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Simplify LuaPseudoRandom::l_next and fix docs
Also extends the allowed range on the C++ side. This has no side-effects.
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5 changed files with 22 additions and 20 deletions
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@ -70,7 +70,7 @@ public:
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PcgRandom, we cannot modify this RNG's range as it would change the
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output of this RNG for reverse compatibility.
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*/
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if ((u32)(max - min) > (RANDOM_RANGE + 1) / 10)
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if ((u32)(max - min) > (RANDOM_RANGE + 1) / 5)
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throw PrngException("Range too large");
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return (next() % (max - min + 1)) + min;
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