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Reduce irrlicht_extrabloated.h includes in header files
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31 changed files with 113 additions and 40 deletions
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@ -4,10 +4,20 @@
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#pragma once
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#include "SColor.h"
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#include "SMaterialLayer.h"
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#include "irrlichttypes_extrabloated.h"
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#include "nodedef.h"
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namespace irr {
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namespace scene {
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class IAnimatedMesh;
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class IMesh;
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class IMeshBuffer;
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}
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}
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using namespace irr;
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/*!
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* Applies shading to a color based on the surface's
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* normal vector.
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