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Enable IPO/LTO by default except for debug builds (#14198)

Test case:

```
$ cmake . -DRUN_IN_PLACE=TRUE -DCMAKE_BUILD_TYPE=Release -DBUILD_SERVER=TRUE -DENABLE_TOUCH=FALSE

         minetest minetestserver
W/o LTO:      13M           7.3M
W/  LTO:      11M           5.9M
difference:   15%            19%
```

Also fixes various compiler warnings resulting from compilation using LTO.

---------

Signed-off-by: David Heidelberg <david@ixit.cz>
This commit is contained in:
David Heidelberg 2024-02-09 00:01:12 +01:00 committed by GitHub
parent adaa4cc2f3
commit eb52a149a0
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GPG key ID: B5690EEEBB952194
7 changed files with 49 additions and 33 deletions

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@ -213,10 +213,10 @@ void Particle::step(float dtime)
if (m_p.animation.type != TAT_NONE) {
m_animation_time += dtime;
int frame_length_i, frame_count;
int frame_length_i = 0;
m_p.animation.determineParams(
m_material.getTexture(0)->getSize(),
&frame_count, &frame_length_i, NULL);
NULL, &frame_length_i, NULL);
float frame_length = frame_length_i / 1000.0;
while (m_animation_time > frame_length) {
m_animation_frame++;