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Add map limit config option
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11 changed files with 38 additions and 43 deletions
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@ -626,7 +626,7 @@ int MapgenV6::generateGround()
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MapNode n_air(CONTENT_AIR), n_water_source(c_water_source);
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MapNode n_stone(c_stone), n_desert_stone(c_desert_stone);
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MapNode n_ice(c_ice);
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int stone_surface_max_y = -MAP_GENERATION_LIMIT;
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int stone_surface_max_y = -MAX_MAP_GENERATION_LIMIT;
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u32 index = 0;
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for (s16 z = node_min.Z; z <= node_max.Z; z++)
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