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Mapgen: Remove unused 'flat' and 'trees' flags from mg_flags

When the 'flat' and 'trees' flags were moved into mgv6_spflags they
were left in mg_flags in an attempt to support old mgv6 worlds. However
their appearence in mg_flags causes confusion, also, later, old-world
support was found to be broken for mgv6 worlds with 'notrees'.

This commit cleans up the mess and comes a month after a thread warning
of the change, and explaining the required action, was posted in the
news subforum. Only old mgv6 worlds with 'flat' or 'notrees' are
affected, a small minority of worlds, the required action being
correctly setting these flags in mgv6_spflags.

Disable a section of the 'map settings manager' unit test which is to
be changed as it is causing problems for pull requests.
This commit is contained in:
paramat 2016-07-29 03:44:58 +01:00
parent fca8e53842
commit ea12da939f
4 changed files with 13 additions and 11 deletions

View file

@ -30,10 +30,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define MAPGEN_DEFAULT_NAME "v6"
/////////////////// Mapgen flags
#define MG_TREES 0x01
#define MG_TREES 0x01 // Deprecated. Moved into mgv6 flags
#define MG_CAVES 0x02
#define MG_DUNGEONS 0x04
#define MG_FLAT 0x08
#define MG_FLAT 0x08 // Deprecated. Moved into mgv6 flags
#define MG_LIGHT 0x10
#define MG_DECORATIONS 0x20