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Entity damage system WIP; Remove C++ mobs

This commit is contained in:
Perttu Ahola 2012-03-04 21:08:03 +02:00
parent f1cb91cd93
commit e9cdb938fe
14 changed files with 516 additions and 3296 deletions

View file

@ -2297,17 +2297,22 @@ private:
return 0;
}
// punch(self, puncher); puncher = an another ObjectRef
// punch(self, puncher, tool_capabilities, direction, time_from_last_punch)
static int l_punch(lua_State *L)
{
ObjectRef *ref = checkobject(L, 1);
ObjectRef *ref2 = checkobject(L, 2);
ObjectRef *puncher_ref = checkobject(L, 2);
ServerActiveObject *co = getobject(ref);
ServerActiveObject *co2 = getobject(ref2);
ServerActiveObject *puncher = getobject(puncher_ref);
if(co == NULL) return 0;
if(co2 == NULL) return 0;
if(puncher == NULL) return 0;
ToolCapabilities toolcap = read_tool_capabilities(L, 3);
v3f dir = read_v3f(L, 4);
float time_from_last_punch = 1000000;
if(lua_isnumber(L, 5))
time_from_last_punch = lua_tonumber(L, 5);
// Do it
co->punch(co2);
puncher->punch(dir, &toolcap, puncher, time_from_last_punch);
return 0;
}
@ -2878,7 +2883,7 @@ private:
if(item.empty() || !item.isKnown(get_server(L)->idef()))
return 0;
// Do it
ServerActiveObject *obj = new ItemSAO(env, pos, item.getItemString());
ServerActiveObject *obj = createItemSAO(env, pos, item.getItemString());
int objectid = env->addActiveObject(obj);
// If failed to add, return nothing (reads as nil)
if(objectid == 0)
@ -2892,15 +2897,8 @@ private:
// pos = {x=num, y=num, z=num}
static int l_add_rat(lua_State *L)
{
infostream<<"EnvRef::l_add_rat()"<<std::endl;
EnvRef *o = checkobject(L, 1);
ServerEnvironment *env = o->m_env;
if(env == NULL) return 0;
// pos
v3f pos = checkFloatPos(L, 2);
// Do it
ServerActiveObject *obj = new RatSAO(env, pos);
env->addActiveObject(obj);
infostream<<"EnvRef::l_add_rat(): C++ mobs have been removed."
<<" Doing nothing."<<std::endl;
return 0;
}
@ -2908,15 +2906,8 @@ private:
// pos = {x=num, y=num, z=num}
static int l_add_firefly(lua_State *L)
{
infostream<<"EnvRef::l_add_firefly()"<<std::endl;
EnvRef *o = checkobject(L, 1);
ServerEnvironment *env = o->m_env;
if(env == NULL) return 0;
// pos
v3f pos = checkFloatPos(L, 2);
// Do it
ServerActiveObject *obj = new FireflySAO(env, pos);
env->addActiveObject(obj);
infostream<<"EnvRef::l_add_firefly(): C++ mobs have been removed."
<<" Doing nothing."<<std::endl;
return 0;
}
@ -4348,6 +4339,8 @@ void scriptapi_luaentity_get_properties(lua_State *L, u16 id,
/* Read stuff */
prop->hp_max = getintfield_default(L, -1, "hp_max", 10);
getboolfield(L, -1, "physical", prop->physical);
getfloatfield(L, -1, "weight", prop->weight);
@ -4415,9 +4408,11 @@ void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime)
script_error(L, "error running function 'on_step': %s\n", lua_tostring(L, -1));
}
// Calls entity:on_punch(ObjectRef puncher, time_from_last_punch)
// Calls entity:on_punch(ObjectRef puncher, time_from_last_punch,
// tool_capabilities, direction)
void scriptapi_luaentity_punch(lua_State *L, u16 id,
ServerActiveObject *puncher, float time_from_last_punch)
ServerActiveObject *puncher, float time_from_last_punch,
const ToolCapabilities *toolcap, v3f dir)
{
realitycheck(L);
assert(lua_checkstack(L, 20));
@ -4436,8 +4431,10 @@ void scriptapi_luaentity_punch(lua_State *L, u16 id,
lua_pushvalue(L, object); // self
objectref_get_or_create(L, puncher); // Clicker reference
lua_pushnumber(L, time_from_last_punch);
// Call with 2 arguments, 0 results
if(lua_pcall(L, 3, 0, 0))
push_tool_capabilities(L, *toolcap);
push_v3f(L, dir);
// Call with 5 arguments, 0 results
if(lua_pcall(L, 5, 0, 0))
script_error(L, "error running function 'on_punch': %s\n", lua_tostring(L, -1));
}