1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

Restore approximate occlusion check

While less precise, it worked better which is what matters in the end.
This commit is contained in:
sfan5 2019-08-23 21:52:11 +02:00
parent b14aa305ce
commit e8716ffede
2 changed files with 14 additions and 27 deletions

View file

@ -311,8 +311,8 @@ protected:
const NodeDefManager *m_nodedef;
bool isOccluded(const v3s16 &pos_camera, const v3s16 &pos_target,
const core::aabbox3d<s16> &block_bounds, float step, float stepfac,
float offset, u32 needed_count);
float step, float stepfac, float start_offset, float end_offset,
u32 needed_count);
private:
f32 m_transforming_liquid_loop_count_multiplier = 1.0f;