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on_deactivate: distinguish removal and unloading (#11931)

Sometimes you need to be able to do removal-related cleanup, such as removing files from disk, or entries from a database. staticdata obviously isn't suitable for large data. The data shouldn't be removed if the entity is unloaded, only if it is removed.
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Lars Müller 2022-06-11 20:01:14 +02:00 committed by GitHub
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commit e7d4ec6834
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6 changed files with 18 additions and 12 deletions

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@ -4551,8 +4551,14 @@ Callbacks:
* Called when the object is instantiated.
* `dtime_s` is the time passed since the object was unloaded, which can be
used for updating the entity state.
* `on_deactivate(self)
* `on_deactivate(self, removal)
* Called when the object is about to get removed or unloaded.
* `removal`: boolean indicating whether the object is about to get removed.
Calling `object:remove()` on an active object will call this with `removal=true`.
The mapblock the entity resides in being unloaded will call this with `removal=false`.
* Note that this won't be called if the object hasn't been activated in the first place.
In particular, `minetest.clear_objects({mode = "full"})` won't call this,
whereas `minetest.clear_objects({mode = "quick"})` might call this.
* `on_step(self, dtime)`
* Called on every server tick, after movement and collision processing.
`dtime` is usually 0.1 seconds, as per the `dedicated_server_step` setting