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Add map limit config option
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11 changed files with 38 additions and 43 deletions
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@ -505,8 +505,8 @@ void MapgenV7::generateBaseTerrain(s16 *stone_surface_min_y, s16 *stone_surface_
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MapNode n_water(c_water_source);
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v3s16 em = vm->m_area.getExtent();
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s16 surface_min_y = MAP_GENERATION_LIMIT;
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s16 surface_max_y = -MAP_GENERATION_LIMIT;
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s16 surface_min_y = MAX_MAP_GENERATION_LIMIT;
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s16 surface_max_y = -MAX_MAP_GENERATION_LIMIT;
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u32 index = 0;
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for (s16 z = node_min.Z; z <= node_max.Z; z++)
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@ -885,4 +885,3 @@ void MapgenV7::generateCaves(s16 max_stone_y)
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cave.makeCave(node_min, node_max, max_stone_y);
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}
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}
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