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Add map limit config option
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11 changed files with 38 additions and 43 deletions
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@ -45,8 +45,8 @@ BiomeManager::BiomeManager(IGameDef *gamedef) :
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b->depth_top = 0;
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b->depth_filler = 0;
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b->depth_water_top = 0;
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b->y_min = -MAP_GENERATION_LIMIT;
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b->y_max = MAP_GENERATION_LIMIT;
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b->y_min = -MAX_MAP_GENERATION_LIMIT;
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b->y_max = MAX_MAP_GENERATION_LIMIT;
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b->heat_point = 0.0;
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b->humidity_point = 0.0;
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@ -140,4 +140,3 @@ void Biome::resolveNodeNames()
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getIdFromNrBacklog(&c_river_water, "mapgen_river_water_source", CONTENT_AIR);
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getIdFromNrBacklog(&c_dust, "air", CONTENT_IGNORE);
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}
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