >= m_datasize)
throw SerializationError("Malformed packet read");
m_read_offset += sizeof(float);
dst = readF1000(&m_data[m_read_offset]);
incrOffset<float>();
return *this;
}
NetworkPacket& NetworkPacket::operator>>(v2f& dst)
{
assert(m_read_offset < m_datasize);
if (m_read_offset >= m_datasize)
throw SerializationError("Malformed packet read");
dst = readV2F1000(&m_data[m_read_offset]);
m_read_offset += sizeof(v2f);
incrOffset<v2f>();
return *this;
}
NetworkPacket& NetworkPacket::operator>>(v3f& dst)
{
assert(m_read_offset < m_datasize);
if (m_read_offset >= m_datasize)
throw SerializationError("Malformed packet read");
dst = readV3F1000(&m_data[m_read_offset]);
m_read_offset += sizeof(v3f);
incrOffset<v3f>();
return *this;
}
s16 NetworkPacket::getS16(u32 from_offset)
{
assert(from_offset < m_datasize);
return readS16(&m_data[from_offset]);
}
NetworkPacket& NetworkPacket::operator>>(s16& dst)
{
dst = getS16(m_read_offset);
if (m_read_offset >= m_datasize)
throw SerializationError("Malformed packet read");
m_read_offset += sizeof(s16);
dst = readS16(&m_data[m_read_offset]);
incrOffset<s16>();
return *this;
}
s32 NetworkPacket::getS32(u32 from_offset)
NetworkPacket& NetworkPacket::operator<<(s16 src)
{
assert(from_offset < m_datasize);
return readS32(&m_data[from_offset]);
*this << (u16) src;
return *this;
}
NetworkPacket& NetworkPacket::operator>>(s32& dst)
{
dst = getS32(m_read_offset);
if (m_read_offset >= m_datasize)
throw SerializationError("Malformed packet read");
m_read_offset += sizeof(s32);
dst = readS32(&m_data[m_read_offset]);
incrOffset<s32>();
return *this;
}
NetworkPacket& NetworkPacket::operator<<(s32 src)
{
*this << (u32) src;
return *this;
}
NetworkPacket& NetworkPacket::operator>>(v3s16& dst)
{
if (m_read_offset >= m_datasize)
throw SerializationError("Malformed packet read");
dst = readV3S16(&m_data[m_read_offset]);
incrOffset<v3s16>();
return *this;
}
@ -266,36 +436,88 @@ NetworkPacket& NetworkPacket::operator>>(v2s32& dst)
{
dst = readV2S32(&m_data[m_read_offset]);
m_read_offset += sizeof(v2s32);
incrOffset<v2s32>();
return *this;
}
v3s16 NetworkPacket::getV3S16(u32 from_offset)
{
assert(from_offset < m_datasize);
return readV3S16(&m_data[from_offset]);
}
NetworkPacket& NetworkPacket::operator>>(v3s16& dst)
{
dst = getV3S16(m_read_offset);
m_read_offset += sizeof(v3s16);
return *this;
}
v3s32 NetworkPacket::getV3S32(u32 from_offset)
{
assert(from_offset < m_datasize);
return readV3S32(&m_data[from_offset]);
}
NetworkPacket& NetworkPacket::operator>>(v3s32& dst)
{
dst = getV3S32(m_read_offset);
if (m_read_offset >= m_datasize)
throw SerializationError("Malformed packet read");
m_read_offset += sizeof(v3s32);
dst = readV3S32(&m_data[m_read_offset]);
incrOffset<v3s32>();
return *this;
}
NetworkPacket& NetworkPacket::operator<<(v2f src)
{
*this << (float) src.X;
*this << (float) src.Y;
return *this;
}
NetworkPacket& NetworkPacket::operator<<(v3f src)
{
*this << (float) src.X;
*this << (float) src.Y;
*this << (float) src.Z;
return *this;
}
NetworkPacket& NetworkPacket::operator<<(v3s16 src)
{
*this << (s16) src.X;
*this << (s16) src.Y;
*this << (s16) src.Z;
return *this;
}
NetworkPacket& NetworkPacket::operator<<(v2s32 src)
{
*this << (s32) src.X;
*this << (s32) src.Y;
return *this;
}
NetworkPacket& NetworkPacket::operator<<(v3s32 src)
{
*this << (s32) src.X;
*this << (s32) src.Y;
*this << (s32) src.Z;
return *this;
}
NetworkPacket& NetworkPacket::operator>>(video::SColor& dst)
{
if (m_read_offset >= m_datasize)
throw SerializationError("Malformed packet read");
dst = readARGB8(&m_data[m_read_offset]);
incrOffset<u32>();
return *this;
}
NetworkPacket& NetworkPacket::operator<<(video::SColor src)
{
checkDataSize<u32>();
writeU32(&m_data[m_read_offset], src.color);
incrOffset<u32>();
return *this;
}
SharedBuffer<u8> NetworkPacket::oldForgePacket()
{
SharedBuffer<u8> sb(m_datasize + 2);
writeU16(&sb[0], m_command);
u8* datas = getU8Ptr(0);
if (datas != NULL)
memcpy(&sb[2], datas, m_datasize);
return sb;
}

View file

@ -1,6 +1,5 @@
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
@ -21,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef NETWORKPACKET_HEADER
#define NETWORKPACKET_HEADER
#include "util/pointer.h"
#include "util/numeric.h"
#include "networkprotocol.h"
@ -29,57 +29,100 @@ class NetworkPacket
public:
NetworkPacket(u8 *data, u32 datasize, u16 peer_id);
NetworkPacket(u16 command, u32 datasize, u16 peer_id);
NetworkPacket(u16 command, u32 datasize);
~NetworkPacket();
// Getters
u32 getSize() { return m_datasize; }
u16 getPeerId() { return m_peer_id; }
u16 getCommand() { return m_command; }
// Data extractors
char* getString(u32 from_offset);
void putRawString(const char* src, u32 len);
NetworkPacket& operator>>(std::string& dst);
NetworkPacket& operator<<(std::string src);
void putLongString(std::string src);
NetworkPacket& operator>>(std::wstring& dst);
NetworkPacket& operator<<(std::wstring src);
std::string readLongString();
char getChar(u32 offset);
NetworkPacket& operator>>(char& dst);
NetworkPacket& operator<<(char src);
NetworkPacket& operator>>(bool& dst);
NetworkPacket& operator<<(bool src);
u8 getU8(u32 offset);
NetworkPacket& operator>>(u8& dst);
NetworkPacket& operator<<(u8 src);
u8* getU8Ptr(u32 offset);
u16 getU16(u32 from_offset);
NetworkPacket& operator>>(u16& dst);
u32 getU32(u32 from_offset);
NetworkPacket& operator<<(u16 src);
NetworkPacket& operator>>(u32& dst);
u64 getU64(u32 from_offset);
NetworkPacket& operator<<(u32 src);
NetworkPacket& operator>>(u64& dst);
NetworkPacket& operator<<(u64 src);
float getF1000(u32 offset);
NetworkPacket& operator>>(float& dst);
NetworkPacket& operator>>(v2f& dst);
NetworkPacket& operator>>(v3f& dst);
NetworkPacket& operator<<(float src);
NetworkPacket& operator>>(v2f& dst);
NetworkPacket& operator<<(v2f src);
NetworkPacket& operator>>(v3f& dst);
NetworkPacket& operator<<(v3f src);
s16 getS16(u32 from_offset);
NetworkPacket& operator>>(s16& dst);
s32 getS32(u32 from_offset);
NetworkPacket& operator<<(s16 src);
NetworkPacket& operator>>(s32& dst);
NetworkPacket& operator<<(s32 src);
NetworkPacket& operator>>(v2s32& dst);
NetworkPacket& operator<<(v2s32 src);
v3s16 getV3S16(u32 from_offset);
NetworkPacket& operator>>(v3s16& dst);
NetworkPacket& operator<<(v3s16 src);
v3s32 getV3S32(u32 from_offset);
NetworkPacket& operator>>(v3s32& dst);
NetworkPacket& operator<<(v3s32 src);
protected:
u8 *m_data;
NetworkPacket& operator>>(video::SColor& dst);
NetworkPacket& operator<<(video::SColor src);
// Temp, we remove SharedBuffer when migration finished
SharedBuffer<u8> oldForgePacket();
private:
template<typename T> void checkDataSize()
{
if (m_read_offset + sizeof(T) > m_datasize) {
m_datasize += sizeof(T);
m_data.resize(m_datasize);
}
}
template<typename T> void incrOffset()
{
m_read_offset += sizeof(T);
}
std::vector<u8> m_data;
u32 m_datasize;
u32 m_read_offset;
private:
u16 m_command;
u16 m_peer_id;
};

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -93,3 +93,92 @@ const ToServerCommandHandler toServerCommandTable[TOSERVER_NUM_MSG_TYPES] =
{ "TOSERVER_BREATH", TOSERVER_STATE_INGAME, &Server::handleCommand_Breath }, // 0x42
{ "TOSERVER_CLIENT_READY", TOSERVER_STATE_STARTUP, &Server::handleCommand_ClientReady }, // 0x43
};
const static ClientCommandFactory null_command_factory = { "TOCLIENT_NULL", 0, false };
const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES] =
{
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
{ "TOCLIENT_INIT", 0, true }, // 0x10
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
{ "TOCLIENT_BLOCKDATA", 2, true }, // 0x20
{ "TOCLIENT_ADDNODE", 0, true }, // 0x21
{ "TOCLIENT_REMOVENODE", 0, true }, // 0x22
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
{ "TOCLIENT_INVENTORY", 0, true }, // 0x27
null_command_factory,
{ "TOCLIENT_TIME_OF_DAY", 0, true }, // 0x29
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
{ "TOCLIENT_CHAT_MESSAGE", 0, true }, // 0x30
{ "TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD", 0, true }, // 0x31
{ "TOCLIENT_ACTIVE_OBJECT_MESSAGES", 0, true }, // 0x32 Special packet, sent by 0 (rel) and 1 (unrel) channel
{ "TOCLIENT_HP", 0, true }, // 0x33
{ "TOCLIENT_MOVE_PLAYER", 0, true }, // 0x34
{ "TOCLIENT_ACCESS_DENIED", 0, true }, // 0x35
{ "TOCLIENT_PLAYERITEM", 0, false }, // 0x36 obsolete
{ "TOCLIENT_DEATHSCREEN", 0, true }, // 0x37
{ "TOCLIENT_MEDIA", 2, true }, // 0x38
{ "TOCLIENT_TOOLDEF", 0, false }, // 0x39 obsolete
{ "TOCLIENT_NODEDEF", 0, true }, // 0x3a
{ "TOCLIENT_CRAFTITEMDEF", 0, false }, // 0x3b obsolete
{ "TOCLIENT_ANNOUNCE_MEDIA", 0, true }, // 0x3c
{ "TOCLIENT_ITEMDEF", 0, true }, // 0x3d
null_command_factory,
{ "TOCLIENT_PLAY_SOUND", 0, true }, // 0x3f
{ "TOCLIENT_STOP_SOUND", 0, true }, // 0x40
{ "TOCLIENT_PRIVILEGES", 0, true }, // 0x41
{ "TOCLIENT_INVENTORY_FORMSPEC", 0, true }, // 0x42
{ "TOCLIENT_DETACHED_INVENTORY", 0, true }, // 0x43
{ "TOCLIENT_SHOW_FORMSPEC", 0, true }, // 0x44
{ "TOCLIENT_MOVEMENT", 0, true }, // 0x45
{ "TOCLIENT_SPAWN_PARTICLE", 0, true }, // 0x46
{ "TOCLIENT_ADD_PARTICLESPAWNER", 0, true }, // 0x47
{ "TOCLIENT_DELETE_PARTICLESPAWNER", 0, true }, // 0x48
{ "TOCLIENT_HUDADD", 1, true }, // 0x49
{ "TOCLIENT_HUDRM", 1, true }, // 0x4a
{ "TOCLIENT_HUDCHANGE", 0, true }, // 0x4b
{ "TOCLIENT_HUD_SET_FLAGS", 0, true }, // 0x4c
{ "TOCLIENT_HUD_SET_PARAM", 0, true }, // 0x4d
{ "TOCLIENT_BREATH", 0, true }, // 0x4e
{ "TOCLIENT_SET_SKY", 0, true }, // 0x4f
{ "TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO", 0, true }, // 0x50
{ "TOCLIENT_LOCAL_PLAYER_ANIMATIONS", 0, true }, // 0x51
{ "TOCLIENT_EYE_OFFSET", 0, true }, // 0x52
};

View file

@ -23,7 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "server.h"
#include "networkprotocol.h"
#include "toserverpacket.h"
#include "networkpacket.h"
enum ToServerConnectionState {
TOSERVER_STATE_NOT_CONNECTED,
@ -35,9 +35,18 @@ struct ToServerCommandHandler
{
const std::string name;
ToServerConnectionState state;
void (Server::*handler)(ToServerPacket* pkt);
void (Server::*handler)(NetworkPacket* pkt);
};
struct ClientCommandFactory
{
const char* name;
u16 channel;
bool reliable;
};
extern const ToServerCommandHandler toServerCommandTable[TOSERVER_NUM_MSG_TYPES];
extern const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES];
#endif

View file

@ -1,28 +0,0 @@
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "toclientpacket.h"
#include "util/serialize.h"
ToClientPacket::ToClientPacket(u8 *data, u32 datasize, u16 peer_id):
NetworkPacket(data, datasize, peer_id)
{
m_command = (ToClientCommand)readU16(&data[0]);
}

View file

@ -1,38 +0,0 @@
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef TOCLIENTPACKET_HEADER
#define TOCLIENTPACKET_HEADER
#include "util/numeric.h"
#include "networkprotocol.h"
#include "networkpacket.h"
class ToClientPacket: public NetworkPacket
{
public:
ToClientPacket(u8 *data, u32 datasize, u16 peer_id);
ToClientCommand getCommand() { return m_command; }
private:
ToClientCommand m_command;
};
#endif

View file

@ -1,28 +0,0 @@
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "toserverpacket.h"
#include "util/serialize.h"
ToServerPacket::ToServerPacket(u8 *data, u32 datasize, u16 peer_id):
NetworkPacket(data, datasize, peer_id)
{
m_command = (ToServerCommand)readU16(&data[0]);
}

View file

@ -1,38 +0,0 @@
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef TOSERVERPACKET_HEADER
#define TOSERVERPACKET_HEADER
#include "util/numeric.h"
#include "networkprotocol.h"
#include "networkpacket.h"
class ToServerPacket: public NetworkPacket
{
public:
ToServerPacket(u8 *data, u32 datasize, u16 peer_id);
ToServerCommand getCommand() { return m_command; }
private:
ToServerCommand m_command;
};
#endif