1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-07-12 16:58:39 +00:00

Entity damage system WIP; Remove C++ mobs

This commit is contained in:
Perttu Ahola 2012-03-04 21:08:03 +02:00
parent f1cb91cd93
commit e9cdb938fe
14 changed files with 516 additions and 3296 deletions

View file

@ -88,119 +88,6 @@ public:
}
};
class SpawnRatsAroundTreesABM : public ActiveBlockModifier
{
private:
public:
virtual std::set<std::string> getTriggerContents()
{
std::set<std::string> s;
s.insert("tree");
s.insert("jungletree");
return s;
}
virtual float getTriggerInterval()
{ return 10.0; }
virtual u32 getTriggerChance()
{ return 200; }
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
u32 active_object_count, u32 active_object_count_wider)
{
if(active_object_count_wider != 0)
return;
INodeDefManager *ndef = env->getGameDef()->ndef();
ServerMap *map = &env->getServerMap();
v3s16 p1 = p + v3s16(myrand_range(-2, 2),
0, myrand_range(-2, 2));
MapNode n1 = map->getNodeNoEx(p1);
MapNode n1b = map->getNodeNoEx(p1+v3s16(0,-1,0));
if(n1b.getContent() == ndef->getId("dirt_with_grass") &&
n1.getContent() == CONTENT_AIR)
{
v3f pos = intToFloat(p1, BS);
ServerActiveObject *obj = new RatSAO(env, pos);
env->addActiveObject(obj);
}
}
};
static void getMob_dungeon_master(Settings &properties)
{
properties.set("looks", "dungeon_master");
properties.setFloat("yaw", 1.57);
properties.setFloat("hp", 30);
properties.setBool("bright_shooting", true);
properties.set("shoot_type", "fireball");
properties.set("shoot_y", "0.7");
properties.set("player_hit_damage", "1");
properties.set("player_hit_distance", "1.0");
properties.set("player_hit_interval", "0.5");
properties.setBool("mindless_rage", myrand_range(0,100)==0);
}
class SpawnInCavesABM : public ActiveBlockModifier
{
private:
public:
virtual std::set<std::string> getTriggerContents()
{
std::set<std::string> s;
s.insert("stone");
s.insert("mossycobble");
return s;
}
virtual float getTriggerInterval()
{ return 2.0; }
virtual u32 getTriggerChance()
{ return 1000; }
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
u32 active_object_count, u32 active_object_count_wider)
{
if(active_object_count_wider != 0)
return;
INodeDefManager *ndef = env->getGameDef()->ndef();
ServerMap *map = &env->getServerMap();
v3s16 p1 = p + v3s16(0,1,0);
MapNode n1a = map->getNodeNoEx(p1+v3s16(0,0,0));
if(n1a.getLightBlend(env->getDayNightRatio(), ndef) <= 3){
MapNode n1b = map->getNodeNoEx(p1+v3s16(0,1,0));
if(n1a.getContent() == CONTENT_AIR &&
n1b.getContent() == CONTENT_AIR)
{
v3f pos = intToFloat(p1, BS);
int i = myrand()%5;
if(i == 0 || i == 1){
actionstream<<"A dungeon master spawns at "
<<PP(p1)<<std::endl;
Settings properties;
getMob_dungeon_master(properties);
ServerActiveObject *obj = new MobV2SAO(
env, pos, &properties);
env->addActiveObject(obj);
} else if(i == 2 || i == 3){
actionstream<<"Rats spawn at "
<<PP(p1)<<std::endl;
for(int j=0; j<3; j++){
ServerActiveObject *obj = new RatSAO(
env, pos);
env->addActiveObject(obj);
}
} else {
actionstream<<"An oerkki spawns at "
<<PP(p1)<<std::endl;
ServerActiveObject *obj = new Oerkki1SAO(
env, pos);
env->addActiveObject(obj);
}
}
}
}
};
class MakeTreesFromSaplingsABM : public ActiveBlockModifier
{
private:
@ -261,8 +148,6 @@ void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef)
{
env->addActiveBlockModifier(new GrowGrassABM());
env->addActiveBlockModifier(new RemoveGrassABM());
env->addActiveBlockModifier(new SpawnRatsAroundTreesABM());
env->addActiveBlockModifier(new SpawnInCavesABM());
env->addActiveBlockModifier(new MakeTreesFromSaplingsABM());
}