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Make players check inventory modification properly

This commit is contained in:
ShadowNinja 2014-09-02 12:53:20 -04:00
parent 8b3135a643
commit e9c9b66ae9
6 changed files with 39 additions and 9 deletions

View file

@ -226,9 +226,16 @@ public:
void serialize(std::ostream &os);
void deSerialize(std::istream &is, std::string playername);
bool checkModified()
bool checkModified() const
{
return m_dirty;
return m_dirty || inventory.checkModified();
}
void setModified(const bool x)
{
m_dirty = x;
if (x == false)
inventory.setModified(x);
}
bool touching_ground;