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Add ModStorageAPI to client side modding (#5396)
mod storage is located into user_path / client / mod_storage
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8 changed files with 68 additions and 11 deletions
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@ -58,4 +58,5 @@ void ClientScripting::InitializeModApi(lua_State *L, int top)
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ModApiStorage::Initialize(L, top);
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LuaItemStack::Register(L);
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StorageRef::Register(L);
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}
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