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Fix use of uninit data in Sky and (potentially) GUIChatConsole constructors
Clean up nearby code a bit As a small side effect, it is now possible to add a background texture to the chat console by simply providing background_chat.jpg, it is no longer necessary to also add "console_color =" to minetest.conf.
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4 changed files with 25 additions and 25 deletions
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@ -27,12 +27,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define SKY_MATERIAL_COUNT 5
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#define SKY_STAR_COUNT 200
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class ITextureSource;
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// Skybox, rendered with zbuffer turned off, before all other nodes.
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class Sky : public scene::ISceneNode
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{
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public:
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//! constructor
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Sky(scene::ISceneNode* parent, scene::ISceneManager* mgr, s32 id);
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Sky(scene::ISceneNode* parent, scene::ISceneManager* mgr, s32 id,
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ITextureSource *tsrc);
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virtual void OnRegisterSceneNode();
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