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Add time_from_last_punch to Lua API
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parent
ed128fff26
commit
e8b0722137
4 changed files with 9 additions and 6 deletions
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@ -3208,9 +3208,9 @@ void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime)
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script_error(L, "error running function 'on_step': %s\n", lua_tostring(L, -1));
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}
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// Calls entity:on_punch(ObjectRef puncher)
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// Calls entity:on_punch(ObjectRef puncher, time_from_last_punch)
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void scriptapi_luaentity_punch(lua_State *L, u16 id,
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ServerActiveObject *puncher)
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ServerActiveObject *puncher, float time_from_last_punch)
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{
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realitycheck(L);
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assert(lua_checkstack(L, 20));
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@ -3228,8 +3228,9 @@ void scriptapi_luaentity_punch(lua_State *L, u16 id,
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_pushvalue(L, object); // self
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objectref_get_or_create(L, puncher); // Clicker reference
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lua_pushnumber(L, time_from_last_punch);
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// Call with 2 arguments, 0 results
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if(lua_pcall(L, 2, 0, 0))
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if(lua_pcall(L, 3, 0, 0))
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script_error(L, "error running function 'on_punch': %s\n", lua_tostring(L, -1));
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}
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