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Enable IPO/LTO by default except for debug builds (#14198)

Test case:

```
$ cmake . -DRUN_IN_PLACE=TRUE -DCMAKE_BUILD_TYPE=Release -DBUILD_SERVER=TRUE -DENABLE_TOUCH=FALSE

         minetest minetestserver
W/o LTO:      13M           7.3M
W/  LTO:      11M           5.9M
difference:   15%            19%
```

Also fixes various compiler warnings resulting from compilation using LTO.

---------

Signed-off-by: David Heidelberg <david@ixit.cz>
This commit is contained in:
David Heidelberg 2024-02-09 00:01:12 +01:00 committed by GitHub
parent adaa4cc2f3
commit eb52a149a0
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GPG key ID: B5690EEEBB952194
7 changed files with 49 additions and 33 deletions

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@ -734,7 +734,7 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
int frame_count = 1;
if (layer->material_flags & MATERIAL_FLAG_ANIMATION) {
assert(layer->texture);
int frame_length_ms;
int frame_length_ms = 0;
tiledef.animation.determineParams(layer->texture->getOriginalSize(),
&frame_count, &frame_length_ms, NULL);
layer->animation_frame_count = frame_count;