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Fix stuff in inventory.{cpp,h}
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2 changed files with 25 additions and 3 deletions
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@ -41,6 +41,8 @@ public:
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virtual ~InventoryItem();
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static InventoryItem* deSerialize(std::istream &is, IGameDef *gamedef);
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static InventoryItem* deSerialize(const std::string &str,
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IGameDef *gamedef);
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virtual const char* getName() const = 0;
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// Shall write the name and the parameters
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